The third installment of Andamiro's dancing game series, and the first to be released outside of Korea. Its subtitle, "O.B.G.", stands for "Oldies but Goodies", referring to the game's 90s theme.
In terms of features, it's notable for introducing Crazy mode, an at the time hidden difficulty level reserved for especially difficult charts; very few songs had these upon its debut.
NOTE: Due to the .PTX image format used by this game not being convertible yet, all extracted graphics are taken from the following game, Pump It Up The O.B.G.: The Season Evolution Dance Floor. They are also displayed at their native resolution, without the scaling applied by the sprites, unless stated otherwise.
Unused Graphics and Sprites#
The graphics and animation files for the game's UI elements and background movies can be found in .DAT containers within the folder BGA. However, some of the sprites and textures within these containers are never called, which are documented below:
04.DAT - Final Audition 2#
This repository contains two unused sprites, PIUMAN.SPR and RECORD.SPR, with this first sprite being animated and the second one not. The graphics they call (PIUMAN.PTX and RECORD1.PTX, RECORD2.PTX and RECORD3.PTX, respectively) have long since been deleted, and, while they're called by the animation controller, they don't have any instructions. Their default parameters are as follows:
PIUMAN.SPR |
|---|
Source Parameters Horizontal Offset: 0 |
RECORD.SPR |
|---|
Frame 1: RECORD1.PTX |
Source Parameters (All) Horizontal Offset: 0 |
05.DAT - Taedong (Naissance)#
This repository contains one unused sprite which calls an otherwise unused texture.
C_FA2_17.PTX is an unused cockpit image. It is called by a sprite, C_FACOK.SPR, though it is not referenced by the animation controller.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
06.DAT - Extravaganza#
AC09.PTX is a modified variation of a sprite that appears in several movies from the first Pump It Up game, including Ttodaleun jinsim (Another Truth) and Ignition Starts. It is not called by any sprite, but a similar graphic appears in BANYA HARD MIX.
YHGR7.PTX is an abstract tile. Like AC09, it is also not called by any sprite, and a similar graphic appears in BANYA HARD MIX.
07.DAT - Turkey March#
This repository contains two unused sprites, one partially unused texture, and one fully unused texture.
C_TKBK1.SPR is an uncalled sprite of a background which gets an otherwise unused area of TURKEY03.PTX. The size of the actual area of the graphic itself is 228x128; this size is preserved in the uploaded image.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
Likewise, C_TKSHP2.SPR is an uncalled sprite of a battleship. It calls the texture TURKEY19.PTX, which is otherwise unused.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
08.DAT - Nimgwa hamkke (With My Lover)#
Of what is depicted in 44.PTX, only the moon graphic is ever used, called by sprite NAN_10.SPR. The other graphics, which include two alternate flower graphics, as well as droplets of water, are completely unseen.
NAN-7.SPR is a slightly earlier variation of NAN_7.SPR, a sprite which calls 42.PTX, a texture of the Sun.
NAN-7.SPR (Unused) |
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|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 128 |
TEMP.SPR is a sprite likely created for testing purposes. The texture it calls, ANI1.PTX, has long since been deleted.
Frame 1 |
Frame 2 |
|
|---|---|---|
Source Parameters Horizontal Offset: 176 |
Display Parameters Horizontal Offset: 5 |
Source Parameters Horizontal Offset: 80 |
09.DAT - Seoul gugyeong (An Interesting View)#
YHBACK1.PTX is an unused background texture that shows a shock bubble. While it is called by a sprite (YHBACK1.SPR), it is not referenced by the animation controller.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
YHBACK4.PTX is another unused background texture. While it is called by a sprite (YHBACK4.SPR), it is also not referenced by the animation controller.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
YHBACK6.PTX is yet another unused background texture. While it's not called by a sprite, it is directly so by the animation controller, though there are no instructions, effectively rendering it unused.
Likewise, YHBACK7.PTX is yet another unused background texture, though this one is called by a sprite (YHBACK7T.SPR). In spite of it being referenced by the animation controller, there are also no instructions.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
YHBACK10.PTX is yet another unused background texture, called by two sprites, YHBAC10T.SPR and YHROUND1.SPR. The first sprite is referenced by the controller but lacks instructions; the second one is not.
Raw Unused Texture |
YHROUND1.SPR |
|---|---|
![]() |
![]() |
YHBAC10T.SPR |
|---|
Source Parameters Horizontal Offset: 0 |
YHROUND1.SPR |
|---|
Tile 1 |
Source Parameters Horizontal Offset: 0 |
Tile 3 |
Source Parameters Horizontal Offset: 255 |
YHFLO1.PTX, YHFLO2.PTX, and YHFLO3.PTX are three unused textures depicting flowers. They all have sprites associated with them (YHFLO1T.SPR, YHFLO2T.SPR, and YHFLO3T.SPR), but none of them are called by the animation controller.



YHLO4.PTX is an unused texture depicting a smiling old guy. While there are seven other used textures that are similar to it, this one is a bit rougher in appearance. It is not called by any sprite, nor directly by the animation controller.
Miscellaneous Sprites#
There are a few more sprite files that are not referenced by the animation controller, 09.BGA, though they call textures that are either used or no longer exist:
YHLO2A.SPR is an early variation of YHLO1A.SPR, which curiously uses textures labeled like the former (YHLO2.PTX and YHLO2A.PTX). Comparing both variations reveals the earlier one only has two frames of animation, while the used one has twelve.
YHLO2A.SPR (Unused) |
YHLO1A.SPR (Used) |
|---|---|
Frame 1: YHLO2.PTX |
Frames 1-7: YHLO2A.PTX |
Source Parameters (All) Horizontal Offset: 0 |
Display Parameters (All) Horizontal Offset: 0 |
YHSPR1.SPR is an uncalled sprite. It tries to grab the texture STRIP_O.PTX, which has since been deleted.
Tile 1 |
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|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 205 |
Tile 3 |
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Source Parameters Horizontal Offset: 128 |
Display Parameters Horizontal Offset: 332 |
ZUK.SPR is another uncalled sprite. Like YHSPR1, it tries to call a texture that has since been deleted, TYPO.PTX.
Tile 1 |
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|---|---|
Source Parameters Horizontal Offset: 1 |
Display Parameters Horizontal Offset: 2 |
10.DAT - Nun-eul gam-a (Close Your Eye)#

PJS_02_2.SPR is a variation of PJS_02.SPR which gives the female observer character bat wings that are otherwise unused; save for the placement of the wings, all other tile placements are the same as the used variation. While it is called by the animation controller, there are no instructions. The texture of the wings can be found in PJS_28.PTX; a mockup of the assembled sprite can be seen at the right.
Tile 1 |
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|---|---|
Source Parameters Horizontal Offset: 22 |
Display Parameters Horizontal Offset: 204 |
Tile 3 |
Tile 4 |
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|---|---|---|
Source Parameters Horizontal Offset: 73 |
Display Parameters Horizontal Offset: 230 |
Source Parameters Horizontal Offset: 0 |
PJS_11.PTX, which contains the graphic of the back of a newspaper, seen near the beginning of the song, also has a graphic for the lower half of a face, likely meant to be paired with PJS_30.PTX, which is seen towards the end of the song. While a used sprite, PJSB.SPR, pulls from this region, it is only a small portion in order to make a solid background. However, the song Agmong (A Nightmare) has a combined, smaller resolution version of both graphics being displayed. In addition to this, part of the newspaper sprite is also slightly cut off from the original graphic; both regions end up overlapping.
