Unused Mobs#
Sea Horse#
Mob Number: 144
Although it has a proper 3D model, its 2D sprite is that of a horse (the equus ferus caballus) with a blue palette. Present since the Third Dawn expansion. The developers intended for the player to ride one, but numerous technical and gameplay balancing issues prevented it from being included.
Komodo Dragon#
Mob Number: 134
Its appearance is similar to the Lava Lizards, but grey. Present since the Third Dawn expansion.
Paladin#
Mob Number: 141
Using the 2D client, this mob uses a default male sprite. The 3D model has a proper set of armor.
"Multi Colored Hoarde Daemon"#
Mob Number: 999
Hidden at the end of the list of mobs is a multi-colored version of the Horde Daemon (itself not seen in its large form). Although its art has been present in the game since Lord Blackthorn's Revenge and it has a full set of animations, it has never been encountered in the game.
Unused Graphics#
Gump Number: 0
An old title screen for the game, which gets replaced by a newer title screen when booting the game.
Gump Number: 8
A very old character status menu, dating back to the alpha period.
Gump Number: 1010
Leftover main menu screen from the Second Age expansion.
Gump Number: 1040
Leftover log-in screen from the Second Age expansion.
Placeholder Text#
Present at 0x2A7DF4 in client.exe.
This is the title
20 byte input field
Wee Dee
Pee Wee
To buy a chicken-head.
I went to the market
Title
Lemme tell ya a story about signs.
Once a sign existed, and it had stuff written on it.
See, signs aren't very exciting.
Version String#
Present at 0x2B8C70.
Play uV/uV2 Version 1.45, Martin Griffiths, Electronic Arts UK 1997
Unused Config Options#
The following options are recognized as options by the game still, but for one reason or another aren't set by any current clients:
- Cdkey
- FrameCounter
- InternalServer
- RuntimeDebugMsg
Revisional Differences#
- The Third Dawn expansion introduced a 3D client.
- The game originally used MIDI files for its soundtrack. However, since versions dating back at least to the Lord Blackthorn's Revenge expansion, these have been replaced with MP3 of varying bitrates (64 to 160 kbps).
Oddities#
Uomax.cfg contains a single reference to "Multima" in its CD-ROM data path name. This was an early codename for the game.
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The Ultima series | |
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Apple II |
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Commodore 64 |
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Atari 8-bit |
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Amiga |
Ultima IV: Quest of the Avatar • Ultima VI: The False Prophet |
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DOS |
Ultima I • Ultima V: Warriors of Destiny • Ultima VI: The False Prophet • Ultima VII: The Black Gate • Ultima VII Part Two: Serpent Isle (Prototype) • Ultima VIII: Pagan |
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NES |
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Sega Master System |
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Windows |
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Worlds of Ultima | |
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DOS |
Worlds of Ultima: The Savage Empire • Ultima: Worlds of Adventure 2: Martian Dreams |
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Ultima Underworld | |
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DOS |
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PlayStation |
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Other | |
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DOS |
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