the cutting room mirror

en

Panzer Front is a World War II tank simulation game. Panzer Vor!

Sub-Page#

Unused Text#

Battle Scenes#

Some debug text found in the battle scenes.

0x8005F05C

%d gaisyu over

"gaisyu" is maybe "外周".

0x8005F100

surface over!!!!!!!!!!!!!!

0x8005F11C

surface %d

0x8005F128

Original

Full Kanji Version

Translated

kazu e %d

数 絵 %d

Number of Pictures %d

0x8005F134

Original

Full Kanji Version

Translated

tarinai %d - %d

足りない %d - %d

Not enough %d - %d

0x8005F0F4

sobj over!

0x8005F140

Original

Full Kanji Version

Translated

mukitigai %d

向き違い %d

Misdirection %d

0x8005F1BC

2Dalloc %d

0x8005F1CC

3Dalloc %d

0x8005F22C

Color code = %d

0x8005F6C0

Original

Full Kanji Version

Translated

hikouki deru basyo ga nai

飛行機出る場所がない

Not enough space to put airplane

0x8005F6DC

Original

Full Kanji Version

Translated

atzme_kieta! %d

後詰消えた! %d

Lost the later place tanks! %d

0x8005F6F0

Original

Full Kanji Version

Translated

atzme_zyunbi %d

後詰準備 %d

Ready for place tank. %d

0x8005F704

Original

Full Kanji Version

Translated

sonnna atozume nainjya!!!!!!!!!!!

そんな後詰ないんじゃ!!!!!!!!!!!

These later place tanks do not exist!!!!!!!!!!!

0x8005F728

Original

Full Kanji Version

Translated

atzme_touzyou %d

後詰登場

Put the tanks.

0x8005F73C

Original

Full Kanji Version

Translated

sonnna sensya naiyo!!!!!!!!!!!!!!!!!!!!!!!

そんな戦車ないよ!!!!!!!!!!!!!!!!!!!!!!!

The tank does not exist!!!!!!!!!!!!!!!!!!!!!!!

0x8005F768

kind poly OVER!!!!!!!!

0x8005F780

poly_total %d

0x8005F7A8

tenrin_poly over!

"tenrin(転輪)" is the track roller.

0x8005F844

*******
NOP
FDIN
FDOT
EFC2
Y3ST
X3ST
SSND
SE CODE
MSND
KIND
EFCT
WIND NO
WSET
MSG NO
W-OP
SET F
F-ST
STRG
KEYR
KEYL
KEYD
KEYU
TR-M
SH-C
HITC
CMPS
SHEL
MARK
GEAR
SCOP
RT-P
TR-P
ANGL
FL-H
WA-H
Z-MR
Y-MR
X-MR
SO-R
SO-V
CL-R
CL-V
C-AC
C-ST
FLOW
WATC
ROTE
TRNS
MOVE
SET Z
Z-ST
SET Y
Y-ST
SET X
X-ST
RT-1
ANGLE
RT-A
M-ST
AC-1
ACTION
AC-A
SET N
N-ST
 
 
GA-C
SP-B
SPEED
SP-F
F-MG
ARM NO
FIRE
NONE
GA-S
GA-F
TARGET
GA-G
EL-D
EL-U
TU-R
TU-L
RT-S
RT-R
ROT MOD
RT-L
NONE
STOP
M-BK
GEAR
M-FR
TIME
WAIT
-------
END

0x800601E4

supply foot not entry! ptn:%d

0x80060204

supply foot delete! ptn:%d

0x80060220

foot full!

0x8006022C

pattern%d is nothing!

0x8006027C

PASSAGE TIME = %d:%d

0x80060294

table no:%d  cc0 value:%d

0x800602B0

no ptn tank!

0x800602C0

tank_ptn=%d

0x800602D0

no ptn foot!

0x800602E0

lose-----------------------------game is over!

0x80060310

win------------------------------game is over!

0x80060340

uraaaaaaaaaa

This is probably "Ураааааааа".

