the cutting room mirror

September 5, 2007 (Beta 4)

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This is a sub-page of Proto:The Simpsons Game (PlayStation 3, Xbox 360).

General Overview#

TheSimpsonsGame360-20070905_SaveSelect.png

This build is quite stripped down and is missing half of the level data. Upon starting the game, you are given a 25% completed save file, with the few available levels that are there already unlocked.
The playable levels are:

  • The Land of Chocolate
  • Bartman Begins
  • Around the World in 80 Bites
  • Lisa the Tree Hugger
  • Mob Rules
  • The Day of the Dolphin
  • Shadow of the Colossal Donut
  • Invasion of the Yokel-Snatchers
  • Medal of Homer

Cut Sounds#

This build contains three Professor Frink voice lines that don’t appear in the final game. They were intended to play when the Simpsons complete the upgrade tutorials in the game engine.

Chatter Type

Filename

Cut Sound

Transcript

tutorial_post

d_frin_xxx_0004f7a.exa.snu

Tutorials are fun but now we're done. Let's play some games.

tutorial_post

d_frin_xxx_0004f7b.exa.snu

Fantastic. Now it's time to apply your new skills to these games.

tutorial_post

d_frin_xxx_0004f7d.exa.snu

Okay, okay, it's time to apply your new knowledge.

Early Sounds#

Some sounds are different. Most of them just differ in terms of effects, but one of them has been re-recorded.

Filename

Early Sound

Final Sound

Subtitle

d_bart_xxx_0005aa5.exa.snu

This place is huge. Check it out - "BOOGER!"

d_gate_xxx_0006567.exa.snu

You cannot pass this gate without all four keycards.

d_gate_xxx_0006568.exa.snu

You have three keycards left to obtain.

d_gate_xxx_0006569.exa.snu

You have two keycards left to obtain.

d_gate_xxx_000656a.exa.snu

You have one keycard left to obtain.

d_homr_xxx_000651a.exa.snu

Not Dreaming! Not Dreaming! Not Dreaming!

d_mayr_xxx_0006843.exa.snu

So, I'm ready to receive my bribe now.

Cut Text#

Subtitles#

Lines of text that were either intended for more cut voice lines, or lines that were originally part of a cutscene and was moved to be played during gameplay.
These are sorted by the hexadecimal digit at the end of the string label, which helps seeing which lines were meant to be played back to back, and for which cutscene they're intended.

The Land of Chocolate

String ID

String Label

Cut String

Notes

424362D1

homr_igc_000300a

Whee! Look at me! I'm a big, fat, funny ball, and I can eat and eat and never get full! This is like a dream come true! Thank goodness I'm not dreaming!

This is heard in the regular game when Homer falls into the giant cake as Homer Ball.

The Day of the Dolphin

String ID

String Label

String

Notes

5B423454

bart_igc_00030dc

Ay Carumba! Look what they've done to the Sea Captain!

In the Old-Gen version, King Snorky kidnaps the Sea Captain, so this is likely Bart's response to the cutscene shown for it.

F91F8DD3

mccl_igc_00030dd

(JUMPING THROUGH HOOPS)

Likely intended to play around the time you enter the Paradise Aquarium.

F91F8DD4

mccl_igc_00030de

This is beneath me - 20,000 leagues beneath me!

Likely intended to play around the time you enter the Paradise Aquarium.

AE521A01

lisa_igc_00030df

But look - King Snorky's throne is really a dunk tank! If we hit the target, we can flush him out to sea...

Likely intended to play around the time you enter the Paradise Aquarium.

5B433460

bart_igc_00030e0

...and save our salty friend! Let's do it!

Likely intended to play around the time you enter the Paradise Aquarium.

Shadow of the Colossal Donut

String ID

String Label

String

Notes

053663A0

kool_igc_00030f1

Ohª (SEES GIANT LARD LAD) no!

The Kool-Aid Man was supposed to appear referencing several commercials. Likely intended to play when entering Duff Stadium, which was originally going to be the area for the 3rd phase.

