This is a sub-page of The Legend of Zelda: Twilight Princess.
B_go#
# |
Archive |
Translation |
Used |
|---|---|---|---|
131 |
B_go |
Boss - Goron |
✘ |
This is the archive file for the unused Goron boss's assembled form; considering the archive name, it may have been an early iteration of Dangoro or even Fyrus. It is commonly nicknamed the "Goron Golem."
Goron Boss - Assembled#
Model |
Translation |
|---|---|
is |
Rock |
The second is a giant amalgamation of a collection of Gorons. The group wanders around aimlessly, at first, but once you come near it, they morph into the golem and try to attack you. The entity has collision on only one Goron, so it was possibly cut earlier than other cut enemies.
B_gos#
# |
Archive |
Translation |
Used |
|---|---|---|---|
132 |
B_gos |
Goron (Small) |
✘ |
This is the archive file for the unused Goron boss' disassembled form.
Goron Boss - Disassembled#
Model |
Translation |
|---|---|
gra_a |
Goron (Adult) - A |
A Goron.
Bombf#
# |
Archive |
Translation |
Used |
|---|---|---|---|
166 |
Bombf |
Bomb Flower |
✘ |
This is the archive file for the unused Bomb Flower.
h_bomb#
Model |
Translation |
|---|---|
H_bomb |
? - Bomb |
Bomb Flowers are not normally found in Twilight Princess, but they do exist in the game's files. This Bomb Flower looks like it was in the process of being reskinned from The Wind Waker before being scrapped. They can be spawned in the game and function as they should. This was possibly replaced by Bomblings since they serve a similar purpose in-game.
h_bombgaku#
Model |
Translation |
|---|---|
h_bombgaku |
? - Bomb ? |
The base that holds the Bomb Flower.
Demo01_00#
# |
Archive |
Translation |
Used |
|---|---|---|---|
222 |
Demo01_00 |
Demo 01 - 00 |
✘ |
This is the archive file for the unused cutscene Demo 01-00.
Early Castle Town Soldier#
Model |
Translation |
|---|---|
demo01_ctz1_cut00_gp_talk_l |
Demo 01 - Castle Town ? 1 - Cutscene 00 - ? - Talk - ? |
As evidenced in pre-release screenshots, this model is an early design for the soldiers of Castle Town.
Early Link Models#
Model |
Translation |
|---|---|
demo01_link_cut00_bd_high_o |
Demo 01 - Link - Cutscene 00 - Body - High - O |
demo01_link_cut00_bd_original_o |
Demo 01 - Link - Cutscene 00 - Body - Original - O |
This archive contains two unused Link models that was used in pre-release versions of the game, presumably in the E3 2004 trailer. The model that was actually used in the final game is found within the archive Kmdl.arc.
|
|
To do: |
Demo30_01#
# |
Archive |
Translation |
Used |
|---|---|---|---|
277 |
Demo30_01 |
Demo30 - 01 |
✔ |
This is the archive file for Midna's princess form as she appears during the ending cutscene. While used, part of Midna's model contained within is never seen.
Princess Midna's Backside#
Model |
Translation |
|---|---|
demo30_midp_cut00_gp_1 |
Demo 30 - Midna (Princess) - Cutscene 00 - GP - 1 |
In her true form, Midna wears a Twilit Bath Towel to cover herself. However, the majority of her back is fully modeled, even though it's never seen.
E_is#
# |
Archive |
Translation |
Used |
|---|---|---|---|
364 |
E_is |
Enemy - Rock |
✘ |
This is the archive file for the unused large Armos, potentially intended to be an Armos Knight. It is commonly nicknamed the "Armos Titan."
Big Armos#
Model |
Translation |
|---|---|
is |
Rock |
This big Armos is a large humanoid creature that attacks by smacking with its hands. It resembles the Guardians of the Sacred Grove. A few well-placed hits to its crystal will disable it for a while. Judging from its appearance, it is possible that it appeared in the Temple of Time or the Palace of Twilight.
