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Mafia (Windows)

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Unused Dialog Box#

Inside Game.exe this window/dialog can be found. A password can be entered on it.
MafiaPC-FIN_PasswordPrompt.png

Unused Setup Language List#

The game has single language regional builds, but setup.exe shows this was going to be different as it has an unused language drop down list. The options given here are for English, German, and Czech. Every region except Polish still contains the text files for English, German, and Czech inside aa.dta (except Russian, which lacks the Czech one). The Czech text file is empty and the patch for that language wasn't released until a bit later in September 18, 2002.
MafiaPC-LanguageDropDownNew.png

Unused Scripts#

Careful, you'll lose an eye.

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

Racing Mode#

To do:
Add the memory address for the multiplayer menu and showcase it.

The game's console ports have an exclusive Racing mode to compensate for the lack of Free Ride Extreme there, but said Racing mode is actually present in this platform but dummied out. According to developers, it was cut due to lack of time.

In version 1.0 it's harder to access than in the patches as it requires HEX-editing files or memory editing. In patch 1.1 and the later versions it's possible to unlock it by renaming the file mainmenurac.mnu to mainmenu.mnu, said file is located in tables/menu after extracting it from a8.dta. In 1.0 only this menu has a fully working and playable multiplayer mode, it's disabled by default but can be accessed by modifying game files or through memory editing. This multiplayer functionality was removed completely in later versions of the game.

Game Over Music#

The following track is heard only two times, it plays in the post-Sergio fight cutscene of "You Lucky Bastard!" and during the "Crème De La Crème" cutscene seen when failing to destroy Morello's plane.

Filename

Sound

13 - Game Over.ogg

It was, however, supposed to be heard constantly in the Game Over screen even outside of the missions but it's not the case due to a mistake from the developers: the game is coded to play 13 - Game Over.mp3 instead of the actually-existing .ogg file with the same name. Activating this in-game requires converting said .ogg to a .mp3 file with the same name and placing it in the MUSIC folder or modifying Mafia.exe to instead play the .ogg file, simply renaming it does not work. Note that this music only plays when Tommy dies, a Game Over by other methods does not trigger it.

Unused Debug Message#

A message "GALXIAN BEST ARCADE FOREVER!" is supposed to appear when the debug console is opened. Because the debug console has been removed from the final game's files it goes unused.

"Better Get Used To It" Subquest Dialogue#

Inside the code for the mission "Better Get Used To It" are some Subquest dialogue lines with a deactivated script. When activated, Biff says in Czech "Slyšel jsem, že tvůj kámoš dobře řídí.", meaning "I hear, your buddy is good in driving". In the final game, this chapter has no Subquest.

Body Carrying#

The player was meant to be able to carry the bodies of dead enemies, it can be re-enabled and it's mostly functional but with its unique animations slightly buggy. This action cannot be done with the bodies of civilians.

Bodygrab.png

(Source: CukierChannel)

Unused Camera Modes#

To do:
There are more unused onfoot camera modes, show them.

There exists a camera mode for driving that is a top down view.

(Source: CukierChannel)

"Crème De La Crème" Oak Hill Path & Cutscene#

Watch on YouTube

In the mission "Crème De La Crème" when chasing Morello he has two possible destinations that are chosen depending on how close the player drives to him, both on the countryside: going to the airport or falling off an incomplete bridge, in this path the player would fail the mission as it involves following Morello to his house in Oak Hill and then an unused cutscene is shown where Tommy is killed with Sam and Paulie by the gangsters. In the actual game, there's no way to make him drive there and the absence of this leaves it unrevealed where Morello lives. The cutscene is scripted to always show the protagonists in Falconer and is not shown if any other car is driven, indicating that originally the player wasn't able to choose a car in this mission.

Unused Textures#

The textures are located in the maps folder located in mafia/a6.dta.

A texture for a second type of dog, it seems to resemble a wolfdog. The model this was meant for cannot be found.

Filename

Texture

dog01.bmp

Mafia-Windows-dog01.png

A loading screen for a cut part of "You Lucky Bastard!" that, as also shown by further leftovers, involved boxing.

