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NHL 95, but now for Super NES.
Unused Multitap Functionality#
Despite the previous year's NHL '94 including the ability for up to five players to play using the Multitap, NHL '95 does not allow for more than two controllers by default. However, all code related to the peripheral and extended multiplayer remains in the game, seemingly working without a hitch. The Multitap is specifically detected by the game, but the code to enable the additional controllers was dummied out; this can be fixed by the following game enhancer codes:
Pro Action Replay (PAR) |
Game Genie |
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Interestingly, NHL '96 and '97 both include similar cases of Multitap support being available in the code, but disabled in the final game.
(Source: xSus)
Sound Engine Credits#
Build information and credits for the game's sound engine are stored at xFF3:
SMSG 3.07w Jason Andersen/John Schappert 8/17/1994
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The NHL series | |
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EA Sports | |
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Genesis |
NHL Hockey • NHL Hockey '94 • NHL '95 • NHL '96 • NHL '97 • NHL '98 |
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Sega CD |
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SNES |
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Nintendo 64 |
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Game Boy (Color) |
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Wii |
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PlayStation 2, GameCube, Xbox, Windows |
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PlayStation 3, Xbox 360 |
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Other | |
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Arcade |
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Genesis |
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SNES |
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Nintendo 64 |
NHL Breakaway '98 • NHL Breakaway '99 • NHL Blades of Steel '99 |
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Game Boy (Color) |
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PlayStation |
2 on 2 Open Ice Challenge • NHL Powerplay '96 • NHL FaceOff 98 |
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PlayStation 2 |
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Windows |
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