E_s1#
# |
Archive |
Translation |
Used |
|---|---|---|---|
391 |
E_s1 |
Enemy - Emissary 1 |
✘ |
This is the archive file for the unused Shadow Emissary.
Early Shadow Beast#
|
|
To do: |
Model |
Translation |
|---|---|
s1 |
Emissary 1 |
This creature of the twilight is possibly an older version of the Shadow Beast. It can be seen in a trailer from Game Developers Conference 2005 when Link defeats one in a forest. It is still present in the game's data as a model, and uses some of the same movements as the Shadow Beast of the final version.
E_sm2#
# |
Archive |
Translation |
Used |
|---|---|---|---|
397 |
E_sm |
Enemy - Slime 2 |
✔ |
This is the archive file for the Chu enemy. While used, it contains some unused models.
Green Chu#
Model |
Translation |
|---|---|
sm2 |
Slime 2 |
An unused Chu variant. It leaves the unused Green Chu Jelly when killed.
Black Chu#
Model |
Translation |
|---|---|
sm2 |
Slime 2 |
Another unused Chu variant. It leaves the unused Black Chu Jelly when killed.
Ep#
Archive |
Translation |
Used |
|---|---|---|
Ep |
Ep |
✘ |
This is an archive file which contains unused torches, as well as a torch which is used in the game in front of Hyrule Castle.
ksyok01#
Model |
Translation |
|---|---|
ksyok01 |
K Candlestand 01 |
A tall torch with a stone texture.
(Source: KingPing)
(Source: Marcerizzu)
ksyok02#
Model |
Translation |
|---|---|
ksyok02 |
K Candlestand 02 |
A torch with a wooden texture.
(Source: KingPing)
ksyok03#
Model |
Translation |
|---|---|
ksyok03 |
K Candlestand 03 |
A tall version of the wooden texture torch.
(Source: KingPing)
Fshop#
# |
Archive |
Translation |
Used |
|---|---|---|---|
445 |
Fshop |
Fishing Shop |
✔ |
This is the archive file for Fishing Shop objects. While used, it contains some unused models.
Bespectacled Man#
Model |
Translation |
|---|---|
Dm |
Dummy |
This character is a large giant with white and purple lines. The face is yellow and wearing glasses. The character serves no function, and could be presumed to be a placeholder. Given its tremendous size, and the fact that various models in the game match up heights to the stripes, it might actually have been a height reference.
Henna0#
# |
Archive |
Translation |
Used |
|---|---|---|---|
517 |
Henna0 |
Hena 0 |
✘ |
This is the archive file for the unused Hena model.
Early Hena#
Model |
Translation |
|---|---|
Henna |
Hena |
The character Hena has a rough-looking early model in the archive Henna0.arc. The textures on her clothes and hair aren't detailed, but the ones on her face are, which makes for a bizarre contrast.
(Source: ShadsterWolf)
itemmdl#
# |
Archive |
Translation |
Used |
|---|---|---|---|
547 |
itemmdl |
Item Model |
✘ |
This unused archive file contains models of 21 items from The Wind Waker.
