the cutting room mirror

anim\ingame

This is a sub-page of Red Dead Redemption 2/Unused Animations.

Note: unless specified, either by the article, an animation's name, or script files, the peds/objects in the videos are only for reference.

clip_amb_creature_mammal.rpf#

The file containing the clip dictionaries with the ambient animations for the mammal type of animal peds.

amb_creature_mammal@world_bobcat_injured_on_ground@base.ycd
Completely unused clip dictionary with the main injured state animation for the cut bobcat animal. Since the bobcat is not present in the game anymore, the animations is shown here using the cougar.

Filename

Animation

base.clip

Watch on YouTube

amb_creature_mammal@world_bobcat_injured_on_ground@death.ycd
Completely unused clip dictionary with the animation of the cut bobcat animal dying after being injured on the ground. Since the bobcat is not present in the game anymore, the animation is shown here using the cougar.

Filename

Animation

death.clip

Watch on YouTube

amb_creature_mammal@world_bobcat_injured_on_ground@fidget.ycd
Completely unused clip dictionary with the animations of the cut bobcat animal fidgeting while injured on the ground. Since the bobcat is not present in the game anymore, the animations are shown here using the cougar.

Filename

Animation

fidget_a.clip

Watch on YouTube

fidget_b.clip

Watch on YouTube

fidget_c.clip

Watch on YouTube

amb_creature_mammal@world_bobcat_injured_on_ground@react_look@enter.ycd
Completely unused clip dictionary with the animations of the cut bobcat animal reacting to the player's presence while injured on the ground. Since the bobcat is not present in the game anymore, the animations are shown here using the cougar.

Filename

Animation

back_enter.clip

Watch on YouTube

backright_enter.clip

Watch on YouTube

front_enter.clip

Watch on YouTube

frontright_enter.clip

Watch on YouTube

right_enter.clip

Watch on YouTube

amb_creature_mammal@world_bobcat_injured_on_ground@react_look@exit.ycd
Completely unused clip dictionary with the animations for the cut bobcat animal dying while looking at the player after being injured on the ground. Since the bobcat is not present in the game anymore, the animations are shown here using the cougar.

Filename

Animation

back_exit.clip

Watch on YouTube

backright_exit.clip

Watch on YouTube

front_exit.clip

Watch on YouTube

frontright_exit.clip

Watch on YouTube

right_exit.clip

Watch on YouTube

amb_creature_mammal@world_bobcat_injured_on_ground@react_look@loop.ycd
Completely unused clip dictionary with the looping animations for the cut bobcat animal looking at the player while injured on the ground. Since the bobcat is not present in the game anymore, the animations are shown here using the cougar.

Filename

Animation

back_loop.clip

Watch on YouTube

backright_loop.clip

Watch on YouTube

front_loop.clip

Watch on YouTube

frontright_loop.clip

Watch on YouTube

right_loop.clip

Watch on YouTube

clip_creatures_fish.rpf#

The file containing the clip dictionaries with the movement animations for the fish type peds.

creatures_fish@shark@move.ycd
Completely unused clip dictionary with the animations for the unused tiger shark ped. When tiger sharks are spawned, they don't do the vast majority of these animations, only the idle.clip one.

