the cutting room mirror

Aquaman: Battle for Atlantis

This article has a talk page!This article has a talk page!
view on tcrf.net

Aquaman: Battle for Atlantis is basically the Nintendo 64 Superman, but underwater and full of invisible walls. It's bad.

To do:
Check the ART folder for more unused content.

Unused Graphics#

Old Menu Files#

Quite a few leftover graphics from an older version of the game can be found inside of ART\OLD MENU FILES.

Controller Configuration#

The player was able to pick four different controller configurations at one point during development. There's also controller configuration graphics from the cancelled PlayStation 2 port.

Memory Card#

Graphics of the PS2 Memory Card.

AquamanBFA_PS2MC1.PNG AquamanBFA_PS2MC1B.PNG AquamanBFA_PS2MC2.PNG AquamanBFA_PS2MC2B.PNG

An alternate subtitle of "Guardian of Atlantis".

Unused Code#

MNU_MAIN.DAT#

To do:
Add a screenshot of the main menu after removing the comments.

The main menu script from the Xbox release has a commented-out version number for a beta version, which was last updated to be beta 1.02. If the comments are removed, the string will be displayed on the bottom-left corner of the main menu.

//MENUITEM_BEGIN: "static text" "beta 1.02"
//MENUITEM_PROP: "selectable" "no"
//MENUITEM_DATA: 60  420 255 255 255 255 0.5 0.5
//MENUITEM_END:

Unused Text#

README.TXT#

A readme that references numbers and descriptions for each mission in the game.

Levels Descriptions and numbers for reference
=============================================
 1 "new/inner city"
 2 "science facility"
 3 "hydroponic farm"
 4 "armory/military base"
 5 "ruins/old town"
 6 "royal palace"
 7 "black manta sub battle/gateway to atlantis"
 8 "black manta base exterior"
 9 "black manta base interior"
 10 "throne room"
 11 "lava cave"
 12 "ruins/old town"
 13 "armory/military base"
 14 "sea dragon/gateway to atlantis"
 15 "royal palace"
 16 "throne room"
 17 "ocean master sub battle/gateway to atlantis"
 18 "ocean master base exterior"
 19 "ocean master base interior"


*VERY OLD*
 1 "military base"
 2 "palace"
 3 "innercity"
 4 "lava tunnel"
 5 "ampitheatre *"
 6 "manta base *"
 7 "M.base inside *"
 8 "Gate.Atlantis"
 9 "hydroplant *"
 10 "O.master base *"
 11 "O.M base inside *"
 12 "Old Town *"
 13 "Science tower *"
 14 "Sci.towr inside *"
 15 "Throne room *"
 16 "Tunl to b.manta *"

TEXT.DAT#

The beginning of each TEXT.DAT file contains several comments about how to use it.

// the name following begin_dialog: must be the name that follows the comma in the .tom file
// i.e. good_knight, bob    bob is the name you'll use here

// anim_script: is the sequence of animation numbers that plays while the character talks
// must be from 1-20 numbers

// label_name: is the label in the .act file that is played for each animation

// speech_index : is the index of speech sound stored in SPU RAM (Gunawan'll put this, other ppl just put -1 please)

// speech_length : is the length of speech sound in frame (Gunawan'll put this, other ppl just put 0 please)

// next_speaker: is the name of the character that is speaking next followed by
// the number of the script that they're going to do
// if there is no next speaker but the npc in this dialog will still talk to you with the triangle button
// then put the current speakers name followed by the script number that the npc will say when spoken to again

MEMCARD.DAT#

A bunch of leftover text related to Memory Cards from the canned PS2 version.

"Checking memory card (8MB) (for PlayStation^2). Do not remove memory card (8MB) (for PlayStation^2) in memory card slot %i, reset or switch off the console.:"
"Memory Card (8MB) (for PlayStation^2) is not inserted. At least 170KB is needed to save Aquaman data. Press the + button to continue.:"
"No Memory Card (8MB) (for PlayStation^2). Please insert memory card (8MB) (for PlayStation^2) into Memory Card slot %i.:"
"No Aquaman save data present on Memory Card (8MB) (for PlayStation^2) in Memory Card slot %i.:"
"There is insufficient space on Memory Card (8MB) (for PlayStation^2). At least 170KB is needed to save Aquaman data. Press the + button to continue.:"
"There is insufficient space on Memory Card (8MB) (for PlayStation^2) in Memory Card slot %i. At least 170KB is needed to save Aquaman data. Press the + button to continue.:"
"Insufficient space on Memory Card (8MB) (for PlayStation^2) in Memory Card slot %i. Aquaman requires 170KB of free space to save data.:"
"Memory card (8MB) (for PlayStation^2) in MEMORY CARD slot %i is unformatted. Format memory card (8MB) (for PlayStation^2)?:"
"Memory Card (8MB) (for PlayStation^2) in memory card slot %i is unformatted. retry?:"
"Failed to create Aquaman file. Check memory card (8MB) (for PlayStation^2) in memory card slot %i, and please try again.:"
"Failed to save Aquaman file. Check memory card (8MB) (for PlayStation^2) in memory card slot %i, and please try again.:"
"Failed to overwrite Aquaman file. Check memory card (8MB) (for PlayStation^2) in memory card slot %i, and please try again.:"
"Failed to load Aquaman file. Check memory card (8MB) (for PlayStation^2) in memory card slot %i, and please try again.:"
"Failed to read Aquaman file. Check memory card (8MB) (for PlayStation^2) in memory card slot %i. Data may be corrupt.:"
"Format failed. Check memory card (8MB) (for PlayStation^2) in memory card slot %i, and please try again.:"
"Creating a new Aquaman file. Do not remove memory card (8MB) (for PlayStation^2) in memory card slot %i, reset or switch off the console.:"
"Saving data. Do not remove memory card (8MB) (for PlayStation^2) in memory card slot %i, reset or switch off the console.:"
"Loading data. Do not remove memory card (8MB) (for PlayStation^2) in memory card slot %i, reset or switch off the console.:"
"Formatting memory card (8MB) (for PlayStation^2). Do not remove memory card (8MB) (for PlayStation^2) in memory card slot %i, reset or switch off the console.:"
"Create a new Aquaman file?:"
"Save data?:"
"Overwrite data?:"
"Load data?:"
"Aquaman file created.:"
"Save complete.:"
"Load complete.:"
"Format complete. Press the + button to continue.:"
"Load game:"
"Save game:"
"Memory card slot %i:"
"Choose block:"
"Format failed. Retry?:"