Jimmy Neutron: Boy Genius is the first game of several based on the show movie of the same name, featuring Jimmy Neutron, a boy with a super-powered mind and a mechanical canine.
Despite sharing a name with its console counterparts, the Windows version was released an entire year earlier and was developed by AWE Games instead of BigSky Interactive. It shares none of the same code or assets with the console versions.
Misplaced objects, items, and other oddities"Nothing can hide from Jimmy Neutron!"Unused Models#
Early Character Models#
Many of the characters have models leftover from earlier builds of the game, all lacking UV maps.
Jimmy Neutron#
jimpickup.ASE is the original Jimmy Neutron model seen in early screenshots, dated Mon Dec 11 12:07:58 2000. He was most likely changed due to being too off-model. It has 792 tris, while the final has 814 tris.
Goddard#
godrocket.ASE has a larger head and is dated Tue Jul 03 15:55:52 2001.
Cindy Vortex#
cindywave.ASE has a much squarer head and is dated Wed May 02 10:08:01 2001.
Sheen Estevez#
shenpick.ASE and shenwave.ASE is a model based off of Sheen's original design, dated Wed May 02 11:51:42 2001 and Wed May 02 11:52:44 2001, respectively. He can be seen on the screen in Jimmy's lab in an early screenshot.
Libby Folfax#
libywave.ASE lacks the hair in front of her eyes and is dated Wed May 02 11:35:43 2001.
Nick Dean#
nickwave.ASE has a slightly different head shape and is dated Wed May 02 11:41:35 2001.
Hugh Neutron#
hughcount.ASE has a larger head and is dated Fri Aug 17 09:58:52 2001.
Judy Neutron#
judyfix.ASE has a larger head and is dated Sat Aug 18 14:49:53 2001.
Unused Enemies#
Yokian Spy#

yokspy01.ASE is a cut enemy. It is dated Thu Nov 30 17:46:56 2000.
Unused Level Models#
Phone Booth#
Model |
Texture |
|---|---|
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In objects.omt is an alternate 3D phone booth.
Arrow#
Found in multiple level databases is an extremely tall 3D arrow named Box01. It uses a texture named temp, which is a simple yellow gradient.
Unused Graphics#
icons.omt#
icons.omt has several icons likely from a level editor.
inventory.omt#
loading#
An unused loading sign.
sprites.omt#
ball#
The baseball isn't animated in the final game.
coin#
The coin isn't animated either.
screens.omt#
Collect30#
An unused item with no icon, MAXPICKUPS.
Unused Textures#
jeep.omt#
lawnmower#
A texture for a 3D lawnmower. It was drawn on top of a render of Jimmy.
level1b.omt#
wall01#
A texture of Jimmy wearing his shirt seen in the pilot episode inside the archway.
level1C.omt#
jboards#
Among jboards is a corkboard. An early screenshot shows it was meant to be seen in Jimmy's room, but was inexplicably replaced with a chalkboard in the final game.
level6.omt#
carl04#
Early |
Final |
|---|---|
![]() |
An earlier iteration of Carl Wheezer's texture.
Unused Music#
Filename |
Audio |
Notes |
|---|---|---|
musicsewer.omt |
Was most likely intended for the subway. |
|
musicschoolinside.omt |
The school only has two songs that play throughout the entire game. |
Unused Dialogue#
|
|
To do: |
voicemiscellaneous.omt#
There's quite a lot of temporary voice clips by developers that never got replaced.
