This is a sub-page of Proto:Yume Nikki/Version 0.07.
New to v0.07#
These graphics were first found, or have only appeared in v0.07 thus far.
Blindfold#
The wake-up pinch sprites for the 8-bit version of the unused Blindfold effect. These were overwritten by the 8-bit wake-up sprites for the Spirit Headband effect with invisibility active in v0.10.
Greyscale Madotsuki#
Wake-up pinch sprites for Greyscale Madotsuki. These were overwritten by the wake-up sprites for the Spirit Headband effect with invisibility active in v0.10.
White Desert Stalk#
An eye-like stalk located in the White Desert's ChipSet. While it is unused now, it would later be used in v0.09 when the White Desert was expanded, specifically in the portion accessed from the Dense Woods.
Thumbs.db Images#
Not much to see this time. Strangely, the ChipSet Thumbs.db file was missing from the original LZH archive, suggesting that Kikiyama may have accidentally deleted it prior to packing v0.07.
Thumbs.db Image |
Used Image (If available) |
Japanese Filename |
Translated Filename |
Folder Location |
Date Modified |
Notes |
|---|---|---|---|---|---|---|
モノ江.png |
Monoe |
Panorama |
4/10/2005 (06:13:26 UTC) |
The same picture of Monoe can be found in the Panorama folder's Thumbs.db, but it doesn't appear to be any different from what's used in the Picture folder.
|
||
モノ背景3.png |
Mono Background 3 |
Panorama |
4/21/2005 (11:51:28 UTC) |
A zoomed out version of a background from the White Desert. Apart from this, it is the same as the used image. |
||
Shared with v0.06#
These graphics were also unused in v0.06 or earlier versions.
Blocks#
The stone blocks in Puddle World's ChipSet are still not used, and never were.
Eyes#
The eyes in the Barracks Settlement's ChipSet continue to go unused.
Hat and Scarf Effect#
The alternate version of the Hat and Scarf effect still exists.
|
Unused |
Used |
|---|---|
|
|
Submarine Fish#
The Submarine Fish still isn't used, and wouldn't appear until v0.08.
|
v0.04 - v0.07 |
v0.08 onward |
|---|---|
|
|
|
FC World Stone#
This stone block still isn't used.
|
v0.06 - v0.09 |
v0.10 |
|---|---|
|
|
|
The brick walls are also still unused, although they would be removed in the subsequent version, unlike the above stone block.
Shared with v0.10#
Many of v0.10's unused graphics are also present in v0.07, though there isn't really much new to say about most of them. They are listed here for reference, with more details available on v0.10's page.
Effects#
Blindfold#
Chair#
Crick in the Neck#
Greyscale#
Midget#
Traffic Light#
Will-o'-the-Wisp#
CharSet Grahpics#
Madotsuki's Room#
The chair is able to face two other directions on its own. The in-game version is in the middle for reference.
Hat & Scarf#
The in-game version is in the middle for reference.
Eye Palm#
Umbrella#
FC World Square#
Kinoko-san#
Light#
The Mall#
The elevator that is used is on the left for reference.
The friendly toriningen in the Mall has sprites for facing other directions, but it only ever faces forward.
Neon World#
|
Unused |
Used |
|---|---|
|
|
|
There are differently assembled variants of one of the floor patterns in Neon World.
Nopperabou Witches#
Train Passenger#
ChipSet Graphics#
Madotsuki's Room#
Barracks Settlement#
Dotted Tiles#
FC World#
The Infinite Road#
The Mall#
Neon Tile Path Pyramid#
Pink Sea#
Puddle World#
Sewers Graffiti#
Sewers Platform#
Static Maze#
Table & Confetti#
Teleport Maze#
White Desert#
Windmill World#
The Witch's Island#
Unused Pictures#
3-Line Message Window#
Leftovers from Older Versions#
Dream World TV#
The image on the TV found in v0.06 is no longer used.
Pink Gate#
The pink gate found in earlier versions still remains in several ChipSets.
Static Maze Light#
The light at the bottom of the ladder in the Static Maze from v0.04 and v0.06 can still be found in FC World's ChipSet.