An SNES port of a Mahjong arcade game. It even supports the SNES Mouse, too!
Developer Text#
Present at 0x7F80, before the cartridge's header.
KUSOU KAGAKU DEVELOPMENT SYSTEM VER 2.08
(Source: Original TCRF research)
Anti-Piracy#
The game normally does not contain any SRAM, but still checks for it every frame by inserting two different byte values at $700000 and comparing them for a mismatch. On original cartridges, the SRAM write will do nothing, but cartridge copiers tend to include large amounts of SRAM to support a variety of games. If the write is successful, whenever the game restarts after completing/failing a puzzle, the game locks up on a black screen. The game is still fully playable as normal otherwise, although having to restart the console after every puzzle would've likely annoyed pirates at the time.
(Source: Original TCRF research)
|
The Shanghai series | |
|---|---|
|
Sharp X68000 |
|
|
NES |
|
|
Sega Master System |
|
|
Game Gear |
|
|
Genesis |
|
|
SNES |
Shanghai II: Dragon's Eye • Shanghai III • Shanghai: Banri no Choujou |
|
Windows, Mac OS Classic |
|
|
Game Boy (Color) |
|
|
Game Boy Advance |
|
|
WonderSwan (Color) |
|