the cutting room mirror

Page One

This is a sub-page of Splatoon/Unused Map Entries.

Fld_TutorialShow00_Ttr#

This is a copy of the tutorial (Fld_Tutorial00_Ttr), but meant for demos at shows/conventions. When loaded with a program like ModeTester, all of the tutorial prompts are timed instead of being triggered when you reach specific points in the map in the retail tutorial. After the final prompt, a countdown starting at 10 appears, but nothing happens when it finishes.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

null

(null)

Brightness

string

VS

EnvHour

string

VS

Id

int

3210

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

41

MapCameraRotYawDeg

float

-103.3

MapCameraScale

float

0.686

MapCameraTrans

string

0, 254, 0

MapFileName

string

Fld_TutorialShow00_Ttr

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

Tutorial,Common

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestFieldAthletic3_Pln_Vss#

Judging by the name of the map file, this is a test map for Camp Triggerfish for multiplayer use. Oddly enough, this map entry still has an ID, which is consistent with the Battle Dojo entries (200x).

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

null

(null)

Brightness

string

VS

EnvHour

string

VS

Id

int

2005

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

45

MapCameraScale

float

0.82

MapCameraTrans

string

-590, -40, 0

MapFileName

string

TestFieldAthletic3_Pln_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

float

-120

SceneEnvSetName

string

Athletic,Common

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestFieldMaze_Pln_Vss#

A test field for multiplayer Kelp Dome.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

null

(null)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

1

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

-90

MapCameraScale

float

0.6

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestFieldMaze_Pln_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestFieldWall_Pln_Vss#

There is no map in the retail game that has an internal name of Wall, so no clue what this one is. However, "Vss" does mean that it's meant for multiplayer.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

null

(null)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

180

MapCameraScale

float

0.85

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestFieldWall_Pln_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestFieldSkatePark_Pln_Vss#

A test map for Blackbelly Skatepark for use in multiplayer.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

null

(null)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

35

MapCameraRotYawDeg

float

38

MapCameraScale

float

0.55

MapCameraTrans

string

-325, 0, 0

MapFileName

string

TestFieldSkatePark_Pln_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestFieldSeaPlant_Pln_Vss#

A test field for Saltspray Rig meant for multiplayer use.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

null

(null)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

2

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

0

MapCameraScale

float

0.9

MapCameraTrans

string

0, -40, 90

MapFileName

string

TestFieldSeaPlant_Pln_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestFieldUpDown_Pln_Vss#

Arowana Mall as a test map for multiplayer.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

null

(null)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestFieldUpDown_Pln_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestFieldAmida_Pln_Vss#

This is a test field for Port Mackerel in multiplayer.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

null

(null)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, -20

MapFileName

string

TestFieldAmida_Pln_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestFieldWarehouse_Pln_Vss#

A test field for Walleye Warehouse's multiplayer.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

null

(null)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

26.5

MapCameraRotYawDeg

float

-144

MapCameraScale

float

0.85

MapCameraTrans

string

-595, -40, 8

MapFileName

string

TestFieldWarehouse_Pln_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField1001_Pln_Msn#

As denoted by the Msn prefix, this is a single player map. The map ID in the name (1001) matches up with the first level of the first world, so this is most likely a test map for that.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField1001_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField314_Rvl_Maze_Pln_Msn#

314 doesn't match up with any map ID. However, we can deduce from the name that this is a test field for Kelp Dome's Octoling single player level.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField314_Rvl_Maze_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField2000_Pln_Wld#

As denoted by the prefix Wld, this is a test field for Octo Valley's hub world. However, the number in the name is the map ID for Urchin Underpass's Battle Dojo mode, so it is probably just a number denoting which test field it is.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

World

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

90

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField2000_Pln_Wld

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

float

0

SceneEnvSetName

string

World,Common

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField151_Vss#

The number 151 doesn't match up with any map ID in the retail game. We can deduce that this test field is meant for multiplayer, however.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

null

(null)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField151_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField153_Vss#

A test map for multiplayer.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

null

(null)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField153_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField702_Vss#

Yet another test map for multiplayer.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

null

(null)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

180

MapCameraScale

float

0.7

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField702_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField617_Vss#

How many of these multiplayer test maps are there?

