Naruto Shippuuden: Gekitou Ninja Taisen! EX3 is the third (and last) Shippuuden entry on the Wii. It adds more characters, more stages, and more opportunities to accidentally spam substitution until your chakra bar cries for mercy.
Japan Kiosk Demo#
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This prototype is documented on Hidden Palace. |
The demo is mostly identical to its retail Japanese counterpart, albeit with most of its features restricted.
General Differences#
In late August 2025, a post-release Japanese Kiosk Demo for Naruto Shippuuden: Gekitou Ninja Taisen! EX3 was recovered from slack data from a WIS-009 kiosk unit hard drive dump1. The hard drive was dumped by Zel (aka Luckless Heaven), while Rairii extracted the demo build from it.
In said hard drive dump, the build's ISO starts at 0xB736EDE00.
Its title ID is DNEJDA (for reference, the title ID for the retail Japanese version is RNEJDA). As with other kiosk demos, the game image is devsigned, so it needs to be recrypted in order to work on retail hardware.
Safety Screen#
Demo |
Retail |
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Title#
Demo |
Retail |
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The Japanese Kiosk Demo version's has a new icon with the word 体験版 (taikenban, meaning "Demo" or "Trial").
Warning Screens#
Demo |
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Before you can use the game's various menus, a dialog box will appear stating "If 3 minutes pass while the menu or character selection screen is displayed, the game will proceed to the end screen."
Main Menu#
Demo |
Retail |
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Only the "疾風乱戦モード" and "対戦モード” is selectable with the other buttons greyed out.
Shippuu Ransen Mode differences#
Demo |
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Only in the demo you can play either Naruto or Sasuke, without having the prologue, while in the retail version you have the animation with the prologue and you necessarily play Naruto.
Screen Explanation |
Controls screen |
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Screen Explanation |
Shippuu Ransen Mode Controls Explanation
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When you launch Shippuu Ransen Mode, you will see the screen explanation and the controls screen.
Battle Mode differences#
Demo |
Retail |
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Only the “1 player” option can be selected, as the other buttons are not present.
Only the “Battle” and "Two-Man Cell Battle" can be selected, as the other buttons are not present.
In the demo, only 4 characters are playable in this game mode.
Screen Explanation |
Controls screen |
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Screen Explanation |
Battle Mode Controls
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When you launch Battle Mode, you will see the screen explanation and the controls screen.
Demo End#
Trial End Screen |
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Trap Events: The Wind Battle Mode isn’t just about defeating enemies! |
The demo runs on a timer. After 10 minutes (or 2 minutes if nothing is pressed on the controller), the game shows this screen, and after 7 seconds, goes back to the Kiosk Menu / Home Menu.
Technical Differences#
File differences#
The following files from the disc are either exclusively found in the demo (NEW), or are present in both the retail Japanese version and the demo, but their contents differ across builds (MODIFIED):
fpack/chr/asm/0000.fpk (MODIFIED)
fpack/chr/asm/0100.fpk (MODIFIED)
fpack/chr/bki/0000.fpk (MODIFIED)
fpack/chr/bki/0100.fpk (MODIFIED)
fpack/chr/chj/0000.fpk (MODIFIED)
fpack/chr/chj/0100.fpk (MODIFIED)
fpack/chr/dei/0000.fpk (MODIFIED)
fpack/chr/dei/0100.fpk (MODIFIED)
fpack/chr/gai/0000.fpk (MODIFIED)
fpack/chr/gai/0100.fpk (MODIFIED)
fpack/chr/gar/0000.fpk (MODIFIED)
fpack/chr/gar/0100.fpk (MODIFIED)
fpack/chr/hdn/0000.fpk (MODIFIED)
fpack/chr/hdn/0100.fpk (MODIFIED)
fpack/chr/hnt/0000.fpk (MODIFIED)
fpack/chr/hnt/0100.fpk (MODIFIED)
fpack/chr/ita/0000.fpk (MODIFIED)
fpack/chr/ita/0100.fpk (MODIFIED)
fpack/chr/jma/0000.fpk (MODIFIED)
fpack/chr/jma/0100.fpk (MODIFIED)
fpack/chr/jry/0000.fpk (MODIFIED)
fpack/chr/jry/0100.fpk (MODIFIED)
fpack/chr/kbt/0000.fpk (MODIFIED)
