the cutting room mirror

Creatures of Aether

Unused Fonts#

SourceCodePro-Regular#

An unused, out of place font.

Unused Audio#

hello#

There are three unused audio files simply named "hello", each speaking the greeting in a different language.

File

Language

Chinese

German

Spanish

Unused Text#

Arenas#

Text for the now-removed arena Swampy Estuary is present yet unused in the available languages.

"ArenaSwampEstuary":{"_gdeType_English":"String"
"English":"Swampy Estuary"

"_gdeType_Japanese":"String"
"Japanese":"沼の河口"

"_gdeType_Chinese":"String"
"Chinese":"沼泽河口"

"_gdeType_Turkish":"String"
"Turkish":""

Animal Bases#

All creatures have an unused text field named "AnimalBase" in their data, which is apparently the animal each creature was based on.

Creature

AnimalBase

Cirracuda

Barracuda

Fluttersnout

Leafy Seadragon

Breegull

Seagull

Skyfoal

Seahorse

Nimbouse

Mouse

Voltick

Beetle

Wooluff

Sheep

Pluffel

Blowfish

Platygust

Platypus

Turlad

Tortoise

Zoltfin

Catfish

Driftmunk

Sugarglider

Ruffpuff

Chow Chow

Cloala

Koala

Tentacopter

Octopus

Jellikid

Jellyfish

Flython

Cobra

Cirriphant

Elephant

Misune

Kitsune

Joltbeak

Parrot

Shockjaw

Shark

Sparkfang

Tiger

Whiffalow

Bison

Swiftfin

Dolphin

Fairaby

Wallaby

Freyden

Alpaca, Mountain Goat

Grizzulus

Grizzly Bear

Zango

Pangolin

Herra

Jackrabbit

Galespur

Bird

Vanbard

Hamadryas Baboon

Gorillanado

Gorilla

Zephyrus

Air Dragon

Swiftwing

Air Eagle

Capychilla

Capybara

Suttlebub

Cuttlefish

Icitar

Swordfish

Hopslop

Frog

Dripfly

Dragonfly

Hailhog

Boar

Sneetle

Dung Beetle

Hummrush

Humming Bird

Blizzape

Lion Monkey

Swellwhal

Narwhal

Toxigil

Angel Fish

Gloomtrap

Angler Fish

Chillamari

Giant Squid

Stingstream

Stingray

Floodmingo

Flamingo

Shiverscale

Giant Lizard

Gallosplash

Horse

Briskis

Preying Mantis

Plippaw

Fennec Fox

Tsuclami

Clam

Yakcicle

Yak

Bunnal

Bunny

Torremur

Lemur

Frostbite

Saber Toothed Tiger

Billsworth

Duck, Flying Fish

Brutice

Turtle

Chillchomp

T-Rex

Latsu

Spoonbill

Hornfrost

Moose

Lennington

Sea Lion

Kinguin

Penguin

Serpensaur

Sea Serpent/Sea Dragon

MasterCai

Aligator

Bonzelle

Gazelle

Doki

Satanic Gecko

Skoal

Skunk

Chowl

Horned Owl

Firanha

Piranha

Tinderbit

Raccoon

Scorhawk

Hawk/Bird

Porcuber

Porcupine

Charclaw

Crab

Pyrewing

Moth

Slithersinge

Snake

Smogeleon

Chameleon

Ursun

Bear Cub

Flareater

Anteater

Flarekat

Meerkat

Magmotter

Otter

Scoraffe

Giraffe

Sunny

Sunny

Smeltsmash

Hammerhead Shark

Blazadactyl

Pterodactyl

Firefang

Wolf

Ashe

Kangaroo

Embertusk

Walrus

Infernacal

Caracal

Scorchel

Squirrel

Flitch

Jackal, Ostrich

Slaggo

Hippo

Blazeen

Sperm Whale

Serilia

Horned Lizard

Searscale

Dinosaur

Sidgar

Cougar

Emberu

Orangutan

Torcharus

Dragon

Renburn

Lion

Mudmub

Lady Bug

Scarabie

Golden Beetle

Croag

Treefrog

Liztrot

Water Running Lizard

Folet

Ferret

Florpian

Scorpion

Weedwing

Bat

Muddel

Mud Eel

Meadant

Ant

Swamplotl

Axolotl

Palmel

Camel

Slorp

Slug

Oremol

Mole

Pelisprout

Pelcian

Buzzridge

Hornet

Cobbleclaw

Bird

Stagara

Stag/Deer

Ridgehorn

Bull

Zebrock

Zebra

Mudmo

Pigymy Marmoset

Pinepurr

Lynx

Birchpaw

Black Lab/Dog

Treeceratops

Triceratops

Gravelgrin

Hyena

Boulderoar

Lion

Minto

Kiwi, Grasshopper

Leffox

Fox

Lumbergard

Rhino

Torong

Binturong

Cliffroach

Bug

Babidon

Babirusa

Crunchodile

Alligator

Stonedra

Dragon

Zolt

Armadillo

Emote Names#

All emotes that are available in the shop have text fields for their names, despite none of the emotes having visible names in-game.