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

(empty)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

180

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField617_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestFieldAthletic_Pln_Vss#

A duplicate of the very first unused map entry in MapInfo.byaml, just without the 3 in its name. It is a test field for multiplayer modes on Camp Triggerfish. Unlike the first one, there is no map ID assigned to it.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

null

(null)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestFieldAthletic_Pln_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField1005_Pln_Msn#

The map ID 1005 is consistent with the level Floating Sponge Gardens (the fifth mission) from the single player campaign.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField1005_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField00#

No clue what this is for.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

null

(null)

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField00

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField1018_Pln_Msn#

The map ID 1018 is for the single player level Spinning Spreaders.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField1018_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField1010_Pln_Msn#

A test map for Inkrail Skyscape, the 10th mission in Octo Valley which has a map ID of 1010.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField1010_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField1031_Pln_Msn#

There is no map ID 1031 in the retail game. This could mean that Splatoon's single player campaign was supposed to have more than 27 missions.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField1031_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField04_Msn#

If the number in the map file name is supposed to be 1004, then this would be a test map for Gusher Gauntlet. However, SceneEnvSetName has "Crank" (Urchin Underpass) in it, which would mean that this is a test map for Unwelcome Flying Object.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField04_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

Crank,Common

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField1029_Pln_Msn#

There is no map associated with ID 1029 in the final game. However, SceneEnvSetName tells us that this might be a test map for Rise of the Octocopters, taking place at sunset.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField1029_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

MisSkyTwilight,EasyJump

SndSceneEnv

string

TakoBase

TeamColor_Msn

string

Marigold

YoffsetVR

null

(null)

TestField1000_Pln_Msn#

A test field for Octotrooper Hideout.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField1000_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField1008_Pln_Msn#

A test map for Octoling Invasion, which takes place in Kelp Dome and features some Octolings to fight.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField1008_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField1007_Pln_Msn#

Spreader Splatfest's test field.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField1007_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField1006_Pln_Msn#

A test field for Propeller-Lift Playground.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField1006_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField317_Rvl_SkatePark_Pln_Msn#

As you can tell by the map file name, this is a test map for Octoling Assault, which takes place in Blackbelly Skatepark.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField317_Rvl_SkatePark_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField1011_Pln_Msn#

A test field for Inkvisible Avenues.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField1011_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField1023_Pln_Msn#

A test map for Spongy Observatory.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField1023_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField1030_Pln_Msn#

There is no map ID 1030, once again suggesting that there was initially more than 27 missions planned.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField1030_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField312_Rvl_Ruins_Pln_Msn#

The map file name tells us that this is Octoling Uprising, which takes place at Bluefin Depot.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField312_Rvl_Ruins_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField1028_Pln_Msn#

There is no map associated with the ID 1028 in the retail game.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField1028_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField1003_Pln_Msn#

A test field for Rise of the Octocopters.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

TakoJoban

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40 , 0

MapFileName

string

TestField1003_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

null

(null)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField1151_BossCylinderKing_Bos_Pln_Msn#

BossCylinderKing in the map file name is the internal name for Octonozzle, so this is a test map for that fight. (note: there is no map ID associated with 1151; boss map IDs are in the range 110x.)

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

Boss01

Brightness

string

Bright

EnvHour

string

Day

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

0

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField1151_BossCylinderKing_Bos_Pln_Msn

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

string

TakoBase

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField80_Vss#

A multiplayer test field of some kind.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

(empty)

Brightness

string

(empty)

EnvHour

string

VS

Id

int

-1

LightPrePass

string

(empty)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

30

MapCameraRotYawDeg

float

-155

MapCameraScale

float

0.2

MapCameraTrans

string

-22, 34, 0

MapFileName

string

TestField80_Vss

MsnStageNo

int

-1

OnlyObjPaint

string

(empty)

RotateVR

float

0

SceneEnvSetName

string

(empty)

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField712_Vss#

Yet another multiplayer test field of some kind.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

(empty)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

36

MapCameraScale

float

0.95

MapCameraTrans

string

-676, -40, 0

MapFileName

string

TestField712_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField713_Vss#

Another multiplayer test field.

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

(empty)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField713_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField714_Vss#

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

(empty)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

37

MapCameraRotYawDeg

float

30

MapCameraScale

float

0.78

MapCameraTrans

string

-500, 0, 74

MapFileName

string

TestField714_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField715_Vss#

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

(empty)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField715_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField716_Vss#

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

(empty)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField716_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestField717_Vss#

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

(empty)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

0

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

0

MapCameraScale

float

1

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestField717_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)

TestFieldMaze2_Pln_Vss#

Name

Type

Content

AbnormalYPos

null

(null)

BaseSceneEnvSetName

string

(empty)

BGMType

string

(empty)

Brightness

string

VS

EnvHour

string

VS

Id

int

-1

LightPrePass

null

(null)

MapCameraBravoInversionType

int

1

MapCameraRotPitchDeg

float

20

MapCameraRotYawDeg

float

-90

MapCameraScale

float

0.6

MapCameraTrans

string

0, -40, 0

MapFileName

string

TestFieldMaze2_Pln_Vss

MsnStageNo

int

-1

OnlyObjPaint

null

(null)

RotateVR

null

(null)

SceneEnvSetName

string

(empty)

SndSceneEnv

string

(empty)

TeamColor_Msn

string

Green

YoffsetVR

null

(null)