PJS_22.PTX, which contains graphics for the falling man, as well as for his eyes, closed and open, also has an earlier variation of the latter graphic.
PJS_50.SPR is a sprite which depicts a halftone area, grabbed from PJS_25.PTX. It was likely meant to accompany the sprites of the falling man, as depicted in some graphics in the song Agmong (A Nightmare).
Source Parameters Horizontal Offset: 115 |
Display Parameters Horizontal Offset: 242 |
TBC.SPR is a text sprite reading "To be continue", grabbed from PJS_24.PTX. It is not called by the animation controller.
Source Parameters Horizontal Offset: 31 |
Display Parameters Horizontal Offset: 227 |
TBC_B.SPR is a simple animation likely meant to accompany TBC.SPR in some way; it is also not called by the animation controller. It grabs PJS_16_2.PTX, which is a background graphic, though the region that is grabbed is always that of black rectangles.
Frame 1 |
Frame 2 |
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|---|---|---|
Source Parameters Horizontal Offset: 5 |
Display Parameters Horizontal Offset: 230 |
Source Parameters Horizontal Offset: 7 |
Frame 4 |
Frame 5 |
|
Source Parameters Horizontal Offset: 5 |
Display Parameters Horizontal Offset: 281 |
Source Parameters Horizontal Offset: 3 |
Frame 7 |
Frame 8 |
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Source Parameters Horizontal Offset: 11 |
Display Parameters Horizontal Offset: 332 |
Source Parameters Horizontal Offset: 6 |
Frame 10 |
Frame 11 |
|
Source Parameters Horizontal Offset: 10 |
Display Parameters Horizontal Offset: 365 |
Source Parameters Horizontal Offset: 7 |
Unused Sprite Variations#
PJS_07_0.SPR, PJS_07_1.SPR and PJS_07_3.SPR are all unused variations of PJS_07_2.SPR, depicting the female character smoking a cigarette:
- PJS_07_0.SPR is a variation in which the cigarette's texture is replaced with a copy of the smoke one.
- PJS_07_1.SPR is a variation only containing the smoke texture.
- PJS_07_3.SPR is a variation containing the cigarette, but not the smoke.
Likewise, PJS_41.SPR is an unused variation of PJS_41_1.SPR and PJS_41_2.SPR, being effectively just the latter graphic overlaid on top of the former one.
Vestigial Sprites#
These sprites call textures that either no longer exist, or that have been replaced. They are not called by the animation controller.
PJS_02_0.SPR calls for the file PJS_32.PTX, which no longer exists.
Tile 1 |
Tile 2 |
|
|---|---|---|
Source Parameters Horizontal Offset: 27 |
Display Parameters Horizontal Offset: 299 |
Source Parameters Horizontal Offset: 4 |
PJS_02_1.SPR is an animated sprite. While the files it calls still exist, they don't seem to fit, hinting that they have been replaced.
Frame 1 |
Frame 2 |
|
|---|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 377 |
Source Parameters Horizontal Offset: 127 |
Frame 4 |
Frame 5 |
|
Source Parameters Horizontal Offset: 100 |
Display Parameters Horizontal Offset: 369 |
Source Parameters Horizontal Offset: 0 |
PJS_02_3.SPR is another unused variation of PJS_02.SPR. It also calls for the deleted file PJS_32.PTX, though, aside from this tile, the other placements are exactly the same as the used variation.
Tile 4 |
Source Parameters Horizontal Offset: 108 |
|
|---|---|---|
PJS_02_4.SPR is another animated sprite. It exclusively calls the deleted texture PJS_32.PTX.
Frame 1 |
Frame 2 |
|
|---|---|---|
Source Parameters Horizontal Offset: 25 |
Display Parameters Horizontal Offset: 300 |
Source Parameters Horizontal Offset: 2 |
In addition to these, there are ten other uncalled sprites that appear to have had their textures replaced at some point, as they don't seem to fit what is seen now.
PJS_25.PTX |
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|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 93 |
PJS_27.PTX |
|
Source Parameters Horizontal Offset: 6 |
Display Parameters Horizontal Offset: 245 |
PJS_32.PTX |
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|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 206 |
PJS_44.PTX |
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Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 63 |
11.DAT - Agmong (A Nightmare)#
04.SPR is an early version of 06_4.SPR, both of which call the topmost portion of 04.PTX, but have slightly different default parameters. This early variant is called by the animation controller, but there are no instructions.
04.SPR (Unused) |
|
|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: -1 |
Likewise, 21.SPR is an early variation of 61.SPR, both of which call the topmost portion of 17.PTX, but have slightly different default parameters. It is also called by the animation controller, but lacks instructions.
21.SPR (Unused) |
|
|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: -1 |
14.SPR is a sprite that calls the topmost portion of 13.PTX, which is a blank variant of the frames of someone walking over a blue background with a white floor. Like the previous two sprites, it is called by the animation controller, but lacks instructions.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |

31.SPR displays a frame of the walking animation, assembled like how it would be seen with the top and bottom borders; a mockup of it can be seen on the right. It is not called by the animation controller.
Tile 1 |
Tile 2 |
|
|---|---|---|
Source Parameters Horizontal Offset: 232 |
Display Parameters Horizontal Offset: 0 |
Source Parameters Horizontal Offset: 232 |

Likewise, 40.SPR displays a frame of the smoking woman character facing backwards, though it is slightly cut off. It is also not called by the animation controller.
Tile 1 |
Tile 2 |
|
|---|---|---|
Source Parameters Horizontal Offset: 232 |
Display Parameters Horizontal Offset: 0 |
Source Parameters Horizontal Offset: 232 |
43.SPR is an unreferenced sprite which calls another frame of the walking animation, found in 34.PTX. Curiously, this frame is not seen in the animated sprite associated with the others, 60.SPR.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
Lastly, the uncalled 06.SPR is a duplicate of 06_0.SPR, which is a gradient background of a night sky, and 13.SPR, which is called but lacks instructions, is completely blank.
12.DAT - Free Style#
SS010.SPR is a sprite graphic that has the text "Pump It Up" written in a rough font. The texture from which this sprite is defined, WS_FS01.PTX, also has a "Free Style" graphic written in a similar font, called by the sprite SS011.SPR, but unlike it, SS010 does not have any animation instructions, making it unused.
Source Parameters Horizontal Offset: 2 |
Display Parameters Horizontal Offset: 10 |
SS181.SPR is a sprite graphic that has the text "Pump It Up" written in a blocky font and tilted to the side. Similar to SS010, the texture from which this sprite is defined, WS_FS18.PTX, has a graphic with the characters "同有", which is called by another sprite, SS182.SPR, but unlike it, SS181 also does not have any animation instructions.
Source Parameters Horizontal Offset: 7 |
Display Parameters Horizontal Offset: 21 |
WS_FS04.PTX is a second frame for the humanoid character which appears several times in the song's animations. It is not called by any sprite, though a similar graphic, with the texture being colored white instead of black, appears in a separate song, BANYA HIPHOP REMIX.
WS_FS05.PTX is an early version of the song's background card. Notably, it features a credit to the animation makers, Lee Wonsun and Seo Daewon, which is absent from the final background. Like WS_FS04, it is not called by any sprite.
