This is a sub-page of Paper Mario: Sticker Star.
Internal Names#
- Internally, the Comet Piece object is referred to as "GoalBlock". This might imply that at one point in development it was the Star Block from Super Paper Mario, which serves the same function in that game. Although it might just be because it acts like a block - only activating if you hit it from underneath.
- Peach's graphics are in Graphics/player, alongside Mario's. This might be a remnant from early in development, when Peach intermissions like those of the first two games were planned.
- The model data for Paper-Cone Goombas refers to them as "e_kuribo_toge", which might indicate they were Spiked Goombas (which they are functionally identical to) from the first three games at some point in development. While Spiked Goombas didn't reappear until the Switch remake of The Thousand-Year Door, the Spike Helmet and its variants still exist in Sticker Star as collectible stickers, and spiked versions of Shy Guys appear as enemies in Color Splash.
- The background music tracks for the Grassland, Fortress, Desert, and Bowser Jr.'s Flotilla use a different internal naming scheme from every other map theme in the game: their prefix is "STRM_BGM_MAP_FIELD" (STRM_BGM_MAP_FIELD_GRASS, STRM_BGM_MAP_FIELD_TORIDE, STRM_BGM_MAP_FIELD_DESERT, and STRM_BGM_MAP_FIELD_KOOPAJR_SHIP), while the prefix for every other map theme is "STRM_BGM_MAP". This could possibly mean that they were composed earlier in development than most other tracks.
(Source: Original TCRF research)
Data Formats#
- The music box rendition of Kersti's theme that plays after the credits is sequenced rather than streamed. Aside from the earthquake sequence in World 1-5, this is the only non-streamed music track in the game, though this may just be because of how simple it is.
Sprites#
The burnt sprite for Tower Power Pokey's body segments is colored green with gray spikes, implying its design was based off of the green Pokey variant at some point; indeed, the head shape in the final is more similar to the green ones than the yellow ones. It's unclear whether this has any connection to the unused green spiked Pokeys.
Bowser's animation for getting back out of his shell uses the older design for his spikes and lacks the Royal Sticker.
The inside of the flower on Wiggler's head is normally yellow, but is colored pink in some of his expressions and the credits. This appears to be a holdover from the large Wigglers seen in early screenshots and the E3 2010 trailer.
During the credits, Megasparkle Goomba uses the design seen in the E3 2012 trailer, featuring a smaller Royal Sticker with golden highlights instead of silver. This is normally unseen during the credits due to another sprite covering it.
(Source: Original TCRF research)
Interesting Environment Maps#
Some of the environment maps used for the Things (ROBJs) have discernible features.
This one can be found in Graphics/robj/ROBJ_Cleaner.bcrez, for example. It possibly depicts a tall building.
This one can be found in Graphics/robj/ROBJ_Scissors01.bcrez, for example. It seems to depict somebody sitting at a desk in an office.
(Source: Original TCRF research)
Obscure Dialogue#
|
|
This needs some investigation. |
American English |
British English |
|---|---|
Wait! Hang on, Mario. First, we need to find Wiggler's segment. Let's grab the comet piece afterward. |
Wait! Hold on, Mario. First, we need to find Wiggler's segment. We'll get the comet piece after that. |
Kersti speaks this line if you use the first Tree Stump Scrap in Wiggler's Tree House before finding the first Wiggler segment. This is possible to see if the Comet Piece from Strike Lake is collected before finding the Wiggler segment in said level, as the segment will not flee to Loop Loop River despite it being made accessible. The Tree Stump Scrap found there can then be collected before battling the segment and having it join your party.
The video to the right shows a glitch that can be exploited to collect the Scrap and exit the level without having to go where Wiggler's segment would be located, but as explained above glitching is not necessary. After placing the Scrap, approach the Comet Piece and Kersti will pop out and speak these two lines.
(Source: PedalPowerLuigi (finding the glitch), DhrGR (video))
Kersti's Obscured Dialogue#
In Rustle Burrow, Kersti is trapped in a spider web, and her shouts are obscured by the tree. Looking into the text data reveals that the complete lines are as follows:
I have HAD it! Why does stuff like this always happen to me?
Hey! Are you going to keep me waiting here forever?
You listen to me! When Mario shows up, AND HE WILL, he's going to tear all of you guys to pieces!
Mario, you're really taking your time! Where ARE you? What are you doing? Damsel in distress over here!
Hellooooooooooooooooooooooooooo?! Don't you think you've kept me waiting a little too long? You didn't go home, did you? Was it something I said?
What am I going to do? Losing the Royal Stickers is all my fault.
Aaaaaaaaah... I can't go back to the Sticker Star like this. Ooooooooh... Why me? Why this? Why now?
Aaaah... Awwww... I want to cry... Wait, I am crying... Stupid crying... Sniffle...
.........