the cutting room mirror

DOM-Cryptic

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This is a sub-page of Proto:Unreal Tournament (PC, 1999)/Version 222/Domination Levels.

Daemonhead Enforcers#

In v222, there are two Enforcers on the opposite side of the small room the Daemonhead control point is; one resting on each pillar. These Enforcers were removed in the final game.

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Final

V222's DOM-Cryptic has a Nali banner from Unreal on a pillar between the Star and Daemonhead control points. It was probably removed because it is moving like there's air in the room, even though there isn't any obvious points where the air could reach it.

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Final

Daemonhead teleporter#

The teleporter and the brushwork surrounding it in the room next to the Daemonhead control point is absent in v222. The Armor in the room is in the center of the room and has two Medkits in front of it.

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Final

Rocket Launcher and Shieldbelt reversal#

The Rocket Launcher and Shieldbelt have swapped locations in v222.

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Final

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Final

Gargoyle control point#

In v222, the Gargoyle control point is in front of the room that the Daemonhead teleporter leads to. The final game moves the point to the left of the room, near the slope on the left side.

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Final

Misplaced Health Vial#

The v222 version of the room the Daemonhead teleporter leads to has a misplaced Health Vial. The Heath Vial is clipping through the wall; most likely because the author originally put a Bandage from Unreal in the map, then swapped it for a Health Vial without re-aligning it. This is fixed in the final version.

Prototype

Final