the cutting room mirror

Pump It Up The O.B.G.: The 3rd Dance Floor

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The third installment of Andamiro's dancing game series, and the first to be released outside of Korea. Its subtitle, "O.B.G.", stands for "Oldies but Goodies", referring to the game's 90s theme.

In terms of features, it's notable for introducing Crazy mode, an at the time hidden difficulty level reserved for especially difficult charts; very few songs had these upon its debut.

NOTE: Due to the .PTX image format used by this game not being convertible yet, all extracted graphics are taken from the following game, Pump It Up The O.B.G.: The Season Evolution Dance Floor. They are also displayed at their native resolution, without the scaling applied by the sprites, unless stated otherwise.

Unused Graphics and Sprites#

The graphics and animation files for the game's UI elements and background movies can be found in .DAT containers within the folder BGA. However, some of the sprites and textures within these containers are never called, which are documented below:

04.DAT - Final Audition 2#

This repository contains two unused sprites, PIUMAN.SPR and RECORD.SPR, with this first sprite being animated and the second one not. The graphics they call (PIUMAN.PTX and RECORD1.PTX, RECORD2.PTX and RECORD3.PTX, respectively) have long since been deleted, and, while they're called by the animation controller, they don't have any instructions. Their default parameters are as follows:

PIUMAN.SPR

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

RECORD.SPR

Frame 1: RECORD1.PTX
Frame 2: RECORD2.PTX
Frame 3: RECORD3.PTX
Frame 4: RECORD2.PTX

Source Parameters (All) Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

05.DAT - Taedong (Naissance)#

This repository contains one unused sprite which calls an otherwise unused texture.

C_FA2_17.PTX is an unused cockpit image. It is called by a sprite, C_FACOK.SPR, though it is not referenced by the animation controller.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 672
Height: 955

06.DAT - Extravaganza#

AC09.PTX is a modified variation of a sprite that appears in several movies from the first Pump It Up game, including Ttodaleun jinsim (Another Truth) and Ignition Starts. It is not called by any sprite, but a similar graphic appears in BANYA HARD MIX.

YHGR7.PTX is an abstract tile. Like AC09, it is also not called by any sprite, and a similar graphic appears in BANYA HARD MIX.

07.DAT - Turkey March#

This repository contains two unused sprites, one partially unused texture, and one fully unused texture.

C_TKBK1.SPR is an uncalled sprite of a background which gets an otherwise unused area of TURKEY03.PTX. The size of the actual area of the graphic itself is 228x128; this size is preserved in the uploaded image.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 226
Vertical Limit: 127

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 226
Height: 127

Likewise, C_TKSHP2.SPR is an uncalled sprite of a battleship. It calls the texture TURKEY19.PTX, which is otherwise unused.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 640
Height: 480

08.DAT - Nimgwa hamkke (With My Lover)#

Of what is depicted in 44.PTX, only the moon graphic is ever used, called by sprite NAN_10.SPR. The other graphics, which include two alternate flower graphics, as well as droplets of water, are completely unseen.

NAN-7.SPR is a slightly earlier variation of NAN_7.SPR, a sprite which calls 42.PTX, a texture of the Sun.

NAN-7.SPR (Unused)

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 128
Vertical Offset: 120
Width: 712
Height: 808

TEMP.SPR is a sprite likely created for testing purposes. The texture it calls, ANI1.PTX, has long since been deleted.

Frame 1

Frame 2

Source Parameters Horizontal Offset: 176
Vertical Offset: 16
Horizontal Limit: 256
Vertical Limit: 232

Display Parameters Horizontal Offset: 5
Vertical Offset: 3
Width: 80
Height: 216

Source Parameters Horizontal Offset: 80
Vertical Offset: 24
Horizontal Limit: 176
Vertical Limit: 232

09.DAT - Seoul gugyeong (An Interesting View)#

YHBACK1.PTX is an unused background texture that shows a shock bubble. While it is called by a sprite (YHBACK1.SPR), it is not referenced by the animation controller.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 640
Height: 480

YHBACK4.PTX is another unused background texture. While it is called by a sprite (YHBACK4.SPR), it is also not referenced by the animation controller.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 640
Height: 480

YHBACK6.PTX is yet another unused background texture. While it's not called by a sprite, it is directly so by the animation controller, though there are no instructions, effectively rendering it unused.

Likewise, YHBACK7.PTX is yet another unused background texture, though this one is called by a sprite (YHBACK7T.SPR). In spite of it being referenced by the animation controller, there are also no instructions.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 640
Height: 480

YHBACK10.PTX is yet another unused background texture, called by two sprites, YHBAC10T.SPR and YHROUND1.SPR. The first sprite is referenced by the controller but lacks instructions; the second one is not.

Raw Unused Texture

YHROUND1.SPR

YHBAC10T.SPR

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

YHROUND1.SPR

Tile 1

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Tile 3

Source Parameters Horizontal Offset: 255
Vertical Offset: 0
Horizontal Limit: 0
Vertical Limit: 256

YHFLO1.PTX, YHFLO2.PTX, and YHFLO3.PTX are three unused textures depicting flowers. They all have sprites associated with them (YHFLO1T.SPR, YHFLO2T.SPR, and YHFLO3T.SPR), but none of them are called by the animation controller.

pump4SE-aninterestingview-ygflo1.pngpump4SE-aninterestingview-ygflo2.pngpump4SE-aninterestingview-ygflo3.png

YHLO4.PTX is an unused texture depicting a smiling old guy. While there are seven other used textures that are similar to it, this one is a bit rougher in appearance. It is not called by any sprite, nor directly by the animation controller.

Miscellaneous Sprites#

There are a few more sprite files that are not referenced by the animation controller, 09.BGA, though they call textures that are either used or no longer exist:

YHLO2A.SPR is an early variation of YHLO1A.SPR, which curiously uses textures labeled like the former (YHLO2.PTX and YHLO2A.PTX). Comparing both variations reveals the earlier one only has two frames of animation, while the used one has twelve.

YHLO2A.SPR (Unused)

YHLO1A.SPR (Used)

Frame 1: YHLO2.PTX
Frame 2: YHLO2A.PTX

Frames 1-7: YHLO2A.PTX
Frames 8-12: YHLO2.PTX

Source Parameters (All) Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters (All) Horizontal Offset: 0
Vertical Offset: 0
Width: 640
Height: 480

YHSPR1.SPR is an uncalled sprite. It tries to grab the texture STRIP_O.PTX, which has since been deleted.

Tile 1

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 127
Vertical Limit: 128

Display Parameters Horizontal Offset: 205
Vertical Offset: -4
Width: 128
Height: 118

Tile 3

Source Parameters Horizontal Offset: 128
Vertical Offset: 128
Horizontal Limit: 0
Vertical Limit: 0

Display Parameters Horizontal Offset: 332
Vertical Offset: -3
Width: 128
Height: 117

ZUK.SPR is another uncalled sprite. Like YHSPR1, it tries to call a texture that has since been deleted, TYPO.PTX.

Tile 1

Source Parameters Horizontal Offset: 1
Vertical Offset: 63
Horizontal Limit: 155
Vertical Limit: 133

Display Parameters Horizontal Offset: 2
Vertical Offset: 57
Width: 154
Height: 77

10.DAT - Nun-eul gam-a (Close Your Eye)#

pump4SE-closeyoureye-wingmockup.png

PJS_02_2.SPR is a variation of PJS_02.SPR which gives the female observer character bat wings that are otherwise unused; save for the placement of the wings, all other tile placements are the same as the used variation. While it is called by the animation controller, there are no instructions. The texture of the wings can be found in PJS_28.PTX; a mockup of the assembled sprite can be seen at the right.

Tile 1
PJS_03.PTX

Source Parameters Horizontal Offset: 22
Vertical Offset: 0
Horizontal Limit: 239
Vertical Limit: 256

Display Parameters Horizontal Offset: 204
Vertical Offset: -2
Width: 217
Height: 256

Tile 3
PJS_02.PTX

Tile 4
PJS_28.PTX

Source Parameters Horizontal Offset: 73
Vertical Offset: 110
Horizontal Limit: 245
Vertical Limit: 256

Display Parameters Horizontal Offset: 230
Vertical Offset: 357
Width: 196
Height: 180

Source Parameters Horizontal Offset: 0
Vertical Offset: 132
Horizontal Limit: 256
Vertical Limit: 256

PJS_11.PTX, which contains the graphic of the back of a newspaper, seen near the beginning of the song, also has a graphic for the lower half of a face, likely meant to be paired with PJS_30.PTX, which is seen towards the end of the song. While a used sprite, PJSB.SPR, pulls from this region, it is only a small portion in order to make a solid background. However, the song Agmong (A Nightmare) has a combined, smaller resolution version of both graphics being displayed. In addition to this, part of the newspaper sprite is also slightly cut off from the original graphic; both regions end up overlapping.

PJS_22.PTX, which contains graphics for the falling man, as well as for his eyes, closed and open, also has an earlier variation of the latter graphic.

PJS_50.SPR is a sprite which depicts a halftone area, grabbed from PJS_25.PTX. It was likely meant to accompany the sprites of the falling man, as depicted in some graphics in the song Agmong (A Nightmare).

Source Parameters Horizontal Offset: 115
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 154

Display Parameters Horizontal Offset: 242
Vertical Offset: 119
Width: 198
Height: 209

TBC.SPR is a text sprite reading "To be continue", grabbed from PJS_24.PTX. It is not called by the animation controller.

Source Parameters Horizontal Offset: 31
Vertical Offset: 172
Horizontal Limit: 219
Vertical Limit: 207

Display Parameters Horizontal Offset: 227
Vertical Offset: 211
Width: 188
Height: 35

TBC_B.SPR is a simple animation likely meant to accompany TBC.SPR in some way; it is also not called by the animation controller. It grabs PJS_16_2.PTX, which is a background graphic, though the region that is grabbed is always that of black rectangles.