WS_FS06.PTX is a mapping texture of some sort. It is called by a sprite, SS06.SPR, though it is not referenced by the animation controller.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
WS_FS19.PTX is a background texture which displays the song's title. It has an associated sprite, SS19.SPR, though it is not called by the animation controller. However, this graphic is used in BANYA HIPHOP REMIX.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: -1 |
WS_FS22.PTX is a texture with many text graphics, though only two are called by sprites with animation instructions ("free free free", called by SS213.SPR, and "pump pump pump pump", called by SS215.SPR). The other graphics have sprites associated with them, save for "pump it up" written in a monospaced font; their names will be listed below. These remaining graphics, save for the "FREE" written in a rough font, are all used in the song BANYA HIPHOP REMIX, however.
Uncalled Graphic |
SS211.SPR |
SS214.SPR |
SS216.SPR |
SS217.SPR |
Source Parameters Horizontal Offset: 0 |
Source Parameters Horizontal Offset: 86 |
Source Parameters Horizontal Offset: 23 |
Source Parameters Horizontal Offset: 51 |
|
Display Parameters Horizontal Offset: 104 |
Display Parameters Horizontal Offset: 59 |
Display Parameters Horizontal Offset: 95 |
Display Parameters Horizontal Offset: 162 |
WS_FS23.PTX is a white variation of WS_FS18.PTX. Both graphics have sprite files, SS231.SPR for the lower graphic and SS232.SPR for the upper one. Only the second sprite is referenced by the animation controller, and even then, it doesn't have any instructions.
SS231.SPR |
|
|---|---|
Source Parameters Horizontal Offset: 31 |
Display Parameters Horizontal Offset: 136 |
Miscellaneous Sprites#
There are a few more sprite files that are not referenced by the animation controller, 12.BGA, though they call textures that are either used or no longer exist:
A.SPR is an animated sprite that calls LWS_FS01.PTX, which no longer exists. Its parameters are as follows:
Frame 1 |
|
|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 254 |
SS031.SPR and SS04.SPR are alternate versions of SS03.SPR; they all call the file WS_FS03.PTX, but they have different default parameters.
SS031.SPR (Unused) |
SS04.SPR (Unused) |
|
|---|---|---|
Source Parameters Horizontal Offset: 2 |
Display Parameters Horizontal Offset: 118 |
Source Parameters Horizontal Offset: 1 |
13.DAT - Midnight Blue#
SDG_MB42.PTX and SDG_MB43.PTX are both textures which contain several text graphics, though some are never called by any sprite. The first texture has the standalone letters "A", "B", "C", "g", "h", "i", and "V", and the second texture has words which form the sentences "Can you Forgive me" and "My heArt beiongs to you".
14.DAT - Geunyeoneun pijaleul joh-ahae (She Likes Pizza)#
This song has three sprite files which go uncalled by the animation controller, 14.BGA, alongside an unused texture.
09.SPR is a standalone version of the yellow BOOM graphic. BIH_07.PTX, the only called sprite that calls it, displays it in front of the black BOOM graphic, BIH_06.PTX.
Source Parameters Horizontal Offset: 1 |
Display Parameters Horizontal Offset: 89 |
10.SPR is an early version of B11.SPR, which calls a texture of the head of the blond biker character, found in BIH_08.PTX.
10.SPR (Unused) |
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|---|---|
Source Parameters Horizontal Offset: 56 |
Display Parameters Horizontal Offset: 91 |
Likewise, 11.SPR is a combined version of 10.SPR and an earlier variant of B10.SPR, which calls a texture of the head of the helmeted biker, also found in BIH_08.PTX. Only the parameters for this latter sprite will be listed below for comparison, as those of the blond biker are identical to those in 10.SPR.
11.SPR Tile 1 (Unused) |
|
|---|---|
Source Parameters Horizontal Offset: 58 |
Display Parameters Horizontal Offset: 70 |
BIH_26.PTX is an unused texture of a yellow target mark over a black background. It was most likely originally called by B31.SPR, as it is currently a duplicate of B32.SPR, which calls a similar texture of a black outlined target mark over a yellow background, and both sprites are called separately by the animation controller.
15.DAT - Pumping Up#
C_MIC.SPR is an unreferenced sprite depicting a microphone, grabbed from PUMP_01.PTX. While a microphone does appear in the song's background card, it does not appear in its animations.
Source Parameters Horizontal Offset: 2 |
Display Parameters Horizontal Offset: 0 |
16.DAT - Gyeong-go (Don't Bother Me)#
W32W.SPR is an unused variation of W34.SPR. While both grab different textures (W32W grabs the leftmost portion of W32.PTX, while W34 grabs W34.PTX), the one in the unused sprite is horizontally smaller.
|
W32W.SPR (Unused) |
W34.SPR (Used) |
|---|---|
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W32W.SPR (Unused) |
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|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 153 |
SPOT02.SPR is an animation which grabs two areas from SPOT01.PTX. It appears the intended graphic was replaced during development, as the animation as-is is broken.
Frame 1 |
|
|---|---|
Source Parameters Horizontal Offset: 162 |
Display Parameters Horizontal Offset: 282 |
W37.SPR and W37W.SPR are two unused sprites which call the texture W37.PTX, which contains several text graphics. It appears that texture was replaced during development, as it doesn't match other textures with the same "W3" prefix, which display silhouettes.
W37.SPR |
|
|---|---|
Source Parameters Horizontal Offset: 102 |
Display Parameters Horizontal Offset: 77 |
W38W.SPR, which is also unused, also calls W37.PTX, but has two tiles.
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 127 |
Display Parameters Horizontal Offset: 297 |
Likewise, W38.SPR is another unused sprite which calls the texture W38.PTX, which no longer exists.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 275 |
17.DAT - Yeonga (Love Song)#
HNJ_B.SPR, HNJ_C.SPR and HNJ_R.SPR are three placeholder sprites. They call textures that no longer exist, and are not called by the animation controller.
HNJ_B.SPR |
HNJ_C.SPR |
|
|---|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
Source Parameters Horizontal Offset: 0 |
KW_NOI.PTX, which has graphics of white noise that are called by KW_NOI.SPR, also has an unused area which has a logo of some sorts. It reads "2% - WHEN 2% NOT ENOUGH".
18.DAT - Aesu (Lover's Grief)#
AS01.SPR is an uncalled sprite of a hand. It pulls this area, which is otherwise unused, from SZ_AS01.PTX.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 211 |
Likewise, AS04.SPR is an uncalled sprite of a geometrical shape, pulled from the also unused texture SZ_AS04.PTX.
Source Parameters Horizontal Offset: 15 |
Display Parameters Horizontal Offset: 126 |
AS011.SPR and AS012.SPR are early variations of AS25.SPR and AS26.SPR, which shows the capsule and needle of a compass, respectively.
AS011.SPR (Unused) |
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|---|---|
Source Parameters Horizontal Offset: 125 |
Display Parameters Horizontal Offset: 176 |
AS012.SPR (Unused) |
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Source Parameters Horizontal Offset: 29 |
Display Parameters Horizontal Offset: 232 |
AS05.SPR, AS20.SPR, AS23.SPR, AS29.SPR, and AS32.SPR are five uncalled sprites which call textures that no longer exist.
AS05.SPR |
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|---|---|
Source Parameters Horizontal Offset: 64 |
Display Parameters Horizontal Offset: 120 |
AS_23.SPR |
|
Source Parameters Horizontal Offset: 121 |
Display Parameters Horizontal Offset: 139 |
19.DAT - To The Top#
This repository has seven unused sprites, all of which are called but have no instructions in the animation controller, as well as an unused texture area not associated with any sprite.