fpack/chr/kbt/0100.fpk (MODIFIED)
fpack/chr/kib/0000.fpk (MODIFIED)
fpack/chr/kib/0100.fpk (MODIFIED)
fpack/chr/kks/0000.fpk (MODIFIED)
fpack/chr/kks/0100.fpk (MODIFIED)
fpack/chr/kkz/0000.fpk (MODIFIED)
fpack/chr/kkz/0100.fpk (MODIFIED)
fpack/chr/knk/0000.fpk (MODIFIED)
fpack/chr/knk/0100.fpk (MODIFIED)
fpack/chr/krn/0000.fpk (MODIFIED)
fpack/chr/krn/0100.fpk (MODIFIED)
fpack/chr/ksm/0000.fpk (MODIFIED)
fpack/chr/ksm/0100.fpk (MODIFIED)
fpack/chr/lee/0000.fpk (MODIFIED)
fpack/chr/lee/0100.fpk (MODIFIED)
fpack/chr/nej/0000.fpk (MODIFIED)
fpack/chr/nej/0100.fpk (MODIFIED)
fpack/chr/nrt/0000.fpk (MODIFIED)
fpack/chr/nrt/0100.fpk (MODIFIED)
fpack/chr/nrtc/0000.fpk (MODIFIED)
fpack/chr/nrtc/0100.fpk (MODIFIED)
fpack/chr/oro/0000.fpk (MODIFIED)
fpack/chr/oro/0100.fpk (MODIFIED)
fpack/chr/sai/0000.fpk (MODIFIED)
fpack/chr/sai/0100.fpk (MODIFIED)
fpack/chr/sin/0000.fpk (MODIFIED)
fpack/chr/sin/0100.fpk (MODIFIED)
fpack/chr/skm/0000.fpk (MODIFIED)
fpack/chr/skm/0100.fpk (MODIFIED)
fpack/chr/skr/0000.fpk (MODIFIED)
fpack/chr/skr/0100.fpk (MODIFIED)
fpack/chr/ssk/0000.fpk (MODIFIED)
fpack/chr/ssk/0100.fpk (MODIFIED)
fpack/chr/sskc/0000.fpk (MODIFIED)
fpack/chr/sskc/0100.fpk (MODIFIED)
fpack/chr/ssr/0000.fpk (MODIFIED)
fpack/chr/ssr/0100.fpk (MODIFIED)
fpack/chr/ssro/0000.fpk (MODIFIED)
fpack/chr/ssro/0100.fpk (MODIFIED)
fpack/chr/ten/0000.fpk (MODIFIED)
fpack/chr/ten/0100.fpk (MODIFIED)
fpack/chr/tmr/0000.fpk (MODIFIED)
fpack/chr/tmr/0100.fpk (MODIFIED)
fpack/chr/tnd/0000.fpk (MODIFIED)
fpack/chr/tnd/0100.fpk (MODIFIED)
fpack/chr/ygo/0000.fpk (MODIFIED)
fpack/chr/ygo/0100.fpk (MODIFIED)
fpack/chr/ymt/0000.fpk (MODIFIED)
fpack/chr/ymt/0100.fpk (MODIFIED)
fpack/chr/zko/0000.fpk (MODIFIED)
fpack/chr/zko/0100.fpk (MODIFIED)
fpack/game/0000.fpk (MODIFIED)
fpack/game/2000.fpk (MODIFIED)
fpack/map/chr/hdn/1000.fpk (MODIFIED)
fpack/map/chr/kkz/1000.fpk (MODIFIED)
fpack/map/story/0100.fpk (MODIFIED)
fpack/map/story/0200.fpk (MODIFIED)
fpack/map/story/0300.fpk (MODIFIED)
fpack/map/story/0400.fpk (MODIFIED)
fpack/map/story/0500.fpk (MODIFIED)
fpack/map/story/0600.fpk (MODIFIED)
fpack/map/story/0700.fpk (MODIFIED)
fpack/map/story/0800.fpk (MODIFIED)
fpack/map/story/0900.fpk (MODIFIED)
fpack/menu/000/0000.fpk (MODIFIED)
fpack/menu/001/0000.fpk (MODIFIED)
fpack/menu/002/0000.fpk (MODIFIED)
fpack/menu/003/0000.fpk (MODIFIED)
fpack/menu/007/0000.fpk (MODIFIED)
fpack/menu/011/0000.fpk (MODIFIED)
fpack/menu/012/0000.fpk (MODIFIED)
fpack/menu/013/0000.fpk (MODIFIED)
fpack/menu/014/0000.fpk (MODIFIED)
fpack/menu/016/0000.fpk (MODIFIED)
fpack/menu/017/0000.fpk (MODIFIED)
fpack/menu/018/0000.fpk (MODIFIED)
fpack/menu/019/0000.fpk (MODIFIED)
fpack/stg/101/0000.fpk (MODIFIED)
fpack/stg/101/0100.fpk (MODIFIED)
fpack/stg/101/0200.fpk (MODIFIED)
fpack/stg/101/0300.fpk (MODIFIED)
fpack/stg/101/0400.fpk (MODIFIED)
fpack/stg/101/0500.fpk (MODIFIED)
fpack/stg/102/0000.fpk (MODIFIED)
fpack/stg/103/0000.fpk (MODIFIED)
fpack/stg/104/0000.fpk (MODIFIED)
fpack/stg/105/0000.fpk (MODIFIED)
fpack/tcg/0000.fpk (MODIFIED)
sound/0000.brsar (MODIFIED)
References#
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The Naruto series | |
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PlayStation |
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PlayStation 2 |
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GameCube |
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Game Boy Advance |
Naruto: Ninja Council 2 • Naruto RPG: Uketsugareshi Hi no Ishi |
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Nintendo DS |
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Wii |
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Nintendo 3DS |
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Android, iOS |
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Ultimate Ninja | |
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PlayStation 2 |
Naruto: Ultimate Ninja • Naruto: Ultimate Ninja 2 • Naruto: Ultimate Ninja 3 • Naruto Shippuden: Ultimate Ninja 4 • Naruto Shippuden: Ultimate Ninja 5 |
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Ultimate Ninja Storm | |
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Windows |
Naruto: Ultimate Ninja Storm • Naruto Shippuden: Ultimate Ninja Storm 3 • Naruto Shippuden: Ultimate Ninja Storm 4 |


















