the cutting room mirror

FIFA Soccer 06 (Nintendo DS)

The FIFA series makes its grand debut on the Nintendo DS, kicking off another long line of yearly kit and squad updates.

Development Text#

Located in the DATA folder is a text file titled how_to_create_highlights.txt, which contains a tutorial for developers about the game's highlight system.

---------------------------/-------------------------------------------------------------------------------
To create/save highlights /
-------------------------/---------------------------------------------------------------------------------

* run a debug build

* put a breakpoint in game.c at the top of G_ReplayPlay where it says:
    // to record replays, put a breakpoint here

* score a goal or miss

* press SELECT to replay at a good moment, the game should Break on your breakpoint before showing the replay

* Make a note of the address of G_tHighlight[0]

* Within Nitro Debugger, select File|Write

* Save As BIN with a filename of:
    C:\work\FIFADS06\DATA\oot\miss0.bin OR C:\work\FIFADS06\DATA\oot\goal0.bin (as appropriate)

* set the Start Address of G_tHighlight e.g. 0x0220bc70, and the Length as 0x6760 (should be sizeof(THighlight))

* click OK to save

* increase the appropriate GOAL_LZ_COUNT or MISS_LZ_COUNT #define in gamesys.h (around line 21)

* check the bin files into sourcesafe

* any questions ask Charlie

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"Charlie" would be Charles Chapman, the technical director of Exient Entertainment.