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Unused Sounds

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This is a sub-page of Pokémon Mystery Dungeon: Rescue Team DX.

This page or section needs more audio.
There's a whole lotta words here, but not enough audio. Please fix this.
Specifically:

  • Rip the rest of the leftover sounds.

A bunch of sounds leftover from the previous games can be found in DX's se_ev.ab and se.ab sound directories.

Unused Sounds#

ME_EVOLUTION_ENEMY#

Unused, since enemy Pokémon cannot evolve (outside of Mega Evolution, which uses a different sound).

Super Mystery Dungeon Leftovers#

Dark Matter#

Various sounds from the final boss in Super Mystery Dungeon are leftover in the se_ev.ab directory, including various versions of Dark Matter’s cry.

Harmony Scarf Lighting Up (SE_EVT_HERO_SCARF_LIGHT_01 and SE_EVT_HERO_SCARF_LIGHT_02)#

These two sounds are used when the Harmony Scarf is lighting up, preparing for the player and partner to evolve/devolve.

SE_EVT_LIFETREE_GOD#

This sound is used for the Tree Of Life

SE_EVT_SHADOW_BIND_LP#

This sound is used for when Nuzleaf's group are in the Tree of Life's roots, being bound and tortured by Dark Matter's power.

SE_EVT_OOBEMU_SPEAK#

This sound is used for when the Beheeyem are speaking to each other.

SE_EVT_SCHOOL_CHIME#

The school chime for Serene Village School

SE_EVT_FINAL_EV#

These 3 sounds were used in the cutscene where the player and partner evolve into their final evolutions from their Harmony Scarves

And here is a mockup of what the audio would fully sound like.

Dedenne#

Various sounds made by Dedenne. Were left inside se_ev.ab.

Giratina#

Various sounds made by Giratina. Were left inside se_ev.ab.

Litwick#

Various sounds made by Litwick. Were left inside se_ev.ab.

Yveltal#

Various sounds made by Yveltal. Were left inside se_ev.ab.

Espurr#

A contacting sound from Espurr. Is left inside se_ev.ab.

Gates To Infinity Leftovers#

4 of the sounds are instead in separate .ab files instead of being inside se.ab and se_ev.ab

ME_MINIGAME_BAD#

Used when you fail a minigame in Gates, however since there is no minigame feature in DX, it is left unused.

ME_MINIGAME_GOOD#

Used when you complete a minigame in Gates, however since there is no minigame feature in DX, it is left unused.

ME_MINIGAME_SOSO#

Used when you complete a minigame with an okay result in Gates, however since there is no minigame feature in DX, it is left unused.

ME_EVT_TA_DAH#

Used when you build your house in Gates.

Magnagate#

Various sounds for the Magnagate can be found in se_ev.ab

Kyurem#

Various sounds made by Kyurem. Were left inside se_ev.ab.

Hydreigon#

Various sounds made by Hydreigon. Were left inside se_ev.ab.

Salamence#

Various sounds made by Salamence. Were left inside se_ev.ab.

Toxicroak#

Two sounds made by Toxicroak. Were left inside se_ev.ab.

Excadrill#

Various sounds made by Excadrill. Were left inside se_ev.ab.

Dunsparce#

Two sounds made by Dunsparce. Were left inside se_ev.ab.

Espeon#

A running sound made by Espeon. Was left inside se_ev.ab.

Munna#

A appearing sound made by Munna. Was left inside se_ev.ab.

Golurk#

A roaring sound made by Golurk. Was left inside se_ev.ab.