Filename

Texture

I morello.tga

Mafia-Windows-I morello.png

The loading screen meant for "Prologue", the actual game instead reuses the Intermezzo loading screen (intermezzo.tga). A slightly different version of this Bible verse was later included in the "Intro" video added in Patch 1.1.

Filename

Texture

I Prologue.tga

Mafia-Windows-I Prologue.png

The purpose of this loading screen is unknown, it looks identical to the Intermezzo loading screen (intermezzo.tga).

Filename

Texture

intermezzosv.tga

Mafia-Windows-intermezzosv.png

A character texture for an early design of Michelle that had blonde hair and no beauty mark.

Filename

Texture

Michelle1M.bmp

Mafia-Windows-Michelle1M.png

The textures of the unused 9motorka.4ds model.

Filename

Texture

motorka01.bmp

Mafia-Windows-motorka01.png

motorka02.bmp

Mafia-Windows-motorka02.png

motorka03.bmp

Mafia-Windows-motorka03.png

An in-game character texture for an early design of Sarah that was blonde and had a ponytail.

Filename

Texture

Sara.bmp

Mafia-Windows-Sara.png

An in-game character texture for another early design of Sarah, in this one she was a redhead.

Filename

Texture

Sara1.bmp

Mafia-Windows-Sara1.png

A cutscene closed eyes texture for yet another early design of Sarah that was also a redhead. The open eyes texture cannot be found. The in-game open eyes texture, Sara2.bmp, can be found and is actually used but was overwritten with her final design.

Filename

Texture

Sara2E.bmp

Mafia-Windows-Sara2E.png

The purpose of this saved game thumbnail is unknown but it looks identical to shot220.bmp (used for 09-07).

Filename

Texture

shot215.bmp

The purposes of these saved game thumbnails are unknown but they look identical to shot260.bmp and shot263.bmp (used for 10-07 and 10-08, respectively).

Filename

Texture

shot250.bmp

shot255.bmp

This saved game thumbnail is ordered just before shot310.bmp (the one used for 13-01), showing that the "Bon Appétit!" mission was meant to have a section in the Salieri Bar before driving away.

Filename

Texture

shot305.bmp

This saved game thumbnail is for a cut section of "You Lucky Bastard!" that involved getting a vehicle from Ralph before going to the Rainbow Garden, as shown by how it's ordered between shot360.bmp and shot370.bmp (used for 15-04 and 15-05, respectively). It looks identical to shot470.bmp (used for 17-05).

Filename

Texture

shot365.bmp

The purposes of these saved game thumbnails are unknown but they look identical to shot405.bmp (used for 15-11).

Filename

Texture

shot395.bmp

shot400.bmp

This saved game thumbnail shows there was meant to be a save in "Crème De La Crème" when the player reaches the Central Island theater but said save is not present in the actual mission.

Filename

Texture

shot420.bmp

The textures of the unused toyota00.4ds model.

Filename

Texture

toy00.bmp

Mafia-Windows-toy00.png

toy01.bmp

Mafia-Windows-toy01.png

toy02.bmp

Mafia-Windows-toy02.png

toy03.bmp

Mafia-Windows-toy03.png

The loading screens for the races of the cut Racing mode. Note that:

  • trat01.tga, trat02.tga, trat07.tga, trat08.tga, and trat09.tga are not used in the console ports due to their illustrated race tracks not being implemented there.
  • In the console ports the trat04 texture was edited to remove the "2" from the track name.
  • Due to them seemingly not existing during the development of this version, the console ports' loading screens for China Town, Open Cut Pass, Little Italy 2, Barn Shortcut, Racing Circuit Long, Mountain Road, and Along The River cannot be found.

Filename

Texture

trat01.tga

Mafia-Windows-trat01.png

trat02.tga

Mafia-Windows-trat02.png

trat03.tga

Mafia-Windows-trat03.png

trat04.tga

Mafia-Windows-trat04.png

trat05.tga

Mafia-Windows-trat05.png

trat06.tga

Mafia-Windows-trat06.png

trat07.tga

Mafia-Windows-trat07.png

trat08.tga

Mafia-Windows-trat08.png

trat09.tga

Mafia-Windows-trat09.png

trat10.tga

Mafia-Windows-trat10.png

The textures of the unused xedos00.4ds model. Details unseen in the actual model show some of them were made by editing real life photos.