Filename

Animation

accelerate.clip

Watch on YouTube

accelerate_turn_l.clip

Watch on YouTube

accelerate_turn_r.clip

Watch on YouTube

attack.clip

Watch on YouTube

attack_jump.clip

Watch on YouTube

attack_onspot.clip

Watch on YouTube

dead_left.clip

dead_right.clip

dead_up.clip

dying.clip

Watch on YouTube

idle.clip

Watch on YouTube

idle_turn_l.clip

Watch on YouTube

idle_turn_r.clip

Watch on YouTube

run.clip

Watch on YouTube

run_panic.clip

Watch on YouTube

run_start_0.clip

Watch on YouTube

run_start_l_-90.clip

Watch on YouTube

run_start_l_-180.clip

Watch on YouTube

run_start_r_90.clip

Watch on YouTube

run_start_r_180.clip

Watch on YouTube

run_stop_l.clip

Watch on YouTube

run_to_walk.clip

Watch on YouTube

run_to_walk_l1.clip

Watch on YouTube

run_to_walk_l2.clip

Watch on YouTube

run_to_walk_r1.clip

Watch on YouTube

run_to_walk_r2.clip

Watch on YouTube

run_turn_l1.clip

Watch on YouTube

run_turn_l2.clip

Watch on YouTube

run_turn_r1.clip

Watch on YouTube

run_turn_r2.clip

Watch on YouTube

swim.clip

Watch on YouTube

swim_turn_l.clip

Watch on YouTube

swim_turn_r.clip

Watch on YouTube

walk.clip

Watch on YouTube

walk_stop_l.clip

Watch on YouTube

walk_to_run.clip

Watch on YouTube

walk_to_run_l1.clip

Watch on YouTube

walk_to_run_l2.clip

Watch on YouTube

walk_to_run_r1.clip

Watch on YouTube

walk_to_run_r2.clip

Watch on YouTube

walk_turn_l1.clip

Watch on YouTube

walk_turn_l2.clip

Watch on YouTube

walk_turn_r1.clip

Watch on YouTube

walk_turn_r2.clip

Watch on YouTube

creatures_fish@sharkhammerhead@move.ycd
Completely unused clip dictionary with the animations for the unused hammerhead shark ped. Like the tiger sharks, spawned hammerhead shark only do the idle.clip animation.

Filename

Animation

attack.clip

Watch on YouTube

attack_jump.clip

Watch on YouTube

attack_onspot.clip

Watch on YouTube

dead_left.clip

dead_right.clip

dead_up.clip

dying.clip

Watch on YouTube

idle.clip

Watch on YouTube

idle_turn_l.clip

Watch on YouTube

idle_turn_r.clip

Watch on YouTube

run.clip

Watch on YouTube

run_panic.clip

Watch on YouTube

run_start_0.clip

Watch on YouTube

run_start_l_-90.clip

Watch on YouTube

run_start_l_-180.clip

Watch on YouTube

run_start_r_90.clip

Watch on YouTube

run_start_r_180.clip

Watch on YouTube

run_stop_l.clip

Watch on YouTube

run_to_walk.clip

Watch on YouTube

run_to_walk_l1.clip

Watch on YouTube

run_to_walk_l2.clip

Watch on YouTube

run_to_walk_r1.clip

Watch on YouTube

run_to_walk_r2.clip

Watch on YouTube

run_turn_l1.clip

Watch on YouTube

run_turn_l2.clip

Watch on YouTube

run_turn_r1.clip

Watch on YouTube

run_turn_r2.clip

Watch on YouTube

walk.clip

Watch on YouTube

walk_stop_l.clip

Watch on YouTube

walk_to_run.clip

Watch on YouTube

walk_to_run_l1.clip

Watch on YouTube

walk_to_run_l2.clip

Watch on YouTube

walk_to_run_r1.clip

Watch on YouTube

walk_to_run_r2.clip

Watch on YouTube

walk_turn_l1.clip

Watch on YouTube

walk_turn_l2.clip

Watch on YouTube

walk_turn_r1.clip

Watch on YouTube

walk_turn_r2.clip

Watch on YouTube

clip_mech_skin.rpf#

The file containing the clip dictionaries with the animations related to the mechanic of skinning animals.

mech_skin@bobcat@carried@human.ycd
Completely unused clip dictionary with the animations for the pelt of the cut bobcat animal being carried by human peds.

Filename

Animation

carriedbyhuman_exp.clip

grip_lt_arm.clip

mech_skin@bobcat@carried@mount.ycd
Completely unused clip dictionary with the animations for the pelt of the cut bobcat animal being mounted to a horse.

Filename

Animation

carriedbymount_exp.clip

dump.clip

mech_skin@bobcat@drop_body.ycd
Completely unused clip dictionary with the animations for the body of the cut bobcat animal being dropped. Since the bobcat is not present in the game anymore, its animation is shown here using the cougar.

Filename

Animation

drop.clip

Watch on YouTube

drop_bobcat.clip

Watch on YouTube

mech_skin@bobcat@horse_satchel@body@remove@lt.ycd
Completely unused clip dictionary with the left-facing animations for removing the body of the cut bobcat animal from a horse. Since the bobcat is not present in the game anymore, its animations are shown here using the cougar.

Filename

Animation

base.clip

Watch on YouTube

base_bobcat.clip

Watch on YouTube

base_camera.clip

base_horse.clip

Watch on YouTube

enter_lf.clip

Watch on YouTube

enter_lf_bobcat.clip

enter_lf_horse.clip

Watch on YouTube

enter_rf.clip

Watch on YouTube

enter_rf_bobcat.clip

enter_rf_horse.clip

Watch on YouTube

mech_skin@bobcat@horse_satchel@body@remove@rt.ycd
Completely unused clip dictionary with the right-facing animations for removing the body of the cut bobcat animal from a horse. Since the bobcat is not present in the game anymore, its animations are shown here using the cougar.

