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Gravity Falls: PinesQuest

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Inaccessible debug utilities, logic to detect cheat keys is dummied but the functions for their responses remain.

In this RPG sequel to Rumble's Revenge, Dipper and Mabel still seem to be trapped in the video game world, even after defeating Rumble. Can you help them escape for good?

Unused Graphics#

All of the test boxes from Rumble's Revenge return, in addition to having a new one which reads, "4 States".

Unused Animated Graphics#

All of the test boxes animations from Rumble's Revenge return.

Unused Text#

Found within the GUI SWF:

THIS  IS A STATEMENT .... ... ..


Lorem Ipsum is simply dummy text of the


ÆŒßąğİ_TITLE POPUPS

Internal Project Name#

The game is internally referred to as GFRPG1, GF is quite obviously Gravity Falls, while RPG is also obvious. Interestingly the game's code calls it demo2, likely suggesting it was based off a demo project, possibly for Bamtang's multiplatform Swit engine, unlike their previous game, only the game's audio classes contain remnants of that.

References#


  1. Audio files having that naming in grv_spl_adv_pinesquest_sounds.swf↩︎
  2. com.framework.minigames.demo.sounds↩︎