This is a sub-page of Proto:The Simpsons Game (PlayStation 3, Xbox 360).
General Overview#

This build is quite stripped down and is missing half of the level data. Upon starting the game, you are given a 25% completed save file, with the few available levels that are there already unlocked.
The playable levels are:
- The Land of Chocolate
- Bartman Begins
- Around the World in 80 Bites
- Lisa the Tree Hugger
- Mob Rules
- The Day of the Dolphin
- Shadow of the Colossal Donut
- Invasion of the Yokel-Snatchers
- Medal of Homer
Cut Sounds#
This build contains three Professor Frink voice lines that don’t appear in the final game. They were intended to play when the Simpsons complete the upgrade tutorials in the game engine.
Chatter Type |
Filename |
Cut Sound |
Transcript |
|---|---|---|---|
tutorial_post |
d_frin_xxx_0004f7a.exa.snu |
Tutorials are fun but now we're done. Let's play some games. |
|
tutorial_post |
d_frin_xxx_0004f7b.exa.snu |
Fantastic. Now it's time to apply your new skills to these games. |
|
tutorial_post |
d_frin_xxx_0004f7d.exa.snu |
Okay, okay, it's time to apply your new knowledge. |
Early Sounds#
Some sounds are different. Most of them just differ in terms of effects, but one of them has been re-recorded.
Filename |
Early Sound |
Final Sound |
Subtitle |
|---|---|---|---|
d_bart_xxx_0005aa5.exa.snu |
This place is huge. Check it out - "BOOGER!" |
||
d_gate_xxx_0006567.exa.snu |
You cannot pass this gate without all four keycards. |
||
d_gate_xxx_0006568.exa.snu |
You have three keycards left to obtain. |
||
d_gate_xxx_0006569.exa.snu |
You have two keycards left to obtain. |
||
d_gate_xxx_000656a.exa.snu |
You have one keycard left to obtain. |
||
d_homr_xxx_000651a.exa.snu |
Not Dreaming! Not Dreaming! Not Dreaming! |
||
d_mayr_xxx_0006843.exa.snu |
So, I'm ready to receive my bribe now. |
Cut Text#
Subtitles#
Lines of text that were either intended for more cut voice lines, or lines that were originally part of a cutscene and was moved to be played during gameplay.
These are sorted by the hexadecimal digit at the end of the string label, which helps seeing which lines were meant to be played back to back, and for which cutscene they're intended.
- The Land of Chocolate
String ID |
String Label |
Cut String |
Notes |
|---|---|---|---|
424362D1 |
homr_igc_000300a |
Whee! Look at me! I'm a big, fat, funny ball, and I can eat and eat and never get full! This is like a dream come true! Thank goodness I'm not dreaming! |
This is heard in the regular game when Homer falls into the giant cake as Homer Ball. |
- The Day of the Dolphin
String ID |
String Label |
String |
Notes |
|---|---|---|---|
5B423454 |
bart_igc_00030dc |
Ay Carumba! Look what they've done to the Sea Captain! |
In the Old-Gen version, King Snorky kidnaps the Sea Captain, so this is likely Bart's response to the cutscene shown for it. |
F91F8DD3 |
mccl_igc_00030dd |
(JUMPING THROUGH HOOPS) |
Likely intended to play around the time you enter the Paradise Aquarium. |
F91F8DD4 |
mccl_igc_00030de |
This is beneath me - 20,000 leagues beneath me! |
Likely intended to play around the time you enter the Paradise Aquarium. |
AE521A01 |
lisa_igc_00030df |
