the cutting room mirror

Development Leftovers

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This is a sub-page of Pokémon Mystery Dungeon: Rescue Team DX.

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: There are a bunch of development leftovers, check and see where they are.

Looks like a bunch of Development Assets were left inside the game files, lets check them out.

Portraits#

Dummy Portraits#

'...But what does it mean?'
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!

41 Dummy Portraits with Japanese text are left in the files, they have different variants of emotion portraits. Some of them are from Super Mystery Dungeon and Gates To Infinity, and many of them are mostly blue portraits. They are used as placeholders for missing portraits.

Portrait

Name

Translation

PMDDXDummyPortrait02

nikkori

Smiling

PMDDXDummyPortrait03

kurushii

Pain

PMDDXDummyPortrait04

okoru

Angry

PMDDXDummyPortrait05

nayamu

Worried

PMDDXDummyPortrait06

kanashii

Sad

PMDDXDummyPortrait07

naku

Crying

PMDDXDummyPortrait08

zakebu

Shouting

PMDDXDummyPortrait09

uruuru

Teary-eyed

PMDDXDummyPortrait10

ketsuisuru

Determined

PMDDXDummyPortrait11

yorokobu

Happy

PMDDXDummyPortrait12

kantou

Inspired

PMDDXDummyPortrait13

otoroku

Shocked

PMDDXDummyPortrait14

mewomawasu

Dizzy

PMDDXDummyPortrait15

hottosuru

Relieved

PMDDXDummyPortrait16

ikiwonomu

Sigh

Blank Numbered Shocked Portraits#

'...But what does it mean?'
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!

Found in the Butterfree's portrait data are blank portraits of the shocked emote with Japanese text and it is numbered from 05 to 20. It is possibly used for testing to add cutscene portraits to playable starters and NPCs for the story.

Miscellaneous#

Development Screenshots#

In-development screenshots of the game can be found within the game’s files with the kanji for “Temporary”. They mostly are maps of boss arenas and dungeon-end areas from the original pair of games (some of which are crudely stitched together from multiple screenshots), most likely to help the remake team in designing the updated versions. Some strings of numbers appear at the bottom of a few of these images, probably debug information of some kind.

Amusingly, the cropping on the reference photographs isn't quite perfect, revealing that they were taken in an emulator.

Unlike the demo, the final game has way more of them, showcasing the remaining areas.