Filename

Texture

xsdos01.bmp

Mafia-Windows-xsdos01.png

xsdos01-zaloha.bmp

Mafia-Windows-xsdos01-zaloha.png

xsdos02.bmp

Mafia-Windows-xsdos02.png

xsdos03.bmp

Mafia-Windows-xsdos03.png

Unused Models#

Unused Vehicles

Cars - Filename

Sidecar Bike - 9motorka.4ds A sidecar bike. It's a bit glitchy and hard to drive.

Bigfoot USA Flag - bigfoot.4ds A Bigfoot with a USA Flag Texture, based on the Bolt Model B. It was brought back for the console ports, where it's drivable in the Racing and Freeride modes.

Bigfoot - bigfoot00.4ds Same as above, but with normal texture.

Beatle Custom - brouk00.4ds A red beetle, probably a Volkswagen Beetle inspired car. It has some variations with untextured parts and a bit different model.

Bulldozer - bull00.4ds A yellow bulldozer. If it was used, it most likely could have been found in the yard near Hoboken.

Bus - bus00.4ds A white bus, most likely made by Bolt (since it's inspired by Ford buses).

Panzer/Military Tank - panz.4ds A tank. Very unfinished: it doesn't have any textures, plus you can't steer at all (read: straight-line driving only). Probably replaced by Black Metal in the final game.

Toyota RSC - toyota00.4ds The Toyota RSC concept car; most likely a placeholder since it doesn't fit with this game's 1930s setting.

Tractor - traktor.4ds A 1930's tractor. It's a bit hard to get into; in fact, you need to "enter" from the rear wheels.

Xeon - xedos00.4ds Mazda Xedos, in red color. Yet another real-life early 2000s car that was most likely used as a placeholder.

Tram (ONLY VISIBLE IN CARCYCLOPEDIA) - Salina.4ds The same tram is seen during the normal game. As the name says, it can only be seen in the CarCyclopedia.

Steamroller - valec.4ds An untextured model like Panzer, but it's driveable. Like Bulldozer, it most likely could have been found in yards.

Damaged Volkswagen Jetta (ONLY VISIBLE IN CARCYCLOPEDIA) - jettad.4ds Damaged Volkswagen Jetta model. It can't be driven.

Mutagen FWD "Drag Version" - cord_cabriolet00.4ds It's a Mutagen FWD based on Thor 812 Cabriolet. Due to its form, it's like a Drag Racing Car.

There's also many truck models unused in the game's files.

Unused Truck Models

Cars - File name

truckbxx00.4ds It's the truck from the mission Just For Relaxation , with the "Atlantic Import" mark on it.

truckbnajezd.4ds It's similar to the previous one, with a glitched "ghost" ramp on the back.

truckmorph.4ds It's the truck used during Trip To The Country when you are trying to lose the gangsters.

trucksplachtou.4ds Bolt Truck Covered with glitched bars.

formulatruck.4ds It's the truck used in Free Ride Extreme, in three locations marked on the map. Ramp is added for the mission itself. Carcyclopedia only.

These vehicles are intended to be used during FMVs.

Unused FMV Vehicles

Cars - File name

FMVanimTruckB00.4ds The truck used in Trip To The Country.

FMVarrow00-travis.4ds and FMVarrow00.4ds Destroyed Silver Fletcher from Creme de la creme. Only some curves change between the two models. (You can see them only with 3rd party apps).

FMVblackha00.4ds and FMVblackho.4ds Blue Falconer

FMVBlackT.4ds and FMVtaxi00.4ds Falconer Yellowcar

FMVcad_phaet.4ds Lassiter V16 Phaeton

FMVcad_road00.4ds Lassiter V16 Roadster

FMVcad_road2P.4ds Lassiter V16 Phaeton with glitchy doors.

FMVchema.4ds and FMVchemaFor00.4ds Schubert Extrasix Green

FMVchemaFor01.4ds Schubert Extrasix White

FMVchemaFor02.4ds Schubert Extrasix Blue

FMVfordv8.4ds Bolt V8 Roadster Green

FMVforVfor00.4ds Bolt V8 Tudor Green with opaque glass.