But look - King Snorky's throne is really a dunk tank! If we hit the target, we can flush him out to sea... |
Likely intended to play around the time you enter the Paradise Aquarium. |
5B433460 |
bart_igc_00030e0 |
...and save our salty friend! Let's do it! |
Likely intended to play around the time you enter the Paradise Aquarium. |
- Shadow of the Colossal Donut
String ID |
String Label |
String |
Notes |
|---|---|---|---|
053663A0 |
kool_igc_00030f1 |
Ohª (SEES GIANT LARD LAD) no! |
The Kool-Aid Man was supposed to appear referencing several commercials. Likely intended to play when entering Duff Stadium, which was originally going to be the area for the 3rd phase. |
42796FEC |
homr_igc_00030f2 |
For a guy named Lard Lad, you can really move! |
Likely intended to play when entering Duff Stadium, which was originally going to be the area for the 3rd phase. |
- Bargain Bin
String ID |
String Label |
String |
|---|---|---|
0EB5B7B0 |
marg_igc_000312d |
Good God. She's right. We're doomed. Just like "Escape From Krusty Island" and "Moe's Easter Adventure." |
ADEA265C |
brt8_igc_000312e |
Actually, that one's better off gone. |
0EB6B7BB |
marg_igc_0003130 |
Not to mention, these games we're in promote violence and childhood obesity. Even my special little guy has gotten a little bloopy from sitting on his fanny! |
42C47311 |
homr_igc_000313c |
Oh boy, I'm gonna need to get a buzz on for this. |
- NeverQuest
String ID |
String Label |
String |
Notes |
|---|---|---|---|
93638384 |
nelt_igc_000314d |
(SCREAM OF PAIN, THEN WAKING UP NOISES) I have slumbered for a thousand ages... and now -- I have to pee real bad! |
Originally, before the Selmatty boss, you would use Maggie's final crawlspace in the episode to wake up a troll played by Nelson. |
42C57352 |
homr_igc_000314e |
He's only human, Marge. |
Originally, before the Selmatty boss, you would use Maggie's final crawlspace in the episode to wake up a troll played by Nelson. |
- Medal of Homer
String ID |
String Label |
String |
Notes |
|---|---|---|---|
5B923851 |
bart_igc_0003161 |
(DUSTING HANDS) World War II was pretty easy. |
Likely intended to play after the Jabba al Hutt escort mission. |
42C7739D |
homr_igc_0003162 |
Yeah, I don't see what's so great about this generation. |
Likely intended to play after the Jabba al Hutt escort mission. |
0E69CB60 |
grmp_igc_0003163 |
Greatest Generation. I like the sound of that. I'm gonna remember that one. |
Likely intended to play after the Jabba al Hutt escort mission. |
5B923854 |
bart_igc_0003164 |
Nice one, Dad. |
Likely intended to play after the Jabba al Hutt escort mission. |
F5D0EFA9 |
bugi_igc_0003165 |
Thanks for your help, Sergeant, but I think I'll take these priceless paintings, while you fight the Germans! |
Likely intended to play after the Jabba al Hutt escort mission. |
42C773A1 |
homr_igc_0003166 |
Wow, who would have thought young Mr. Burns would be as evil as old Mr. Burns. I mean, what are the odds? |
Likely intended to play after the Jabba al Hutt escort mission. |
0E69CB64 |
grmp_igc_0003167 |
I'll be damned if America's gonna get a black eye on my watch! (TO HOMER AND BART) Come on, boys, your country's honor is at stake! |