TOP_B1.SPR and TOP_B2.SPR are unused backgrounds. The textures they call, TOP_05.PTX and TOP_06.PTX, are equally unused.


Source Parameters (All) Horizontal Offset: 0 |
Display Parameters (All) Horizontal Offset: 0 |
TOP_T_04.SPR, TOP_T_05.SPR, and TOP_T_06.SPR are text sprites which form the words "TO", "THE", and "TOP", respectively, pulled from TOP_T.PTX. They all go unused in favor of an animated sprite which combines all words, TOP_T_10.SPR.
TOP_T_04.SPR |
TOP_T_05.SPR |
|
|---|---|---|
Source Parameters Horizontal Offset: 2 |
Display Parameters Horizontal Offset: 0 |
Source Parameters Horizontal Offset: 68 |
TOP_T_07.SPR is another text graphic which forms the word "ERASE", also pulled from TOP_T.PTX, which does not appear in the song's animations at all.
Source Parameters Horizontal Offset: 130 |
Display Parameters Horizontal Offset: 0 |
TOP_T_11.SPR is an animated sprite which shows the words "TO THE TOP" slowly appearing from left to right. While this one is unused, an animation which has these words appearing from the center is seen in the animations. While only the parameters for the first frame are listed below, the Horizontal Limit and Width parameters are all added by 8 until they reach 256.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
The top half of TOP_T2.PTX, which displays graphics for the words "du", "be", "Dop", "to", "the", and "top", is never called by any of the song's sprites.
20.DAT - Geunyowaui ibyeol (Separation With Her)#
SHE_33.SPR is an unused background sprite. It is not called by the animation controller, which also renders its called texture, SHE_33.PTX, equally unused.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
SHE_36.SPR is another unused background sprite. While it is called by the animation controller, there are no instructions.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
SHE_38.SPR is an unused barcode texture. Like SHE_36, it is called by the animation controller, but lacks instructions.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
21.DAT - Puyo Puyo#
This repository contains 16 unused sprites, none of which are called by the animation controller, as well as two texture regions that are never called by a sprite, unused or not.
HNJ_1.SPR is a gradient meant for the background, blue at the top and white at the bottom, grabbed from an otherwise unused portion of HNJ_5.PTX.
Source Parameters Horizontal Offset: 220 |
Display Parameters Horizontal Offset: 0 |
HNJ_10.SPR consists of text for the word "start", taken from HNJ_99.PTX. For this sprite, as well as several others listed appropriately, both the original graphics only cut from the textures and the resized versions seen in the sprite will be displayed.
Raw |
From Sprite |
|---|---|
![]() |
Sprite 1 |
|
|---|---|
Source Parameters Horizontal Offset: 203 |
Display Parameters Horizontal Offset: 128 |
Sprite 3 |
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Source Parameters Horizontal Offset: 118 |
Display Parameters Horizontal Offset: 332 |
HNJ_34.SPR is an alternate version of HNJ_36.SPR, which depicts the boy character running. It uses a unique texture, HNJ_81.PTX, which is otherwise unused, and is considerably wider than the other textures.
Raw Unused Texture |
HNJ_34.SPR |
|---|---|
![]() |
![]() |
Frame 1 |
Frame 2 |
|
|---|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 305 |
Source Parameters Horizontal Offset: 0 |
Frame 4 |
Frame 5 |
|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 220 |
Source Parameters Horizontal Offset: 124 |
Frame 7 |
Frame 8 |
|
Source Parameters Horizontal Offset: 140 |
Display Parameters Horizontal Offset: 90 |
Source Parameters Horizontal Offset: 0 |
HNJ_35.SPR is a bigger variant of HNJ_34.SPR. The only differences are in the animation frames' display parameters.
Frame 1 |
Frame 2 |
Frame 3 |
Frame 4 |
|---|---|---|---|
Horizontal Offset: 305 |
Horizontal Offset: 307 |
Horizontal Offset: 308 |
Horizontal Offset: 299 |
Frame 5 |
Frame 6 |
Frame 7 |
Frame 8 |
Horizontal Offset: 303 |
Horizontal Offset: 320 |
Horizontal Offset: 319 |
Horizontal Offset: 0 |
HNJ_37.SPR is an alternate version of HNJ_19.SPR, which depicts the boy character jumping. Compared to the used variation, it has an additional sprite of a closed mouth found in HNJ_99.PTX, which is otherwise unused.
Mouth Sprite |
HNJ_37.SPR |
|---|---|
![]() |
Sprite 1 |
|
|---|---|
Source Parameters Horizontal Offset: 30 |
Display Parameters Horizontal Offset: 387 |
HNJ_38.SPR is an alternate variation of HNJ_18.SPR, which depicts the girl character jumping. Like HNJ_37.SPR, the character now has a closed mouth taken from HNJ_99.PTX, which is also otherwise unused.
Mouth Sprite |
HNJ_38.SPR |
|---|---|
![]() |
Sprite 1 |
|
|---|---|
Source Parameters Horizontal Offset: 4 |
Display Parameters Horizontal Offset: 188 |
HNJ_40.SPR depicts the boy and girl characters together. The texture from which this sprite pulls, HNJ_18.PTX, is otherwise unused, and, while it is never seen in the song's background animations, it is seen, in a higher quality form, in the song's splash art.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 133 |
HNJ_47.SPR depicts the word "one". The sprite is taken from a region of HNJ_99.PTX which is otherwise unused.
Source Parameters Horizontal Offset: 58 |
Display Parameters Horizontal Offset: 168 |
HNJ_48.SPR depicts the word "two". The sprites are taken from a region of HNJ_9.PTX, a completely unused texture.
Raw Sprites |
HNJ_48.SPR |
|---|---|
![]() |
Sprite 1 |
Sprite 2 |
|
|---|---|---|
Source Parameters Horizontal Offset: 203 |
Display Parameters Horizontal Offset: 195 |
Source Parameters Horizontal Offset: 200 |
HNJ_49.SPR depicts the word "three". The sprites are taken from an otherwise unused region of HNJ_99.PTX.
Raw Sprite |
HNJ_49.SPR |
|---|---|
![]() |
Sprite 1 |
|
|---|---|
Source Parameters Horizontal Offset: 1 |
Display Parameters Horizontal Offset: 165 |
HNJ_50.SPR depicts the word "four". The sprites are sourced from HNJ_9.PTX and HNJ_94.PTX, which are completely unused.
Raw Sprites |
HNJ_50.SPR |
|---|---|
Sprite 1 |
|
|---|---|
Source Parameters Horizontal Offset: 227 |
Display Parameters Horizontal Offset: 180 |
Sprite 3 |
Sprite 4 |
Source Parameters Horizontal Offset: 216 |
Display Parameters Horizontal Offset: 283 |
HNJ_51.SPR depicts the word "five". The sprite is sourced from HNJ_94.PTX, a completely unused texture.
Source Parameters Horizontal Offset: 19 |
Display Parameters Horizontal Offset: 214 |
HNJ_52.SPR depicts the word "six". The sprite is sourced from HNJ_94.PTX, a completely unused texture.
Source Parameters Horizontal Offset: 74 |
Display Parameters Horizontal Offset: 264 |
HNJ_53.SPR depicts the word "seven". The sprite is sourced from HNJ_94.PTX, a completely unused texture.