Filename

Animation

base.clip

Watch on YouTube

base_bobcat.clip

base_camera.clip

base_horse.clip

Watch on YouTube

enter_lf.clip

Watch on YouTube

enter_lf_bobcat.clip

enter_lf_horse.clip

Watch on YouTube

enter_rf.clip

Watch on YouTube

enter_rf_bobcat.clip

enter_rf_horse.clip

Watch on YouTube

mech_skin@bobcat@horse_satchel@body@stow@lt.ycd
Completely unused clip dictionary with the left-facing animations for stowing the body of the cut bobcat animal on a horse. Since the bobcat is not present in the game anymore, its animations are shown here using the cougar.

Filename

Animation

base.clip

Watch on YouTube

base_bobcat.clip

base_camera.clip

base_horse.clip

Watch on YouTube

enter_lf.clip

Watch on YouTube

enter_lf_bobcat.clip

enter_lf_horse.clip

Watch on YouTube

enter_rf.clip

Watch on YouTube

enter_rf_bobcat.clip

enter_rf_horse.clip

Watch on YouTube

mech_skin@bobcat@horse_satchel@body@stow@rt.ycd
Completely unused clip dictionary with the right-facing animations for stowing the body of the cut bobcat animal on a horse. Since the bobcat is not present in the game anymore, its animations are shown here using the cougar.

Filename

Animation

base.clip

Watch on YouTube

base_bobcat.clip

base_camera.clip

base_horse.clip

Watch on YouTube

enter_lf.clip

Watch on YouTube

enter_lf_bobcat.clip

enter_lf_horse.clip

Watch on YouTube

enter_rf.clip

Watch on YouTube

enter_rf_bobcat.clip

enter_rf_horse.clip

Watch on YouTube

mech_skin@bobcat@pickup_body@lt.ycd
Completely unused clip dictionary with the left-facing animations for picking up the body of the cut bobcat animal. Since the bobcat is not present in the game anymore, its animation is shown here using the cougar.

Filename

Animation

pickup.clip

Watch on YouTube

pickup_bobcat.clip

Watch on YouTube

mech_skin@bobcat@pickup_body@rt.ycd
Completely unused clip dictionary with the right-facing animations for picking up the body of the cut bobcat animal. Since the bobcat is not present in the game anymore, its animation is shown here using the cougar.

Filename

Animation

pickup.clip

Watch on YouTube

pickup_bobcat.clip

Watch on YouTube

mech_skin@bobcat@putdown_body.ycd
The animations for putting down the body of the cut bobcat animal. Since the bobcat is not present in the game anymore, its animation is shown here using the cougar.

Filename

Animation

putdown.clip

Watch on YouTube

putdown_bobcat.clip

Watch on YouTube

clip_script_amb.rpf#

The file containing the clip dictionaries with the animations for the ambient scenarios.

script_amb@discoverables@frozen_neanderthal.ycd
Completely unused clip dictionary with a one-frame animation meant for the unused neanderthal ped, this shows that he was meant to be found frozen somewhere.

Filename

Animation

frozen_neanderthal.clip

script_amb@discoverables@identical_twins@ig_1.ycd
The first of multiple completely unused clip dictionaries with animations for cut encounters that involved the unused shack twin peds that were meant to be found living in the Deer Cottage and Reed Cottage shacks. The plot of these events were similar to GTA V's cut Mrs A. and Mrs B. mission strand, being a multi-part conflict about two characters who deeply hated each other.

The names of this clip dictionary's animations show that the first encounter involved the Deer Cottage twin, who would've said stuff like how his brother doesn't deserve to have the same blood and promising to do something if he sees him. If the player entered the shack he would've asked Arthur/John whether the other twin sent him and Arthur/John answered saying no one sent him. Note that the dialogue for all these scenarios got deleted, so these animations' names are the only way to get some context.

Filename

Animation

ig1_baseloop_chair.clip

ig1_baseloop_twin01.clip

Watch on YouTube

ig1_didhesendyou.clip

Watch on YouTube

ig1_didhesendyou_chair.clip

ig1_didhesendyou_door.clip

ig1_didhesendyou_twin01.clip

Watch on YouTube

ig1_hedontdeservethesameblood_chair.clip

ig1_hedontdeservethesameblood_twin01.clip

Watch on YouTube

ig1_ifiseehimagain_l_chair.clip

ig1_ifiseehimagain_l_twin01.clip

Watch on YouTube

ig1_ifiseehimagain_r_chair.clip

ig1_ifiseehimagain_r_twin01.clip

Watch on YouTube

ig1_nobodysentme_chair.clip

ig1_nobodysentme_twin01.clip

Watch on YouTube

ig1_twin1quickexit_chair.clip

ig1_twin1quickexit_twin01.clip

Watch on YouTube

script_amb@discoverables@identical_twins@ig_2.ycd
Completely unused clip dictionary with the animations for the second cut encounter that involved the unused shack twins.

