Unused Audios and Text#
Unused Patient Tapes#
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To do: |
There are three unused patient audio tapes, along with their subtitle strings. The most interesting of these is "tape_patient_walter.ogg", which is an interview with Walter Sullivan, the main antagonist of Silent Hill 4: The Room. According to Patrick J. Doody, the game's writer, in reality, adult Walter is the one who has been talking all along, but on record, it was recorded when he was a child. The original plan was to playback the audio with his voice as a child transitioning to his adult voice midway through the tape.
Filename |
Audio |
Strings |
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tape_patient_walter.ogg |
Okay, do you want to tell me the story again? |
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I don't know. |
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Do you want to play a game instead? |
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All right...sure. |
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Why don't you tell me what you think of when I show you these pictures? Okay? Just tell me whatever you think of. |
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That's my mommy. |
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Okay. How about this one? |
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That's my mommy. |
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This one is your mommy also? |
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Uh huh. |
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Is this one your mommy too? |
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Walter? |
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That's NOT my mommy! |
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Are you sure? |
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That's NOT MY MOMMY!!! |
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Calm down. Walter, CALM DOWN! This IS your mommy! |
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NO! NO! NO! NO! NO! |
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Yes! It is! This is your mommy! This one is only a door, see? |
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Mommy? |
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What do you want to tell your mommy? |
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Why won't you wake up, mommy? |
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Is your mommy sleeping, Walter? |
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Show me your heart! SHOW ME YOUR HEART!!! |
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Orderly! ORDERLY! |
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tape_patient_jack.ogg |
Okay, doc. Why don't I start this time? Okay? I mean you're always starting with the questions, the questions, the questions, but it's always the same damn questions. Why don't we get to talk about what I want to talk about? |
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Alright, Randall. You start it off today. |
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Great, doc, this is just great! I mean all you got is what's there on that paper, but we are gonna get to the bottom of my problems today. Just you and me. Catch what I'm saying, doc? |
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This sounds good. Let's get started. |
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Okay. First of all, it's that damn nurse again. You know the one. The one that's all... (Incoherent babble) |
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Mildred? |
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Yup. Her and me, we're gonna go round and round one day. Know what I'm saying, Doc? A little... |
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(Sinister grunting noises) |
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Well, I think I know where you're going with this. |
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Okay, Jack. Sorry to make you wait. I had to-- oh, I see you started the tape for me. How kind. |
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No problem, Doctor. Just wanted to help out. |
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So, what do you want to talk about today? |
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The usual will be fine. Why don't we start with my mother? |
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tape_patient_ethan.ogg |
Are you ready? |
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Ethan? |
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Why don't you tell him to leave you alone? |
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(Frightened whimper) |
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Now, Ethan, I'm here to help. |
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He's not here to help. He's here to make fun of you. |
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This doesn't work unless you talk to me, do you understand? |
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(Moans) |
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You're just another freak to him! A pathetic freak who can't help himself. |
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Why don't you tell me about what happened yesterday? |
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Why don't we tell him about the time we ate that woman's face? |
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I can help you Ethan, but you have tell me something. |
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Like the time that policeman tried to help and then you drained the blood from his heart? That was fun. |
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Okay. I'm going to give you this crayon. Why don't you just write down what you are thinking? |
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I know what I'm thinking. |
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That's it. Yes. |
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Let me see what you have there. Oh, who is that supposed to be? Is that supposed to be me, Ethan? |
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Do it now, Ethan. Do it now! |
Cut Wheeler Option#
While exploring Silent Hill for the first time (possibly between the first and second radio calls with Wheeler, according to their accompanying strings), Alex would have received a radio call from an unknown person, who would have asked "Hand or foot?", a question presented to the player to answer. Depending on the answer chosen by the player, it would have changed some parts of the prison level where Alex meets Wheeler.