Spoils Bag#
Model |
Translation |
|---|---|
vbage |
V - Bag (Spoils) |
Bait Bag#
Model |
Translation |
|---|---|
vbagf |
V - Bag (Food) |
Delivery Bag#
Model |
Translation |
|---|---|
vbagh |
V - Bag (Delivery) |
Bottle 1#
Model |
Translation |
|---|---|
vbinb |
V - Bottle (B) |
Bottle 2#
Model |
Translation |
|---|---|
vbing |
V - Bottle (G) |
Bottle 3#
Model |
Translation |
|---|---|
vbinr |
V - Bottle (R) |
Empty Bottle#
Model |
Translation |
|---|---|
vbinx |
V - Bottle (X) |
Bomb#
Model |
Translation |
|---|---|
vbomb |
V - Bomb |
Boomerang#
Model |
Translation |
|---|---|
vboom |
V - Boomerang |
Iron Boots#
Model |
Translation |
|---|---|
vboot |
V - Boots |
Hero's Bow#
Model |
Translation |
|---|---|
vbow |
V - Bow |
Picto Box#
Model |
Translation |
|---|---|
vboxn |
V - Box (N) |
Tingle Tuner#
Model |
Translation |
|---|---|
vchin |
V - Tingle |
Skull Hammer#
Model |
Translation |
|---|---|
vhamm |
V - Hammer |
Sail#
Model |
Translation |
|---|---|
vho |
V - Sail |
Hookshot#
Model |
Translation |
|---|---|
vhook |
V - Hookshot |
Deku Leaf#
Model |
Translation |
|---|---|
vleaf |
V - Leaf |
Magic Armor#
Model |
Translation |
|---|---|
vmags |
V - Magic Shield |
Grappling Hook#
Model |
Translation |
|---|---|
vrope |
V - Rope |
Wind Waker#
Model |
Translation |
|---|---|
vtact |
V - Baton |
Telescope#
Model |
Translation |
|---|---|
vtele |
V - Telescope |
Kdk#
# |
Archive |
Translation |
Used |
|---|---|---|---|
599 |
Kdk |
Temporary Demo Guy |
✘ |
This is the archive file for an unused cutscene placeholder.
Cutscene Placeholder#
Model |
Translation |
|---|---|
kdk |
Temporary Demo Guy |
This odd white triangle bears text that reads 仮デモくん (kari demo kun), which means "Temporary Demo Guy".
(Source: ShadsterWolf, GlitterBerri)
K_step#
Archive |
Translation |
Used |
|---|---|---|
K_step |
K - Step |
✘ |
This is the archive file for stairs that seem to be from the scrapped dungeon.
Door Spiralstop#
Model |
Translation |
|---|---|
door-spiralstop |
Door - Spiral Stopper |
These are the iron bars that appear in front of doors in the scrapped dungeon.
(Source: KingPing)
k_stepd#
Model |
Translation |
|---|---|
k_stepd |
K - Steps (Down) |
These are the spiral stairs and wall that have the same textures as the stairs and walls seen in the scrapped dungeon.
(Source: KingPing)
k_stepu#
Model |
Translation |
|---|---|
k_stepu |
K - Steps (Up) |
These are another version of the spiral stairs and wall that have the same textures as the stairs and walls seen in the scrapped dungeon. Perhaps it connects to k_stepu.
(Source: KingPing)
iwakyu#
Archive |
Translation |
Used |
|---|---|---|
iwakyu |
Stone ? |
✘ |
This is the archive file for a ball with a face on it and a well for it to either go in or come out of.
j_iwaq#
Model |
Translation |
|---|---|
j_iwaq |
Opening - Stone Q |
This is a ball with a face on it.
(Source: KingPing)
j_hwal#
Model |
Translation |
|---|---|
j_hwal |
Opening - H Wall |
This is a well looking thing that is clearly intended to go with the ball.
(Source: KingPing)
Obj_lbox#
Archive |
Translation |
Used |
|---|---|---|
Obj_lbox |
Object - Light Box |
✘ |
This is the archive file for an interesting cube.
lbox#
Model |
Translation |
|---|---|
lbox |
Light Box |
This is an interesting cube.
(Source: Skilar?)
O_mD_gren#
# |
Archive |
Translation |
Used |
|---|---|---|---|
987 |
O_mD_gren |
Object - Model - Green |
✘ |
This is the archive file for an unused green Magic Potion jar shop model.
Green Potion Jar#
Model |
Translation |
|---|---|
o_md_green |
Object - Model - Green |
The green Magic Potion jar shop model.
(Source: PPLToast)
O_mD_jira#
# |
Archive |
Translation |
Used |
|---|---|---|---|
990 |
O_mD_jira |
Object - Model - Land Mine |
✘ |
This is the archive file for an unused land mine model.
Land Mine#
Model |
Translation |
|---|---|
o_md_jirai |
Object - Model - Land Mine |
The land mine model.