42796FEC

homr_igc_00030f2

For a guy named Lard Lad, you can really move!

Likely intended to play when entering Duff Stadium, which was originally going to be the area for the 3rd phase.

Bargain Bin

String ID

String Label

String

0EB5B7B0

marg_igc_000312d

Good God. She's right. We're doomed. Just like "Escape From Krusty Island" and "Moe's Easter Adventure."

ADEA265C

brt8_igc_000312e

Actually, that one's better off gone.

0EB6B7BB

marg_igc_0003130

Not to mention, these games we're in promote violence and childhood obesity. Even my special little guy has gotten a little bloopy from sitting on his fanny!

42C47311

homr_igc_000313c

Oh boy, I'm gonna need to get a buzz on for this.

NeverQuest

String ID

String Label

String

Notes

93638384

nelt_igc_000314d

(SCREAM OF PAIN, THEN WAKING UP NOISES) I have slumbered for a thousand ages... and now -- I have to pee real bad!

Originally, before the Selmatty boss, you would use Maggie's final crawlspace in the episode to wake up a troll played by Nelson.

42C57352

homr_igc_000314e

He's only human, Marge.

Originally, before the Selmatty boss, you would use Maggie's final crawlspace in the episode to wake up a troll played by Nelson.

Medal of Homer

String ID

String Label

String

Notes

5B923851

bart_igc_0003161

(DUSTING HANDS) World War II was pretty easy.

Likely intended to play after the Jabba al Hutt escort mission.

42C7739D

homr_igc_0003162

Yeah, I don't see what's so great about this generation.

Likely intended to play after the Jabba al Hutt escort mission.

0E69CB60

grmp_igc_0003163

Greatest Generation. I like the sound of that. I'm gonna remember that one.

Likely intended to play after the Jabba al Hutt escort mission.

5B923854

bart_igc_0003164

Nice one, Dad.

Likely intended to play after the Jabba al Hutt escort mission.

F5D0EFA9

bugi_igc_0003165

Thanks for your help, Sergeant, but I think I'll take these priceless paintings, while you fight the Germans!

Likely intended to play after the Jabba al Hutt escort mission.

42C773A1

homr_igc_0003166

Wow, who would have thought young Mr. Burns would be as evil as old Mr. Burns. I mean, what are the odds?

Likely intended to play after the Jabba al Hutt escort mission.

0E69CB64

grmp_igc_0003167

I'll be damned if America's gonna get a black eye on my watch! (TO HOMER AND BART) Come on, boys, your country's honor is at stake!

Likely intended to play after the Jabba al Hutt escort mission.

Big Super Happy Fun Fun Game

String ID

String Label

String

Notes

4E68FEC8

sprk_igc_0003174

Greetings to traveler! Mr. Sparkle once free to harrow village girl and eat turnip the size of daikon! Mr. Dirt trap Mr. Sparkle inside stone statue! Defeat large men who guard Mr. Sparkle, Mr. Sparkle open gates, and aid your quest!

This is heard in the regular game when finding Mr. Sparkle in stone.

Five Characters in Search of an Author

String ID

String Label

String

Notes

AECF2912

lisa_igc_00031c5

(ANGRY MURMURS)

Likely intended to play in the cutscene "So Long, Suckers!", but it's possible that part of it could have been in-game originally.

Game Over

String ID

String Label

String

Notes

42F57EF1

homr_igc_00031d4

Mobile the Marmot's got it covered.

Originally intended to play after Bart says "Uh, Homer, we're still under attack."

42F67F2F

homr_igc_00031e3

God lives next to a fancy golf course. He must be doing all right.

Likely intended to play after building the skybucks and meet Ben Franklin.