The animation names show that this part involved the Reed Cottage twin, who was fidgeting, and after the player entered the shack he would've wondered what his brother said to Arthur/John and the player had the option to not respond.

Filename

Animation

ig2_counterloop_chair.clip

ig2_counterloop_twin02.clip

Watch on YouTube

ig2_facingfidget1_chair.clip

ig2_facingfidget1_twin02.clip

Watch on YouTube

ig2_facingfidget2_chair.clip

ig2_facingfidget2_twin02.clip

Watch on YouTube

ig2_facingloop_chair.clip

ig2_facingloop_twin02.clip

Watch on YouTube

ig2_whatdidhesay.clip

Watch on YouTube

ig2_whatdidhesay_chair.clip

ig2_whatdidhesay_door.clip

ig2_whatdidhesay_noresp_chair.clip

ig2_whatdidhesay_noresp_twin02.clip

Watch on YouTube

ig2_whatdidhesay_resp_chair.clip

ig2_whatdidhesay_resp_twin02.clip

Watch on YouTube

ig2_whatdidhesay_twin02.clip

Watch on YouTube

script_amb@discoverables@identical_twins@ig_3.ycd
Completely unused clip dictionary with the animations for the third cut encounter involving the unused shack twins.

As the animation names show, here the Deer Cottage twin was invloved again, but it's not completely clear what his conversation with Arthur/John was about other than either of them questioning the other about their beliefs of something and some "advice" being given.

Filename

Animation

ig3_howcanyoubelieve.clip

Watch on YouTube

ig3_howcanyoubelieve_chair.clip

ig3_howcanyoubelieve_door.clip

ig3_howcanyoubelieve_twin01.clip

Watch on YouTube

ig3_myadvicetoyou_f_chair.clip

ig3_myadvicetoyou_f_twin01.clip

Watch on YouTube

ig3_myadvicetoyou_l_chair.clip

ig3_myadvicetoyou_l_twin01.clip

Watch on YouTube

ig3_seatedbase_chair.clip

ig3_seatedbase_twin01.clip

Watch on YouTube

ig3_seatedbrkout_chair.clip

ig3_seatedbrkout_twin01.clip

Watch on YouTube

script_amb@discoverables@identical_twins@ig_4.ycd
Completely unused clip dictionary with the animations for the fourth cut encounter involving the unused shack twins.

As shown by the animation names, this encounter involved the Reed Cottage twin again, and what the contents of his conversation with Arthur/John was is unknown other than this twin saying that his brother is insane and apparently ending with the player being told to leave, the twin then lays in bed afterwards.

Filename

Animation

ig4_base_chair.clip

ig4_base_twin02.clip

Watch on YouTube

ig4_brkout_lside_chair.clip

ig4_brkout_lside_twin02.clip

Watch on YouTube

ig4_brkout_rside_chair.clip

ig4_brkout_rside_twin02.clip

Watch on YouTube

ig4_corneridle_chair.clip

ig4_corneridle_twin02.clip

Watch on YouTube

ig4_hesinsane_chair.clip

ig4_hesinsane_twin02.clip

Watch on YouTube

ig4_justleave_f_chair.clip

ig4_justleave_f_twin02.clip

Watch on YouTube

ig4_putyouupto.clip

Watch on YouTube

ig4_putyouupto_chair.clip

ig4_putyouupto_door.clip

ig4_putyouupto_twin02.clip

Watch on YouTube

script_amb@discoverables@identical_twins@twins_dead.ycd
Completely unused clip dictionary with the animations for the cut fifth and last encounter that involved the unused shack twins.

Here, the player would've found both twins dead on the ground. Both animations are a single frame.

Filename

Animation

twins_dead_twin01.clip

twins_dead_twin02.clip

clip_script_common.rpf#

The file containing the clip dictionaries with the animations used globally throughout the game.

script_common@town_secrets@mass_grave.ycd
Completely unused clip dictionary for a cut scenario related to the Valentine Curse mentioned by multiple peds around the world.

