the cutting room mirror

Unused Text

This is a sub-page of Splatoon.

Sub-Pages#

Executable Strings#

To do:
There's some strings for a developer menu (DevMenu); try to rip them soon. They're present in all updates.

Various strings from the game's executable relating to debug and test features, as well as some source code file paths.

Original

Translation

消す
最寄りのアクタのHIOを開く
このアクタへ移動
死亡 or 完成
ワールド初回デモ(ズーム単発)
ワールド初回デモ(小刻みループ)
一定時間でポップする
ポップフレーム
プッシュ時の補間を上書きする
ポップ時の補間を上書きする
システムレイアウトマネージャ
Erase
Open the Nearest Actor's HIO
Transfer to This Actor
Death or Completion
World Initial Demo (Single Zoom)
World Initial Demo (Small Loop)
Pop at Certain Time
Pop Frame
Overwrite Push Time Interpolation
Overwrite Pop Time Interpolation
System Layout Manager
l a b e l   n o t   f o u n d .
n o   l a b e l
invalid vector<T> subscript
vector<T> too long
DummyMatch
DummyTeamMatch
LytCheck
FontViewer
ModelCapture
GameSample
LayoutSample
MiiverseSample
FreeTest
NkjmTest
CustomTest
DbgSetting
DbgEntry
childV3fTest1
childV3fTest2
testA
testB
testC
TestPatrol 
[%@, %@, %@]
drc_test.png
StateCount
stringTest
listTest
childstringTest1
childstateCount2
childstringTest2
##![PatrolLogStart:%@,%@]!##
##![PatrolLogEnd]!##
TestField06
DebugDefaultWeaponSetID
EnableMaxPlayerTest
FreeTestPlayerNum
PhotographMode
Base2D(DRC)
SceneBase::doLoad
BaseScreenShotCapture(TV)
Overlay2D(TV)
Base2D(TV)
Overlay2D(DRC)
EnableGPUFootPrintAlways
ThanksForShow
TextureHeap
ScriptHeap
SaveDataMgr
PaintDummy00
PaintTextureMgr
ENABLE_CAUSTICS
DEBUG_COLOR
IS_NIGHT
ENABLE_WRITE_NORMAL
ENABLE_ALPHA_TEST
PAINT_FACE
IsVictoryLiftTest
VictoryLiftTestLastRideTeamResetWaitFrame
Obj_NamazuDummy
MsnDemo_Goal
MsnDemo_Goal_Dummy


DebugUnderPilot/BuildDate.txt
D:/home/Cafe/Gambit/App/Program/Cmn/Actor/CmnSimpleModelActor.h
D:/home/Cafe/Gambit/App/Program/Game/Bullet/GameBullet.cpp
D:/home/Cafe/Gambit/App/Program/Game/Bullet/GameBulletBombSucker.cpp
D:/home/Cafe/Gambit/App/Program/Game/Bullet/GameBulletPlayerNormalShotBase.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyBallKing.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyCharge.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyCleaner.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyFunctions.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyHideKing.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyMouthKingTooth.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyPhysics.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyRailKingBulletBase.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyRailKingPunch.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyRailKingTakowasaBullet.cpp
D:/home/Cafe/Gambit/App/Program/Game/Enemy/GameEnemyTakolienFixed.cpp
D:/home/Cafe/Gambit/App/Program/Game/GameSearchable.cpp
D:/home/Cafe/Gambit/App/Program/Game/Item/GameItemBase.cpp
D:/home/Cafe/Gambit/App/Program/Game/MapObj/GameBallKingPlate.cpp
D:/home/Cafe/Gambit/App/Program/Game/MapObj/GameInkRail.cpp
D:/home/Cafe/Gambit/App/Program/Game/MapObj/GameTurnPlate.cpp
D:/home/Cafe/Gambit/App/Program/Game/Player/GamePlayer.cpp
D:/home/Cafe/Gambit/App/Program/Game/Player/GamePlayerJointHuman.cpp
D:/home/Cafe/Gambit/App/Program/Game/Player/GamePlayerJointSquid.cpp

Internal Server Strings#

%NETWORK//eadfilesrv.ncl.nintendo.co.jp/Gambit$/Env/Sound/Loudness
%NETWORK//eadfilesrv.ncl.nintendo.co.jp/Gambit$/ActionLog
%NETWORK//filer/Gambit$/HeatMap
%NETWORK//filer/Gambit$/Env/Thumb/Icon
\\srd-server4\Gambit$\Tool

Strings for servers internal to Nintendo and their Systems Research & Development group are also present. The server for the said group was also used for Wii Fit Plus.

Map Compile Path#

D:/home/Cafe/Gambit/Raw/Map/*/*.muunt

All the compiled map scripts have the path to the uncompiled map unit files in the string value FilePath before compilation. "*" is the name of the map, for example, the shooting range map's is Fld_ShootingRange_Shr.

Global Testfire#

Most of, if not all, text from the Global Testfire demo still remains.

Misc.#

A list of Octo Valley enemies and content exist, but aren't used in any form.

Unlocalized Text#

The majority of the following text was not localized and unused, most likely for eyes of the developers.

String ID

Text

Text (Translated)

Source

Description

Color_00

茶
Brown

CommonMsg/Face/FaceName_EyeColor.msbt

?

Color_01

ピンク
Pink

CommonMsg/Face/FaceName_EyeColor.msbt

?

Color_02

青
Blue

CommonMsg/Face/FaceName_EyeColor.msbt

?

Color_03

橙
Orange

CommonMsg/Face/FaceName_EyeColor.msbt

?

Color_04

緑
Green

CommonMsg/Face/FaceName_EyeColor.msbt

?

Color_05

黒
Black

CommonMsg/Face/FaceName_EyeColor.msbt

?