Unsorted
simpsons_global.en.LH2

String ID

String Label

String

81B369C3

kdos_igc_000513f

(CRYING)

86109B7C

marg_igc_0005ff1

(UNCOMFORTABLE NOISE)

25F900FF

lisa_igc_0005ff2

EB5D7BE1

uter_igc_0005ff3

(UMMMPH)

5751E765

burn_igc_0005ff4

(SCARED SOUNDS)

34EE741D

rwig_igc_0005ff8

(CRYING)

1C95AA56

benf_igc_0005ff9

(HUMMING)

98CE8992

itcg_igc_0005ffa

(LAUGHTER)

94F63C71

mhse_igc_0005ffb

(DISSAPROVING REACTION)

4749B701

nedf_igc_0005fff

(GROAN)

1C59ACA9

clet_igc_0006000

(SCREAM)

BDDAE59F

lnny_igc_0006001

BDDAE5A1

lnny_igc_0006003

(OOF)

1006254D

carl_igc_0006004

61C2256B

drag_igc_0006006

(COUGH)

61C2256C

drag_igc_0006007

61C2256D

drag_igc_0006008

BA2AC1C6

shri_igc_0006009

(PAIN REACT)

9829598C

bumb_igc_000600c

(GRUMBLING)

928369F4

wili_igc_000600d

D835C757

cbgy_igc_000600e

FC052A59

cwig_igc_000600f

1B72EBCB

barn_igc_0006010

FD26FD91

otto_igc_0006011

73562424

krny_igc_0006012

8D352978

scrg_igc_0006013

(OS) (PAIN)

99CB19FD

marg_igc_0006014

(HMMM)

77024314

hom8_igc_000601b

(HELP!)

0CCDC6FD

mar8_igc_000601c

77E6DA86

lis8_igc_000601d

38FF88D9

brt8_igc_000601e

8E65870B

dolf_igc_000601f

(GRUNTING)

F679891F

jmbo_igc_0006020

E6A49A12

bart_igc_0006022

(WHOOAAA)

39B47FBD

lisa_igc_0006023

8481F392

mccl_igc_0006024

(OOMPH)

5B0635CC

nedf_igc_0006035

(GIRLY SCREAM)

FCB6938A

mart_igc_0006036

(GRUNT)

5B0635CE

nedf_igc_0006037

(UMMPH)

BEE0D8CA

rdfh_igc_0006038

(SCREAM)

48AAF342

rwig_igc_000603a

E56E3A17

gron_igc_0006040

(UMMPH)

2A84FA8A

kbmn_igc_0006045

(HMMM_MMM)

FA639A66

as01_igc_0006046

(HMMM?)

7945728A

secg_igc_0006047

(AHHHH)

5B07360E

nedf_igc_0006048

(HEH, HEH, HEH)

DD6BDCC1

sprk_igc_000683e

(GRUNT)

Early Text#

To do:
Quite a bunch of changes in the credits text left.

Some mostly very minor changes to text, and a lot of ellipsis that were glitched out and rendered as the character ª.

brt.str\{B8D8899F-899F-B8D8-9F89-D8B89F89D8B8}.LH2

String ID

String Label

Early String

Final String

3A941036

mvma_xxx_0000917

Welcome to Springfield Museum's History of Man!

Welcome to Springfield Museum's History of Man! And woman!... and woman.

tree_hugger.str\{03E6CDA9-CDA9-03E6-A9CD-E603A9CDE603}.LH2

String ID

String Label

Early String

Final String

2D51FA55

carl_xxx_000652f

Save me -- so I can tell you where the treasure is! (BEAT) There's no treasure.

Save me -- so I can tell you where the treasure is! Er, There's no treasure.

mob_rules.str\{69AF35E3-35E3-69AF-E335-AF69E335AF69}.LH2

String ID

String Label

Early String

Final String

6AFE6401

frin_xxx_0004956

Uh yes, you're lucky to have me in your mob. I have a PhD from Devry.

Uh yes, you're lucky to have me in your mob. I have a PhD from DeVry.

dayofthedolphins.str\{225F1D2A-1D2A-225F-2A1D-5F222A1D5F22}.LH2

String ID

String Label

Early String

Final String

10497815

lisa_xxx_0004bb4

I'll fight to protect my genes, dolphins!

