Part man, part machine, all game.
Leftover Data#
On the tape release, starting from $343 of the ninth freeload data segment is leftover data from Antony Crowther's Sprite/Char/Screen Editor V2.3 tool, including associated text strings.
( ) SPRITE/CHAR/SCREEN EDITOR V2.3
WRITTEN BY A.CROWTHER (C) 1986
1) SPRITE EDITOR
2) CHAR/SCREEN EDITOR
3) DISK COMMANDS
4) DIR
5) DISK REPORT
6) SAVE EDITOR( )
7) LOAD( )
PRESS SPACE TO CONTINUE
OFFSET (Y/N)?
Furthermore, the 14th freeload data segment has strings from an unknown scene release by Dynamic-Duo:
2088 BY THE DYNAMIC-DUO IN 1986
DELETING
(Source: Compounded)
Regional Differences#
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Three months after the European version, RoboCop was released in the United States with a few changes:
- The time limit in Stage 5 was increased from 3:00 to 3:30.
- The tile mapping in Stage 7 was corrected. In the original European release, the level appears garbled, and enemies can appear from any row.
References#
- AVAILABILITY UPDATE - Computer Entertainer, Volume 8, Number 1, April 1989↩︎
- Screen Scene: Robocop - Commodore User, Issue 64, January 1989↩︎
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The RoboCop series | |
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Arcade |
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Commodore 64 |
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NES |
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Game Boy |
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Genesis |
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Game Boy Color |
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Game Boy Advance |
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PlayStation 2 |
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RoboCop vs. The Terminator | |
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SNES |
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Game Boy |
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NES |
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Genesis |
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Game Gear, Sega Master System |
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