Here the player discovered the mass grave that Mary-Beth mentions to Karen in one of the camp scripted events, and here the bones of Native Americans would be found, with Arthur/John picking up a skull and inspecting it.

Filename

Animation

action_knife.clip

action_player.clip

Watch on YouTube

action_skull.clip

enter_knife.clip

enter_player.clip

Watch on YouTube

enter_skull.clip

script_common@town_secrets@placed_artifact.ycd
Completely unused clip dictionary for a cut scenario related to the Valentine Curse mentioned by multiple peds throughout the game.

In this scenario the player was going to find the unused Native American mask object (s_masknative01x) and inspect it. As heard by dialogue from peds, this was going to following the plot point of Native American objects mysteriously appearing randomly around Valentine.

Filename

Animation

base.clip

Watch on YouTube

base_mask.clip

enter.clip

Watch on YouTube

enter_mask.clip

script_common@town_secrets@submerged_artifact.ycd
Completely unused clip dictionary for a cut scenario related to the Valentine Curse mentioned by peds throughout the game.

As shown by the also-unused script files scenario@townsecrets@submergedartifact@base.yas and scenario@townsecrets@submergedartifact@enter.yas, this scenario had the player finding and inspecting the unused Native American stick artifacts (p_indianartifact01x and p_indianartifact03x).

Filename

Animation

base.clip

Watch on YouTube

base_stick.clip

enter.clip

Watch on YouTube

enter_stick.clip

script_common@trailer@bear_fight.ycd
Completely unused clip dictionary with animations for a bear fight that, as the name says, was made to be shown in a trailer for the game. None of the trailers released feature a scene showing this sequence.

Filename

Animation

bear_vs_bear_bear01.clip

Watch on YouTube

bear_vs_bear_bear02.clip

Watch on YouTube

bear_vs_bear_camera.clip

script_common@trailer@chopping_tree.ycd
Completely unused clip dictionary with a camera animation that is meant to show a tree being chopped and was meant for a trailer, and as the name says. None of the trailers released have a scene that features such a sequence.

Filename

Animation

cam_chopping_tree.clip

script_common@trailer@collecting_for_the_poor.ycd
Completely unused clip dictionary with animations for a sequence meant for a trailer, as the name says, and it shows Thomas Downes trying to collect money. None of the released trailers have a scene that shows this sequence.

Filename

Animation

come_on_trailer_camera.clip

come_on_trailer_table.clip

come_on_trailer_thomas.clip

Watch on YouTube

script_common@trailer@factory.ycd
Completely unused clip dictionary with a camera animation that, as the name says, was made for a trailer and would show a factory. None of the released trailers feature a scene showing this.

Filename

Animation

factory_camera.clip

script_common@trailer@farmer_piglet_sow.ycd
Completely unused clip dictionary with animations for a sequence that, as the name says, was meant to be shown in a trailer for the game but none of the released trailers feature a scene showing this. This is interesting because, as shown by the names, this sequence showed a man slaughtering a piglet, an animal that got removed from the game. Note that, since the piglet model got deleted, a rat was used to demonstrate its animation here.

Filename

Animation

piglet_slaughter_camera.clip

piglet_slaughter_knife.clip

piglet_slaughter_male.clip

Watch on YouTube

piglet_slaughter_pig.clip

Watch on YouTube

piglet_slaughter_piglet.clip

Watch on YouTube

script_common@trailer@farmhand_in_field.ycd
Completely unused clip dictionary with a camera animation that is meant to show a farmhand on a field and was to be shown in a trailer for the game, as the name says, but none of the released trailers feature a scene with this sequence.

Filename

Animation

cam_farmhand.clip

script_common@trailer@gang_prepping_for_robbery.ycd
Completely unused clip dictionary with a camera animation that, as the name says, was meant to be shown in a trailer and it involved a robbery being prepared. None of the released trailers have a scene showing this.

Filename

Animation

gang_preps_for_robbery_camera.clip

script_common@trailer@gator_attack.ycd
Completely unused clip dictionary with animations of a sequence about an alligator attacking a boar and, as the name says, was made for a trailer of the game but none of the released trailers feature a scene showing this sequence.

Filename

Animation

idle_a_alligator.clip

Watch on YouTube

idle_a_boar.clip

Watch on YouTube

idle_a_camera.clip

script_common@trailer@gator_swimming.ycd
Completely unused clip dictionary with a camera animation meant to show an alligator swimming. As the name says, this was made for a trailer of the game, but none of the released trailers have a scene that features this.