Absa in Love
Happy Maypul
Sad Orcane
Haha Zetterburn
Evil Absa
Dizzy Ashe
Sleeping Brutice
Curious Gizzulus
Embarassed Leffox
Shocked Maypul
Orcane Likes!
Zetterburn Angry
Blizzape Cheer
FoletWink
Gorillanado Tough
Porcuber Scream
Wrastor GG
Crunchodile Annoyed
Driftmunk Facepalm
Emberu Saddness
Gravelgrin Cackle
Hopslop Scream
Lumberguard Idea
Ruffpuff Hungry
Swellwhal Seduction
Tinderbit Cute
Torremur Waiting
Ursun Tease
Zango Maniacal
Clairen Grin
Clairen Shrug
Etalus Scared
Etalus Silence
Wrastor Scheming
Wrastor Disappointed
Sylvanos Pant
Sylvanos Whimper
Orcane Hype
Forsburn Clap
Forsburn Just In Time
Sunny Wave
Cloala Snack
Kinguin Coin Flip
Birchpaw Hide
Kragg Mental Struggle
Kragg Shy
Ranno Greedy
Ranno Faceplam
Elliana Calculating
Elliana Outta Time
Flarekat Giddy
Serpensaur Pray
Joltbeak Point
Plippaw Glamour
Mudmo Excited
Pinepurr Gloat
Scoraffe Whistle
Zephyrus Wave
Torcharus Fume
Swamplotl Sigh

Unused Code#

Turkish Localization#

In the language select, there is an unused Turkish option, suggesting the game was meant to be localized in the language.

"String"
,"English"
:""
,"_gdeType_Japanese"
:"String"
,"Japanese"
:""
,"_gdeType_Chinese"
:"String"
,"Chinese"
:""
,"_gdeType_Turkish"
:"String"
,"Turkish"
:""

Also, alongside the code for other localizations, there is a string for Turkish in every text instance. However, there is no actual text in the field. Below is an example of how all the localization sections appear.

"InformationLabel":{"_gdeType_English":"String"
"English":"Information"

"_gdeType_Japanese":"String"
"Japanese":"情報"

"_gdeType_Chinese":"String"
"Chinese":"信息"

"_gdeType_Turkish":"String"
"Turkish":""

Creatures#

Cirracuda#

A number of unused strings for the unreleased creature Cirracuda. The stats here match its cards, and includes its never-seen description.

"Cirracuda":{"_gdeType_CreatureName":"String"
"CreatureName":"Cirracuda"
"_gdeType_PortraitUri":"String"
"PortraitUri":"air-barracuda"
"_gdeType_AnimalBase":"String"
"AnimalBase":"Barracuda"
"_gdeType_Element":"String"
"Element":"Air"
"_gdeType_Rarity":"String"
"Rarity":"Common"
"_gdeType_TopPower":"Int"
"TopPower":0
"_gdeType_BottomPower":"Int"
"BottomPower":0
"_gdeType_RightPower":"Int"
"RightPower":0
"_gdeType_LeftPower":"Int"
"LeftPower":0
"_gdeType_Cost":"Int"
"Cost":0
"_gdeType_Ability":"String"
"Ability":""
"_gdeType_Arena":"Int"
"Arena":-1
"_gdeType_Offset":"Vector2"
"Offset":{"x":16
"y":-1}
"_gdeType_Description":"String"
"Description":"A predatory creature that zig-zags through the cloud seas, catching prey unaware."

Among the skin-related code lies more unused strings and the names of its skins.

"CirracudaDefault":{"_gdeType_Name":"String"
"Name":"Cirracuda Default"
"_gdeType_CreatureId":"String"
"CreatureId":"Cirracuda"
"_gdeType_PortraitUri":"String"
"PortraitUri":"air-barracuda"
"_gdeType_SkinName":"String"
"SkinName":"default"
"_gdeType_UsesBigPortrait":"Bool"
"UsesBigPortrait":false,"_gdeType_PortraitOffsetOverride":"Vector2"
"PortraitOffsetOverride":{"x":0
"y":0}
"_gdeSchema":"Skin"
}

"CirracudaGolden":{"_gdeType_Name":"String"
"Name":"Cirracuda Golden"
"_gdeType_CreatureId":"String"
"CreatureId":"Cirracuda"
"_gdeType_PortraitUri":"String"
"PortraitUri":"air-barracuda-gold"
"_gdeType_SkinName":"String"
"SkinName":"golden"
"_gdeType_UsesBigPortrait":"Bool"
"UsesBigPortrait":false,"_gdeType_PortraitOffsetOverride":"Vector2"
"PortraitOffsetOverride":{"x":0
"y":0}
"_gdeSchema":"Skin"
}

Flomelle#

The case is the same for Flomelle.