Frame 1

Frame 2

Source Parameters Horizontal Offset: 5
Vertical Offset: 203
Horizontal Limit: 17
Vertical Limit: 218

Display Parameters Horizontal Offset: 230
Vertical Offset: 208
Width: 245
Height: 40

Source Parameters Horizontal Offset: 7
Vertical Offset: 195
Horizontal Limit: 22
Vertical Limit: 208

Frame 4

Frame 5

Source Parameters Horizontal Offset: 5
Vertical Offset: 182
Horizontal Limit: 18
Vertical Limit: 199

Display Parameters Horizontal Offset: 281
Vertical Offset: 212
Width: 145
Height: 36

Source Parameters Horizontal Offset: 3
Vertical Offset: 212
Horizontal Limit: 12
Vertical Limit: 223

Frame 7

Frame 8

Source Parameters Horizontal Offset: 11
Vertical Offset: 194
Horizontal Limit: 21
Vertical Limit: 205

Display Parameters Horizontal Offset: 332
Vertical Offset: 213
Width: 116
Height: 37

Source Parameters Horizontal Offset: 6
Vertical Offset: 201
Horizontal Limit: 16
Vertical Limit: 213

Frame 10

Frame 11

Source Parameters Horizontal Offset: 10
Vertical Offset: 191
Horizontal Limit: 19
Vertical Limit: 202

Display Parameters Horizontal Offset: 365
Vertical Offset: 214
Width: 93
Height: 42

Source Parameters Horizontal Offset: 7
Vertical Offset: 164
Horizontal Limit: 18
Vertical Limit: 175

Unused Sprite Variations#

PJS_07_0.SPR, PJS_07_1.SPR and PJS_07_3.SPR are all unused variations of PJS_07_2.SPR, depicting the female character smoking a cigarette:

  • PJS_07_0.SPR is a variation in which the cigarette's texture is replaced with a copy of the smoke one.
  • PJS_07_1.SPR is a variation only containing the smoke texture.
  • PJS_07_3.SPR is a variation containing the cigarette, but not the smoke.

Likewise, PJS_41.SPR is an unused variation of PJS_41_1.SPR and PJS_41_2.SPR, being effectively just the latter graphic overlaid on top of the former one.

Vestigial Sprites#

These sprites call textures that either no longer exist, or that have been replaced. They are not called by the animation controller.

PJS_02_0.SPR calls for the file PJS_32.PTX, which no longer exists.

Tile 1

Tile 2

Source Parameters Horizontal Offset: 27
Vertical Offset: 171
Horizontal Limit: 82
Vertical Limit: 254

Display Parameters Horizontal Offset: 299
Vertical Offset: 151
Width: 55
Height: 83

Source Parameters Horizontal Offset: 4
Vertical Offset: 0
Horizontal Limit: 105
Vertical Limit: 159

PJS_02_1.SPR is an animated sprite. While the files it calls still exist, they don't seem to fit, hinting that they have been replaced.

Frame 1
PJS_05.PTX

Frame 2
PJS_05.PTX

Source Parameters Horizontal Offset: 0
Vertical Offset: 2
Horizontal Limit: 124
Vertical Limit: 253

Display Parameters Horizontal Offset: 377
Vertical Offset: 217
Width: 124
Height: 251

Source Parameters Horizontal Offset: 127
Vertical Offset: 2
Horizontal Limit: 256
Vertical Limit: 256

Frame 4
PJS_25.PTX

Frame 5
PJS_06.PTX

Source Parameters Horizontal Offset: 100
Vertical Offset: 6
Horizontal Limit: 256
Vertical Limit: 252

Display Parameters Horizontal Offset: 369
Vertical Offset: 219
Width: 156
Height: 246

Source Parameters Horizontal Offset: 0
Vertical Offset: 3
Horizontal Limit: 136
Vertical Limit: 256

PJS_02_3.SPR is another unused variation of PJS_02.SPR. It also calls for the deleted file PJS_32.PTX, though, aside from this tile, the other placements are exactly the same as the used variation.

Tile 4

Source Parameters Horizontal Offset: 108
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 211

PJS_02_4.SPR is another animated sprite. It exclusively calls the deleted texture PJS_32.PTX.

Frame 1

Frame 2

Source Parameters Horizontal Offset: 25
Vertical Offset: 173
Horizontal Limit: 81
Vertical Limit: 254

Display Parameters Horizontal Offset: 300
Vertical Offset: 154
Width: 56
Height: 81

Source Parameters Horizontal Offset: 2
Vertical Offset: 0
Horizontal Limit: 107
Vertical Limit: 156

In addition to these, there are ten other uncalled sprites that appear to have had their textures replaced at some point, as they don't seem to fit what is seen now.

PJS_25.PTX
PJS_24.PTX

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 167

Display Parameters Horizontal Offset: 93
Vertical Offset: 85
Width: 449
Height: 290

PJS_27.PTX
PJS_24.PTX

Source Parameters Horizontal Offset: 6
Vertical Offset: 194
Horizontal Limit: 91
Vertical Limit: 222

Display Parameters Horizontal Offset: 245
Vertical Offset: 227
Width: 146
Height: 47

PJS_32.PTX
PJS_28.PTX

Source Parameters Horizontal Offset: 0
Vertical Offset: 168
Horizontal Limit: 152
Vertical Limit: 200

Display Parameters Horizontal Offset: 206
Vertical Offset: 205
Width: 152
Height: 32

PJS_44.PTX
PJS_24.PTX

Source Parameters Horizontal Offset: 0
Vertical Offset: 137
Horizontal Limit: 142
Vertical Limit: 189

Display Parameters Horizontal Offset: 63
Vertical Offset: 110
Width: 142
Height: 52

11.DAT - Agmong (A Nightmare)#

04.SPR is an early version of 06_4.SPR, both of which call the topmost portion of 04.PTX, but have slightly different default parameters. This early variant is called by the animation controller, but there are no instructions.

04.SPR (Unused)

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 138

Display Parameters Horizontal Offset: -1
Vertical Offset: 79
Width: 651
Height: 314

Likewise, 21.SPR is an early variation of 61.SPR, both of which call the topmost portion of 17.PTX, but have slightly different default parameters. It is also called by the animation controller, but lacks instructions.

21.SPR (Unused)

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 139

Display Parameters Horizontal Offset: -1
Vertical Offset: 85
Width: 653
Height: 311

14.SPR is a sprite that calls the topmost portion of 13.PTX, which is a blank variant of the frames of someone walking over a blue background with a white floor. Like the previous two sprites, it is called by the animation controller, but lacks instructions.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 124

Display Parameters Horizontal Offset: 0
Vertical Offset: 85
Width: 643
Height: 310

pump4SE-nightmare-31mockup.png

31.SPR displays a frame of the walking animation, assembled like how it would be seen with the top and bottom borders; a mockup of it can be seen on the right. It is not called by the animation controller.

Tile 1
02.PTX

Tile 2
02.PTX

Source Parameters Horizontal Offset: 232
Vertical Offset: 232
Horizontal Limit: 248
Vertical Limit: 248

Display Parameters Horizontal Offset: 0
Vertical Offset: 394
Width: 690
Height: 91

Source Parameters Horizontal Offset: 232
Vertical Offset: 232
Horizontal Limit: 248
Vertical Limit: 248

pump4SE-nightmare-40mockup.png

Likewise, 40.SPR displays a frame of the smoking woman character facing backwards, though it is slightly cut off. It is also not called by the animation controller.

Tile 1
02.PTX

Tile 2
02.PTX

Source Parameters Horizontal Offset: 232
Vertical Offset: 232
Horizontal Limit: 248
Vertical Limit: 248

Display Parameters Horizontal Offset: 0
Vertical Offset: 394
Width: 641
Height: 86

Source Parameters Horizontal Offset: 232
Vertical Offset: 232
Horizontal Limit: 248
Vertical Limit: 248

43.SPR is an unreferenced sprite which calls another frame of the walking animation, found in 34.PTX. Curiously, this frame is not seen in the animated sprite associated with the others, 60.SPR.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 127

Display Parameters Horizontal Offset: 0
Vertical Offset: 83
Width: 644
Height: 311

Lastly, the uncalled 06.SPR is a duplicate of 06_0.SPR, which is a gradient background of a night sky, and 13.SPR, which is called but lacks instructions, is completely blank.

12.DAT - Free Style#

SS010.SPR is a sprite graphic that has the text "Pump It Up" written in a rough font. The texture from which this sprite is defined, WS_FS01.PTX, also has a "Free Style" graphic written in a similar font, called by the sprite SS011.SPR, but unlike it, SS010 does not have any animation instructions, making it unused.

Source Parameters Horizontal Offset: 2
Vertical Offset: 15
Horizontal Limit: 254
Vertical Limit: 120

Display Parameters Horizontal Offset: 10
Vertical Offset: 297
Width: 624
Height: 164

SS181.SPR is a sprite graphic that has the text "Pump It Up" written in a blocky font and tilted to the side. Similar to SS010, the texture from which this sprite is defined, WS_FS18.PTX, has a graphic with the characters "同有", which is called by another sprite, SS182.SPR, but unlike it, SS181 also does not have any animation instructions.

Source Parameters Horizontal Offset: 7
Vertical Offset: 18
Horizontal Limit: 256
Vertical Limit: 107

Display Parameters Horizontal Offset: 21
Vertical Offset: 128
Width: 509
Height: 117

WS_FS04.PTX is a second frame for the humanoid character which appears several times in the song's animations. It is not called by any sprite, though a similar graphic, with the texture being colored white instead of black, appears in a separate song, BANYA HIPHOP REMIX.

WS_FS05.PTX is an early version of the song's background card. Notably, it features a credit to the animation makers, Lee Wonsun and Seo Daewon, which is absent from the final background. Like WS_FS04, it is not called by any sprite.

WS_FS06.PTX is a mapping texture of some sort. It is called by a sprite, SS06.SPR, though it is not referenced by the animation controller.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 640
Height: 480

WS_FS19.PTX is a background texture which displays the song's title. It has an associated sprite, SS19.SPR, though it is not called by the animation controller. However, this graphic is used in BANYA HIPHOP REMIX.

Source Parameters Horizontal Offset: 0
Vertical Offset: 1
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: -1
Vertical Offset: -3
Width: 651
Height: 496

WS_FS22.PTX is a texture with many text graphics, though only two are called by sprites with animation instructions ("free free free", called by SS213.SPR, and "pump pump pump pump", called by SS215.SPR). The other graphics have sprites associated with them, save for "pump it up" written in a monospaced font; their names will be listed below. These remaining graphics, save for the "FREE" written in a rough font, are all used in the song BANYA HIPHOP REMIX, however.

