|
|
To do: |
Katamari Forever is the fifth main title in the Katamari series. This time, the King falls into a coma after hitting his head, so the Cousins make a Gundam King. Surely, Bandai had no influence on this decision.
Unused Objects#
|
|
To do: |
New Objects#
Filename |
Image |
Notes |
|---|---|---|
OUHI_COSMO_G |
![]() |
Most likely meant to be used in the "The King's Dream" stage. |
ROBO_0 / ROBO_G_0 |
![]() |
Replaced with accurate headdress. |
ROBO_CLASSIC_0 / ROBO_CLASSIC_G_0 |
![]() |
Uses the King's headdress. Classic version of the "Farewell!" stage does not exist. |
ROBO_ETERNAL_0 / ROBO_ETERNAL_G_0 |
![]() |
Uses the King's headdress. Eternal version of the "Farewell!" stage does not exist. |
ROBO_TURBO_0 / ROBO_TURBO_G_0 |
![]() |
Replaced with accurate headdress. |
Beautiful Katamari Leftovers#
Object |
ID |
Filename |
Description |
Image |
|---|---|---|---|---|
Cobra Planet |
4258 |
dummy |
||
King Cobra Planet |
4259 |
dummy |
||
Grasshopper Planet |
4260 |
dummy |
||
Locust Planet |
4261 |
dummy |
||
Beetle Planet |
4262 |
dummy |
||
Big Beetle Planet |
4263 |
dummy |
||
Salmon Planet |
4264 |
dummy |
||
King Salmon Planet |
4265 |
dummy |
||
Frog Planet |
4266 |
dummy |
||
Spotted Frog Planet |
4267 |
dummy |
||
Squid Planet |
4268 |
dummy |
||
Giant Squid Planet |
4269 |
dummy |
||
Penguin Planet |
4270 |
dummy |
||
Battle Switch |
4271 |
dummy |
||
Ballon Store |
4272 |
dummy |
||
Balloon 1P |
4273 |
dummy |
||
Balloon 2P |
4274 |
dummy |
||
Balloon 3P |
4275 |
dummy |
||
Xbox 360 Console |
4440 |
XBOX01_C |
||
Xbox Wireless Controller |
4401 |
XBOX02_C |
||
Everyone's Cookies |
5402 |
STAROBJ01_G_0 |
||
Popularity Rankings |
5403 |
STAROBJ02_G_0 |
![]() |
|
Trendy Fashion |
5404 |
STAROBJ03_G_0 |
![]() |
|
Everyone's Katamari |
5405 |
STAROBJ04_G_0 |
|
|
Black Hole 2 |
5407 |
STAROBJ06_G_0 |
![]() |
|
Rankings Entrance |
5409 |
STAROBJ08_G_0 |
![]() |
|
Milky Way |
5414 |
STAROBJ09_G_0 |
Unused Planets#
Object |
Image |
ID |
Filename |
Description |
Notes |
|---|---|---|---|---|---|
**Satellite |
7721 |
CAMP_M_ETERNAL |
This Cheerful star has a festival every day commemorating something. |
This planet would've been created by completing the Eternal mode for the "Camp" stage, however the stage lacks this mode in the final game. |
|
**Planet |
![]() |
7724 |
COW_A_ETERNAL |
A planet inhabited by every species of bull and bear imaginable. |
This planet would've been created by completing the Eternal mode for the "Cows and Bears" stage, however the stage lacks this mode in the final game. |
**Planet |
![]() |
7727 |
GETLIMIT_A_ETERNAL |
With no laws, the people on this planet do as they please. |
This planet would've been created by completing the Eternal mode for the "Limited to 50" stage, however the stage lacks this mode in the final game. |
**Sirius |
![]() |
7730 |
HOTARU_A_ETERNAL |
A blazingly bright first-magnitude star. All that light gives it even more polish. |
This planet would've been created by completing the Eternal mode for the "Fireflies" stage, however the stage lacks this mode in the final game. |
**Satellite |
![]() |
7733 |
JUSTSIZE_A_ETERNAL |
This star always sticks with another one, but because it's always on the move We've got no clue which one it's with now. |
This planet would've been created by completing the Eternal mode for the "Just Right - Small" stage, however the stage lacks this mode in the final game. |
**Satellite |
![]() |
7736 |
JUSTSIZE_B_ETERNAL |
This star full of liars is a real pain in the asteroid. |
This planet would've been created by completing the Eternal mode for the "Just Right - Medium" stage, however the stage lacks this mode in the final game. |
**Saturn |
7739 |
CAR_MAIN_ETERNAL |
A planet that stays mysteriously warm, even though it's quite a distance from the sun. |
This planet would've been created by completing the Eternal mode for the "Just Right - Large" stage, however the stage lacks this mode in the final game. |
|
**Planet |
![]() |
7748 |
ROOM_A_ETERNAL |
It's got everything necessary to support life, but it's so ordinary, no one wants to live here. |
This planet would've been created by completing the Eternal mode for the "Clean Up" stage, however the stage lacks this mode in the final game. |
**Satellite |
![]() |
7751 |
SCHOOL_B_ETERNAL |
This brand-spanking new star is hot off the presses. |
This planet would've been created by completing the Eternal mode for the "School" stage, however the stage lacks this mode in the final game. |
**Snowman Planet |
![]() |
7758 |
JOINA3_MAIN_ETERNAL |
It's cute to look at, but We feel bad for anybody living on a planet this icy cold. |
This planet would've been created by completing the Eternal mode for the "Snowman" stage, however the stage lacks this mode in the final game. |
**Planet |
![]() |
7761 |
SUMO_C_ETERNAL |
