The classic tile-matching game sets out in pocket form. Pocket Tile!
Development-Related Text#
There is development-related text located at 0x030000, 034000 only in the original Game Boy version.
DUMMY.BIN
Super Game Boy#
There are a few Super Game Boy oddities, mainly the border.
Unused Palette#
A slightly lighter blue palette than the title screen exists. Game Genie code 601-2FB-2AB will enable it throughout the game for both versions and all regional releases.
Dummied Super Game Boy Commands#
Located at (GB) 0x3839A-383EA (GBC) 0x383A9-383E9 are five spaces for additional Super Game Boy commands that were dummied-out during development. it is impossible to determine what features these were.
Revision Changes#
Shanghai Pocket was released later on the GBC offering a different border resembling the traditional Dragon rather than the bland Sunsoft logo.
References#
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The Shanghai series | |
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Sharp X68000 |
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NES |
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Sega Master System |
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Game Gear |
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Genesis |
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SNES |
Shanghai II: Dragon's Eye • Shanghai III • Shanghai: Banri no Choujou |
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Windows, Mac OS Classic |
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Game Boy (Color) |
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Game Boy Advance |
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WonderSwan (Color) |
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