Uncalled Graphic

SS211.SPR

SS214.SPR

SS216.SPR

SS217.SPR

Source Parameters Horizontal Offset: 0
Vertical Offset: 15
Horizontal Limit: 25
Vertical Limit: 241

Source Parameters Horizontal Offset: 86
Vertical Offset: 86
Horizontal Limit: 196
Vertical Limit: 127

Source Parameters Horizontal Offset: 23
Vertical Offset: 152
Horizontal Limit: 255
Vertical Limit: 181

Source Parameters Horizontal Offset: 51
Vertical Offset: 188
Horizontal Limit: 216
Vertical Limit: 251

Display Parameters Horizontal Offset: 104
Vertical Offset: 29
Width: 32
Height: 363

Display Parameters Horizontal Offset: 59
Vertical Offset: 118
Width: 541
Height: 255

Display Parameters Horizontal Offset: 95
Vertical Offset: 180
Width: 435
Height: 122

Display Parameters Horizontal Offset: 162
Vertical Offset: 135
Width: 322
Height: 186

WS_FS23.PTX is a white variation of WS_FS18.PTX. Both graphics have sprite files, SS231.SPR for the lower graphic and SS232.SPR for the upper one. Only the second sprite is referenced by the animation controller, and even then, it doesn't have any instructions.

SS231.SPR

Source Parameters Horizontal Offset: 31
Vertical Offset: 120
Horizontal Limit: 218
Vertical Limit: 243

Display Parameters Horizontal Offset: 136
Vertical Offset: 167
Width: 353
Height: 189

Miscellaneous Sprites#

There are a few more sprite files that are not referenced by the animation controller, 12.BGA, though they call textures that are either used or no longer exist:

A.SPR is an animated sprite that calls LWS_FS01.PTX, which no longer exists. Its parameters are as follows:

Frame 1

Source Parameters Horizontal Offset: 0
Vertical Offset: 3
Horizontal Limit: 130
Vertical Limit: 256

Display Parameters Horizontal Offset: 254
Vertical Offset: 67
Width: 130
Height: 253

SS031.SPR and SS04.SPR are alternate versions of SS03.SPR; they all call the file WS_FS03.PTX, but they have different default parameters.

SS031.SPR (Unused)

SS04.SPR (Unused)

Source Parameters Horizontal Offset: 2
Vertical Offset: 1
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 118
Vertical Offset: 148
Width: 254
Height: 255

Source Parameters Horizontal Offset: 1
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

13.DAT - Midnight Blue#

SDG_MB42.PTX and SDG_MB43.PTX are both textures which contain several text graphics, though some are never called by any sprite. The first texture has the standalone letters "A", "B", "C", "g", "h", "i", and "V", and the second texture has words which form the sentences "Can you Forgive me" and "My heArt beiongs to you".

pump4SE-midnightblue-letterA.pngpump4SE-midnightblue-letterB.pngpump4SE-midnightblue-letterC.pngpump4SE-midnightblue-letterg.pngpump4SE-midnightblue-letterh.pngpump4SE-midnightblue-letteri.pngpump4SE-midnightblue-letterV.png

pump4SE-midnightblue-canyou.png pump4SE-midnightblue-forgive.png pump4SE-midnightblue-me.png

14.DAT - Geunyeoneun pijaleul joh-ahae (She Likes Pizza)#

This song has three sprite files which go uncalled by the animation controller, 14.BGA, alongside an unused texture.

09.SPR is a standalone version of the yellow BOOM graphic. BIH_07.PTX, the only called sprite that calls it, displays it in front of the black BOOM graphic, BIH_06.PTX.

Source Parameters Horizontal Offset: 1
Vertical Offset: 1
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 89
Vertical Offset: 58
Width: 420
Height: 409

10.SPR is an early version of B11.SPR, which calls a texture of the head of the blond biker character, found in BIH_08.PTX.

10.SPR (Unused)

Source Parameters Horizontal Offset: 56
Vertical Offset: 115
Horizontal Limit: 234
Vertical Limit: 248

Display Parameters Horizontal Offset: 91
Vertical Offset: 71
Width: 475
Height: 334

Likewise, 11.SPR is a combined version of 10.SPR and an earlier variant of B10.SPR, which calls a texture of the head of the helmeted biker, also found in BIH_08.PTX. Only the parameters for this latter sprite will be listed below for comparison, as those of the blond biker are identical to those in 10.SPR.

11.SPR Tile 1 (Unused)

Source Parameters Horizontal Offset: 58
Vertical Offset: 1
Horizontal Limit: 236
Vertical Limit: 115

Display Parameters Horizontal Offset: 70
Vertical Offset: 42
Width: 585
Height: 369

BIH_26.PTX is an unused texture of a yellow target mark over a black background. It was most likely originally called by B31.SPR, as it is currently a duplicate of B32.SPR, which calls a similar texture of a black outlined target mark over a yellow background, and both sprites are called separately by the animation controller.

15.DAT - Pumping Up#

C_MIC.SPR is an unreferenced sprite depicting a microphone, grabbed from PUMP_01.PTX. While a microphone does appear in the song's background card, it does not appear in its animations.

Source Parameters Horizontal Offset: 2
Vertical Offset: 2
Horizontal Limit: 72
Vertical Limit: 254

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 70
Height: 252

16.DAT - Gyeong-go (Don't Bother Me)#

W32W.SPR is an unused variation of W34.SPR. While both grab different textures (W32W grabs the leftmost portion of W32.PTX, while W34 grabs W34.PTX), the one in the unused sprite is horizontally smaller.

W32W.SPR (Unused)

W34.SPR (Used)

W32W.SPR (Unused)

Source Parameters Horizontal Offset: 0
Vertical Offset: 15
Horizontal Limit: 109
Vertical Limit: 255

Display Parameters Horizontal Offset: 153
Vertical Offset: -13
Width: 202
Height: 495

SPOT02.SPR is an animation which grabs two areas from SPOT01.PTX. It appears the intended graphic was replaced during development, as the animation as-is is broken.

Frame 1

Source Parameters Horizontal Offset: 162
Vertical Offset: 140
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 282
Vertical Offset: -44
Width: 338
Height: 542

W37.SPR and W37W.SPR are two unused sprites which call the texture W37.PTX, which contains several text graphics. It appears that texture was replaced during development, as it doesn't match other textures with the same "W3" prefix, which display silhouettes.

W37.SPR

Source Parameters Horizontal Offset: 102
Vertical Offset: 57
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 77
Vertical Offset: 156
Width: 421
Height: 329

W38W.SPR, which is also unused, also calls W37.PTX, but has two tiles.

Tile 1

Source Parameters Horizontal Offset: 127
Vertical Offset: 49
Horizontal Limit: 213
Vertical Limit: 256

Display Parameters Horizontal Offset: 297
Vertical Offset: 114
Width: 140
Height: 367

Likewise, W38.SPR is another unused sprite which calls the texture W38.PTX, which no longer exists.

Source Parameters Horizontal Offset: 0
Vertical Offset: 1
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 275
Vertical Offset: 133
Width: 256
Height: 349

17.DAT - Yeonga (Love Song)#

HNJ_B.SPR, HNJ_C.SPR and HNJ_R.SPR are three placeholder sprites. They call textures that no longer exist, and are not called by the animation controller.

HNJ_B.SPR
Called Sprite: PJS_temp.PTX

HNJ_C.SPR
Called Sprite: PJS_test.PTX

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 640
Height: 480

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 120
Vertical Limit: 120

KW_NOI.PTX, which has graphics of white noise that are called by KW_NOI.SPR, also has an unused area which has a logo of some sorts. It reads "2% - WHEN 2% NOT ENOUGH".

18.DAT - Aesu (Lover's Grief)#

AS01.SPR is an uncalled sprite of a hand. It pulls this area, which is otherwise unused, from SZ_AS01.PTX.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 156
Vertical Limit: 143

Display Parameters Horizontal Offset: 211
Vertical Offset: 131
Width: 217
Height: 197

Likewise, AS04.SPR is an uncalled sprite of a geometrical shape, pulled from the also unused texture SZ_AS04.PTX.

Source Parameters Horizontal Offset: 15
Vertical Offset: 8
Horizontal Limit: 237
Vertical Limit: 238

Display Parameters Horizontal Offset: 126
Vertical Offset: 27
Width: 419
Height: 408

AS011.SPR and AS012.SPR are early variations of AS25.SPR and AS26.SPR, which shows the capsule and needle of a compass, respectively.

AS011.SPR (Unused)

Source Parameters Horizontal Offset: 125
Vertical Offset: 128
Horizontal Limit: 256
Vertical Limit: 255

Display Parameters Horizontal Offset: 176
Vertical Offset: 97
Width: 268
Height: 254

AS012.SPR (Unused)

Source Parameters Horizontal Offset: 29
Vertical Offset: 150
Horizontal Limit: 108
Vertical Limit: 253

Display Parameters Horizontal Offset: 232
Vertical Offset: 101
Width: 182
Height: 240

AS05.SPR, AS20.SPR, AS23.SPR, AS29.SPR, and AS32.SPR are five uncalled sprites which call textures that no longer exist.

AS05.SPR
Called Sprite: SZ_AS05.PTX

Source Parameters Horizontal Offset: 64
Vertical Offset: 35
Horizontal Limit: 195
Vertical Limit: 188

Display Parameters Horizontal Offset: 120
Vertical Offset: 37
Width: 401
Height: 351

AS_23.SPR
Called Sprite: SZ_AS05.PTX

Source Parameters Horizontal Offset: 121
Vertical Offset: 49
Horizontal Limit: 256
Vertical Limit: 211

Display Parameters Horizontal Offset: 139
Vertical Offset: 89
Width: 331
Height: 286

19.DAT - To The Top#

This repository has seven unused sprites, all of which are called but have no instructions in the animation controller, as well as an unused texture area not associated with any sprite.

TOP_B1.SPR and TOP_B2.SPR are unused backgrounds. The textures they call, TOP_05.PTX and TOP_06.PTX, are equally unused.

pump4SE-tothetop-top_b1.pngpump4SE-tothetop-top_b2.png

Source Parameters (All) Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters (All) Horizontal Offset: 0
Vertical Offset: 0
Width: 640
Height: 480

TOP_T_04.SPR, TOP_T_05.SPR, and TOP_T_06.SPR are text sprites which form the words "TO", "THE", and "TOP", respectively, pulled from TOP_T.PTX. They all go unused in favor of an animated sprite which combines all words, TOP_T_10.SPR.