(Source: PPLToast, GlitterBerri)
Obj_bkl#
# |
Archive |
Translation |
Used |
|---|---|---|---|
1008 |
Obj_bkl |
Object - ? |
✘ |
This is the archive file for the unused Deku plant. Unlike the used version, this unused Deku Nut does not crack open when thrown. Instead it just makes a metal-like noise. To crack it open it requires a bomb. When thrown into water it floats on the surface. It would later be used in Link's Crossbow Training.
hl#
Model |
Translation |
|---|---|
hl |
hl |
This file contains the leaves/shrubs around the Deku Nut.
(Source: CosmoCortney)
k_hb00#
Model |
Translation |
|---|---|
k_hb00 |
k - hb 00 |
The Deku Nut itself.
(Source: CosmoCortney)
k_hb01#
Model |
Translation |
|---|---|
k_hb01 |
k - hb 01 |
Shard of the blown up Deku Nut.
(Source: CosmoCortney)
Obj_ki#
# |
Archive |
Translation |
Used |
|---|---|---|---|
1031 |
Obj_ki |
Object - Tree |
✘ |
This is the archive file for the unused trees.
Tree#
Model |
Translation |
|---|---|
y_ki |
y - Tree |
A tree.
(Source: CosmoCortney)
Tree With Hole#
Model |
Translation |
|---|---|
y_kia |
y - Tree (Hole) |
These 2 trees can be found inside of Obj_ki.arc. They don't differ that much from each other except that "y_kia.bdl" has a hole on its trunk.
(Source: CosmoCortney)
Obj_lv6bm#
# |
Archive |
Translation |
Used |
|---|---|---|---|
1041 |
Obj_lv6bm |
Object - Level 6 Beamos |
✔ |
This is the archive file for the Beamos in the Temple of Time dungeon. While used, it contains some unused models.
Early Beamos#
Model |
Translation |
|---|---|
k_bimo00 |
K - Beamos 00 |
This unused Beamos looks very similar to the ones from Ocarina of Time.
(Source: CosmoCortney)
Ri#
# |
Archive |
Translation |
Used |
|---|---|---|---|
1141 |
Ri |
Ri |
✘ |
This is the archive file for an unused fish model, in the style of The Wind Waker.
Early Hylian Loach#
Model |
Translation |
|---|---|
ri |
Ri |
This unused model appears to be an early version of the Hylian Loach, as it shares an archive and model filename with the Loach that exists in the Fishing game archive. However, its style is more reminiscent of The Wind Waker than Twilight Princess.
(Source: GlitterBerri)
Sample#
# |
Archive |
Translation |
Used |
|---|---|---|---|
1164 |
Sample |
Sample |
✘ |
This is the archive file for some sample data.
Small Rock#
Model |
Translation |
|---|---|
file1 |
File 2 |
The texture labels this model as "D_brock". It's a version of the rock Link can pick up and throw in dungeons (which is called "D_brock" as well), but it has corrupted textures.
|
D_brock in Sample.arc |
D_brock in D_brock.arc |
|---|---|
|
|
(Source: Kargaroc, Robotortoise)
Horse#
|
|
To do: |
Model |
Translation |
|---|---|
file2 |
File 2 |
The textures for this horse model are hs_body, hs_eye, hs_tail_ and hs_hair. The textures on this model are missing texture data and are corrupted similarly to the rock. Curiously, if you were to take Epona's textures and apply them to the model, they would fit.
(Source: Kargaroc, Robotortoise)
Rectangular Prism#
Model |
Translation |
|---|---|
M_TetsuSaku00A |
M - Iron Fence 00A |
The "dir5" sub-directory of Sample.arc contains a human-readable model file called "a". It has no file extension, and seems to be in the same format as the early Hyrule Castle model known as "A_R00" that goes unused in The Wind Waker. Its header indicates that the full title of the file is "M_TetsuSaku00A", and that it was created on October 14, 2004. The model is identical to the DZB collision files found in Sample.arc's "dzb" sub-directory.
The full data of the model can be viewed here.
(Source: Kargaroc)
zanB#
# |
Archive |
Translation |
Used |
|---|---|---|---|
1372 |
zanB |
Zant B |
✘ |
This is the archive file for an unused version of Zant.