Likely intended to play after the Jabba al Hutt escort mission. |
- Big Super Happy Fun Fun Game
String ID |
String Label |
String |
Notes |
|---|---|---|---|
4E68FEC8 |
sprk_igc_0003174 |
Greetings to traveler! Mr. Sparkle once free to harrow village girl and eat turnip the size of daikon! Mr. Dirt trap Mr. Sparkle inside stone statue! Defeat large men who guard Mr. Sparkle, Mr. Sparkle open gates, and aid your quest! |
This is heard in the regular game when finding Mr. Sparkle in stone. |
- Five Characters in Search of an Author
String ID |
String Label |
String |
Notes |
|---|---|---|---|
AECF2912 |
lisa_igc_00031c5 |
(ANGRY MURMURS) |
Likely intended to play in the cutscene "So Long, Suckers!", but it's possible that part of it could have been in-game originally. |
- Game Over
String ID |
String Label |
String |
Notes |
|---|---|---|---|
42F57EF1 |
homr_igc_00031d4 |
Mobile the Marmot's got it covered. |
Originally intended to play after Bart says "Uh, Homer, we're still under attack." |
42F67F2F |
homr_igc_00031e3 |
God lives next to a fancy golf course. He must be doing all right. |
Likely intended to play after building the skybucks and meet Ben Franklin. |
- Unsorted
String ID |
String Label |
String |
|---|---|---|
81B369C3 |
kdos_igc_000513f |
(CRYING) |
86109B7C |
marg_igc_0005ff1 |
(UNCOMFORTABLE NOISE) |
25F900FF |
lisa_igc_0005ff2 |
|
EB5D7BE1 |
uter_igc_0005ff3 |
(UMMMPH) |
5751E765 |
burn_igc_0005ff4 |
(SCARED SOUNDS) |
34EE741D |
rwig_igc_0005ff8 |
(CRYING) |
1C95AA56 |
benf_igc_0005ff9 |
(HUMMING) |
98CE8992 |
itcg_igc_0005ffa |
(LAUGHTER) |
94F63C71 |
mhse_igc_0005ffb |
(DISSAPROVING REACTION) |
4749B701 |
nedf_igc_0005fff |
(GROAN) |
1C59ACA9 |
clet_igc_0006000 |
(SCREAM) |
BDDAE59F |
lnny_igc_0006001 |
|
BDDAE5A1 |
lnny_igc_0006003 |
(OOF) |
1006254D |
carl_igc_0006004 |
|
61C2256B |
drag_igc_0006006 |
(COUGH) |
61C2256C |
drag_igc_0006007 |
|
61C2256D |
drag_igc_0006008 |
|
BA2AC1C6 |
shri_igc_0006009 |
(PAIN REACT) |
9829598C |
bumb_igc_000600c |
(GRUMBLING) |
928369F4 |
wili_igc_000600d |
|
D835C757 |
cbgy_igc_000600e |
|
FC052A59 |
cwig_igc_000600f |
|
1B72EBCB |
barn_igc_0006010 |
|
FD26FD91 |
otto_igc_0006011 |
|
73562424 |
krny_igc_0006012 |
|
8D352978 |
scrg_igc_0006013 |
(OS) (PAIN) |
99CB19FD |
marg_igc_0006014 |
(HMMM) |
77024314 |
hom8_igc_000601b |
(HELP!) |
0CCDC6FD |
mar8_igc_000601c |
|
77E6DA86 |
lis8_igc_000601d |
|
38FF88D9 |
brt8_igc_000601e |
|
8E65870B |
dolf_igc_000601f |
(GRUNTING) |
F679891F |
jmbo_igc_0006020 |
|
E6A49A12 |
bart_igc_0006022 |
(WHOOAAA) |
39B47FBD |
lisa_igc_0006023 |
|
8481F392 |
mccl_igc_0006024 |
(OOMPH) |
5B0635CC |
nedf_igc_0006035 |
(GIRLY SCREAM) |
FCB6938A |
mart_igc_0006036 |
(GRUNT) |
5B0635CE |
nedf_igc_0006037 |
(UMMPH) |
BEE0D8CA |
rdfh_igc_0006038 |
(SCREAM) |
48AAF342 |
rwig_igc_000603a |
|
E56E3A17 |
gron_igc_0006040 |
(UMMPH) |
2A84FA8A |
kbmn_igc_0006045 |
(HMMM_MMM) |
FA639A66 |
as01_igc_0006046 |
(HMMM?) |
7945728A |
secg_igc_0006047 |
(AHHHH) |
5B07360E |
nedf_igc_0006048 |
(HEH, HEH, HEH) |
DD6BDCC1 |
sprk_igc_000683e |
(GRUNT) |
Early Text#
|
|
To do: |
Some mostly very minor changes to text, and a lot of ellipsis that were glitched out and rendered as the character ª.