I'll fight to protect my genes, you dolphins!

10497818

lisa_xxx_0004bb7

I'm about to go all "tuna net".

I'm about to go all tuna net on you freaks!

104B7896

lisa_xxx_0004bd7

So here's King Snorky! Huh, King! How patriarchical!

So here's King Snorky! Huh, King! How patriarchal!

dayspringfieldstoodstill.str\{E5064690-4690-E506-9046-06E5904606E5}.LH2

String ID

String Label

Early String

Final String

8E88B755

bart_xxx_0003b83

You the man, Cletus!

You the yokel, Cletus!

simpsons_global.en.LH2

String ID

String Label

Early String

Final String

7072B896

cwig_igc_000302b

Sorry. We would have been here sooner, but I just can't get the hang of mapquest. Turns out there's a north and a south Elton Avenue. Really messed me up!

Sorry, sorry. We would have been here sooner, but I can't get the hang of this dang mapquest. Turns out there's a north and a south Elton Avenue. Really messed me up!

7072B898

cwig_igc_000302d

I know I'm supposed to book him. You don't have to be a jerk about it.

I know I'm supposed to book him. Gosh, you don't have to be such a jerk.

D7F16CED

Demo_burp

As Homer, press [RDRight] to burp. Hold [RDRight] to perform a Power Burp.

As Homer, press [RDRight] to burp and stun enemies. Hold [RDRight] to perform a Power Burp.

F1EB4116

Demo_homerball

As Homer Ball, break objects with a Dash ([RDLeft]) or a Smash ([RDDown], [RDLeft]).

As Homer Ball, break objects with a Burst ([RDLeft]) or a Slam ([RDDown], [RDLeft]).

F318F9B0

Demo_switch

Press [LDLeft] to switch characters.

Press [LDLeft] to switch characters (in single-player games).

B615A09E

FE_ExtrasMenu_Movie1

Part 1: How It Began

Bonus Video 1

B615A0A0

FE_ExtrasMenu_Movie3

Part 3: Get To Know the Team

Bonus Video 2

C497B691

FE_LegalNotice

The Simpsons TM & © 2007 Twentieth Century Fox Film Corporation. All Rights Reserved. \n

The Simpsons TM & © 2007 Twentieth Century Fox Film Corporation. All Rights Reserved.

4CA4F0B6

FE_SpecialFeatures

Special Features

Bonus Movies

D440C0CF

FE_Title_SpecialFeatures

Special Features Menu

Bonus Movies Menu

C0E27B4B

game_hub_lisa_tut_4

Tap [RDDown] to freeze enemies.

Press [RDDown] to freeze enemies.

CDDAD59C

homr_igc_0006032

(CHOCLATE BALL EATING NOISE)

(CHOCOLATE BALL EATING NOISE)

39EDDD27

MakingOf_Movie1_39

Here's the thing. Our town's being attacked by aliens, andª

Here's the thing. Our town's being attacked by aliens, and...

39EEDD5E

MakingOf_Movie1_41

Yeah, yeah, what are you going to do? The thing is, our video game powers aren't strong enough. We need upgradesªand fast!

Yeah, yeah, what are you going to do? The thing is, our video game powers aren't strong enough. We need upgrades...and fast!

97A41714

MakingOf_Movie2_4

Can we real quick just jump back to, um, barªsorry, what bar Jeff? OK, can we get clicks at 11 please, and let's play from 13 through to downbeat of 19. Just to get less click please, so, 8 into 13 please.

Can we real quick just jump back to, um, bar...sorry, what bar Jeff? OK, can we get clicks at 11 please, and let's play from 13 through to downbeat of 19. Just to get less click please, so, 8 into 13 please.

6872AD61

MakingOf_Movie2_12

Land, yeah, Land of Chocolate. Basically, Homer Simpson has found that there's a land of chocolate, he's running around eating the lamp post and chocolate bunnies, and everything like that, so it'sª Many of us has been in a place like that when we've needed chocolate.