FMVforVfor_old_door.4ds Bolt V8 Tudor Green with glitchy doors.

FMVpolCad00.4ds Lassiter V16 Police

FMVstaticTruckA00.4ds Bolt Truck Flatbed Green

FMVstaticTruckA01.4ds Bolt Truck Flatbed Blue

FMVstaticTruckB00.4ds Bolt Truck Covered Green

FMVstaticTruckB01.4ds Bolt Truck Covered Blue

FMVthunderbird.4ds Bolt-Thrower with different rear lights.

FMVthunderbirdz.4ds (also xxx.4ds) Bolt-Thrower with badges, slightly different shape and rear lights.

FMVtruck09c.4ds Bolt Truck Covered Green

There are also some early cars, which have some extra features:

  • They can be driven only if you replace them. You cannot enter them without this method.
  • They have different reflections (similar to those seen in pre-release screenshots of the game).
  • You need to change gears manually, even if the gearbox is automatic.
  • Tommy is placed in the middle.
  • Some models are slightly bigger than the final ones.

"provoz" means "traffic" in Czech.

Early Vehicles

Cars - File name

bugatti.4ds Carrozzella C-Otto 4WD Blue, with different wheels.

buik4_PROVOZ.4ds Wright Fordor LightBlue (not driveable).

bus10.4ds This is an early version of the Bus, recognizable by its shiny reflections.

chema64_PROVOZ.4ds Schubert Extrasix Green

duesenberg.4ds Trautenberg Racing

fordt2.4ds Bolt Ace Tudor Blue with different wheels.

fordt2_PROVOZ.4ds Bolt Ace Tudor Blue with glitched wheel textures.

hud01.4ds Guardian Terraplane Fordor Cream with different bumpers.

hud02.4ds Guardian Terraplane Fordor Cream. This one's almost similar to the final model.

miller.4ds Brubaker 4WD

merced500k_PROVOZ.4ds Celeste Marque 500 White, with no spare wheel (not driveable).

speedster_PROVOZ.4ds Bruno Speedster 851 White, with different bumpers and rear plate position.

Mafia-CelesteMarque-Broken1.png Mafia-CelesteMarque-Broken2.png

Swapping an undrivable vehicle with traffic models, you can find the reason why it is not possible to drive them. The wheels are not aligned and attached to the car. When the driver steers, the wheels assembly "steers" away from the car model. Also, the rear wheels can move, but those are stuck in the ground.

To do:
Add the missing boxer models such as Boxer02.4ds and Boxer05.4ds.

Unused models of Tommy and other men wearing boxing gloves. As shown by other leftovers, these were related to a cut part of the mission "You Lucky Bastard".

Unseen Models#

There is a small hallway that is connected to the alleyway that is visited in the "Better Get Used to It" mission.

Hallway.PNG

The zeppelin that spawns in the airport during the "Omerta" mission has an interior that cannot normally be seen, its existence seems to indicate Frank and his family were meant to be seen entering it.

Zep.png

The Pompeii Bar has an interior that was meant to be seen in a cut Subquest of "The Priest" mission.

bartime.png

(Source: CukierChannel)

During the mission "You Lucky Bastard" outside the boundaries an unfinished interior with boxing-related props spawns, it has proper collision despite missing the floor and walls. This, along with the unused boxer character models, are related to a cut part of the mission.

Unused Cutscenes#

Watch on YouTube

The cutscene for winning the races in the cut Racing mode. It lacks the ground and, interestingly, the character animations differ from the ones seen in the prerendered video in the console ports.

Unused Sounds#

To do:
There is more.

The game's audio files are present in the sounds folder, which in the non-digital releases is inside a0.dta. NOTE: Dialogue highlighted in blue means that it is used, but it is there to make the unused quotes more consistent.