0x80060350

table no:%d  fc0 value:%x

0x8006036C

table no:%d  fc_no:%d

0x800608F4

weather apoint is wrong!

0x80060910

now shining

0x80060920

nvvf fire!

0x80060944

open error file_name->%s

Unused Command#

There's a couple of menu strings present in D\BTL.BIN in the JP version.

Address

Text

Translation

0x0144

   ABANDON    

0x02FC

車両放棄<<<

Abandon tank

Unused Vehicles#

Set vehicle number at RAM address 0x80051C89.

Tanks#

Germany#

PzIV G

vehicle number: 1B

It is a white Pz.kpfw.IV Ausf.G, used in Panzer Front bis..

StuG III G

vehicle number: 24

This is a StuG III Ausf.G, but it can't fire the cannon!

(fake) БП43 Loc/БП43 Ten/БП43Wagon

vehicle number: 43, 44, 45

It looks like a Pz.kpfw.IV Ausf.H, but it can't fire the cannon!

USA#

M3 Lee

vehicle number: 50

This tank has cannon data, but can't fire.

M4A3E2

vehicle number: 53

This tank is used in Panzer Front bis.

M10

vehicle number: 54

This tank is used in Panzer Front bis.

Anti-Aircraft Vehicles#

Germany#

Sd.Kfz.161/4 Wirbelwind

Panzer_Front_bis_Wirbelwind.pngPanzer_Front_bis_Feuer_Wirbelwind.png

vehicle number: 0E

It has a 2cm Flak 38, but this machine gun can't hurt a Jagdbomber in-game.

Sd.kfz.7/1

Panzer_Front_bis_Sdkfz7_1.pngPanzer_Front_bis_Feuer_Sdkfz7_1.png

vehicle number: 1D

It has a 2 cm Flakvierling 38, but this machine gun can't hurt a Jagdbomber in-game.

Rocket launchers#

Germany#

Nebelwerfer

vehicle number: 0F

It can't launch rockets.

Soviet#

Katyusha

vehicle number: 3C

It can't launch rockets.

Howitzer#

USA#

105MM

vehicle number: 56

This is M101 howitzer, very large cannon more than real things!

Armored trains#

Soviet#

БП43

vehicle number: 41

Tracks#

Germany#

Opel

vehicle number: 11

Kubelwagen

vehicle number: 12

Soviet#

ZiS 5

vehicle number: 3E

ПКL-25

vehicle number: 42

USA#

GMC Truck

vehicle number: 5A

WILLYS MB

vehicle number: 57

It can't fire the machine gun.

Unused Sounds#

Sound Effects#

This sound is used in the sample version of Panzer Front. This sound is also present in Panzer Front bis.

(Source: Original TCRF research)

Debug Features#

To do:
Check US version's address.

These features are only in the EU version.

Invisible#

Set 0x01 at RAM address 0x800D70FE to enable the invisible mode. In this screenshot, although Barkmann's Panther Ausf.A is on the side, M4 Shermans does not shoot.

Invincible(Ricochet All Bullets)#

Set 0x02 at RAM address 0x800D70FE to ricochet all bullets. In this screenshot, Nashorn ricocheted JS-2's 122mm bullet!

Regional Differences#

Companies#

JP

EU

US

Title#

JP

EU

US

Tactics#

JP

EU/US

These are different font.

Type 90 vs T-80 and M1 vs T-80#

JP

EU/US

There are different scenarios. The player's tank changes from "Type-90" to "M1A2 Abrams".

M1A2 Abrams is unused in the Japanese version of Panzer Front bis..

EU Version#

EU version made base on Panzer Front bis..

  • Remove continuation after mission complete.

US Version#

US version made base on EU version. but remove German language and French language.

EU

US

(Source: Panzer Front Ausf.B Official Page(Web Archive))

Revision Differences#

eb!コレ(kore: Collection) Version#

This version made base on EU version. Changes some features revert to Japanese version Panzer Front.

(Source: Panzer Front Ausf.B Official Page(Web Archive))