TOP_T_04.SPR

TOP_T_05.SPR

Source Parameters Horizontal Offset: 2
Vertical Offset: 107
Horizontal Limit: 60
Vertical Limit: 157

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 58
Height: 50

Source Parameters Horizontal Offset: 68
Vertical Offset: 110
Horizontal Limit: 152
Vertical Limit: 160

TOP_T_07.SPR is another text graphic which forms the word "ERASE", also pulled from TOP_T.PTX, which does not appear in the song's animations at all.

Source Parameters Horizontal Offset: 130
Vertical Offset: 158
Horizontal Limit: 253
Vertical Limit: 200

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 123
Height: 42

TOP_T_11.SPR is an animated sprite which shows the words "TO THE TOP" slowly appearing from left to right. While this one is unused, an animation which has these words appearing from the center is seen in the animations. While only the parameters for the first frame are listed below, the Horizontal Limit and Width parameters are all added by 8 until they reach 256.

Source Parameters Horizontal Offset: 0
Vertical Offset: 112
Horizontal Limit: 8
Vertical Limit: 160

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 8
Height: 48

The top half of TOP_T2.PTX, which displays graphics for the words "du", "be", "Dop", "to", "the", and "top", is never called by any of the song's sprites.

20.DAT - Geunyowaui ibyeol (Separation With Her)#

SHE_33.SPR is an unused background sprite. It is not called by the animation controller, which also renders its called texture, SHE_33.PTX, equally unused.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 640
Height: 480

SHE_36.SPR is another unused background sprite. While it is called by the animation controller, there are no instructions.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 640
Height: 480

SHE_38.SPR is an unused barcode texture. Like SHE_36, it is called by the animation controller, but lacks instructions.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 640
Height: 480

21.DAT - Puyo Puyo#

This repository contains 16 unused sprites, none of which are called by the animation controller, as well as two texture regions that are never called by a sprite, unused or not.

HNJ_1.SPR is a gradient meant for the background, blue at the top and white at the bottom, grabbed from an otherwise unused portion of HNJ_5.PTX.

Source Parameters Horizontal Offset: 220
Vertical Offset: 114
Horizontal Limit: 254
Vertical Limit: 181

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 656
Height: 640

HNJ_10.SPR consists of text for the word "start", taken from HNJ_99.PTX. For this sprite, as well as several others listed appropriately, both the original graphics only cut from the textures and the resized versions seen in the sprite will be displayed.

Raw

From Sprite

pump4SE-puyopuyo-hnj_10rawst.pngpump4SE-puyopuyo-hnj_10rawa.pngpump4SE-puyopuyo-hnj_10rawr.pngpump4SE-puyopuyo-hnj_10rawt.png

Sprite 1

Source Parameters Horizontal Offset: 203
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 58

Display Parameters Horizontal Offset: 128
Vertical Offset: 176
Width: 128
Height: 144

Sprite 3

Source Parameters Horizontal Offset: 118
Vertical Offset: 135
Horizontal Limit: 145
Vertical Limit: 179

Display Parameters Horizontal Offset: 332
Vertical Offset: 216
Width: 72
Height: 99

HNJ_34.SPR is an alternate version of HNJ_36.SPR, which depicts the boy character running. It uses a unique texture, HNJ_81.PTX, which is otherwise unused, and is considerably wider than the other textures.

Raw Unused Texture

HNJ_34.SPR

Frame 1
HNJ_81.PTX

Frame 2
HNJ_82.PTX

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 305
Vertical Offset: 119
Width: 174
Height: 261

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 132
Vertical Limit: 256

Frame 4
HNJ_83.PTX

Frame 5
HNJ_83.PTX

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 123
Vertical Limit: 256

Display Parameters Horizontal Offset: 220
Vertical Offset: 111
Width: 157
Height: 272

Source Parameters Horizontal Offset: 124
Vertical Offset: 1
Horizontal Limit: 256
Vertical Limit: 256

Frame 7
HNJ_84.PTX

Frame 8
HNJ_84.PTX

Source Parameters Horizontal Offset: 140
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 90
Vertical Offset: 126
Width: 146
Height: 261

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 0
Vertical Limit: 0

HNJ_35.SPR is a bigger variant of HNJ_34.SPR. The only differences are in the animation frames' display parameters.

Frame 1

Frame 2

Frame 3

Frame 4

Horizontal Offset: 305
Vertical Offset: 119
Width: 174
Height: 261

Horizontal Offset: 307
Vertical Offset: 116
Width: 166
Height: 272

Horizontal Offset: 308
Vertical Offset: 106
Width: 157
Height: 272

Horizontal Offset: 299
Vertical Offset: 103
Width: 151
Height: 276

Frame 5

Frame 6

Frame 7

Frame 8

Horizontal Offset: 303
Vertical Offset: 110
Width: 154
Height: 266

Horizontal Offset: 320
Vertical Offset: 117
Width: 174
Height: 265

Horizontal Offset: 319
Vertical Offset: 117
Width: 146
Height: 261

Horizontal Offset: 0
Vertical Offset: 0
Width: 0
Height: 0

HNJ_37.SPR is an alternate version of HNJ_19.SPR, which depicts the boy character jumping. Compared to the used variation, it has an additional sprite of a closed mouth found in HNJ_99.PTX, which is otherwise unused.

Mouth Sprite

HNJ_37.SPR

Sprite 1
HNJ_99.PTX

Source Parameters Horizontal Offset: 30
Vertical Offset: 6
Horizontal Limit: 53
Vertical Limit: 36

Display Parameters Horizontal Offset: 387
Vertical Offset: 164
Width: 20
Height: 25

HNJ_38.SPR is an alternate variation of HNJ_18.SPR, which depicts the girl character jumping. Like HNJ_37.SPR, the character now has a closed mouth taken from HNJ_99.PTX, which is also otherwise unused.

Mouth Sprite

HNJ_38.SPR

Sprite 1
HNJ_99.PTX

Source Parameters Horizontal Offset: 4
Vertical Offset: 6
Horizontal Limit: 21
Vertical Limit: 32

Display Parameters Horizontal Offset: 188
Vertical Offset: 182
Width: 13
Height: 21

HNJ_40.SPR depicts the boy and girl characters together. The texture from which this sprite pulls, HNJ_18.PTX, is otherwise unused, and, while it is never seen in the song's background animations, it is seen, in a higher quality form, in the song's splash art.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 133
Vertical Offset: 84
Width: 376
Height: 333

HNJ_47.SPR depicts the word "one". The sprite is taken from a region of HNJ_99.PTX which is otherwise unused.

Source Parameters Horizontal Offset: 58
Vertical Offset: 0
Horizontal Limit: 204
Vertical Limit: 50

Display Parameters Horizontal Offset: 168
Vertical Offset: 160
Width: 312
Height: 144

HNJ_48.SPR depicts the word "two". The sprites are taken from a region of HNJ_9.PTX, a completely unused texture.

Raw Sprites

HNJ_48.SPR

pump4SE-puyopuyo-hnj_48RAWt.pngpump4SE-puyopuyo-hnj_48RAWw.pngpump4SE-puyopuyo-hnj_48RAWo.png

Sprite 1

Sprite 2

Source Parameters Horizontal Offset: 203
Vertical Offset: 2
Horizontal Limit: 229
Vertical Limit: 61

Display Parameters Horizontal Offset: 195
Vertical Offset: 200
Width: 51
Height: 112

Source Parameters Horizontal Offset: 200
Vertical Offset: 59
Horizontal Limit: 256
Vertical Limit: 106

HNJ_49.SPR depicts the word "three". The sprites are taken from an otherwise unused region of HNJ_99.PTX.

Raw Sprite

HNJ_49.SPR

pump4SE-puyopuyo-hnj_49RAWthre.pngpump4SE-puyopuyo-hnj_49RAWe_(1).png

Sprite 1

Source Parameters Horizontal Offset: 1
Vertical Offset: 49
Horizontal Limit: 146
Vertical Limit: 120

Display Parameters Horizontal Offset: 165
Vertical Offset: 189
Width: 207
Height: 127

HNJ_50.SPR depicts the word "four". The sprites are sourced from HNJ_9.PTX and HNJ_94.PTX, which are completely unused.

Raw Sprites

HNJ_50.SPR

pump4SE-puyopuyo-hnj_50RAWf.pngpump4SE-puyopuyo-hnj_50RAWo.pngpump4SE-puyopuyo-hnj_50RAWu.pngpump4SE-puyopuyo-hnj_50RAWr.png

Sprite 1
HNJ_9.PTX

Source Parameters Horizontal Offset: 227
Vertical Offset: 0
Horizontal Limit: 255
Vertical Limit: 57

Display Parameters Horizontal Offset: 180
Vertical Offset: 188
Width: 57
Height: 106

Sprite 3
HNJ_9.PTX

Sprite 4
HNJ_94.PTX

Source Parameters Horizontal Offset: 216
Vertical Offset: 194
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 283
Vertical Offset: 221
Width: 64
Height: 108

HNJ_51.SPR depicts the word "five". The sprite is sourced from HNJ_94.PTX, a completely unused texture.

Source Parameters Horizontal Offset: 19
Vertical Offset: 0
Horizontal Limit: 74
Vertical Limit: 29

Display Parameters Horizontal Offset: 214
Vertical Offset: 207
Width: 163
Height: 88

HNJ_52.SPR depicts the word "six". The sprite is sourced from HNJ_94.PTX, a completely unused texture.

Source Parameters Horizontal Offset: 74
Vertical Offset: 0
Horizontal Limit: 113
Vertical Limit: 27

Display Parameters Horizontal Offset: 264
Vertical Offset: 205
Width: 141
Height: 83

HNJ_53.SPR depicts the word "seven". The sprite is sourced from HNJ_94.PTX, a completely unused texture.

Source Parameters Horizontal Offset: 113
Vertical Offset: 0
Horizontal Limit: 201
Vertical Limit: 22

Display Parameters Horizontal Offset: 232
Vertical Offset: 217
Width: 219
Height: 80

HNK_54.SPR depicts the word "eight". The sprites are sourced from HNJ_94.PTX, a completely unused texture.