These quotes of a radio broadcast covering Neville Chamberlain's meeting with Adolf Hitler are from the "Prologue" cutscene and were meant to be the first lines of dialogue spoken in the game before immediately being followed by the lines between Tommy and Norman (00010130.wav onward). Notably, these quotes would have revealed the exact date Tommy decided to meet Norman. Despite these not being used, a radio can still be seen in the bar interior, and the 2020 remake Mafia: Definitive Edition somewhat restored these news as a readable newspaper found in the chapter "Just for Relaxation". Additionally, something curious is that the amount of found audio files varies between languages: 00010070.wav is missing in English and French but is present in German, Italian, Spanish, and Russian. Czech has the least amount of audio of this broadcast, the first three are present but the rest are the renamed used quotes of Tommy and Norman's conversation (in this language they are 00010040.wav onward).

English

Filename

Audio

Transcript

00010010.wav

Hello to all in Lost Heaven listening into our station.

00010020.wav

It's September 30th, 1938, and it's a beautiful sunny day.

00010030.wav

We've just received some important news.

00010040.wav

The British Prime Minister Chamberlain has just returned from talks with Hitler about the future of Europe...

00010050.wav

...and has made a statement on the Czech question. Listen to his words.

00010060.wav

How horrible, fantastic, incredible it is that we should be digging trenches and trying on gas-masks here... because of a quarrel in a far-away country between people of whom we know nothing.

00010080.wav

Armed conflict between nations is a nightmare to me... but if I were convinced that any nation had made up its mind to dominate the world by fear of its force, I should feel that it must be resisted.

00010090.wav

Under such a domination, life for people who believe in liberty would not be worth living...

00010100.wav

...but war is a fearful thing... and we must be very clear before we embark on it, that it is really the great issues that are stake.

00010110.wav

It doesn't look like he's made the Czechs too happy.

00010120.wav

Well, let's move on to something more light-hearted.

German

To do:
The German 00010010.wav exists, add it.

Filename

Audio

Transcript

00010010.wav

00010020.wav

00010030.wav

00010040.wav

00010050.wav

00010060.wav

00010070.wav

00010080.wav

00010090.wav

00010100.wav

00010110.wav

00010120.wav

Czech

Filename

Audio

Transcript

00010010.wav

00010020.wav

00010030.wav

French

Filename

Audio

Transcript

00010010.wav

00010020.wav

00010030.wav

00010040.wav

00010050.wav

00010060.wav

00010080.wav

00010090.wav

00010100.wav

00010110.wav

00010120.wav

Italian

Filename

Audio

Transcript

00010010.wav

00010020.wav

00010030.wav

00010040.wav

00010050.wav

00010060.wav

00010070.wav

00010080.wav

00010090.wav

00010100.wav

00010110.wav

00010120.wav

Russian

Filename

Audio

Transcript

00010010.WAV

00010020.WAV

00010030.WAV

00010040.WAV

00010050.WAV

00010060.WAV

00010070.WAV

00010080.WAV

00010090.WAV

00010100.WAV

00010110.WAV

00010120.WAV

Spanish

Filename

Audio

Transcript

00010010.wav

Hola a toda la audiencia de Lost Heaven que sintoniza nuestra emisora.

00010020.wav

Hoy 30 de Septiembre de 1938 hace un dia hermoso y soleado.

00010030.wav

Acabamos de recibir una noticia importante.

00010040.wav

El primer ministro Britanico Chamberlain volvio de sus reuniones con Hitler sobre el futuro de Europa...

00010050.wav

...e hizo unas declaraciones sobre la cuestion Checa. Escuchen sus palabras.

00010060.wav

Que horrible e increible seria que aqui tuviesemos que cavar trincheras y usar mascaras de gas debido a una disputa en un pais tan lejano... del que casi no sabemos su nombre.

00010070.wav

No me importaria visitar Alemania para arreglarlo.

00010080.wav

Para mi un conflicto armado entre naciones es una pesadilla... pero si tuviesemos el convencimiento de que una naciòn quisiese dominar el mundo por el uso del miedo y la fuerza... deberiamos oponernos a ella.

00010090.wav

Bajo tal dominaciòn, la vida dejaria de tener sentido para la gente que cree en la libertad...

00010100.wav

...pero la guerra es algo terrible, y debemos tener la certeza de los hechos antes de embarcarnos en una confrontaciòn belica.

00010110.wav

Parece que estas declaraciones no gustaron a los Checos.

00010120.wav

Pasemos a algo mas alegre.