We're glad eating all that food helped it get big, but We hear it actually has trouble moving now. |
This planet would've been created by completing the Eternal mode for the "Sumo" stage, however the stage lacks this mode in the final game. |
**Planet |
![]() |
7764 |
SWEET_A_ETERNAL |
The soil here is sweet, which makes it the perfect home for ants. |
This planet would've been created by completing the Eternal mode for the "Gingerbread House" stage, however the stage lacks this mode in the final game. |
**Mars |
7782 |
HOT_MAIN_ETERNAL |
It's gotten so hot here lately, the octopus-like residents are hiding out underground. |
This planet would've been created by completing the Eternal mode for the "Hot Stuff" stage, however the stage lacks this mode in the final game. |
|
**The Floating Continent |
![]() |
7796 |
ECO_ETERNAL |
This planet dries right up even after a thorough drenching. Which is pretty ridiculous. |
This planet would've been created by completing the Eternal mode for the "Katamari Sprinkler" stage, however the stage lacks this mode in the final game. |
**Planet |
![]() |
7803 |
KD4_ROBO_ETERNAL_G_0 |
A makeshift planet made up of scrap all squeezed together. |
This planet would've been created by completing the Eternal mode for the "Farewell" stage, however the stage lacks this mode in the final game. |
**Planet |
![]() |
7804 |
KD4_ROBO_CLASSIC_G_0 |
A planet where all the machines and vehicles are just a little out of date. |
This planet would've been created by completing the Classic mode for the "Farewell!" stage, however the stage lacks this mode in the final game. This existence of this planet is bizarre, as the stage requires the use of Broken Hearts to complete, but Classic mode disables Broken Hearts. |
**Planet |
7806 |
BUBBLE_TURBO |
It dreams of someday becoming a shooting star. |
This planet would've been created by completing the Drive mode for the "The King's Dreams" stage, however the stage lacks this mode in the final game. |
|
**Planet |
![]() |
7809 |
JOINA1_MAIN_ETERNAL |
A romantic planet held together by the power of love. |
This planet would've been created by completing the Eternal mode for the "Co-Op - In The Neighborhood" stage, however the stage lacks this mode in the final game. The description would've been unused regardless, due to co-op planets not being in the collection. |
**Planet |
![]() |
7812 |
JOINA2_MAIN_ETERNAL |
A hot planet brought together by the unbreakable ties of friendship. |
This planet would've been created by completing the Eternal mode for the "Co-Op - In The House" stage, however the stage lacks this mode in the final game. The description would've been unused regardless, due to co-op planets not being in the collection. |
**Planet |
![]() |
7816 |
JOINA4_MAIN_ETERNAL |
A heart-warming planet forged in the fraternal fires of brotherhood. |
This planet would've been created by completing the Eternal mode for the "Co-Op - In The World" stage, however the stage lacks this mode in the final game. The description would've been unused regardless, due to co-op planets not being in the collection. |
Unused Cousin Items#
Space Helmets#
In We Love Katamari and Beautiful Katamari, the player cousin would wear a space helmet when going into the respective game's space zone. Beautiful Katamari's space zone returns in this game, but for unknown reasons, the helmets were removed. However, all 56 previously made helmets, as well as two new ones for Drive and Dangle, exist in the game's files, stored alongside the presents. The reason they went unused is unknown, and it's possible it may have not been intentional.
Oddities#
Present in the German text file MSG_GE.BIN are 12 instances of "To Italian translator: Please update the Italian text to match the English text."
References#
- Credited under Development Staff in-game.↩︎
- バンダイナムコ、PS3「塊魂TRIBUTE」。とことんやり込める「エターナル」モードの情報を公開 -GAME Watch↩︎
- NAMCO BANDAI Games America Inc. – News. "SANTA CLARA, Calif., (September 22, 2009) – Leading video games publisher and developer NAMCO BANDAI Games America Inc. announced today that Katamari Forever™ is now available for the PLAYSTATION®3 computer entertainment system."↩︎
- 괴혼 트리뷰트 - 게임메카↩︎
- Katamari Forever Release Information for PlayStation 3 - GameFAQs↩︎
- Updated Australian Release List - 22/08/09 - PALGN Video Game Feature - PAL Gaming Network↩︎
|
The Katamari series | |
|---|---|
|
PlayStation 2 |
|
|
PlayStation Portable |
|
|
Xbox 360 |
|
|
DSiWare |
|
|
PlayStation 3 |
|
|
PlayStation Vita |
|
|
Xbox One, PlayStation 4 |
Katamari Damacy REROLL • We Love Katamari REROLL+ Royal Reverie |
|
Windows, Nintendo Switch |
Katamari Damacy REROLL • We Love Katamari REROLL+ Royal Reverie • Once Upon A Katamari |
|
Xbox Series X, PlayStation 5 |
We Love Katamari REROLL+ Royal Reverie • Once Upon A Katamari |
|
iOS, Mac OS X, tvOS |
|
