Raw Sprites

HNJ_54.SPR

pump4SE-puyopuyo-hnj_54RAWi.pngpump4SE-puyopuyo-hnj_54RAWght.png

Sprite 1

Sprite 2

Source Parameters Horizontal Offset: 181
Vertical Offset: 22
Horizontal Limit: 200
Vertical Limit: 42

Display Parameters Horizontal Offset: 207
Vertical Offset: 203
Width: 55
Height: 57

Source Parameters Horizontal Offset: 202
Vertical Offset: 15
Horizontal Limit: 207
Vertical Limit: 43

TEMP.SPR is a temporary sprite. Its associated texture, ani1.PTX, has since been deleted.

Sprite 1

Sprite 2

Source Parameters Horizontal Offset: 176
Vertical Offset: 16
Horizontal Limit: 256
Vertical Limit: 232

Display Parameters Horizontal Offset: 5
Vertical Offset: 3
Width: 80
Height: 216

Source Parameters Horizontal Offset: 80
Vertical Offset: 24
Horizontal Limit: 176
Vertical Limit: 232

In addition to these unused sprites, the aforementioned unused textures HNJ_9.PTX and HNJ_94.PTX have two regions uncalled by any sprite. They are higher resolution variations of the sprites for the girl character; their used versions are in HNJ_3.PTX and HNJ_16.PTX, respectively.

HNJ_9.PTX Region

HNJ_94.PTX Region

22.DAT - Ulineun (We Are)#

IMQ_WE32.SPR is an unused sprite which calls the equally unused IMQ_WE02.PTX texture, which depicts the taller dancing character. Technically, this texture is a "combination" of two other used textures, IMQ_WE01.PTX (which also shows the character's mouth closed but has different rays in the background), and IMQ_WE31.PTX (which shows the same rays in the background but the character's mouth is open). While it is called by the animation controller, it lacks instructions.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 640
Height: 480

IMQ_WE38.PTX is an unused sprite which calls the equally unused IMQ_WE32.PTX texture, which consists of a white square. Due to the simplicity of this texture, it will not be uploaded. It is also called by the animation controller, but lacks instructions.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 640
Height: 480

A.SPR is an animated sprite created for testing purposes. Its associated texture, test.PTX, no longer exists.

Frame 1

Source Parameters Horizontal Offset: 9
Vertical Offset: 4
Horizontal Limit: 63
Vertical Limit: 86

Display Parameters Horizontal Offset: 248
Vertical Offset: 114
Width: 54
Height: 82

Frame 3

Source Parameters Horizontal Offset: 104
Vertical Offset: 7
Horizontal Limit: 166
Vertical Limit: 77

Display Parameters Horizontal Offset: 252
Vertical Offset: 119
Width: 62
Height: 70

TTT_TT01.SPR is another unused testing texture. It also calls test.PTX, which no longer exists.

Source Parameters Horizontal Offset: 16
Vertical Offset: 8
Horizontal Limit: 208
Vertical Limit: 80

Display Parameters Horizontal Offset: 183
Vertical Offset: 180
Width: 192
Height: 72

In addition to these, there are also three mislabeled sprite files in the archive; IMQ-WE19.SPR, IMQ-WE27.SPR, and IMQ-WE29.SPR. Their contents are identical to their used counterparts, which have an underscore instead of a hyphen.

23.DAT - Heeojineun gihoe (Time To Say Goodbye)#

KW_AN02.SPR is an unused animation of an eye, which calls from the texture KW_FR01.PTX. However, the areas from which the tiles are called are broken. While it is called by the animation controller, it lacks instructions.

Frame 1

Frame 2/4

Source Parameters Horizontal Offset: 24
Vertical Offset: 22
Horizontal Limit: 59
Vertical Limit: 54

Display Parameters Horizontal Offset: 407
Vertical Offset: 201
Width: 64
Height: 61

Source Parameters Horizontal Offset: 18
Vertical Offset: 70
Horizontal Limit: 62
Vertical Limit: 109

KW_BXO2.SPR is an unused variation of KW_BX02.SPR, which displays a lone "A", grabbed from KW_TEX02.PTX. The parameters from which the tile is called are slightly different:

Unused (KW_BXO2.SPR)

Source Parameters Horizontal Offset: 40
Vertical Offset: 166
Horizontal Limit: 82
Vertical Limit: 221

Display Parameters Horizontal Offset: 305
Vertical Offset: 207
Width: 42
Height: 55

KW_DR01.SPR is a sprite of a tear, grabbed from an otherwise unused region of KW_CR03.PTX. It was likely meant to be displayed alongside a sprite of a closeup of the woman character crying.

Source Parameters Horizontal Offset: 59
Vertical Offset: 15
Horizontal Limit: 77
Vertical Limit: 37

Display Parameters Horizontal Offset: 80
Vertical Offset: 229
Width: 38
Height: 51

KW_DR02.SPR is a different tear, pulled from the same texture, and likely meant to have a similar purpose.

Source Parameters Horizontal Offset: 39
Vertical Offset: 28
Horizontal Limit: 55
Vertical Limit: 43

Display Parameters Horizontal Offset: 22
Vertical Offset: 233
Width: 34
Height: 44

KW_END02.SPR is an unused variant of KW_END01.SPR, which shows a photograph of both characters in the animations, though the picture is now grayscale. It pulls from a texture which is otherwise unused, KW_END02.PTX.

Source Parameters Horizontal Offset: 0
Vertical Offset: 19
Horizontal Limit: 256
Vertical Limit: 240

Display Parameters Horizontal Offset: -6
Vertical Offset: -38
Width: 651
Height: 546

KW_KR03.SPR is an unused variant of KW_FR03.SPR, which displays a side profile of the woman character grabbed from KW_FR01.PTX. Like with KW_AN02.SPR, the area from which an eye would be grabbed (Tile 1) no longer exists in the texture.

Tile 1

Source Parameters Horizontal Offset: 25
Vertical Offset: 130
Horizontal Limit: 58
Vertical Limit: 158

Display Parameters Horizontal Offset: 401
Vertical Offset: 198
Width: 70
Height: 59

KW_SC03.SPR is an unused, extremely large variant of KW_SC01.SPR and KW_SC02.SPR. It grabs from the texture KW_TEX01.PTX, including two unused regions.

Raw Unused Textures

KW_SC03.SPR

pump4SE-timetosaygoodbye-KW_TEX01b.png
pump4SE-timetosaygoodbye-KW_TEX01d.png

Tile 1

Tile 2

Source Parameters Horizontal Offset: 49
Vertical Offset: 1
Horizontal Limit: 256
Vertical Limit: 60

Display Parameters Horizontal Offset: -21
Vertical Offset: -9
Width: 578
Height: 114

Source Parameters Horizontal Offset: 0
Vertical Offset: 58
Horizontal Limit: 218
Vertical Limit: 124

Tile 4

Tile 5

Source Parameters Horizontal Offset: 41
Vertical Offset: 124
Horizontal Limit: 256
Vertical Limit: 191

Display Parameters Horizontal Offset: -1528
Vertical Offset: 359
Width: 783
Height: 147

Source Parameters Horizontal Offset: 0
Vertical Offset: 189
Horizontal Limit: 216
Vertical Limit: 256

KW_ST02.SPR is an unused cutout of the woman character. It calls from an otherwise unused region of KW_ST01.PTX.

Source Parameters Horizontal Offset: 152
Vertical Offset: 47
Horizontal Limit: 247
Vertical Limit: 256

Display Parameters Horizontal Offset: 375
Vertical Offset: 106
Width: 172
Height: 379

Furthermore, the texture KEW_TEX02.PTX has unused regions not grabbed by any sprite. They consists of the words "there is no chance go see again" stylized differently.

pump4SE-timetosaygoodbye-KEW_TEX02u1.png
pump4SE-timetosaygoodbye-KEW_TEX02u2.png

Aside from these, there are also five blank sprite files, labeled KW_SID01.SPR, KW_TAB01.SPR, KW_TAB02.SPR, KW_TEX01.SPR, and KW_TEX02.SPR, as well as a duplicate of KW_CL01.SPR, which displays a grayscale clock, labeled KW_CLO1.SPR.

24.DAT - Malhaejwo (Tell Me)#

Many of the unused sprites in this repository are simply variations of already-existing sprites, with similar cutting areas as their used variants. All of them are unreferenced by the animation controller.

AAT.SPR is a variation of WCOUPT.SPR, which displays the words "a declaration of love". The texture it calls, TEXT03.PTX, no longer exists, though WTEXT03.PTX can be used as a replacement. The areas that are grabbed are noticeably blank in the replacement texture, suggesting it was different during development. DECLT.SPR, another unused sprite within this repository, is a duplicate of AAT.

Tile 1

Source Parameters Horizontal Offset: 28
Vertical Offset: 95
Horizontal Limit: 29
Vertical Limit: 95

Display Parameters Horizontal Offset: 296
Vertical Offset: 120
Width: 1
Height: 0

Tile 3

Tile 4

Source Parameters Horizontal Offset: 216
Vertical Offset: 160
Horizontal Limit: 216
Vertical Limit: 160

Display Parameters Horizontal Offset: 16
Vertical Offset: 32
Width: 0
Height: 0

Source Parameters Horizontal Offset: 48
Vertical Offset: 152
Horizontal Limit: 224
Vertical Limit: 208

BG01.SPR is an unused sprite of what is presumed to be a background. Its sourced texture, BG01.PTX, no longer exists.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: -4
Vertical Offset: -12
Width: 653
Height: 589

Likewise, BONG.SPR is another unused background sprite. Its called texture, BONG.PTX, also no longer exists.

Source Parameters Horizontal Offset: 1
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: -24
Width: 392
Height: 520

COUP02.SPR is a variation of COUP.SPR, which shows a texture of a couple seemingly arguing.

COUP02.SPR (Unused)

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: -5
Vertical Offset: 92
Width: 646
Height: 399

COUPT.SPR is another variation of WCOUPT.SPR. It also calls for the missing texture TEXT03.PTX, for which WTEXT03.PTX can be used as a replacement.