Source Parameters Horizontal Offset: 113 |
Display Parameters Horizontal Offset: 232 |
HNK_54.SPR depicts the word "eight". The sprites are sourced from HNJ_94.PTX, a completely unused texture.
Raw Sprites |
HNJ_54.SPR |
||
|---|---|---|---|
Sprite 1 |
Sprite 2 |
|
|---|---|---|
Source Parameters Horizontal Offset: 181 |
Display Parameters Horizontal Offset: 207 |
Source Parameters Horizontal Offset: 202 |
TEMP.SPR is a temporary sprite. Its associated texture, ani1.PTX, has since been deleted.
Sprite 1 |
Sprite 2 |
|
|---|---|---|
Source Parameters Horizontal Offset: 176 |
Display Parameters Horizontal Offset: 5 |
Source Parameters Horizontal Offset: 80 |
In addition to these unused sprites, the aforementioned unused textures HNJ_9.PTX and HNJ_94.PTX have two regions uncalled by any sprite. They are higher resolution variations of the sprites for the girl character; their used versions are in HNJ_3.PTX and HNJ_16.PTX, respectively.
HNJ_9.PTX Region |
HNJ_94.PTX Region |
|---|---|
![]() |
![]() |
22.DAT - Ulineun (We Are)#
IMQ_WE32.SPR is an unused sprite which calls the equally unused IMQ_WE02.PTX texture, which depicts the taller dancing character. Technically, this texture is a "combination" of two other used textures, IMQ_WE01.PTX (which also shows the character's mouth closed but has different rays in the background), and IMQ_WE31.PTX (which shows the same rays in the background but the character's mouth is open). While it is called by the animation controller, it lacks instructions.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
IMQ_WE38.PTX is an unused sprite which calls the equally unused IMQ_WE32.PTX texture, which consists of a white square. Due to the simplicity of this texture, it will not be uploaded. It is also called by the animation controller, but lacks instructions.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
A.SPR is an animated sprite created for testing purposes. Its associated texture, test.PTX, no longer exists.
Frame 1 |
|
|---|---|
Source Parameters Horizontal Offset: 9 |
Display Parameters Horizontal Offset: 248 |
Frame 3 |
|
Source Parameters Horizontal Offset: 104 |
Display Parameters Horizontal Offset: 252 |
TTT_TT01.SPR is another unused testing texture. It also calls test.PTX, which no longer exists.
Source Parameters Horizontal Offset: 16 |
Display Parameters Horizontal Offset: 183 |
In addition to these, there are also three mislabeled sprite files in the archive; IMQ-WE19.SPR, IMQ-WE27.SPR, and IMQ-WE29.SPR. Their contents are identical to their used counterparts, which have an underscore instead of a hyphen.
23.DAT - Heeojineun gihoe (Time To Say Goodbye)#
KW_AN02.SPR is an unused animation of an eye, which calls from the texture KW_FR01.PTX. However, the areas from which the tiles are called are broken. While it is called by the animation controller, it lacks instructions.
Frame 1 |
Frame 2/4 |
|
|---|---|---|
Source Parameters Horizontal Offset: 24 |
Display Parameters Horizontal Offset: 407 |
Source Parameters Horizontal Offset: 18 |
KW_BXO2.SPR is an unused variation of KW_BX02.SPR, which displays a lone "A", grabbed from KW_TEX02.PTX. The parameters from which the tile is called are slightly different:
Unused (KW_BXO2.SPR) |
|
|---|---|
Source Parameters Horizontal Offset: 40 |
Display Parameters Horizontal Offset: 305 |
KW_DR01.SPR is a sprite of a tear, grabbed from an otherwise unused region of KW_CR03.PTX. It was likely meant to be displayed alongside a sprite of a closeup of the woman character crying.
Source Parameters Horizontal Offset: 59 |
Display Parameters Horizontal Offset: 80 |
KW_DR02.SPR is a different tear, pulled from the same texture, and likely meant to have a similar purpose.
Source Parameters Horizontal Offset: 39 |
Display Parameters Horizontal Offset: 22 |
KW_END02.SPR is an unused variant of KW_END01.SPR, which shows a photograph of both characters in the animations, though the picture is now grayscale. It pulls from a texture which is otherwise unused, KW_END02.PTX.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: -6 |
KW_KR03.SPR is an unused variant of KW_FR03.SPR, which displays a side profile of the woman character grabbed from KW_FR01.PTX. Like with KW_AN02.SPR, the area from which an eye would be grabbed (Tile 1) no longer exists in the texture.
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 25 |
Display Parameters Horizontal Offset: 401 |
KW_SC03.SPR is an unused, extremely large variant of KW_SC01.SPR and KW_SC02.SPR. It grabs from the texture KW_TEX01.PTX, including two unused regions.
Raw Unused Textures |
KW_SC03.SPR |
|---|---|
|
![]() |
Tile 1 |
Tile 2 |
|
|---|---|---|
Source Parameters Horizontal Offset: 49 |
Display Parameters Horizontal Offset: -21 |
Source Parameters Horizontal Offset: 0 |
Tile 4 |
Tile 5 |
|
Source Parameters Horizontal Offset: 41 |
Display Parameters Horizontal Offset: -1528 |
Source Parameters Horizontal Offset: 0 |
KW_ST02.SPR is an unused cutout of the woman character. It calls from an otherwise unused region of KW_ST01.PTX.
Source Parameters Horizontal Offset: 152 |
Display Parameters Horizontal Offset: 375 |
Furthermore, the texture KEW_TEX02.PTX has unused regions not grabbed by any sprite. They consists of the words "there is no chance go see again" stylized differently.
Aside from these, there are also five blank sprite files, labeled KW_SID01.SPR, KW_TAB01.SPR, KW_TAB02.SPR, KW_TEX01.SPR, and KW_TEX02.SPR, as well as a duplicate of KW_CL01.SPR, which displays a grayscale clock, labeled KW_CLO1.SPR.
24.DAT - Malhaejwo (Tell Me)#
Many of the unused sprites in this repository are simply variations of already-existing sprites, with similar cutting areas as their used variants. All of them are unreferenced by the animation controller.
AAT.SPR is a variation of WCOUPT.SPR, which displays the words "a declaration of love". The texture it calls, TEXT03.PTX, no longer exists, though WTEXT03.PTX can be used as a replacement. The areas that are grabbed are noticeably blank in the replacement texture, suggesting it was different during development. DECLT.SPR, another unused sprite within this repository, is a duplicate of AAT.
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 28 |
Display Parameters Horizontal Offset: 296 |
Tile 3 |
Tile 4 |
|
|---|---|---|
Source Parameters Horizontal Offset: 216 |
Display Parameters Horizontal Offset: 16 |
Source Parameters Horizontal Offset: 48 |
BG01.SPR is an unused sprite of what is presumed to be a background. Its sourced texture, BG01.PTX, no longer exists.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: -4 |
Likewise, BONG.SPR is another unused background sprite. Its called texture, BONG.PTX, also no longer exists.
Source Parameters Horizontal Offset: 1 |
Display Parameters Horizontal Offset: 0 |
COUP02.SPR is a variation of COUP.SPR, which shows a texture of a couple seemingly arguing.
COUP02.SPR (Unused) |
|
|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: -5 |
COUPT.SPR is another variation of WCOUPT.SPR. It also calls for the missing texture TEXT03.PTX, for which WTEXT03.PTX can be used as a replacement.
