the cutting room mirror

Impact Racing (PlayStation)

This page contains no introduction.
What makes this game notable or what is it about? Are you a bad enough dude to save this article?

To do:

  • Find the code in US/EU version.
  • Document Oct 2, 1995 prototype build

Debug Mode#

Impact_Racing_PS1_Debug_Mode.pngImpact_Racing_PS1_Debug_Menu.png

Use the following code to display a debug menu in the main menu:

JP

US

EU

800A40FC 0050

VIEW VRAM... does not appear to work, while it is still unknown what COLLISON RAM VAL does.

(Source: Original TCRF research)

TWEAK CARS#

Impact_Racing_PS1_Debug_Car_Tweaker.pngImpact_Racing_PS1_Debug_Car_Tweaker_Stearing.pngImpact_Racing_PS1_Debug_Car_Tweaker_Misc.pngImpact_Racing_PS1_Debug_Car_Tweaker_Gear.png

Changes car parameters.

TWEAK DIFFICULTY LEVELS#

Changes difficulty parameters.

TWEAK BONUS LEVELS#

Changes bonus parameters.

TWEAK PHYSICAL TRACKS#

Changes track parameters.

TWEAK MYSTERY#

Please elaborate.
Having more detail is always a good thing.
Specifically: What this does, actually?

Changes mystery car parameters.

SOUND TEST#

A sound test.