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Naruto: Gekitou Ninja Taisen! 4

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Naruto Gekitou Ninja Taisen! 4 is the fourth and final installment of the Gekitou Ninja Taisen series, as it would morph into the Wii's own Gekitou Ninja Taisen! EX series. This game is widely regarded as one of, if not, the best games in the whole series among casual and competitive fans.

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  • Lots of leftover assets from Gekitou Ninja Taisen 3
    • Entirety of the Shop data (Text, Icons, Shop/Anko Models and Animations), Clouds from the CSS, CSS Portraits, and the Results screen where you get money
  • Document Revisional Differences
    • GNT4 had a revision 1.1 disc in the form of the "Taikai Senyou" build, Otherwise known as the Tournament Disc.
  • Placeholder art of the newcomers as well as Early Portraits for some of the other characters
  • Unused alternate costume for Sasuke
  • Input Recording functionality, and other property flags leftover from Bloody Roar: Extreme.
  • Lots of debug text/error codes
  • Unused English system prompts

Unused Music#

Naruto: Gekitou Ninja Taisen! 2 & 3 Leftover Music#

This game has leftover music from Gekitou Ninja Taisen! 2 and Gekitou Ninja Taisen! 3.

Sound

Description

m010.trk, Shop Theme from GNT3.

m011.trk, Mission Select from GNT2.

m012.trk, Story theme from GNT2/GNT3.

m019.trk, Mission Select from GNT3.

m057.trk, Oboro mission theme from GNT2.

Debug Mode#

Aside from the camera and cpu/gpu usage, you can see the characters hurtboxes and attack flag data!

There's a pretty extensive Debug Menu in the game during fights. Also has on-screen Debugging stuff that shows info about audio, and other things that aren't documented yet. Use the following Action Replay code to enable this.

Enable Fight Debug Menu
022233a8 00000002
04222fb8 8004cb64