the cutting room mirror

Unused Textures

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This is a sub-page of Wallace & Gromit: The Curse of the Were-Rabbit.

Unused Textures#

Early Pesto Pal Card Texture#

An unused version of the Pesto Pal Card texture, it can actually be seen in the game's menu screen FMV. The final version of the card is in a batch texture shared with other objects.

Early

Final

Levelselect.ovl#

General#

Purpose for these are unknown.

Arena1.tex

Arena2.tex

Arena3.tex

District.tex

Day.tex

Night.tex

Districts#

These would've most likely shown up when you go to select one of the districts. Also noted that Wallersey and Grimsley are referred to here as their internal names being Bogsea and Skagbridge, respectively.

District1.tex

District2.tex

District3.tex

District4.tex

Dlist.tex#

A condensed version of the district list used above, showing all of them listed in a single image.

Playground.ovl#

All these textures are taken from the PlayStation 2 version as the Xbox version of the .ovl file for some reason leaves, out all of the textures. As a result, they are lower quality.

Test Tiles#

Numerous sets of checker board tiles. Despite the names, they're actually half the size.

256Tile.tex

256Split.tex

256SplitSection.tex

128Tile.tex

64Tile.tex

ChickenBrown.tex#

An unused chicken texture, looks a bit like Ginger from Aardman's first feature Chicken Run.

P_LeafAnim.tex#

An unused sprite sheet of a leaf.

Poster01.tex#

A peculiar-looking unused poster texture of Gromit with the caption making out "Wallace & Gromit's Pro Skater", a reference to the Tony Hawk's Pro Skater series.

SignageEnamel01.tex#

A set of low quality, hard-to-read business signs.

Wallpaper01.tex#

A crude looking wallpaper texture.