COUPT.SPR (Unused)

Tile 1

Tile 2

Source Parameters Horizontal Offset: 56
Vertical Offset: 143
Horizontal Limit: 233
Vertical Limit: 200

Display Parameters Horizontal Offset: 360
Vertical Offset: 144
Width: 177
Height: 57

Source Parameters Horizontal Offset: 3
Vertical Offset: 96
Horizontal Limit: 256
Vertical Limit: 146

WCOUPT.SPR (Used)

Tile 1

Tile 2

Source Parameters Horizontal Offset: 66
Vertical Offset: 143
Horizontal Limit: 230
Vertical Limit: 197

Display Parameters Horizontal Offset: 368
Vertical Offset: 144
Width: 168
Height: 56

Source Parameters Horizontal Offset: 0
Vertical Offset: 97
Horizontal Limit: 256
Vertical Limit: 143

HATE.SPR is a variation of WHATE.SPR, which displays the word "hate". Its called texture, TEXT02.PTX, no longer exists, though WTEXT02.PTX can be used as a replacement.

HATE.SPR (Unused)

Source Parameters Horizontal Offset: 0
Vertical Offset: 119
Horizontal Limit: 256
Vertical Limit: 237

Display Parameters Horizontal Offset: 40
Vertical Offset: 128
Width: 184
Height: 72

HEART.SPR is a variation of WHEART.SPR, which displays the words "your heart". Its called texture, TEXT12.PTX, no longer exists, though WTEXT12.PTX can be used as a replacement.

HEART.SPR (Unused)

Source Parameters Horizontal Offset: 0
Vertical Offset: 87
Horizontal Limit: 256
Vertical Limit: 215

Display Parameters Horizontal Offset: 208
Vertical Offset: 248
Width: 232
Height: 112

LONGT.SPR is a variation of WLONGT.SPR, which displays the word "longing". Its called sprite, TEXT01.PTX, no longer exists, though WTEXT01.PTX can be used as a replacement.

LONG.SPR (Unused)

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 80

Display Parameters Horizontal Offset: 178
Vertical Offset: 233
Width: 304
Height: 91

LOVE.SPR is a variation of WLOVE.SPR, which displays the word "love". It also calls TEXT02.PTX, for which WTEXT02.PTX can be used as a replacement.

LOVE.SPR (Unused)

Source Parameters Horizontal Offset: 5
Vertical Offset: 3
Horizontal Limit: 253
Vertical Limit: 109

Display Parameters Horizontal Offset: 176
Vertical Offset: 240
Width: 184
Height: 64

POWER.SPR is a variation of WPOWER.SPR, which displays the word "promise". It also calls TEXT12.PTX, for which WTEXT12.PTX can be used as a replacement.

POWER.SPR (Unused)

Source Parameters Horizontal Offset: 8
Vertical Offset: 0
Horizontal Limit: 251
Vertical Limit: 66

Display Parameters Horizontal Offset: 120
Vertical Offset: 216
Width: 243
Height: 66

SHOWT.SPR is a variation of WSMT.SPR with only the "show" tile being displayed. It calls for the texture TEXT04.PTX, which no longer exists, though WTEXT04.PTX can be used as a replacement.

Source Parameters Horizontal Offset: 8
Vertical Offset: 18
Horizontal Limit: 242
Vertical Limit: 114

Display Parameters Horizontal Offset: 82
Vertical Offset: 102
Width: 234
Height: 96

SMT.SPR is another variation of WSMT.SPR, now showing both sprites. It also calls for TEXT04.PTX.

SMT.SPR (Unused)

Tile 1

Source Parameters Horizontal Offset: 88
Vertical Offset: 112
Horizontal Limit: 240
Vertical Limit: 176

Display Parameters Horizontal Offset: 352
Vertical Offset: 208
Width: 152
Height: 64

WSMT.SPR (Used)

Tile 1

Source Parameters Horizontal Offset: 64
Vertical Offset: 98
Horizontal Limit: 253
Vertical Limit: 184

Display Parameters Horizontal Offset: 328
Vertical Offset: 192
Width: 184
Height: 88

TEL0.SPR and TEL01.SPR are both variations of what appears to be the same sprite. They each call the texture TEL01.PTX, which no longer exists.

TEL0.SPR

Source Parameters Horizontal Offset: 8
Vertical Offset: 7
Horizontal Limit: 251
Vertical Limit: 240

Display Parameters Horizontal Offset: 0
Vertical Offset: -9
Width: 642
Height: 480

TELCYC.SPR is a variation of WTELCYC.SPR, which displays a circle, meant to be shown alongside other number sprites. It calls for the texture TEL02.PTX, which no longer exists, though WTEL02.PTX can be used as a replacement.

TELCYC.SPR (Unused)

Source Parameters Horizontal Offset: 8
Vertical Offset: 5
Horizontal Limit: 249
Vertical Limit: 239

Display Parameters Horizontal Offset: 237
Vertical Offset: 175
Width: 125
Height: 121

TELME.SPR is a variation of WTELME.SPR, which displays the words "tell me". The texture it references, TEXT06.PTX, no longer exists, though WTEXT06.PTX can be used as a replacement.

TELME.SPR (Unused)

Tile 1

Source Parameters Horizontal Offset: 40
Vertical Offset: 128
Horizontal Limit: 232
Vertical Limit: 232

Display Parameters Horizontal Offset: 292
Vertical Offset: 378
Width: 165
Height: 54

WTELME.SPR (Used)

Tile 1

Source Parameters Horizontal Offset: 34
Vertical Offset: 132
Horizontal Limit: 256
Vertical Limit: 233

Display Parameters Horizontal Offset: 286
Vertical Offset: 373
Width: 191
Height: 66

TELT01.SPR is a variation of WTELT01.SPR, which displays the number 1. The texture it calls, TELTEXT.PTX, no longer exists, though WTELTEXT.PTX can be used as a replacement; this also applies for the three sprites documented after this one.

TELT01.SPR (Unused)

Source Parameters Horizontal Offset: 16
Vertical Offset: 8
Horizontal Limit: 104
Vertical Limit: 128

Display Parameters Horizontal Offset: 263
Vertical Offset: 185
Width: 73
Height: 89

TELT02.SPR is a variation of WTELT02.SPR, which displays the number 2. Additionally, this sprite has another unused variation, labeled TEL02.SPR.

TEL02.SPR (Unused)

TELT02.SPR (Unused)

Source Parameters Horizontal Offset: 94
Vertical Offset: 7
Horizontal Limit: 201
Vertical Limit: 122

Display Parameters Horizontal Offset: 232
Vertical Offset: 179
Width: 70
Height: 66

Source Parameters Horizontal Offset: 96
Vertical Offset: 8
Horizontal Limit: 208
Vertical Limit: 120

TELT03.SPR is a variation of WTELT03.SPR, which displays the number 3.

TELT03.SPR (Unused)

Source Parameters Horizontal Offset: 14
Vertical Offset: 127
Horizontal Limit: 102
Vertical Limit: 240

Display Parameters Horizontal Offset: 246
Vertical Offset: 199
Width: 70
Height: 76

TELT04.SPR is a variation of WTELT04.SPR, which displays the number 4.

TELT04.SPR (Unused)

Source Parameters Horizontal Offset: 107
Vertical Offset: 128
Horizontal Limit: 206
Vertical Limit: 239

Display Parameters Horizontal Offset: 245
Vertical Offset: 197
Width: 75
Height: 82

WOM04.SPR is an unused sprite, perhaps meant to be of a woman. The texture it calls, WOM04.PTX, no longer exists.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 63
Vertical Offset: 126
Width: 279
Height: 273

YOM01.SPR, YOUM02.SPR, and YOUS.SPR are all unused sprites likely meant to be used as background elements. The textures they call, which have the same names as the sprites, no longer exist.

YOM01.SPR

YOUM02.SPR

Source Parameters Horizontal Offset: 56
Vertical Offset: 0
Horizontal Limit: 200
Vertical Limit: 248

Display Parameters Horizontal Offset: 144
Vertical Offset: 24
Width: 288
Height: 432

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Lastly, BBOYT.SPR and YOUT.SPR are duplicates of DBOYB.SPR and WYOUT.SPR, which are called by the animation controller.

26.DAT - Ttodaleun jinsim (Another Truth) / 31.DAT - Mix 3-5: Novasonic REMIX#

Both of these repositories contain the same sprites and textures, and, as such, they will be documented together. Below is a list of textures or texture regions exclusive to one of the songs, as well as the sprites that call these regions:

Only used by Another Truth:

  • NOVA_7.PTX (C_STAGE.SPR)
  • NOVA_8.PTX (C_MAN1.SPR)
  • NOVA_14.PTX (C_MAN3.SPR, C_MAN3I.SPR)
  • NOVA_15.PTX (C_MAN4.SPR, C_MAN4I.SPR)
  • NOVA_16.PTX (C_MAN5.SPR)
  • NOVA_17.PTX (C_FACE_F.SPR)
  • NOVA_18.PTX (C_C_T_CO.SPR, C_POST_1.SPR)
  • NOVA_19.PTX (C_BAR.SPR, C_POST_2.SPR)

Only used by Novasonic REMIX:

  • NOVA_10.PTX (C_GIRL2.SPR)
  • NOVA_13.PTX (C_GIRL4.SPR)
  • NOVA_R1.PTX (C_CAN1.SPR, C_CAN2.SPR)
  • NOVA_R2.PTX (C_CAN3.SPR, C_GUN.SPR)
  • NOVA_R4.PTX (C_RUN3.SPR)
  • NOVA_R5.PTX (C_EXPLOD.SPR)
  • NOVA_R6.PTX (C_PISTOL.SPR)
  • NOVA_R7.PTX (C_LIGHT.SPR)
  • NOVA_R8.PTX (C_MAGAZN.SPR)
  • NOVA_R9.PTX (only running; C_RUN1.SPR, C_RUN2.SPR, C_RUN3.SPR)
  • NOVA_R10.PTX (C_O_FILM.SPR)
  • NOVA_TXT.PTX (only numbers; C_COUNTU.SPR)

Additionally, there is one sprite that is not used in either of these songs: C_GIRL5.SPR, which calls the equally unused texture NOVA_20.PTX, which shows the woman character looking to the camera.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 256
Height: 256

Furthermore, C_GIRL3I.SPR and C_GIRL4I.SPR are duplicates of C_GIRL3.SPR and C_GIRL4.SPR, respectively.

