A SWF game loosely based on the Jimmy Neutron short film of the same name.
Unused Text#
Turn Towards Sprite#
TURN TOWARDS SPRITE
Orients a sprite to face (or turn away from) any other sprite, even if one or both sprites are moving.
The graphic member is considered to face right.
PERMITTED MEMBER TYPES:
bitmap, Flash, vector shape
PARAMETERS:
* Whether to turn toward or away from target sprite
* Number of target sprite
Use with bitmap, Flash and vector shape members.
Orients a sprite to face towards or away from a given sprite, even if the sprites are moving.
The member is considered to face right at rest.
Error Messages#
BEHAVIOR ERROR: Frame
Invalid sprite number entered in Parameters dialog:
*too many starting positions in this level
Developer Credits#
Mike Sanchez - Unbound Studios
Chris Johnson - BattleAtlantis.com
Saturn:Desktop Folder:JumpingJimmy:
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The Jimmy Neutron series | |
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GameCube, PlayStation 2 |
Jimmy Neutron: Boy Genius (Prototype) • Jet Fusion (Demo) • Attack of the Twonkies |
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Windows |
Jimmy Neutron: Boy Genius (Demo) • Jimmy Neutron vs. Jimmy Negatron • Rescue Jet Fusion • Invention Revenge |
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Game Boy Advance |
Jimmy Neutron: Boy Genius • Jimmy Neutron vs. Jimmy Negatron (Prototypes) • Attack of the Twonkies |
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Adobe Shockwave |
Space Blast • Carl Squared • Pain, Pain Go Away! • Cookie Time • Hyper Corn • Ultra Lord vs. The Squirrels |
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Adobe Flash |
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Planet Sheen | |
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Adobe Flash |
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See Also | |