A game based on the famous manga and anime series released extremely late in the PlayStation's life span (the PlayStation 2 had already been out for 3 years at this point!).
Actuator Test#
Use the following code to display the controller and actuator test menu.
80011704 001E
(Source: Original TCRF research)
Debug Related Text#
There are some text indicating the debug menu after RAM 0x80055B04, but these don't exist in program without actuator test.
Address |
Text |
ID |
|---|---|---|
0x80055B04 |
TEST |
0x15 |
0x80055B20 |
TESTPAD |
0x16 |
0x80055B3C |
TESTFONT |
0x17 |
0x80055B58 |
TESEMENU |
0x18 |
0x80055B74 |
FACWIN |
0x19 |
0x80055B90 |
TESTCDEF |
0x1A |
0x80055BAC |
TESTEVP |
0x1B |
0x80055BC8 |
TESTSND |
0x1C |
0x80055BE4 |
TESSNDXA |
0x1D |
0x80055C10 |
TESTSPR |
0x1F |
0x80055C38 |
TESTBGAN |
0x20 |
0x80055C54 |
TESTCHR |
0x21 |
0x80055C70 |
TESTEFF |
0x22 |
0x80055C8C |
TESTPICT |
0x23 |
0x80055CA8 |
TESTMC |
0x24 |
0x80055CC4 |
TESTSCR |
0x25 |
And present scene name text with debug menu title in DATA.BIN at 0x03ED3800.
BG ANIME
PICT TEST
EFF ANIME
CHR ANIME
SPRTEST
FONTTEST
MENUTEST
PADTEST
TEST
ACTTEST
SNDTEST(DEMO
SNDTEST
MC_RENAME
MC_SAVE_GOV
MC_SAVE_CLR
MC_SAVE_BRD
MC_LOAD
SCRIPT
EVENT GRP
CARDEFF TEST
FACEWIN
CONC NOTICE
BINGO BOOK
ENDING
STAGE SELECT
PRIZE
MOVIE
MAINMENU
STAGE-DEMO
BATTLE-VIEW
BATTLE
BOARD
TITLE
OP_LOGO
|
The Naruto series | |
|---|---|
|
PlayStation |
|
|
PlayStation 2 |
|
|
GameCube |
|
|
Game Boy Advance |
Naruto: Ninja Council 2 • Naruto RPG: Uketsugareshi Hi no Ishi |
|
Nintendo DS |
|
|
Wii |
|
|
Nintendo 3DS |
|
|
Android, iOS |
|
|
Ultimate Ninja | |
|
PlayStation 2 |
Naruto: Ultimate Ninja • Naruto: Ultimate Ninja 2 • Naruto: Ultimate Ninja 3 • Naruto Shippuden: Ultimate Ninja 4 • Naruto Shippuden: Ultimate Ninja 5 |
|
Ultimate Ninja Storm | |
|
Windows |
Naruto: Ultimate Ninja Storm • Naruto Shippuden: Ultimate Ninja Storm 3 • Naruto Shippuden: Ultimate Ninja Storm 4 |