Zant on the Throne#
Model |
Translation |
|---|---|
zanb |
Zant B |
This unused model of Zant is only loaded in an equally unused Palace of Twilight room file. Its archive only contains animations for sitting and waiting.
WarpBug#
kisai#
Model |
Translation |
|---|---|
kisei |
Parasite |
An unused version of the bug. Might have been meant to be sitting on the pillars when fighting Shadow Beasts.
(Source: Pimdegoedste)
Unused Water Patches#
bg0000#
Model |
Translation |
|---|---|
model0 |
Model 0 |
A static square body of water with cartoon style textures.
bg00001#
Model |
Translation |
|---|---|
model0 |
Model 0 |
The same body of water, but this one has animations.
(Source: Pimdegoedste)
@bg000a#
model0#
Model |
Translation |
|---|---|
model0 |
Model 0 |
An unused version of a boulder that you would be able to blow up. The backside is also completely flat. This file has numerous copies in the @bg archives.
(Source: Pimdegoedste)
model1#
Model |
Translation |
|---|---|
model1 |
Model 1 |
The wall after being blown up.
(Source: Pimdegoedste)
@bg000c#
model0#
Model |
Translation |
|---|---|
model0 |
Model 0 |
A spear that is seen being carried by the guards in an early Castle Town screenshot.
(Source: Dark Linkaël)
@bg000d#
model0#
Model |
Translation |
|---|---|
model0 |
Model 0 |
The bars that Wolf Link breaks in the E3 2005 trailer.
(Source: Pimdegoedste)
model1#
Model |
Translation |
|---|---|
model1 |
Model 1 |
The frame after the bars are broken.
(Source: Pimdegoedste)
bg001e#
model0#
Model |
Translation |
|---|---|
model1 |
Model 1 |
A corrupted version of the bridge that breaks away. The sides and top don't seem to have any textures.
(Source: Pimdegoedste)
@bg0003#
model0#
Model |
Translation |
|---|---|
model0 |
Model 0 |
An unused wall that would be able to be blown up.
(Source: Pimdegoedste)
model1#
Model |
Translation |
|---|---|
model1 |
Model 1 |
The wall after being blown open.
(Source: Pimdegoedste)
@bg0004#
model0#
Model |
Translation |
|---|---|
model0 |
Model 0 |
An unused floor that could be able to be blown open. Most likely replaced with Wolf Link digging into grottos.
(Source: Pimdegoedste)
model1#
Model |
Translation |
|---|---|
model1 |
Model 1 |
The floor after being blown open.
(Source: Pimdegoedste)
@bg0036#
model0#
Model |
Translation |
|---|---|
model0 |
Model 0 |
A gold thing that changes color on top.
(Source: Pimdegoedste)
model0_1#
Model |
Translation |
|---|---|
model0_1 |
Model 0 part 2 |
Most likely another part of model0.
(Source: Pimdegoedste)
model1#
Model |
Translation |
|---|---|
model1 |
Model 1 |
Looks like water flowing and a bit of changing colors on top.
(Source: Pimdegoedste)
model1_1#
Model |
Translation |
|---|---|
model1_1 |
Model 1 part 2 |
(Source: Pimdegoedste)
WRock#
wrock#
Model |
Translation |
|---|---|
Wrock |
Wolf Rock |

A rock shown in south Faron Woods during the 2005 trailer. Midna might've been on top of it after you unsuccessfully kill 2 of the Shadow Beasts to get the hold B attack. The rock also climbable.
|
Wrock shown in the 2005 trailer |
Recreated scene by modding the object in (about) the old spot |
|---|---|
|
|
(Source: Pimdegoedste, Luzagar)
Sekizo#
Archive |
Translation |
Used |
|---|---|---|
sekizo |
stone statue |
✘ |
The archive file for an early version of the Master Sword guardians.
a_smgsekizo#
Model |
Translation |
|---|---|
a_smgsekizo |
Stone statue guardian A |
Two stone guardians holding a spear / branch.