Unused Graphics#
AppInit.jam#
BBTXTHL0.TGA contains a white rounded rectangle.
BLACK.TGA contains a small black image.
BLACKA.TGA contains a small transparent black image.
BMOUSE.TGA contains an hour glass.
CAMMOUSE.TGA contains a circle inside 2 parentheses.
DMOUSE.TGA contains a no entry icon.
LOADSCR.TGA contains boobs, or a discolored CD for the loading screen.
The following content is |
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MOUSE.TGA contains a cursor.
TEXTAREA.TGA contains a black image, similar to BLACK.TGA.
lchocl.jam#
1METER.DDS appears to be a placeholder texture.
MGCDCPB.DDS seems to be another placeholder texture.
Debug Features#
Debug Menu#
In the PlayStation 2 version, the debug menu can be accessed via Action Replay by using the code 9ZV4-1MPU-QVZ35 A64Y-E3PU-AR2EA or 20452700 00000001 (USA) and KPT2-JA0H-6VW8F V6F7-H47P-1VJZH or 2047E8C0 00000001 (Europe).
At the main menu, you will see an extra option called Debug. Selecting it will bring you to a debug level select screen. Choosing any level will function like a regular level.
(Source: Original TCRF research)
(Source: us.codejunkies.com)
(Source: uk.codejunkies.com)
Level Select#
In the GameCube version, enable one of the below Action Replay codes (depending on region) to add a fifth option, "Debug", to the main menu. Choose it to go to a level select.
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Europe |
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The Charlie and the Chocolate Factory series | |
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PlayStation 2, GameCube, Xbox |
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Game Boy Advance |
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Windows |
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