Tile 1 |
Tile 2 |
|
|---|---|---|
Source Parameters Horizontal Offset: 56 |
Display Parameters Horizontal Offset: 360 |
Source Parameters Horizontal Offset: 3 |
Tile 1 |
Tile 2 |
|
|---|---|---|
Source Parameters Horizontal Offset: 66 |
Display Parameters Horizontal Offset: 368 |
Source Parameters Horizontal Offset: 0 |
HATE.SPR is a variation of WHATE.SPR, which displays the word "hate". Its called texture, TEXT02.PTX, no longer exists, though WTEXT02.PTX can be used as a replacement.
HATE.SPR (Unused) |
|
|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 40 |
HEART.SPR is a variation of WHEART.SPR, which displays the words "your heart". Its called texture, TEXT12.PTX, no longer exists, though WTEXT12.PTX can be used as a replacement.
HEART.SPR (Unused) |
|
|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 208 |
LONGT.SPR is a variation of WLONGT.SPR, which displays the word "longing". Its called sprite, TEXT01.PTX, no longer exists, though WTEXT01.PTX can be used as a replacement.
LONG.SPR (Unused) |
|
|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 178 |
LOVE.SPR is a variation of WLOVE.SPR, which displays the word "love". It also calls TEXT02.PTX, for which WTEXT02.PTX can be used as a replacement.
LOVE.SPR (Unused) |
|
|---|---|
Source Parameters Horizontal Offset: 5 |
Display Parameters Horizontal Offset: 176 |
POWER.SPR is a variation of WPOWER.SPR, which displays the word "promise". It also calls TEXT12.PTX, for which WTEXT12.PTX can be used as a replacement.
POWER.SPR (Unused) |
|
|---|---|
Source Parameters Horizontal Offset: 8 |
Display Parameters Horizontal Offset: 120 |
SHOWT.SPR is a variation of WSMT.SPR with only the "show" tile being displayed. It calls for the texture TEXT04.PTX, which no longer exists, though WTEXT04.PTX can be used as a replacement.
Source Parameters Horizontal Offset: 8 |
Display Parameters Horizontal Offset: 82 |
SMT.SPR is another variation of WSMT.SPR, now showing both sprites. It also calls for TEXT04.PTX.
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 88 |
Display Parameters Horizontal Offset: 352 |
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 64 |
Display Parameters Horizontal Offset: 328 |
TEL0.SPR and TEL01.SPR are both variations of what appears to be the same sprite. They each call the texture TEL01.PTX, which no longer exists.
TEL0.SPR |
|
|---|---|
Source Parameters Horizontal Offset: 8 |
Display Parameters Horizontal Offset: 0 |
TELCYC.SPR is a variation of WTELCYC.SPR, which displays a circle, meant to be shown alongside other number sprites. It calls for the texture TEL02.PTX, which no longer exists, though WTEL02.PTX can be used as a replacement.
TELCYC.SPR (Unused) |
|
|---|---|
Source Parameters Horizontal Offset: 8 |
Display Parameters Horizontal Offset: 237 |
TELME.SPR is a variation of WTELME.SPR, which displays the words "tell me". The texture it references, TEXT06.PTX, no longer exists, though WTEXT06.PTX can be used as a replacement.
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 40 |
Display Parameters Horizontal Offset: 292 |
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 34 |
Display Parameters Horizontal Offset: 286 |
TELT01.SPR is a variation of WTELT01.SPR, which displays the number 1. The texture it calls, TELTEXT.PTX, no longer exists, though WTELTEXT.PTX can be used as a replacement; this also applies for the three sprites documented after this one.
TELT01.SPR (Unused) |
|
|---|---|
Source Parameters Horizontal Offset: 16 |
Display Parameters Horizontal Offset: 263 |
TELT02.SPR is a variation of WTELT02.SPR, which displays the number 2. Additionally, this sprite has another unused variation, labeled TEL02.SPR.
TEL02.SPR (Unused) |
TELT02.SPR (Unused) |
|
|---|---|---|
Source Parameters Horizontal Offset: 94 |
Display Parameters Horizontal Offset: 232 |
Source Parameters Horizontal Offset: 96 |
TELT03.SPR is a variation of WTELT03.SPR, which displays the number 3.
TELT03.SPR (Unused) |
|
|---|---|
Source Parameters Horizontal Offset: 14 |
Display Parameters Horizontal Offset: 246 |
TELT04.SPR is a variation of WTELT04.SPR, which displays the number 4.
TELT04.SPR (Unused) |
|
|---|---|
Source Parameters Horizontal Offset: 107 |
Display Parameters Horizontal Offset: 245 |
WOM04.SPR is an unused sprite, perhaps meant to be of a woman. The texture it calls, WOM04.PTX, no longer exists.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 63 |
YOM01.SPR, YOUM02.SPR, and YOUS.SPR are all unused sprites likely meant to be used as background elements. The textures they call, which have the same names as the sprites, no longer exist.
YOM01.SPR |
YOUM02.SPR |
|
|---|---|---|
Source Parameters Horizontal Offset: 56 |
Display Parameters Horizontal Offset: 144 |
Source Parameters Horizontal Offset: 0 |
Lastly, BBOYT.SPR and YOUT.SPR are duplicates of DBOYB.SPR and WYOUT.SPR, which are called by the animation controller.
26.DAT - Ttodaleun jinsim (Another Truth) / 31.DAT - Mix 3-5: Novasonic REMIX#
Both of these repositories contain the same sprites and textures, and, as such, they will be documented together. Below is a list of textures or texture regions exclusive to one of the songs, as well as the sprites that call these regions:
Only used by Another Truth:
- NOVA_7.PTX (C_STAGE.SPR)
- NOVA_8.PTX (C_MAN1.SPR)
- NOVA_14.PTX (C_MAN3.SPR, C_MAN3I.SPR)
- NOVA_15.PTX (C_MAN4.SPR, C_MAN4I.SPR)
- NOVA_16.PTX (C_MAN5.SPR)
- NOVA_17.PTX (C_FACE_F.SPR)
- NOVA_18.PTX (C_C_T_CO.SPR, C_POST_1.SPR)
- NOVA_19.PTX (C_BAR.SPR, C_POST_2.SPR)








Only used by Novasonic REMIX:
- NOVA_10.PTX (C_GIRL2.SPR)
- NOVA_13.PTX (C_GIRL4.SPR)
- NOVA_R1.PTX (C_CAN1.SPR, C_CAN2.SPR)
- NOVA_R2.PTX (C_CAN3.SPR, C_GUN.SPR)
- NOVA_R4.PTX (C_RUN3.SPR)
- NOVA_R5.PTX (C_EXPLOD.SPR)
- NOVA_R6.PTX (C_PISTOL.SPR)
- NOVA_R7.PTX (C_LIGHT.SPR)
- NOVA_R8.PTX (C_MAGAZN.SPR)
- NOVA_R9.PTX (only running; C_RUN1.SPR, C_RUN2.SPR, C_RUN3.SPR)
- NOVA_R10.PTX (C_O_FILM.SPR)
- NOVA_TXT.PTX (only numbers; C_COUNTU.SPR)












Additionally, there is one sprite that is not used in either of these songs: C_GIRL5.SPR, which calls the equally unused texture NOVA_20.PTX, which shows the woman character looking to the camera.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
Furthermore, C_GIRL3I.SPR and C_GIRL4I.SPR are duplicates of C_GIRL3.SPR and C_GIRL4.SPR, respectively.
