This is a sub-page of Pokémon Mystery Dungeon: Rescue Team DX.
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This page or section needs more audio.
There's a whole lotta words here, but not enough audio. Please fix this.
Specifically:
- Rip the rest of the leftover sounds.
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A bunch of sounds leftover from the previous games can be found in DX's se_ev.ab and se.ab sound directories.
Unused Sounds#
ME_EVOLUTION_ENEMY#
Unused, since enemy Pokémon cannot evolve (outside of Mega Evolution, which uses a different sound).
Super Mystery Dungeon Leftovers#
Dark Matter#
Various sounds from the final boss in Super Mystery Dungeon are leftover in the se_ev.ab directory, including various versions of Dark Matter’s cry.
Harmony Scarf Lighting Up (SE_EVT_HERO_SCARF_LIGHT_01 and SE_EVT_HERO_SCARF_LIGHT_02)#
These two sounds are used when the Harmony Scarf is lighting up, preparing for the player and partner to evolve/devolve.
SE_EVT_LIFETREE_GOD#
This sound is used for the Tree Of Life
SE_EVT_SHADOW_BIND_LP#
This sound is used for when Nuzleaf's group are in the Tree of Life's roots, being bound and tortured by Dark Matter's power.
SE_EVT_OOBEMU_SPEAK#
This sound is used for when the Beheeyem are speaking to each other.
SE_EVT_SCHOOL_CHIME#
The school chime for Serene Village School
SE_EVT_FINAL_EV#
These 3 sounds were used in the cutscene where the player and partner evolve into their final evolutions from their Harmony Scarves
And here is a mockup of what the audio would fully sound like.
Dedenne#
Various sounds made by Dedenne. Were left inside se_ev.ab.
Giratina#
Various sounds made by Giratina. Were left inside se_ev.ab.
Litwick#
Various sounds made by Litwick. Were left inside se_ev.ab.
Yveltal#
Various sounds made by Yveltal. Were left inside se_ev.ab.
Espurr#
A contacting sound from Espurr. Is left inside se_ev.ab.
Gates To Infinity Leftovers#
4 of the sounds are instead in separate .ab files instead of being inside se.ab and se_ev.ab
ME_MINIGAME_BAD#
Used when you fail a minigame in Gates, however since there is no minigame feature in DX, it is left unused.
ME_MINIGAME_GOOD#
Used when you complete a minigame in Gates, however since there is no minigame feature in DX, it is left unused.
ME_MINIGAME_SOSO#
Used when you complete a minigame with an okay result in Gates, however since there is no minigame feature in DX, it is left unused.
ME_EVT_TA_DAH#
Used when you build your house in Gates.
Magnagate#
Various sounds for the Magnagate can be found in se_ev.ab
Kyurem#
Various sounds made by Kyurem. Were left inside se_ev.ab.
Hydreigon#
Various sounds made by Hydreigon. Were left inside se_ev.ab.
Salamence#
Various sounds made by Salamence. Were left inside se_ev.ab.
Toxicroak#
Two sounds made by Toxicroak. Were left inside se_ev.ab.
Excadrill#
Various sounds made by Excadrill. Were left inside se_ev.ab.
Dunsparce#
Two sounds made by Dunsparce. Were left inside se_ev.ab.
Espeon#
A running sound made by Espeon. Was left inside se_ev.ab.
Munna#
A appearing sound made by Munna. Was left inside se_ev.ab.
Golurk#
A roaring sound made by Golurk. Was left inside se_ev.ab.