This is a sub-page of Persona 5/Unused Models.
Early Character Models#
Earlier versions of several characters models can be found unused in the game's data. A lot of these models have animations attached that appear corrupted when loaded into most model viewing software, but load perfectly fine in-game. A video of some of these unused animations in action can be viewed here.
Protagonist#
An earlier version of the protagonist's school uniform, where he looked a little more scruffier, as well as looking more like a delinquent. This model can be seen in the early developmental footage which was featured in the Persona Stalker Club, except that he wore a necktie over his shirt. He also has some animations.
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Ryuji Sakamoto#
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- There was another model found in the field objects: https://twitter.com/dniwetamp/status/1545258442105016321
Earlier Ryuji's hair is a vibrant shade of blonde and his neck shading is darker. He also has buttons... on the other side of his jacket? What a rebel.
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Ann Takamaki#
Ann's early model loads oddly in most rendering software. As her skeleton renders to a laying down animation, but only her head calibrates to the skeleton, the rest of her body loads in a classic T-pose. As such, both the head and body of her early model have been included as separate images.
Early Ann's model is closer to her design in official artwork, with a shorter skirt and messier pigtails. Like Ryuji, the shading on her neck was softened in her final model.
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Morgana#
Early Morgana wears the scarf of his Metaverse form around his neck, instead of a yellow collar. His early model is also heavily based off the generic cat NPCs, resulting in a more realistic, albeit terrifying, look. It was likely changed due to the earlier model clashing with the game's art style. This early model can also be seen in the concept art for the Shujin Academy rooftop, except silhouetted. There also exists one animation of a idle.
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Sojiro Sakura#
The earlier Sojiro wears garishly bright clothing in comparison to the final's. He also has gray hair and doesn't appear hunched over, unlike final Sojiro. He also has some animations.
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Toranosuke Yoshida#
Early Toranosuke's microphone, megaphone and podium are stored with his character model, as opposed to being separate objects. Early Toranosuke is thinner than his final incarnation, has a drastically different facial structure and lacks gloves. The sash around early Toranosuke's body reads "Taro Oyamada" and the text on his podium says "Disband bad governments".
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Non-existent Models#
There are some character IDs in the game's files that have animations for characters but are missing the actual models.
Katherine McBride#
Character ID 8001 has 2 animation GAPs, both of which contain just one idle animation of Katherine from Catherine. If you add the model, the animation matches up with it perfectly. This seems to be a leftover from the earliest alpha stages of game's development, which can be seen in developmental footage.
Miscellaneous#
Akechi's Mouse Form#
A mouse form for Goro Akechi, complete with animations. The only things capable of inflicting the Rattled status are the Mot enemies in Futaba's Palace and the Mementos Depths, as well as the statue puzzles in Shido's Palace. Akechi doesn't join the Thieves until long after Futaba's Palace is completed and leaves before Shido's Palace, rendering this unused.
Joker's Face#
Joker's Phantom Thief model with an amusing face overlaid. According to the February debug build, these were part of an earlier set of emotions for all the characters.
Niijima's Palace Guard Shadow#


A variant of the male guard shadow from Niijima's Palace wearing red and gold clothes. It has a unique idle animation and no animations for searching and chasing after the player, implying it was intended to be a static overworld encounter. While it goes unused in this game, it would later end up used in Royal as a boss guarding one of the Will Seeds in Niijima's Palace.