Filename

Animation

cam_gator_swimming.clip

script_common@trailer@grave_digger.ycd
Completely unused clip dictionary with a camera animation made to show grave diggers and, as the name shows, it was meant for a trailer of the game but none of the released trailers have a scene with this.

Filename

Animation

grave_digger_camera.clip

script_common@trailer@horse_crossing.ycd
Completely unused clip dictionary with a camera animation made to show a horse making a crossing and was meant for a trailer of the game but, as the name shows, but none of the released trailers have a scene showing this.

Filename

Animation

horsecrossing_camera.clip

script_common@trailer@impoverished_beggar.ycd
Completely unused clip dictionary with animations for a sequence showing a woman begging for money and a man walking past her. As the name shows, this was made for a trailer of the game, but none of the released trailers feature a scene showing this sequence. Also, this sequence is rather interesting because the woman was meant to be holding the unused model of a baby filenamed "p_cs_babyintro01x".

Filename

Animation

beggar_02_baby.clip

beggar_02_cane.clip

beggar_02_female.clip

Watch on YouTube

beggar_02_male.clip

Watch on YouTube

beggar_baby.clip

beggar_camera.clip

beggar_cane.clip

beggar_female.clip

Watch on YouTube

beggar_male.clip

Watch on YouTube

beggar_seatblanket.clip

script_common@trailer@laying_rail.ycd
Completely unused clip dictionary with a camera animation that is meant to show a rail being laid down. As the name shows, this was meant for a trailer of the game, but none of the released trailers have a scene that shows this sequence.

Filename

Animation

laying_rail_camera.clip

script_common@trailer@mountain_blizzard.ycd
Completely unused clip dictionary with a camera animation that is supposed to show a mountain and a blizzard, and as the name shows, it was meant for a trailer of the game but none of the released trailers have a scene that shows this.

Filename

Animation

mountain_blizzard_camera.clip

script_common@trailer@old_man_hobbling.ycd
Completely unused clip dictionary with animations for a sequence of an old man walking and dodging an oncoming horse. As the name shows, this was made for a trailer of the game, but none of the released trailers have a scene showing this.

Filename

Animation

horse_avoid_camera.clip

horse_avoid_oldman.clip

Watch on YouTube

script_common@trailer@oxen_pulling_logs.ycd
Completely unused clip dictionary with animations for a sequence of oxen pulling tree logs and, as the name says, was made for a trailer of the game but none of the released trailers feature a scene showing this sequence.

Filename

Animation

cam_oxen_pulling_logs.clip

log_oxen_pulling_logs.clip

ox1_oxen_pulling_logs.clip

Watch on YouTube

ox2_oxen_pulling_logs.clip

Watch on YouTube

script_common@trailer@polluted_village.ycd
Completely unused clip dictionary with a camera animation that is meant to show a village and, as the name shows, was made for a trailer of the game but none of the released trailer have a scene that shows this.

Filename

Animation

polluted_village_camera.clip

script_common@trailer@riverboat.ycd
Completely unused clip dictionary with a camera animation meant to show a riverboat. As the name says, this was made for a trailer of the game, but none of the trailers released have a scene showing this.

Filename

Animation

riverboat_camera.clip

script_common@trailer@snake_swimming.ycd
Completely unused clip dictionary with a camera animation that is supposed to show a snake swimming and, as the name says, was made for a trailer of the game but none of the trailers released feature a scene showing this.

Filename

Animation

cam_snake_swimming.clip

script_common@trailer@startled_deer.ycd
Completely unused clip dictionary with animations for a sequence of a running startled deer. As the name shows, this was made for a trailer of the game, but none of the released trailers have a scene showing this sequence.

Filename

Animation

cam_startled_deer.clip

deer_startled_deer.clip

Watch on YouTube

script_common@trailer@swampy_forest.ycd
Completely unused clip dictionary with a camera animation meant to show a swamp area and, as shown by the name, was supposed to be shown in a trailer of the game but none of the trailers released have a scene that shows this.

Filename

Animation

swampy_forest_cam.clip

script_common@trailer@train.ycd
Completely unused clip dictionary with a camera animation that is meant to show a train and, as shown by the name, was made for a trailer of the game but none of the released trailers have a scene that shows this.

Filename

Animation

train_camera.clip

script_common@trailer@vultures_flying.ycd
Completely unused clip dictionary with a camera animation meant to show vultures flying. As shown by the name, this was made for a trailer of the game, but none of the trailers released have a scene showing this.

Filename

Animation

cam_vultures_flying.clip