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To do: |
While Mabel was watching a Japanese game show with Waddles while eating Smile Dip, the mascot of the candy appeared on the TV and called for her to play a game where you bounce the pig as a ball on a pachinko/pinball table and go for a high score!
Unused Audio#
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To do: |
A few audio files are not defined anywhere in the configuration with their files left on the game server, likely being prototyping leftovers.
Filename |
Audio |
Description |
|---|---|---|
snd_game.ogg |
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snd_mainmenu.ogg |
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snd_ui_click.ogg |
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snd_ui_show_popup.ogg |
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Duplicated Bonus Audio#
js/config/config.js mentions audio files for the game to use with configuration settings for each entry. While used by the game, the second variant that is also used is 1:1 identical to the first, suggesting a second was planned but cut.
Debugging Material#
Cheat Keys#
Cheats has an enabled value, set by USE_CHEATS in Application; setting it to true allows ingame cheats to be used, most output logs to the browser console.
Key |
Effect |
|---|---|
W |
Instantly wins the level. |
L |
Immediately loses the level. |
Escape |
Dummied, simply called escape by the log call. It's possible this would've sent the user back to the main menu, akin to Bamtang's other games. |
F |
Grants free movement of Waddles using left mouse drag. |
G |
Activates infinite lives. |
H |
Disables winning. |
Z |
Sets the current level to 11 and plays the secret level popup. |
Internal Project Name#
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To do: |
The game is internally referred to as swd 1, following the same naming convention of another game, not sure what it means, Swit Demo maybe? It's also possible it's Box2D2, which references the open source physics engine used by the game or suggest it was based off a demo for it in the game engine.