Audio |
Strings |
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Receiving the call |
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Wheeler? |
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Hello? |
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Shepherd... |
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Who is this? |
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Hand or foot? |
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What? |
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Hand or foot?! |
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Taking the decision |
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Description: Shepherd... |
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Decision: Hand |
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Hand. |
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Decision: Foot |
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Foot. |
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Response |
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If you insist... |
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Wheeler! |
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In the prison level, Alex finds a note, which changes depending on the player's choice.
Note found in the prison |
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Hand |
It's a note from one guard to another: |
I can't tell you how much I enjoyed busting up that low-life. |
The best part was when I broke every bone in his hand...talk about satisfaction! |
Further into the level, Alex meets Wheeler, who may or may not have issues with walking depending on the player's choice.
Meeting Wheeler at prison cutscene |
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Strings |
Hand (Unused) |
Hey, nice work back there. |
When this is over, I'm buying the first round, and then the second. |
What did they do to your hand? |
Put the hurt on my trigger finger. But it'll take more than that to keep me from shooting. |
Where's Elle? |
They split us up when we got here. But I heard them say something about taking a woman to solitary. |
Then that's where we're going. |
But we gotta get back to the guard station. |
Got it. Come on. |
Ahhh! |
Fuck! |
You cuff him. I'll read him his rights. |
Audio |
Placeholder Graphics#
These images are used when there is an issue loading desired textures. These are found in the GLOBAL.PAK archive
Regional Differences#
The German and Australian versions received some censorship. Executions can no longer be performed on human enemies, and some cutscenes were altered: 5
- In the cutscene where Scarlet kills Dr. Fitcher, his bleeding is reduced and afterwards, his corpse that can be found elsewhere in the room is altered to reflect this change.
Censored Version |
Uncensored Version |
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- When Adam (Alex's father) is killed by The Boogeyman, his body, split in two, is not shown during and after the cutscene.
Censored Version |
Uncensored Version |
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- The cutscene where Judge Holloway tortures Alex with a drill has many changes. The last shot of her drilling Alex's leg, the screen turns black. During the QTE where Alex frees himself from the chair, an object covers the shot where Holloway drills Alex's leg. In successfully performing the QTE, the screen goes black at the shot where the Judge's head is drilled and the rest of the cutscene plays normally, but the drill will not be stuck in Holloway's head, even after the cutscene finishes. In failing it, the screen goes black.
Censored Version |
Uncensored Version |
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Debug Symbols (PlayStation 3)#
The European (BLES00307) and German/Australian (BLES00460) versions contains debug symbols. These were also in the First Look and June 19, 2008 (Xbox 360) prototypes.
Download Silent Hill: Homecoming (BLES00307) Debug symbols File: BLES00307_Debug_Symbols.7z (info) |
Download Silent Hill: Homecoming (BLES00460) Debug symbols File: BLES00460_Debug_Symbols.zip (info) |
References#
- https://en.wikipedia.org/wiki/Double_Helix_Games#Games_developed↩︎
- https://web.archive.org/web/20220702112743/https://www.konami.com/games/eu/en/products/shhc/↩︎
- https://youtube.com/playlist?list=PLl8aIsTGJMYlqeKWoOJhJv_nW9m9ij3vh↩︎
- https://youtu.be/FYthuZ0VfpU↩︎
- https://web.archive.org/web/20140602073103/https://www.movie-censorship.com/report.php?ID=5975621↩︎
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The Silent Hill series | |
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PlayStation |
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PlayStation 2 |
Silent Hill 2 (Prototypes) • Silent Hill 3 • Silent Hill 4: The Room • Silent Hill: Shattered Memories |
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Windows |
Silent Hill 2 • Silent Hill 4: The Room • Silent Hill: Homecoming |
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Wii, PlayStation Portable |
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PlayStation 3, Xbox 360 |
Silent Hill: Homecoming (Prototype) • Silent Hill: Downpour (Prototype) |
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PlayStation 4 |
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Spin-Offs | |
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Game Boy Advance |
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Arcade |
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iOS, Android |
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