In the first cutscene of "The Running Man", as Tommy is pulled out of his taxi the gangster (later named Dino in Mafia: Definitive Edition) was meant to say an extra line.

English

Filename

Audio

Transcript

02010050.wav

We got you, you little rat.

02010060.wav

Mr. Morello's pretty angry with you.

02010070.wav

An honest Joe shouldn't be helping no crooks, especially on the boss' turf.

02010080.wav

We're gonna have to teach you a little lesson so you remember that it ain't right.

German

Filename

Audio

Transcript

02010050.wav

.

02010060.wav

.

02010070.wav

02010080.wav

.

Czech

Filename

Audio

Transcript

02010050.wav

.

02010060.wav

.

02010070.wav

02010080.wav

.

French

Filename

Audio

Transcript

02010050.wav

.

02010060.wav

.

02010070.wav

02010080.wav

.

Italian

Filename

Audio

Transcript

02010050.wav

.

02010060.wav

.

02010070.wav

02010080.wav

.

Russian

Filename

Audio

Transcript

02010050.WAV

.

02010060.WAV

.

02010070.WAV

02010080.WAV

.

Spanish

Filename

Audio

Transcript

02010050.wav

Te tenemos, rata.

02010060.wav

El Señor Morello esta muy enfadado contigo.

02010070.wav

Un tipo honesto no deberia ayudar a delincuentes, especialmente en el terreno del jefe.

02010080.wav

Te daremos una lecciòn, asi que recuerda que eso no esta bien.

Regional Differences#

German Version Censorship#

In the German release, certain aspects were toned down:

  • In-game blood has been removed, due to this the "Level of Blood" slider was also taken out. Note that the blood in cutscenes remains intact.
  • On-foot pedestrians cannot be killed.

(Source: SchnittBerichte)

Czech Launcher Hidden Image#

The launcher of the Czech retail release features a hidden image of a completely naked Playboy model and actress Petra Verkaik standing on a yacht or a cruise ship in the sea. In order to bring this up the player the needs to hold Shift and press Right Mouse Button 30 times in different spots of the launcher's main image. This article is marked as NSFW!

The following content is NSFWIcon.png and has been hidden by default. Click to reveal content: ;

(Source: CukierChannel)

Story Script#

To do:
There is more, especially regarding the Czech version having more vulgar words than the other languages. Showcase it here.

In the first cutscene of "The Running Man" the majority of languages refer to the baseball bat-wielding gangster as Louie, only in the Czech version he is called Robert. Mafia: Definitive Edition later used the international name for all languages, including Czech. Also, the Brazilian version alters this line a bit by making this gangster be told to hit Tommy, instead of being like the rest of the languages (where Tommy is told that he will be hit).

English

Filename

Audio

02010120.wav

ID

String

2010120

Louie here'll fix your face a little...

German

Filename

Audio

02010120.wav

ID

String

2010120

Loui wird sich deiner Visage annehmen ...

Czech

Filename

Audio

02010120.wav

ID

String

2010120

Tady Robert ti teï trochu spraví fasádu...

French

Filename

Audio

02010120.wav

ID

String

2010120

Lou va t'arranger un peu la façade...

Italian

Filename

Audio

02010120.wav

ID

String

2010120

Lou si occuperà di te...

Japanese

ID

String

2010120

Polish

ID

String

2010120

Louie zaraz ci przemodeluje twarzyczkê...

Russian

Filename

Audio

02010120.wav

ID

String

2010120

Brazilian

ID

String

2010120

Louie, vamos dar um jeito na cara dele...

Spanish

Filename

Audio

02010120.wav

ID

String

2010120

Aquí Loui te arreglará un poco la cara...

Unused Text#

The text files are located in the tables folder present inside aa.dta.

carcyclopedia.def#

The text file with the car names for the Carcyclopedia. Note that, while it's identical in content to carindex.def, the strings are separate to the ones there.

Under normal circumstances the cars mentioned in the following strings never appear in the Carcyclopedia.