27.DAT - Mix 3-1: 3rd O.B.G. Diva Remix#

This repository has four unused sprites. While they are called by the animation controller, they lack instructions.

N1_B6A.SPR is an unused animated background sprite. It calls the equally unused texture N1_09.PTX.

Texture

Animation

Frame 1

Frame 2

Source Parameters Horizontal Offset: 112
Vertical Offset: 112
Horizontal Limit: 144
Vertical Limit: 144

Display Parameters Horizontal Offset: 112
Vertical Offset: 112
Width: 32
Height: 32

Source Parameters Horizontal Offset: 96
Vertical Offset: 96
Horizontal Limit: 160
Vertical Limit: 160

Frame 4

Frame 5

Source Parameters Horizontal Offset: 64
Vertical Offset: 64
Horizontal Limit: 192
Vertical Limit: 192

Display Parameters Horizontal Offset: 64
Vertical Offset: 64
Width: 128
Height: 128

Source Parameters Horizontal Offset: 48
Vertical Offset: 48
Horizontal Limit: 208
Vertical Limit: 208

Frame 7

Frame 8

Source Parameters Horizontal Offset: 16
Vertical Offset: 16
Horizontal Limit: 240
Vertical Limit: 240

Display Parameters Horizontal Offset: 16
Vertical Offset: 16
Width: 224
Height: 224

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

N1_B7A.SPR is another unused animated background sprite. It calls the equally unused texture N1_10.PTX. In all of the frames, the Source Parameters are set to 0, 0, 256 and 256; as such, the tables below only display the Display Parameters.

Texture

Animation

Frame 1

Frame 2

Frame 3

Frame 4

Frame 5

Frame 6

Horizontal Offset: 0
Vertical Offset: 128
Width: 256
Height: 13

Horizontal Offset: 9
Vertical Offset: 125
Width: 239
Height: 18

Horizontal Offset: 18
Vertical Offset: 122
Width: 222
Height: 23

Horizontal Offset: 31
Vertical Offset: 117
Width: 199
Height: 34

Horizontal Offset: 41
Vertical Offset: 111
Width: 180
Height: 44

Horizontal Offset: 55
Vertical Offset: 104
Width: 154
Height: 57

Frame 7

Frame 8

Frame 9

Frame 10

Frame 11

Frame 12

Horizontal Offset: 64
Vertical Offset: 98
Width: 136
Height: 67

Horizontal Offset: 74
Vertical Offset: 95
Width: 117
Height: 73

Horizontal Offset: 79
Vertical Offset: 90
Width: 107
Height: 81

Horizontal Offset: 82
Vertical Offset: 87
Width: 101
Height: 87

Horizontal Offset: 85
Vertical Offset: 84
Width: 95
Height: 95

Horizontal Offset: 89
Vertical Offset: 80
Width: 87
Height: 101

Frame 13

Frame 14

Frame 15

Frame 16

Frame 17

Frame 18

Horizontal Offset: 93
Vertical Offset: 77
Width: 81
Height: 107

Horizontal Offset: 97
Vertical Offset: 71
Width: 73
Height: 117

Horizontal Offset: 101
Vertical Offset: 60
Width: 67
Height: 136

Horizontal Offset: 106
Vertical Offset: 51
Width: 57
Height: 154

Horizontal Offset: 113
Vertical Offset: 38
Width: 44
Height: 180

Horizontal Offset: 119
Vertical Offset: 28
Width: 34
Height: 199

Frame 19

Frame 20

Frame 21

Horizontal Offset: 125
Vertical Offset: 17
Width: 23
Height: 222

Horizontal Offset: 128
Vertical Offset: 8
Width: 18
Height: 239

Horizontal Offset: 129
Vertical Offset: 0
Width: 14
Height: 256

N1_B9.SPR is an unused static background sprite. It calls for N1_21.PTX, which is seen in the background animations of the song Yeong-wonhan salang (Forever Love) (which is present in this medley) in the original Pump It Up.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 640
Height: 480

Furthermore, N1_T_05.SPR is an unused text sprite which displays the word "AGAIN", taken from N1_TEXT.PTX. This area of that texture is never called in any of the used sprites in this repository.

Source Parameters Horizontal Offset: 96
Vertical Offset: 104
Horizontal Limit: 184
Vertical Limit: 152

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 88
Height: 48

Furthermore, each of the textures taken from those of the song Tell Me, Tell Me are slightly cut off in-game. There are also leftovers from sprites only used in that original song. Comparisons between the sprites (without resizing) and the original textures can be seen below:

Original Texture

Sprite(s)

N1_12.PTX
pump4SE-remix31-n1_12.png

N1_TEL1.SPR

N1_13.PTX
pump4SE-remix31-n1_13.png

N1_TEL2A.SPR (final frame)


N1_TEL3.SPR

N1_14.PTX
pump4SE-remix31-n1_14.png

N1_TEL4.SPR

N1_15.PTX
pump4SE-remix31-n1_15.png

N1_TEL5.SPR

N1_16.PTX
pump4SE-remix31-n1_16.png

N1_TEL6A.SPR (final frame)

N1_17.PTX
pump4SE-remix31-n1_17.png

N1_TEL7.SPR


N1_TEL8.SPR

29.DAT - Mix 3-3: BANYA HIPHOP REMIX#

Two of the textures in this repository, CCC.PTX and HHH.PTX, which are directly taken from the song Silh-eo (Hate), have uncalled areas as a result of that. The former texture has a topdown view of the woman character...

...while the latter has graphics for a cloud and a bug.

pump4SE-remix33-hhh2.pngpump4SE-remix33-hhh4.png

30.DAT - Mix 3-4: Park Jin Young Remix#

KW_FD.SPR is an unused sprite of a rectangle fading into several blotches. It calls for areas of the texture KW_FA.PTX which are otherwise unused. This sprite also has a variation which plays in reverse, labeled KW_DF.SPR. Both are called by the animation controller, but lack instructions. The parameters displayed below apply to KW_FD.

Raw Sprites

Animation

Frame 1

Frame 2

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 87
Vertical Limit: 51

Display Parameters Horizontal Offset: 274
Vertical Offset: 202
Width: 106
Height: 51

Source Parameters Horizontal Offset: 0
Vertical Offset: 52
Horizontal Limit: 87
Vertical Limit: 99

Frame 4

Frame 5

Source Parameters Horizontal Offset: 0
Vertical Offset: 145
Horizontal Limit: 79
Vertical Limit: 179

Display Parameters Horizontal Offset: 277
Vertical Offset: 210
Width: 98
Height: 34

Source Parameters Horizontal Offset: 0
Vertical Offset: 180
Horizontal Limit: 79
Vertical Limit: 213

KW_NN03.SPR is an uncalled sprite of the word "So", part of the combined title "She Was So Pretty". It captures an otherwise unused area of KW_TYPO.PTX, which also has the areas for the other words.

Source Parameters Horizontal Offset: 0
Vertical Offset: 24
Horizontal Limit: 28
Vertical Limit: 46

Display Parameters Horizontal Offset: 305
Vertical Offset: 226
Width: 28
Height: 22

KW_NN05.SPR is a sprite that displays the full "She Was So Pretty" title, also called from KW_TYPO.PTX. Unlike KW_NN03, it is called by the animation controller, but lacks instructions.

Tile 1

Source Parameters Horizontal Offset: 0
Vertical Offset: 1
Horizontal Limit: 41
Vertical Limit: 24

Display Parameters Horizontal Offset: 206
Vertical Offset: 227
Width: 41
Height: 23

Tile 3

Source Parameters Horizontal Offset: 0
Vertical Offset: 24
Horizontal Limit: 28
Vertical Limit: 46

Display Parameters Horizontal Offset: 292
Vertical Offset: 227
Width: 28
Height: 22

Furthermore, an area of KW_SH01.PTX called by KW_BT.SPR, which displays the words "SHE WAS SO PRETTY" in a pixel font, is never seen in full; the animations that feature it cut off before the last word can be fully displayed.

Finally, the uncalled sprite KW_WW.SPR is a duplicate of KW_WH.SPR, which displays a white rectangle.

32.DAT - Mix 3-6: 2ND HIDDEN REMIX#

RE05.SPR is an unused background sprite. It calls for S_RE05.PTX, which is not called by any other sprite. It is referenced by the animation controller, but lacks instructions.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: -1
Width: 637
Height: 481

Likewise, RE22.SPR is an uncalled sprite of a vortex of sorts. It calls for S_RE22.PTX, which is otherwise unused.

Source Parameters Horizontal Offset: 0
Vertical Offset: 1
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 124
Vertical Offset: 55
Width: 377
Height: 357

Furthermore, there are nine other unused sprites which call textures that no longer exist; those are marked in italic text if more than one texture is called by a sprite. Two of these sprites, RE25.SPR and RE34.SPR, are referenced by the animation controller, but lack instructions.

RE06.SPR

Tile 1
S_RE06.PTX

Source Parameters Horizontal Offset: 253
Vertical Offset: 251
Horizontal Limit: 0
Vertical Limit: 0

Display Parameters Horizontal Offset: 0
Vertical Offset: -1
Width: 641
Height: 482

RE10.SPR

Tile 1
S_RE10.PTX

Source Parameters Horizontal Offset: 5
Vertical Offset: 3
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: -1
Width: 641
Height: 482

RE15.SPR (calls S_RE15.PTX)

Source Parameters Horizontal Offset: 5
Vertical Offset: 3
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 40
Vertical Offset: 8
Width: 565
Height: 472

RE16.SPR (calls S_RE16.PTX)

Source Parameters Horizontal Offset: 5
Vertical Offset: 3
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 120
Vertical Offset: 58
Width: 419
Height: 365

RE19.SPR (calls S_RE19.PTX)

Source Parameters Horizontal Offset: 5
Vertical Offset: 3
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: -1
Width: 641
Height: 481

RE24.SPR

Tile 1
S_RE24.PTX

Source Parameters Horizontal Offset: 5
Vertical Offset: 3
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 1
Vertical Offset: -1
Width: 641
Height: 482

RE25.SPR (calls S_RE25.PTX)

Source Parameters Horizontal Offset: 38
Vertical Offset: 0
Horizontal Limit: 232
Vertical Limit: 256

Display Parameters Horizontal Offset: 156
Vertical Offset: 59
Width: 366
Height: 386

RE29.SPR (calls S_RE29.PTX)

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: -1
Width: 638
Height: 481

RE34.SPR

Tile 1
S_RE34.PTX

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: -21
Vertical Offset: -17
Width: 682
Height: 517

33.DAT - Mix 3-7: BANYA HARD MIX#

This repository contains several unused sprites, none of which are called by the animation controller, one unused texture not called by any sprite, used or not, as well as one partially unused texture.

