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Godzilla: Domination!

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Godzilla: Domination! is another better than average licensed game from WayForward. It's a companion release to Godzilla: Destroy All Monsters Melee that takes a lot of "inspiration" from SNK's King of the Monsters series.

It's also got a pretty good soundtrack composed by Jake Kaufman of Shantae and Shovel Knight fame. Surely it would never be reused as a placeholder for a project that would spend the next 20 years in limbo...

Debug Menu#

Enable CodeBreaker code 74000130 00FF 330425F8 0002, then press L+R at any time to access a debug menu where you can select any level and screen in the game.

Regional Differences#

To do:
More detailed info and pics. A good reference is at https://www.tohokingdom.com/vg/gdomination/us_japan.htm

The later Japanese version has various differences. Most notably aesthetic updates to Godzilla, Mechagodzilla, and Mothra, mostly edited to tie in with then-recent films in the franchise.

Title Screen#

International

Japanese

In addition to a completely different title logo, the background reflects the updated Mechagodzilla and Mothra.

Godzilla#

International

Japanese

Godzilla's skin tone was changed from green to a more typical gray, and his sprite was changed to add the scar he received in Godzilla Against Mechagodzilla.

Mechagodzilla#

International

Japanese

Mechagodzilla's design was updated to use the "Kiryu" design from Tokyo S.O.S.

Mothra#

International

Japanese

Mothra is brown instead of light blue and her mouth was redrawn to be more on-model.