ID

String

57

Bolt Truck Flatbed

58

Bolt Truck Covered

61

Bolt Truck

63

Wright Coupe Gangster

64

Falconer Gangster

65

Trautenberg Model J

Revisional Differences#

1.1 Patch#

To do:

  • Showcase how eyeballs stopped being animated in cutscenes.
  • Demonstrate the removed in-game car scratches.
  • Logo3.bik, which shows the Bink Video logo, was added to the startup.
  • A cheat code was added which increases rendering distance: "cumdal" is its key combination.
  • "cornufse", the cheat for unlocking all cars, did not unlock all cars in 1.0 but it became the case starting from this patch.
  • Some fonts were changed

1.0

1.1 and later

  • In the Free Ride car selection menus images were added and a duplicate Trautenberg Model J which is grey at all times was removed.

1.0

1.1 and later

  • In the race section of the mission "Fairplay" (06-03), which is notoriously troublesome for some players, the difficulty of the opponents' AI was reduced due to player feedback.
  • Collision was added to the "Fairplay" racetrack in order to fix an unintended shortcut which involved going in the wrong way for a bit and could be exploited for a fast and easy way to complete the 06-03 section.

1.2 Patch#

A menu was added at the start of the 06-03 section of "Fairplay", which adds functions that allows players to freely choose the opponents' AI difficulty from Very Easy, Easy, Normal, Hard and Extreme, it also allows vehicle damage to be ON or OFF (in the previous versions it's permanently ON). This difficulty menu was carried to the console ports. MafiaFairplayDifficultySelect.png

Digital Releases#

Similar to what happened with its sequel, in 2017 (after it had been delisted since 2012) the game was re-released on digital stores such as Steam and GOG and all the memorable music tracks from the 1920s that used to play in various parts of the game were removed due to expiring licenses, resulting in a quieter experience than previously. The audio files themselves were not deleted but they were edited to become 17-second clips of pure silence, here is a list of said files and what song they contained.

  • 12_scene music.ogg - "Louis Jordan - You Run Your Mouth And I'll Run My Business"
  • city_music_01.ogg - "Duke Ellington - The Mooche"
  • city_music_02.ogg - "Django Reinhardt - Cavalerie"
  • city_music_03.ogg - "The Mills Brothers - Chinatown, My Chinatown"
  • city_music_04.ogg - "Django Reinhardt - Vendredi 13"
  • city_music_05.ogg - "Django Reinhardt - Echoes of France (La Marseillaise)"
  • city_music_06.ogg - "Django Reinhardt - Minor Swing"
  • city_music_07.ogg - "Django Reinhardt - Manoir de mes rêves"
  • city_music_08.ogg - "Mills Brothers - Caravan"
  • city_music_09.ogg - "Django Reinhardt - Belleville"
  • city_music_10.ogg - "Louis Prima - I'm Living In a Great Big Way"
  • city_music_11.ogg - "Blind Willie Dunn's Gin Bottle Four - Jet Black Blues"
  • city_music_12.ogg - "Django Reinhardt - Lentement Mademoiselle"
  • city_music_13.ogg - "Django Reinhardt - Douce Ambiance"
  • city_music_15.ogg - "Django Reinhardt - Islands Birds"
  • mise02-ulicka.ogg - "Latcho Drom - La Verdine"
  • Lake of Fire.ogg - "Lord Finesse & O.C. - Lake of Fire"

Oddities#

The Cavern Texture
The texture used for The Cavern building that appears during the Tutorial mode is rather interesting: the parts unseen in the model showcase the entirety of the real life picture used for it, it has the largest resolution of all (1200 x 1600), and it's the only texture in the entire game stored as a .jpg file.

Filename

Texture

P4290311.JPG

Epilogue Notepad Message
In the "Epilogue" cutscene Tommy is in jail looking at a notepad, there is a hidden developer message on its texture. Due to the low quality, it is very hard to determine what is exactly written but some of it can still be approximately transcribed.
MafiaPC-NotepadDeveloperSecretMessage.png

Dearest,

We're moving.

We've packed all of our paper

in old cardboard boxes we

scrounged up from behind

the local supermarket.

Please visit us at our good place:

WWW.???????.COM / ??????????

‎‎ ‎‎ ‎‎‎‎ ‎‎ ‎‎👁️ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎‎love,

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ eye???????

(Source: CukierChannel)

References#


  1. https://www.4gamer.net/games/002/G000232/↩︎