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The Elder Scrolls Travels: Shadowkey

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Unused Areas#

To do:
Add a screenshot of the map, and describe its contents.

In the game's files is a level named "menu", likely intended to be used as a demo on the main menu.

Unused Enemies#

To do:
There's more.

Spikeworm#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Find where the Spikeworm references actually are.

Present in the game's data are references to a cut enemy called Spikeworm, with three varieties: "Spikeworm", "Nubbed Spikeworm", and "Horrid Spikeworm".

It should be noted that the Wormmouth enemy, which does appear in the final game, shares a curiously similar vermiform naming structure to the Spikeworm, even using the same adjectives for the two alternative varieties: "Wormmouth", "Nubbed Wormmouth", and "Horrid Wormmouth". It's not currently known whether Spikeworm was an early name for the Wormmouth or a different monster entirely.

(Source: Shadowkey:Creatures - UESP)

Unused Graphics#

To do:

  • Add images of the unused textures.
  • Showcase all unused graphics and explain them.

Many of the unused enemies and NPCs have textures which are unused in the final game. Notably, an entire texture for male and female Khajiit are unused, alongside variations of other creatures' textures.

Unused Models#

To do:

  • Add images of the unused models.
  • Showcase all unused models and explain them.

In addition to the Khajiit textures, the Khajiit NPCs were to also have digitigrade legs and a tail. Neither of these anatomical features are referenced in the final game or affect gameplay while playing a Khajiit.

Unused Items#

To do:

  • Add the weapon icon(s).
  • Add a more descriptive examination of the items.

In the game's files are references to a cut shortblade and dagger. They are the Shard of Vehemence and Neb's Talon respectively.

(Source: Shadowkey:Unused Content - UESP)