27.DAT - Mix 3-1: 3rd O.B.G. Diva Remix#
This repository has four unused sprites. While they are called by the animation controller, they lack instructions.
N1_B6A.SPR is an unused animated background sprite. It calls the equally unused texture N1_09.PTX.
Texture |
Animation |
|---|---|
![]() |
![]() |
Frame 1 |
Frame 2 |
|
|---|---|---|
Source Parameters Horizontal Offset: 112 |
Display Parameters Horizontal Offset: 112 |
Source Parameters Horizontal Offset: 96 |
Frame 4 |
Frame 5 |
|
Source Parameters Horizontal Offset: 64 |
Display Parameters Horizontal Offset: 64 |
Source Parameters Horizontal Offset: 48 |
Frame 7 |
Frame 8 |
|
Source Parameters Horizontal Offset: 16 |
Display Parameters Horizontal Offset: 16 |
Source Parameters Horizontal Offset: 0 |
N1_B7A.SPR is another unused animated background sprite. It calls the equally unused texture N1_10.PTX. In all of the frames, the Source Parameters are set to 0, 0, 256 and 256; as such, the tables below only display the Display Parameters.
Texture |
Animation |
|---|---|
![]() |
![]() |
Frame 1 |
Frame 2 |
Frame 3 |
Frame 4 |
Frame 5 |
Frame 6 |
|---|---|---|---|---|---|
Horizontal Offset: 0 |
Horizontal Offset: 9 |
Horizontal Offset: 18 |
Horizontal Offset: 31 |
Horizontal Offset: 41 |
Horizontal Offset: 55 |
Frame 7 |
Frame 8 |
Frame 9 |
Frame 10 |
Frame 11 |
Frame 12 |
Horizontal Offset: 64 |
Horizontal Offset: 74 |
Horizontal Offset: 79 |
Horizontal Offset: 82 |
Horizontal Offset: 85 |
Horizontal Offset: 89 |
Frame 13 |
Frame 14 |
Frame 15 |
Frame 16 |
Frame 17 |
Frame 18 |
Horizontal Offset: 93 |
Horizontal Offset: 97 |
Horizontal Offset: 101 |
Horizontal Offset: 106 |
Horizontal Offset: 113 |
Horizontal Offset: 119 |
Frame 19 |
Frame 20 |
Frame 21 |
|||
Horizontal Offset: 125 |
Horizontal Offset: 128 |
Horizontal Offset: 129 |
N1_B9.SPR is an unused static background sprite. It calls for N1_21.PTX, which is seen in the background animations of the song Yeong-wonhan salang (Forever Love) (which is present in this medley) in the original Pump It Up.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
Furthermore, N1_T_05.SPR is an unused text sprite which displays the word "AGAIN", taken from N1_TEXT.PTX. This area of that texture is never called in any of the used sprites in this repository.
Source Parameters Horizontal Offset: 96 |
Display Parameters Horizontal Offset: 0 |
Furthermore, each of the textures taken from those of the song Tell Me, Tell Me are slightly cut off in-game. There are also leftovers from sprites only used in that original song. Comparisons between the sprites (without resizing) and the original textures can be seen below:
Original Texture |
Sprite(s) |
|---|---|
N1_12.PTX |
N1_TEL1.SPR |
N1_13.PTX |
N1_TEL2A.SPR (final frame)
|
N1_14.PTX |
N1_TEL4.SPR |
N1_15.PTX |
N1_TEL5.SPR |
N1_16.PTX |
N1_TEL6A.SPR (final frame) |
N1_17.PTX |
N1_TEL7.SPR
|
29.DAT - Mix 3-3: BANYA HIPHOP REMIX#
Two of the textures in this repository, CCC.PTX and HHH.PTX, which are directly taken from the song Silh-eo (Hate), have uncalled areas as a result of that. The former texture has a topdown view of the woman character...
...while the latter has graphics for a cloud and a bug.
30.DAT - Mix 3-4: Park Jin Young Remix#
KW_FD.SPR is an unused sprite of a rectangle fading into several blotches. It calls for areas of the texture KW_FA.PTX which are otherwise unused. This sprite also has a variation which plays in reverse, labeled KW_DF.SPR. Both are called by the animation controller, but lack instructions. The parameters displayed below apply to KW_FD.
Raw Sprites |
Animation |
|---|---|
Frame 1 |
Frame 2 |
|
|---|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 274 |
Source Parameters Horizontal Offset: 0 |
Frame 4 |
Frame 5 |
|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 277 |
Source Parameters Horizontal Offset: 0 |
KW_NN03.SPR is an uncalled sprite of the word "So", part of the combined title "She Was So Pretty". It captures an otherwise unused area of KW_TYPO.PTX, which also has the areas for the other words.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 305 |
KW_NN05.SPR is a sprite that displays the full "She Was So Pretty" title, also called from KW_TYPO.PTX. Unlike KW_NN03, it is called by the animation controller, but lacks instructions.
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 206 |
Tile 3 |
|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 292 |
Furthermore, an area of KW_SH01.PTX called by KW_BT.SPR, which displays the words "SHE WAS SO PRETTY" in a pixel font, is never seen in full; the animations that feature it cut off before the last word can be fully displayed.
Finally, the uncalled sprite KW_WW.SPR is a duplicate of KW_WH.SPR, which displays a white rectangle.
32.DAT - Mix 3-6: 2ND HIDDEN REMIX#
RE05.SPR is an unused background sprite. It calls for S_RE05.PTX, which is not called by any other sprite. It is referenced by the animation controller, but lacks instructions.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
Likewise, RE22.SPR is an uncalled sprite of a vortex of sorts. It calls for S_RE22.PTX, which is otherwise unused.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 124 |
Furthermore, there are nine other unused sprites which call textures that no longer exist; those are marked in italic text if more than one texture is called by a sprite. Two of these sprites, RE25.SPR and RE34.SPR, are referenced by the animation controller, but lack instructions.
RE06.SPR
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 253 |
Display Parameters Horizontal Offset: 0 |
RE10.SPR
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 5 |
Display Parameters Horizontal Offset: 0 |
RE15.SPR (calls S_RE15.PTX)
Source Parameters Horizontal Offset: 5 |
Display Parameters Horizontal Offset: 40 |
RE16.SPR (calls S_RE16.PTX)
Source Parameters Horizontal Offset: 5 |
Display Parameters Horizontal Offset: 120 |
RE19.SPR (calls S_RE19.PTX)
Source Parameters Horizontal Offset: 5 |
Display Parameters Horizontal Offset: 0 |
RE24.SPR
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 5 |
Display Parameters Horizontal Offset: 1 |
RE25.SPR (calls S_RE25.PTX)
Source Parameters Horizontal Offset: 38 |
Display Parameters Horizontal Offset: 156 |
RE29.SPR (calls S_RE29.PTX)
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
RE34.SPR
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: -21 |
33.DAT - Mix 3-7: BANYA HARD MIX#
This repository contains several unused sprites, none of which are called by the animation controller, one unused texture not called by any sprite, used or not, as well as one partially unused texture.
YHBACK2.SPR is an unused background sprite, which calls the also unused texture YHBACK2.PTX. It is a scaled down version of a sprite with the same name used in the song Extravaganza.
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |

YHDOT.SPR is an unused static sprite which shows several squares lined up. The texture it calls, YHDOT.PTX, is used by other sprites, however, so only a mockup of this unused sprite will be displayed here.
