the cutting room mirror

Mafia (PlayStation 2)

A somewhat watered down port of the PC game, notable for having a variety of changes like including the previously-cut Racing mode.

NOTE: This page will only cover content not found in the original PC release.

To do:

  • There is code that brings back the Tutorial and Free Ride Extreme options to the main menu and they can be selected. Showcase it.
  • Consider merging this with the Xbox version, they don't have much differences.

Debug Displays#

There is a debug display that displays the lines "NOT FOR REVIEW, NOT FOR RESELL, JUST FOR TESTING!" And then just under it - "DEBUG INFO" displaying the currently loaded environment name, as well as your current position.
MafiaPS2-FIN_DebugInfo.png

EUR, USA

202F11CC 00000000

EUR (FRA)

202F117C 00000000

EUR (GER)

202F121C 00000000

EUR (ITA)

202F138C 00000000

EUR (SPA)

202F13EC 00000000

(Source: Edness)

Weapon Stats#

To do:
Show the stats, otherwise there isn't much point to mentioning this.

Inside tables\predmety.def there are references to some weapons that were cut during the PC version's development, these being the Browning M1918, Mauser C96, and Colt Full Auto. For some reason, the Beretta Model 38 has no mentions here despite there being leftovers of its existence.

Unused Textures#

Model texture for the cut Browning M1918 weapon.
2BAR1918.png

Model texture for the cut Beretta Model 38 weapon.
2ber38a.png

Model texture for the cut Mauser C96 weapon.
2mc96.png

Chrysler C-300 (1955?) texture from PS2 prototype.
Chrysler.png

Unused Sounds#

A chicken sound.

Filename

Audio

out_chick.wav

Regional Differences#

The save file for the North American, and English and French European releases is named "Mafia Profile". In the German, Italian and Spanish European releases it's named just "Mafia".

EUR (ENG, FRA), USA

EUR (GER, ITA, SPA)