YHBACK2.SPR is an unused background sprite, which calls the also unused texture YHBACK2.PTX. It is a scaled down version of a sprite with the same name used in the song Extravaganza.

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 128
Vertical Limit: 128

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 640
Height: 480

pump4SE-remix37-yhdot.png

YHDOT.SPR is an unused static sprite which shows several squares lined up. The texture it calls, YHDOT.PTX, is used by other sprites, however, so only a mockup of this unused sprite will be displayed here.

Tile 1

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 320
Height: 240

Tile 3

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 321
Vertical Offset: 240
Width: 320
Height: 240

pump4SE-remix37-yhgr1.png

YHGR1.SPR is an unused tiled background sprite, organized in a 3x2 grid. It seems the original texture file was replaced; the source parameters are twice the dimensions (256x256) of the texture it calls, YHGR1.PTX (128x128). The source parameters for all tiles are the same (Hor. Offset 0, Ver. Offset 0, Hor. Limit 256 and Ver. Limit 256), so only the display parameters will be displayed below.

Tile 1

Tile 2

Tile 3

Horizontal Offset: 0
Vertical Offset: 0
Width: 256
Height: 256

Horizontal Offset: 0
Vertical Offset: 240
Width: 256
Height: 256

Horizontal Offset: 200
Vertical Offset: 224
Width: 256
Height: 256

Tile 4

Tile 5

Tile 6

Horizontal Offset: 200
Vertical Offset: 0
Width: 256
Height: 256

Horizontal Offset: 385
Vertical Offset: -1
Width: 256
Height: 256

Horizontal Offset: 385
Vertical Offset: 224
Width: 256
Height: 256

pump4SE-remix37-yhgr11.png

YHGR11.SPR is another tiled background texture, and an unused variation of YHGRO71.SPR. Like with YHGR1, the source parameters of the texture it calls (YHGR11.PTX) are twice the dimensions (256x256) of what actually exists.

Tile 1

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 320
Height: 241

Tile 3

Source Parameters Horizontal Offset: 255
Vertical Offset: 255
Horizontal Limit: 0
Vertical Limit: 0

Display Parameters Horizontal Offset: 320
Vertical Offset: 240
Width: 320
Height: 240

pump4SE-remix37-yhgr71.png

YHGR71.SPR is another tiled background texture, and an unused variant of YHGRO71.SPR. Like with the previous two sprites, the source parameters of the texture it calls (YHGR71.PTX) are twice the dimensions (256x256) of what actually exists.

Tile 1

Source Parameters Horizontal Offset: 0
Vertical Offset: 255
Horizontal Limit: 256
Vertical Limit: 0

Display Parameters Horizontal Offset: 0
Vertical Offset: 240
Width: 320
Height: 240

Tile 3

Source Parameters Horizontal Offset: 255
Vertical Offset: 0
Horizontal Limit: 0
Vertical Limit: 256

Display Parameters Horizontal Offset: 320
Vertical Offset: 0
Width: 321
Height: 240

pump4SE-remix37-yhgr72.png

YHGR72.SPR is another tiled background texture, and an unused variant of YHGRO72.SPR. Like with the previous two sprites, the source parameters of the texture it calls (YHGR72.PTX) are twice the dimensions (256x256) of what actually exists.

Tile 1

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 320
Height: 240

Tile 3

Source Parameters Horizontal Offset: 255
Vertical Offset: 255
Horizontal Limit: 0
Vertical Limit: 0

Display Parameters Horizontal Offset: 320
Vertical Offset: 240
Width: 320
Height: 240

pump4SE-remix37-yhte1.png

YHTE1.SPR is an unused variation of YHTEC1.SPR, which is a background sprite which calls the texture YHTE1.PTX. It organizes the sprites manually, instead of using the "pattern" sprite type, which automatically organizes the tiles in a grid. Due to the parameters set, these tiles end up slightly misaligned.

Tile 1

Source Parameters Horizontal Offset: 1
Vertical Offset: 1
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 0
Vertical Offset: 0
Width: 320
Height: 240

Tile 3

Source Parameters Horizontal Offset: 0
Vertical Offset: 0
Horizontal Limit: 256
Vertical Limit: 256

Display Parameters Horizontal Offset: 320
Vertical Offset: 0
Width: 320
Height: 240

YHTE2.SPR is another uncalled background sprite. Similar to YHTE1.SPR, the tiles are placed manually. The texture it calls, YHTE2.PTX, is also unused. The source parameters are the same for all tiles (Hor. Offset 0, Ver. Offset 0, Hor. Limit 256, Ver. Limit 256), so only the display parameters will be displayed below.

Raw Unused Texture

YHTE2.SPR

Tile 1

Tile 2

Tile 3

Tile 4

Horizontal Offset: 0
Vertical Offset: 0
Width: 320
Height: 240

Horizontal Offset: 0
Vertical Offset: 240
Width: 320
Height: 240

Horizontal Offset: 320
Vertical Offset: 0
Width: 320
Height: 243

Horizontal Offset: 320
Vertical Offset: 240
Width: 320
Height: 240

HOLEBK4.PTX is an unused background texture. It consists of a modified version of HOLEBK2.PTX with additional coloring. This latter texture is also displayed for comparison purposes.

Unused (HOLEBK4.PTX)

Used (HOLEBK2.PTX)

Furthermore, TGA9.PTX contains an unused area at the bottom right corner of the image, consisting of a green grid with a blurred image overlaid on top. In previous games, it is used in the animations of the songs Ttodaleun jinsim (Another Truth) and Niga jinjjalo wonhaneun ge mwoya? (What Do U Really Want?).

(Special thanks: C)

Unused Sounds#

Of the sounds present in piu10.u9, which is part of the BIOS used by all Pump It Up games running on MK3 hardware, several became unused starting from this release. They can all be listened to via the operator menu's sound test function.

ID

Offset

Audio

Description

6

0x3F392

A heartbeat sound, which was heard in the previous two games as a background sound effect on the menus.

10

0x6095D

A crowd cheering sound. It was used in the previous two games when obtaining an A grade if both players were active.

11

0x8EB71

A crowd booing sound. It was used in the previous two games when obtaining a B grade if both players were active.

12

0xBA08E

An evil laugh. It was used in the previous two games when obtaining a C grade if both players were active.

13

0xCAD40

A different evil laugh. It was used in the previous two games when obtaining a D grade if both players were active.

14

0xE33D6

A man crying. It was used in the previous two games when obtaining an F grade if both players were active.

Unused Text#

Several of the game's .NOT chart files contain text strings used to identify them. However, they're never seen in-game.

File

Song

String

BLUE_DB.NOT

Midnight Blue

midnight blue - double 4

BLUE_H1.NOT

BLUE_H2.NOT

CHAN_E1.NOT

Heeojineun gihoe
(Time To Say Goodbye)

헤어지는 기회 Easy Single

CHAN_E2.NOT

헤어지는 기회 Easy Couple

CHAN_H1.NOT

헤어지는 기회 Hard Single

CHAN_H2.NOT

헤어지는 기회 Hard Couple

CHAN_H3.NOT

헤어지는 기회 Crazy Single

CHAN_H4.NOT

헤어지는 기회 Crazy Couple

FREE_DB.NOT

Free Style

FREE STYLE

FREE_E1.NOT

FREE_E2.NOT

MIX3_1.NOT

Mix 3-3
BANYA HIPHOP REMIX

mix3(힙합) - nontstop 5

MIX3_2.NOT

MIX3_DB.NOT

mix3(힙합) - nonstop 5

MIX5_1.NOT

Mix 3-5
Novasonic REMIX

mix5 - nonstop(s,db) 6

MIX5_2.NOT

MIX5_DB.NOT

MIX6_1.NOT

Mix 3-6
2ND HIDDEN REMIX

클론젝키리믹스 - Hard Single

MIX6_2.NOT

클론젝키리믹스 - Hard Couple

MIX6_3.NOT

클론젝키리믹스 - Maniac Single

MIX6_4.NOT

클론젝키리믹스 - Maniac Couple

MIX6_DB.NOT

클론젝키리믹스 - Double

NIM_E1.NOT

Nimgwa hamkke
(With My Lover)

님과함께

NIM_E2.NOT

NO_DB.NOT

Ttodaleun jinsim
(Another Truth)

또다른 진심

NO_E1.NOT

NO_E2.NOT

NO_H1.NOT

NO_H2.NOT

PIZZA_DB.NOT

Geunyeoneun pijaleul joh-ahae
(She Likes Pizza)

그녀는 피자를 좋아해 Double

PIZZA_H1.NOT

그녀는 피자를 좋아해 Hard Single

PIZZA_H2.NOT

그녀는 피자를 좋아해 Hard Couple

PIZZA_H3.NOT

그녀는 피자를 좋아해 Maniac Single

PIZZA_H4.NOT

SAY_H1.NOT

Malhaejwo
(Tell Me)

말해줘 - stage 4

SAY_H2.NOT

SONG_DB.NOT

Yeonga
(Love Song)

연가(유승준) - easy 1, hard 5, double 5

SONG_E1.NOT

SONG_E2.NOT

SONG_H1.NOT

SONG_H2.NOT

TECNO_DB.NOT

Taedong
(Naissance)

TECNO - Double

TECNO_H1.NOT

TECNO - Hard Couple

TECNO_H2.NOT

TECNO_H3.NOT

TECNO - Maniac Single

TECNO_H4.NOT

TECNO - Maniac Couple

Revisional Differences#

Two revisions of The O.B.G. are known to exist, labeled v3.03 and v3.04, with a few differences between them:

Songs#

  • The songs Final Audition 2 and Heeojineun gihoe (Time To Say Goodbye) received Crazy charts.
  • The animation credits in the graphics for Seoul gugyeong (An Interesting View) were removed. A blue drop shadow in the song's title in the background was also removed.

v3.03

v3.04