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
Tile 3 |
|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 321 |

YHGR1.SPR is an unused tiled background sprite, organized in a 3x2 grid. It seems the original texture file was replaced; the source parameters are twice the dimensions (256x256) of the texture it calls, YHGR1.PTX (128x128). The source parameters for all tiles are the same (Hor. Offset 0, Ver. Offset 0, Hor. Limit 256 and Ver. Limit 256), so only the display parameters will be displayed below.
Tile 1 |
Tile 2 |
Tile 3 |
|---|---|---|
Horizontal Offset: 0 |
Horizontal Offset: 0 |
Horizontal Offset: 200 |
Tile 4 |
Tile 5 |
Tile 6 |
Horizontal Offset: 200 |
Horizontal Offset: 385 |
Horizontal Offset: 385 |

YHGR11.SPR is another tiled background texture, and an unused variation of YHGRO71.SPR. Like with YHGR1, the source parameters of the texture it calls (YHGR11.PTX) are twice the dimensions (256x256) of what actually exists.
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
Tile 3 |
|
Source Parameters Horizontal Offset: 255 |
Display Parameters Horizontal Offset: 320 |

YHGR71.SPR is another tiled background texture, and an unused variant of YHGRO71.SPR. Like with the previous two sprites, the source parameters of the texture it calls (YHGR71.PTX) are twice the dimensions (256x256) of what actually exists.
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
Tile 3 |
|
Source Parameters Horizontal Offset: 255 |
Display Parameters Horizontal Offset: 320 |

YHGR72.SPR is another tiled background texture, and an unused variant of YHGRO72.SPR. Like with the previous two sprites, the source parameters of the texture it calls (YHGR72.PTX) are twice the dimensions (256x256) of what actually exists.
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 0 |
Tile 3 |
|
Source Parameters Horizontal Offset: 255 |
Display Parameters Horizontal Offset: 320 |

YHTE1.SPR is an unused variation of YHTEC1.SPR, which is a background sprite which calls the texture YHTE1.PTX. It organizes the sprites manually, instead of using the "pattern" sprite type, which automatically organizes the tiles in a grid. Due to the parameters set, these tiles end up slightly misaligned.
Tile 1 |
|
|---|---|
Source Parameters Horizontal Offset: 1 |
Display Parameters Horizontal Offset: 0 |
Tile 3 |
|
Source Parameters Horizontal Offset: 0 |
Display Parameters Horizontal Offset: 320 |
YHTE2.SPR is another uncalled background sprite. Similar to YHTE1.SPR, the tiles are placed manually. The texture it calls, YHTE2.PTX, is also unused. The source parameters are the same for all tiles (Hor. Offset 0, Ver. Offset 0, Hor. Limit 256, Ver. Limit 256), so only the display parameters will be displayed below.
Raw Unused Texture |
YHTE2.SPR |
|---|---|
![]() |
![]() |
Tile 1 |
Tile 2 |
Tile 3 |
Tile 4 |
|---|---|---|---|
Horizontal Offset: 0 |
Horizontal Offset: 0 |
Horizontal Offset: 320 |
Horizontal Offset: 320 |
HOLEBK4.PTX is an unused background texture. It consists of a modified version of HOLEBK2.PTX with additional coloring. This latter texture is also displayed for comparison purposes.
Unused (HOLEBK4.PTX) |
Used (HOLEBK2.PTX) |
|---|---|
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Furthermore, TGA9.PTX contains an unused area at the bottom right corner of the image, consisting of a green grid with a blurred image overlaid on top. In previous games, it is used in the animations of the songs Ttodaleun jinsim (Another Truth) and Niga jinjjalo wonhaneun ge mwoya? (What Do U Really Want?).
(Special thanks: C)
Unused Sounds#
Of the sounds present in piu10.u9, which is part of the BIOS used by all Pump It Up games running on MK3 hardware, several became unused starting from this release. They can all be listened to via the operator menu's sound test function.
ID |
Offset |
Audio |
Description |
|---|---|---|---|
6 |
0x3F392 |
A heartbeat sound, which was heard in the previous two games as a background sound effect on the menus. |
|
10 |
0x6095D |
A crowd cheering sound. It was used in the previous two games when obtaining an A grade if both players were active. |
|
11 |
0x8EB71 |
A crowd booing sound. It was used in the previous two games when obtaining a B grade if both players were active. |
|
12 |
0xBA08E |
An evil laugh. It was used in the previous two games when obtaining a C grade if both players were active. |
|
13 |
0xCAD40 |
A different evil laugh. It was used in the previous two games when obtaining a D grade if both players were active. |
|
14 |
0xE33D6 |
A man crying. It was used in the previous two games when obtaining an F grade if both players were active. |
Unused Text#
Several of the game's .NOT chart files contain text strings used to identify them. However, they're never seen in-game.
File |
Song |
String |
|---|---|---|
BLUE_DB.NOT |
Midnight Blue |
|
BLUE_H1.NOT |
||
BLUE_H2.NOT |
||
CHAN_E1.NOT |
Heeojineun gihoe |
|
CHAN_E2.NOT |
|
|
CHAN_H1.NOT |
|
|
CHAN_H2.NOT |
|
|
CHAN_H3.NOT |
|
|
CHAN_H4.NOT |
|
|
FREE_DB.NOT |
Free Style |
|
FREE_E1.NOT |
||
FREE_E2.NOT |
||
MIX3_1.NOT |
Mix 3-3 |
|
MIX3_2.NOT |
||
MIX3_DB.NOT |
|
|
MIX5_1.NOT |
Mix 3-5 |
|
MIX5_2.NOT |
||
MIX5_DB.NOT |
||
MIX6_1.NOT |
Mix 3-6 |
|
MIX6_2.NOT |
|
|
MIX6_3.NOT |
|
|
MIX6_4.NOT |
|
|
MIX6_DB.NOT |
|
|
NIM_E1.NOT |
Nimgwa hamkke |
|
NIM_E2.NOT |
||
NO_DB.NOT |
Ttodaleun jinsim |
|
NO_E1.NOT |
||
NO_E2.NOT |
||
NO_H1.NOT |
||
NO_H2.NOT |
||
PIZZA_DB.NOT |
Geunyeoneun pijaleul joh-ahae |
|
PIZZA_H1.NOT |
|
|
PIZZA_H2.NOT |
|
|
PIZZA_H3.NOT |
|
|
PIZZA_H4.NOT |
||
SAY_H1.NOT |
Malhaejwo |
|
SAY_H2.NOT |
||
SONG_DB.NOT |
Yeonga |
|
SONG_E1.NOT |
||
SONG_E2.NOT |
||
SONG_H1.NOT |
||
SONG_H2.NOT |
||
TECNO_DB.NOT |
Taedong |
|
TECNO_H1.NOT |
|
|
TECNO_H2.NOT |
||
TECNO_H3.NOT |
|
|
TECNO_H4.NOT |
|
Revisional Differences#
Two revisions of The O.B.G. are known to exist, labeled v3.03 and v3.04, with a few differences between them:
Songs#
- The songs Final Audition 2 and Heeojineun gihoe (Time To Say Goodbye) received Crazy charts.
- The animation credits in the graphics for Seoul gugyeong (An Interesting View) were removed. A blue drop shadow in the song's title in the background was also removed.
|
v3.03 |
v3.04 |
|---|---|
|
|
|
The Pump It Up series | |
|---|---|
|
Arcade |
Pump It Up • The 2nd Dance Floor • The O.B.G.: The 3rd Dance Floor |
|
Windows |
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