Godzilla: Domination! is another better than average licensed game from WayForward. It's a companion release to Godzilla: Destroy All Monsters Melee that takes a lot of "inspiration" from SNK's King of the Monsters series.
It's also got a pretty good soundtrack composed by Jake Kaufman of Shantae and Shovel Knight fame. Surely it would never be reused as a placeholder for a project that would spend the next 20 years in limbo...
Debug Menu#
Enable CodeBreaker code 74000130 00FF 330425F8 0002, then press L+R at any time to access a debug menu where you can select any level and screen in the game.
Regional Differences#
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The later Japanese version has various differences. Most notably aesthetic updates to Godzilla, Mechagodzilla, and Mothra, mostly edited to tie in with then-recent films in the franchise.
Title Screen#
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In addition to a completely different title logo, the background reflects the updated Mechagodzilla and Mothra.
Godzilla#
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Godzilla's skin tone was changed from green to a more typical gray, and his sprite was changed to add the scar he received in Godzilla Against Mechagodzilla.
Mechagodzilla#
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Mechagodzilla's design was updated to use the "Kiryu" design from Tokyo S.O.S.
Mothra#
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Japanese |
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Mothra is brown instead of light blue and her mouth was redrawn to be more on-model.
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NES |
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Game Boy (Color) |
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SNES |
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Game Gear |
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Dreamcast |
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Game Boy Advance |
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GameCube |
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Xbox |
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PlayStation 2 |
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Wii |
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