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Muppet Monster Adventure

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In Muppet Monster Adventure, Kermit and company are turned into monsters, and it's all up to his nephew, Robin, to save them all. The game is a rather uninspired platformer that bears more than a passing resemblance to Spyro the Dragon, and the game engine would later be reskinned for two other titles by the same developer.

The game's premise takes heavy inspiration from a script for an unrealized Muppets Halloween movie known as The Muppets Haunted House, which is pretty neat.

Sub-Page#

Debug Features#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Figure out how the camera codes and three others work.

Enter any of the following at the title screen. Some codes don't seem to stack, for example, all levels and all morphs.

Code

Effects

Notes

Up, Right, R2, Square, Left, R1 ,Left, Up, Left, L2

Debug display

Enables a debug display.

L2, L1, L1, R1, R2, R2, R2, Square, Left, Up

Tunnel Soak/Consecutive Level Load

Also enables the debug display, but this time the game stays in the tunnel loading screen indefinitely. Presumably to test loading.

Square, Left, R2, Up, R1, L2, R1, Up, R2, Up

Camera Rove

Square, Left, R2, Up, R1, L2, R1, Up, R2, Up

Fly Cam

R2, R2, R2, R2, R1, L1, L1, L1, R1, R2

Level Select

Enables a level select on the title screen.

Up, Up, Square, Down, Down, Circle, Left, Square, Right, Circle

Open All Levels

Opens all levels in the hub.

Circle, R2, Circle, Left, Right, R2, Up, Down, Circle, R2

All Morphs

Grants all Morph abilities front the start.

Down, L2, R2, R2, Up, L1, L1, R1, Down, Up

Infinite Time

Infinite time for mini-games.

Square, Left, Circle, Right, Down, Up, Square, Down, Circle, Down

Gallery Unlock

Unlocks every item in the gallery.

L2, R2, R1, L1, R2, L2, R2, R1, L1, R2

Invincibility

Square, Square, Circle, Square, Circle, Circle, Square, Square, Circle, Square

Ballistic Chicken

Permanent Ballistic Chicken powerup.

Crash Handler#

TreasurePlanetPS1-crash1.pngTreasurePlanetPS1-crash2.png

If the game ever crashes, it'll display this crash handler.

Test Level#

A test level named "Secret1" is present on the disc and appears to use older assets that may not be fully compatible with the final game.

Watch on YouTube

Unused Audio#

Pepe#

Being your guide throughout the game, Pepe has the most voice clips out of the cast. Quite a few are left unused, some even describing mechanics cut from the final game.

Clip

Clip

Notes

Tutorials#

Clip

Notes

Bosses#

All of the bosses have alternate-takes for their voice-clips. They also have additional sounds for taking damage, though only one clip is used for each character.

Notably, most bosses have a clip of them offering their unique "monster power" to you, suggesting that this was the original-method of acquiring them, instead of collecting the amulet-pieces. Evidence for this also remains within the final retail game itself, in the level "Escape Claws". During the block-moving puzzle (with the three pumpkin-blocks, and three cat-blocks), Pepé comments: "Haven't you outgrown playing with blocks? Well, if you insist, then you'll be able to do it when you rescue Kermin, okay."

By this point in the game, Kermit has not-yet been faced as a boss, but all of the amulet-pieces for his powerup will have been found.

Gonzo/Noseferatu

Unused

Used

Unused

Used

Unused

Used

Unused

Used

Unused

Used

Fozzie/Werebear

Unused

Used

Unused

Used

Unused

Used

Kermit/Ker-Monster

Unused

Used

Unused

Used

Unused

Used

Unused

Used

Unused

Used

Clifford/Muck Monster

Unused

Used

Unused

Used

Unused

Used

Unused

Used

Clip

Clip

Miss Piggy/Ghoulfriend

Unused

Used

Unused

Used

Unused

Used

Unused

Used

Unused

Used

Petri von Honeydew/The Master of Ceremonies

Unused

Used

Unused

Used

Unused

Used

Unused

Used

Clip

There's some voice clips of the Muppets that were meant for the gallery.

Character

Clip

Robin

Kermit

Kermit (Behind the Scenes)

Fozzie

Dr. Honeydew

Unused Graphics#

Leftover graphics from what appears to be a demo. Renders of Robin's various forms and an early control scheme referring to cut actions such as the shoulder barge instead of the spin and a butt stomp. The placeholder legal screen seen in the prototypes is also present here.

Unused Videos#

There are seven unused videos, which are static black screens with clip numbers.