"CreatureName":"Flomelle"
"_gdeType_PortraitUri":"String"
"PortraitUri":"water-sloat"
"_gdeType_AnimalBase":"String"
"AnimalBase":"Sloat"
"_gdeType_Element":"String"
"Element":"Water"
"_gdeType_Rarity":"String"
"Rarity":"Common"
"_gdeType_TopPower":"Int"
"TopPower":0
"_gdeType_BottomPower":"Int"
"BottomPower":0
"_gdeType_RightPower":"Int"
"RightPower":0
"_gdeType_LeftPower":"Int"
"LeftPower":0
"_gdeType_Cost":"Int"
"Cost":0
"_gdeType_Ability":"String"
"Ability":""
"_gdeType_Arena":"Int"
"Arena":-1
"_gdeType_Offset":"Vector2"
"Offset":{"x":14
"y":13}
"_gdeType_Description":"String"
"Description":"This cute creature excels at swimming, darting through raging rivers with relative ease."

Flomelle also has skin-related strings present.

"FlomelleDefault":{"_gdeType_Name":"String"
"Name":"Flomelle Default"
"_gdeType_CreatureId":"String"
"CreatureId":"Flomelle"
"_gdeType_PortraitUri":"String"
"PortraitUri":"water-sloat"
"_gdeType_SkinName":"String"
"SkinName":"default"
"_gdeType_UsesBigPortrait":"Bool"
"UsesBigPortrait":false
"_gdeType_PortraitOffsetOverride":"Vector2"
"PortraitOffsetOverride":{"x":0
"y":0}
"_gdeSchema":"Skin"
}

"FlomelleGolden":{"_gdeType_Name":"String"
"Name":"Flomelle Golden"
"_gdeType_CreatureId":"String"
"CreatureId":"Flomelle"
"_gdeType_PortraitUri":"String"
"PortraitUri":"water-sloat-gold"
"_gdeType_SkinName":"String"
"SkinName":"golden"
"_gdeType_UsesBigPortrait":"Bool"
"UsesBigPortrait":false
"_gdeType_PortraitOffsetOverride":"Vector2"
"PortraitOffsetOverride":{"x":0
"y":0}
"_gdeSchema":"Skin"
}

Arcade Modes#

Casual Battle#

Strings related to a Casual Battle arcade mode, likely the same one from this graphic. The mode was apparently meant for PvP without risking medals. Notably, "Enabled" is set to false, with the "DisabledReason" being "COMING SOON!!"

"CasualBattleMode":{"_gdeType_Enabled":"Bool"
"Enabled":false
"_gdeType_FriendlyMatchEnabled":"Bool"
"FriendlyMatchEnabled":true
"_gdeType_CategoryKey":"String"
"CategoryKey":"casual"
"_gdeType_BattleModeName":"String"
"BattleModeName":"Deck Battle"
"_gdeType_BattleModeDescription":"String"
"BattleModeDescription":"Play online without losing or gaining medals."
"_gdeType_MedalsObtainable":"Bool"
"MedalsObtainable":false
"_gdeType_GoldObtainable":"Bool"
"GoldObtainable":false
"_gdeType_AbyssOrbsObtainable":"Bool"
"AbyssOrbsObtainable":false
"_gdeType_DungeonTokensObtainable":"Bool"
"DungeonTokensObtainable":false
"_gdeType_DisabledReason":"String"
"DisabledReason":"COMING SOON!!"

Tournament Battle#

Similarly, there is an unused tournament mode that would have created an even playing field.

"TournamentBattleMode":{"_gdeType_Enabled":"Bool"
"Enabled":false
"_gdeType_FriendlyMatchEnabled":"Bool"
"FriendlyMatchEnabled":true
"_gdeType_CategoryKey":"String"
"CategoryKey":"tournament"
"_gdeType_BattleModeName":"String"
"BattleModeName":"Tournament Battle"
"_gdeType_BattleModeDescription":"String"
"BattleModeDescription":"Battle on the same level, all cards in your deck will be set to level 1."
"_gdeType_MedalsObtainable":"Bool"
"MedalsObtainable":false
"_gdeType_GoldObtainable":"Bool"
"GoldObtainable":true
"_gdeType_AbyssOrbsObtainable":"Bool"
"AbyssOrbsObtainable":false
"_gdeType_DungeonTokensObtainable":"Bool"
"DungeonTokensObtainable":false
"_gdeType_DisabledReason":"String"
"DisabledReason":"COMING SOON!!"

Mission Mode#

Lastly, a single-player mission mode is present, but is also disabled and (supposedly) "COMING SOON!!"

"MissionMode":{"_gdeType_Enabled":"Bool"
"Enabled":false
"_gdeType_FriendlyMatchEnabled":"Bool"
"FriendlyMatchEnabled":false
"_gdeType_CategoryKey":"String"
"CategoryKey":"mission"
"_gdeType_BattleModeName":"String"
"BattleModeName":"Mission Mode"
"_gdeType_BattleModeDescription":"String"
"BattleModeDescription":"Play in a 1 player mission mode."
"_gdeType_MedalsObtainable":"Bool"
"MedalsObtainable":false
"_gdeType_GoldObtainable":"Bool"
"GoldObtainable":true
"_gdeType_AbyssOrbsObtainable":"Bool"
"AbyssOrbsObtainable":true
"_gdeType_DungeonTokensObtainable":"Bool"
"DungeonTokensObtainable":false
"_gdeType_DisabledReason":"String"
"DisabledReason":"COMING SOON!!"