Color_06

黄
Yellow

CommonMsg/Face/FaceName_EyeColor.msbt

?

Color_00

白い
White

CommonMsg/Face/FaceName_SkinColor.msbt

?

Color_01

普通
Fair

CommonMsg/Face/FaceName_SkinColor.msbt

?

Color_02

茶色い
Olive

CommonMsg/Face/FaceName_SkinColor.msbt

?

Color_03

黒い
Black

CommonMsg/Face/FaceName_SkinColor.msbt

?

Color_04

青い
Pale

CommonMsg/Face/FaceName_SkinColor.msbt

?

Color_05

赤い
Brown

CommonMsg/Face/FaceName_SkinColor.msbt

?

HAP001

フェスTAチーム
Splatfest Tee Team A

CommonMsg/Gear/GearName_Clothes.msbt

Clothing name for Team Alpha on a SplatFest?

HAP002

フェスTBチーム
Splatfest Tee Team B

CommonMsg/Gear/GearName_Clothes.msbt

Clothing name for Team Beta on a SplatFest?

SWT007

スウェット007
Sweatshirt 007

CommonMsg/Gear/GearName_Clothes.msbt

Most likely placeholder for a 8th sweatshirt.

TEL013

長袖Tシャツ013
Long-Sleeve T-Shirt 013

CommonMsg/Gear/GearName_Clothes.msbt

Most likely placeholder for a 8th long-sleeve t-shirt.

TES030

半袖Tシャツ030
Short-Sleeve T-Shirt 030

CommonMsg/Gear/GearName_Clothes.msbt

Most likely placeholder for a 31st short-sleeve t-shirt.

TLY010

重ね着Tシャツ010
Layered T-Shirt 010

CommonMsg/Gear/GearName_Clothes.msbt

Most likely placeholder for a 11th layered t-shirt.

TLY011

重ね着Tシャツ011
Layered T-Shirt 011

CommonMsg/Gear/GearName_Clothes.msbt

Most likely placeholder for a 12th layered t-shirt.

MET001

ヘルメット001
Helmet 001

CommonMsg/Gear/GearName_Head.msbt

Most likely placeholder for the 2nd helmet.

MET006

ヘルメット006
Helmet 006

CommonMsg/Gear/GearName_Head.msbt

Most likely placeholder for the 7th helmet.

MET007

ヘルメット007
Helmet 007

CommonMsg/Gear/GearName_Head.msbt

Most likely placeholder for the 8th helmet.

MET008

ヘルメット008
Helmet 008

CommonMsg/Gear/GearName_Head.msbt

Most likely placeholder for the 9th helmet.

MET009

ヘルメット009
Helmet 009

CommonMsg/Gear/GearName_Head.msbt

Most likely placeholder for the 10th helmet.

MET010

ヘルメット010
Helmet 010

CommonMsg/Gear/GearName_Head.msbt

Most likely placeholder for the 11th helmet.

MET011

ヘルメット011
Helmet 011

CommonMsg/Gear/GearName_Head.msbt

Most likely placeholder for the 12th helmet.

NoHed

ARINOMAMA
BARE

CommonMsg/Gear/GearName_Head.msbt

Most likely placeholder for not having headgear.

None

なし
None

CommonMsg/Weapon/WeaponName_Main.msbt, CommonMsg/Weapon/WeaponName_Special.msbt, CommonMsg/Weapon/WeaponName_Sub.msbt

Most likely placeholder for not having a weapon.

RVL001

ヘルメットライバル用強
Helmet - For Rivals - Strong

CommonMsg/Gear/GearName_Head.msbt

?

CFS003

コンフォートシューズ003
Comfort Shoes 003

CommonMsg/Gear/GearName_Shoes.msbt

Most likely placeholder for the 2nd shoe.

NoShoes

ありのまま
Bare

CommonMsg/Gear/GearName_Shoes.msbt

Most likely placeholder for not having shoes.

SHI010

ハイカットスニーカーSHI010
High-Top Sneakers SHI010

CommonMsg/Gear/GearName_Shoes.msbt

Most likely placeholder for the 11th high-top sneaker.

SHI011

ハイカットスニーカーSHI011
High-Top Sneakers SHI011

CommonMsg/Gear/GearName_Shoes.msbt

Most likely placeholder for the 12th high-top sneaker.

SLO012

ローカットスニーカー012
Low-Top Sneakers 012

CommonMsg/Gear/GearName_Shoes.msbt

Most likely placeholder for the 13th low-cut sneaker.

SLP003

スリッポン003
Slip-Ons 003

CommonMsg/Gear/GearName_Shoes.msbt

Most likely placeholder for the 4th low-cut sneaker.

SLP004

スリッポン004
Slip-Ons 004

CommonMsg/Gear/GearName_Shoes.msbt

Most likely placeholder for the 5th low-cut sneaker.

Tnk_Msn0Lv0

インクタンク Lv.0
Ink Tank Lv. 0

CommonMsg/Weapon/WeaponName_Tank.msbt

?

Tnk_Msn0Lv1

インクタンク Lv.1
Ink Tank Lv. 1

CommonMsg/Weapon/WeaponName_Tank.msbt

?

Tnk_Msn0Lv2

インクタンク Lv.2
Ink Tank Lv. 2

CommonMsg/Weapon/WeaponName_Tank.msbt

?

Tnk_Msn0Lv3

インクタンク Lv.3
Ink Tank Lv. 3

CommonMsg/Weapon/WeaponName_Tank.msbt

?

Tnk_Simple

インクタンク
Ink Tank

CommonMsg/Weapon/WeaponName_Tank.msbt

?

TRS003

トレッキングシューズ003
Hiking Shoes 003

CommonMsg/Gear/GearName_Shoes.msbt

Most likely placeholder for the 4th trekking shoes.