Audio |
Subtitles |
Character |
Notes |
|---|---|---|---|
I'm hungry, Jimmy! I missed lunch, and it's almost dinnertime. |
Carl Wheezer |
Was for a scrapped cutscene the game would've cut to at some point to remind Jimmy that Carl needs to be saved. |
|
I wanna go home! I need my inhaler. Can anyone hear me? |
Carl Wheezer |
Was for a scrapped cutscene the game would've cut to at some point to remind Jimmy that Carl needs to be saved. |
|
Hey! That's not funny Wh-what are you doing t-to me! |
Carl Wheezer |
Was for a scrapped cutscene the game would've cut to at some point to remind Jimmy that Carl needs to be saved. |
|
Help me Jimmy Neutron! You're my only hope! |
Carl Wheezer |
Was for a scrapped cutscene the game would've cut to at some point to remind Jimmy that Carl needs to be saved. |
|
(eating) Hey, this food's horrible! I miss Mom's cooking. |
Carl Wheezer |
Was for a scrapped cutscene the game would've cut to at some point to remind Jimmy that Carl needs to be saved. |
|
All right! |
Jimmy Neutron |
Temporary voice clip. |
|
Bewoop! |
No one(?) |
Probably a sound effect. |
|
Child's play! |
Jimmy Neutron |
Temporary voice clip. |
|
Cool! |
Jimmy Neutron |
Temporary voice clip. |
|
Excellent! |
Jimmy Neutron |
Temporary voice clip. |
|
Fetch, Goddard! Fetch! |
Jimmy Neutron |
Goddard can't fetch. |
|
Flip, Goddard! |
Jimmy Neutron |
Goddard can't flip. |
|
Human boy, stop! Come here! I am your friend. |
Yokian Commander |
The Yokian commander was probably supposed to say this in the control room. |
|
Good boy! |
Jimmy Neutron |
Jimmy never says anything to Goddard. |
|
Help! Jimmy, where are you? |
Carl Wheezer |
Was for a scrapped cutscene the game would've cut to at some point to remind Jimmy that Carl needs to be saved. |
|
Nothing's hidden from Jimmy Neutron! |
Jimmy Neutron |
Temporary voice clip. |
|
Intruder alert! Intruder alert! |
Yokian |
The used clip is lower quality. |
|
(Laughter) |
Yokian Soldier (?) |
The Yokian Soldier has a voice like this. |
|
Like a pancake! |
Jimmy Neutron (?) |
Jimmy doesn't have a line for this in the final. |
|
Jimmy! You're my only hope! |
Carl Wheezer |
||
Outstanding! |
Jimmy Neutron |
One of Jimmy's temporary voice clips. |
|
Play dead, Goddard! |
Jimmy Neutron |
Jimmy doesn't say anything when switching to inventions. |
|
Play the radio, Goddard! |
Jimmy Neutron |
There is no interactable radio. |
|
What are you pointing at me? |
Yokian Commander |
The Yokian Soldier says this, not the commander. |
|
Goddard, remote control mode! |
Jimmy Neutron |
Jimmy doesn't say anything when switching to inventions. |
|
Replay hologram recording, Goddard! |
Jimmy Neutron |
There is no hologram in the final game. |
|
Stay, Goddard! |
Jimmy Neutron |
Goddard can't stay. |
|
Take me to your leader. |
Yokian Guard |
||
I'm telling Goobot about you! |
Yokian Officer |
Goobot is a character from the movie that is not in this game (although this was used for the demo for some reason). |
|
We're in, Goddard! |
Jimmy Neutron. |
||
Would you like some candy? |
Yokian Officer |
Might've been for Carl or trying to trick Jimmy to lose. |
|
Yeah! |
Jimmy Neutron |
Temporary voice clip. |
|
Yeah! Hidden area! |
Jimmy Neutron(?) |
||
Yes sir. |
Yokian(?) |
||
Yipee! |
Jimmy Neutron |
Temporary voice clip. |
loadsfx.omt#
|
|
To do: |
Audio |
Subtitles |
Notes |
|---|---|---|
I have to get up there! |
Jimmy has to go up on some type of platform. |
|
I better recharge my neutrons back at the lab! |
A different take is used. |
|
Miscellaneous#
Crass File Name#
The sound effect for the idle animation where Jimmy scratches himself (found in soundeffects.omt) is called "scratch ass.wav". This obviously wasn't supposed to be seen by anyone, but...there it is.
References#
|
The Jimmy Neutron series | |
|---|---|
|
GameCube, PlayStation 2 |
Jimmy Neutron: Boy Genius (Prototype) • Jet Fusion (Demo) • Attack of the Twonkies |
|
Windows |
Jimmy Neutron: Boy Genius (Demo) • Jimmy Neutron vs. Jimmy Negatron • Rescue Jet Fusion • Invention Revenge |
|
Game Boy Advance |
Jimmy Neutron: Boy Genius • Jimmy Neutron vs. Jimmy Negatron (Prototypes) • Attack of the Twonkies |
|
Adobe Shockwave |
Space Blast • Carl Squared • Pain, Pain Go Away! • Cookie Time • Hyper Corn • Ultra Lord vs. The Squirrels |
|
Adobe Flash |
|
|
Planet Sheen | |
|
Adobe Flash |
|
|
See Also | |