Land, yeah, Land of Chocolate. Basically, Homer Simpson has found that there's a land of chocolate, he's running around eating the lamp post and chocolate bunnies, and everything like that, so it's... Many of us has been in a place like that when we've needed chocolate.

6872AD64

MakingOf_Movie2_15

Hmmªand how would you describe this evil CEO's attitude toward the old ways and the traditions of your ancestors?

Hmm...and how would you describe this evil CEO's attitude toward the old ways and the traditions of your ancestors?

6872AD66

MakingOf_Movie2_17

Pfftªreal originalª

Pfft...real original...

98222696

MakingOf_Movie3_5

One thing I love about making this particular product is for the first time, at least in my career from building a gameª16 years of doing this, starting from 6 person teams all the way up to 150 person teams, looking around one of the things I've learned through all the different games I've made, from racing, to action games, fighting games, all kinds of different stuff, the game itself to me has become less of I need to make a certain type of game, I need to make RPG or I need to make that, but it's become more about the people. Because at the end of the day, we probably spend more time with each other than with our own families. The Simpsons franchise is great, the Simpsons people have been great to work with, the comedy and the fun and everything that's in there, we love it. So this is a really special family that we get to be a part of now, but really the family comes from the team itself, so that internal culture, it's what...if the teams having fun, the game's going to be fun.

One thing I love about making this particular product is for the first time, at least in my career from building a game...16 years of doing this, starting from 6 person teams all the way up to 150 person teams, looking around one of the things I've learned through all the different games I've made, from racing, to action games, fighting games, all kinds of different stuff, the game itself to me has become less of I need to make a certain type of game, I need to make RPG or I need to make that, but it's become more about the people. Because at the end of the day, we probably spend more time with each other than with our own families. The Simpsons franchise is great, the Simpsons people have been great to work with, the comedy and the fun and everything that's in there, we love it. So this is a really special family that we get to be a part of now, but really the family comes from the team itself, so that internal culture, it's what...if the teams having fun, the game's going to be fun.

96F97E27

MakingOf_Movie3_19

Oooªlook at me. I'm French, I'm a scared girl, I don't like being bombed and attacked.

Ooo...look at me. I'm French, I'm a scared girl, I don't like being bombed and attacked.

96FA7E5D

MakingOf_Movie3_20

Haahahahahaª

Haahahahaha...

96FA7E66

MakingOf_Movie3_29

Neverquest is our fantasy genre, parody level, and it's one of the great levels in the game. When we came to design the parody levels, we knew that we were only going to have so many, and these are really the levels in the game where the Simpsons go into a whole other video game that they've been licensed out to.

Neverquest is our fantasy genre, parody level.

96FB7E9C

MakingOf_Movie3_30

The original ending for Neverquest actually, um, you know, the first design, was that we had a giant troll, played by Nelson Munce, and for complicated reasons, you never get into production and you make choices about what's the best thing to do for the level, we just decided to just get right into the final boss fight with the dragon and skip the whole waking up the troll puzzle. So if you play the level now, the finished level, and you get into the dungeon, after the first room in the dungeon, there's a big mural on the wall of Nelson cast as a troll, with a club and he's kicking little creatures around. And that is an homage to a character that almost made the game, we had the model built, and we just sort of cut him out at the last minute.

The original ending for Neverquest actually, um, you know, the first design, was that we had a giant troll, played by Nelson Muntz, and for complicated reasons, you never get into production and you make choices about what's the best thing to do for the level, we just decided to just get right into the final boss fight with the dragon and skip the whole waking up the troll puzzle. So if you play the level now, the finished level, and you get into the dungeon, after the first room in the dungeon, there's a big mural on the wall of Nelson cast as a troll, with a club and he's kicking little creatures around. And that is an homage to a character that almost made the game, we had the model built, and we just sort of cut him out at the last minute.

96FB7E9D

MakingOf_Movie3_31

Check it out. They have a walkthrough for a game called the Simpsons game. Bartman, eating contest, alien invasions, slaughtering dolphinsª it's describing everything we've done all day.

Check it out. They have a walkthrough for a game called the Simpsons game. Bartman, eating contest, alien invasions, slaughtering dolphins... it's describing everything we've done all day.

96FB7E9F

MakingOf_Movie3_33

Well, it says that we need to findª

Well, it says that we need to find...

96FB7EA5

MakingOf_Movie3_39

Wooowªwe look so pixely.

Wooow...we look so pixely.

0E3BA8FE

marg_igc_0003067

Quimby's cozying up to that sleazy video game producer (BEEP). That really burns my beehive!

Quimby's cozying up to that sleazy video game producer. That really burns my beehive!

83A8B6BE

online_error_no_x360_account

You must be signed into an Xbox LIVE enabled gamer profile to activate the Leaderboards.

You must be signed into an Xbox LIVE enabled gamer profile and connected to Xbox LIVE to activate leaderboards.

1F76B71D

XLAST_Achievement_PressStart_Description

Easiest achievementªever

Easiest achievement...ever

8CE3469B

XLAST_Achievement_Pwnd_Description

Dude, need help? You've died, like, 10 timesª

Dude, need help? You've died, like, 10 times...

Credits Labels

String ID

String Label

Early String

Final String

B9A0AAC5

CREDITS_Composition

Composition

Music by

A7FFEFBD

CREDITS_Dialogue

Dialogue by

Additional Dialogue

A902DF14

CREDITS_LeadWriter

Lead Writer

Head Writer

A8789837

CREDITS_ScriptDirectors

Script Directors

Script Supervisors

B651877A

CREDITS_VoiceDirectors

Voice Directors

Voice Direction

Early Graphics#

The texture that's used to show random characters appearing on the main menu has fewer characters. It's missing Ralph, Bart, Disco Stu, and Sherri and Terri.

Early Texture

Final Texture

frontend.str\frontend.itxd\1_frontend_assets

Though the characters that are present have some changes of their own too.

  • Mr. Burns has grey hair, a brighter suit, a coral pink tie, with white socks and black shoes in this build. He also has a slightly different skin tone, as well as missing the blinking animation overlays.

Early Texture

Final Texture

  • Ned Flanders is rotated slightly, and has a slightly different skin tone in this build. He also has noticeably more compression artifacts.

Early Texture

Final Texture

  • Homer eating is positioned slightly differently, where more of his plate and table is visible in this build. He's also got a slightly different skin tone, as well as missing the animation overlays for the food dripping off his spoon.

Early Texture

Final Texture

  • Blinky the Three-Eyed Fish has yellow eyes in this build, as well as is missing the blinking and bubble animation overlays.

Early Texture

Final Texture

  • The remaining ones - Itchy and Scratchy, Homer holding a fork and a knife, and Chief Wiggum just have an ever so slightly thinner outline in this build.

Developer Team Photo#

The photograph that shows when you press X or Square while viewing the credits is cropped slightly differently in this build.

Early Texture

frontend.str\frontend_split18.itxd\1_TeamPhoto

Final Texture

frontend.str\frontend_split18.itxd\1_TeamPhoto

Font#

The Highlander Std font graphic has an extra letter ª due to its presence in some strings where it's supposed to have an ellipsis.

Early Texture

Final Texture

frontend.str\frontend_split19.itxd\HighlanderStdMed3636
simpsons_chars_global.str\simpsons_chars_global_split8.itxd\HighlanderStdMed3636

Level Changes#

Invasion of the Yokel-Snatchers#

One of the images that are shown on the screens inside the space ship is different. Instead of Kang and Kodos, in this build it resembles CATS from Zero Wing from whom the "All your base are belong to us" line originates from.

Early Texture

Final Texture

dayspringfieldstoodstill\zone2.str\zone2.itxd\dss_animatedsigns01

Rating#

The ESRB rating texture has more compression artifacts in this build.

Early Texture

Final Texture

frontend.str\frontend_split15.itxd\154_frontend (Early), 156_frontend (Final)