String ID |
String Label |
Early String |
Final String |
|---|---|---|---|
3A941036 |
mvma_xxx_0000917 |
Welcome to Springfield Museum's History of Man! |
Welcome to Springfield Museum's History of Man! And woman!... and woman. |
String ID |
String Label |
Early String |
Final String |
|---|---|---|---|
2D51FA55 |
carl_xxx_000652f |
Save me -- so I can tell you where the treasure is! (BEAT) There's no treasure. |
Save me -- so I can tell you where the treasure is! Er, There's no treasure. |
String ID |
String Label |
Early String |
Final String |
|---|---|---|---|
6AFE6401 |
frin_xxx_0004956 |
Uh yes, you're lucky to have me in your mob. I have a PhD from Devry. |
Uh yes, you're lucky to have me in your mob. I have a PhD from DeVry. |
String ID |
String Label |
Early String |
Final String |
|---|---|---|---|
10497815 |
lisa_xxx_0004bb4 |
I'll fight to protect my genes, dolphins! |
I'll fight to protect my genes, you dolphins! |
10497818 |
lisa_xxx_0004bb7 |
I'm about to go all "tuna net". |
I'm about to go all tuna net on you freaks! |
104B7896 |
lisa_xxx_0004bd7 |
So here's King Snorky! Huh, King! How patriarchical! |
So here's King Snorky! Huh, King! How patriarchal! |
String ID |
String Label |
Early String |
Final String |
|---|---|---|---|
8E88B755 |
bart_xxx_0003b83 |
You the man, Cletus! |
You the yokel, Cletus! |
String ID |
String Label |
Early String |
Final String |
|---|---|---|---|
7072B896 |
cwig_igc_000302b |
Sorry. We would have been here sooner, but I just can't get the hang of mapquest. Turns out there's a north and a south Elton Avenue. Really messed me up! |
Sorry, sorry. We would have been here sooner, but I can't get the hang of this dang mapquest. Turns out there's a north and a south Elton Avenue. Really messed me up! |
7072B898 |
cwig_igc_000302d |
I know I'm supposed to book him. You don't have to be a jerk about it. |
I know I'm supposed to book him. Gosh, you don't have to be such a jerk. |
D7F16CED |
Demo_burp |
As Homer, press [RDRight] to burp. Hold [RDRight] to perform a Power Burp. |
As Homer, press [RDRight] to burp and stun enemies. Hold [RDRight] to perform a Power Burp. |
F1EB4116 |
Demo_homerball |
As Homer Ball, break objects with a Dash ([RDLeft]) or a Smash ([RDDown], [RDLeft]). |
As Homer Ball, break objects with a Burst ([RDLeft]) or a Slam ([RDDown], [RDLeft]). |
F318F9B0 |
Demo_switch |
Press [LDLeft] to switch characters. |
Press [LDLeft] to switch characters (in single-player games). |
B615A09E |
FE_ExtrasMenu_Movie1 |
Part 1: How It Began |
Bonus Video 1 |
B615A0A0 |
FE_ExtrasMenu_Movie3 |
Part 3: Get To Know the Team |
Bonus Video 2 |
C497B691 |
FE_LegalNotice |
The Simpsons TM & © 2007 Twentieth Century Fox Film Corporation. All Rights Reserved. \n |
The Simpsons TM & © 2007 Twentieth Century Fox Film Corporation. All Rights Reserved. |
4CA4F0B6 |
FE_SpecialFeatures |
Special Features |
Bonus Movies |
D440C0CF |
FE_Title_SpecialFeatures |
Special Features Menu |
Bonus Movies Menu |
C0E27B4B |
game_hub_lisa_tut_4 |
Tap [RDDown] to freeze enemies. |
Press [RDDown] to freeze enemies. |
CDDAD59C |
homr_igc_0006032 |
(CHOCLATE BALL EATING NOISE) |
(CHOCOLATE BALL EATING NOISE) |
39EDDD27 |
MakingOf_Movie1_39 |
Here's the thing. Our town's being attacked by aliens, andª |
Here's the thing. Our town's being attacked by aliens, and... |
39EEDD5E |
MakingOf_Movie1_41 |
Yeah, yeah, what are you going to do? The thing is, our video game powers aren't strong enough. We need upgradesªand fast! |
Yeah, yeah, what are you going to do? The thing is, our video game powers aren't strong enough. We need upgrades...and fast! |
97A41714 |
MakingOf_Movie2_4 |
Can we real quick just jump back to, um, barªsorry, what bar Jeff? OK, can we get clicks at 11 please, and let's play from 13 through to downbeat of 19. Just to get less click please, so, 8 into 13 please. |
Can we real quick just jump back to, um, bar...sorry, what bar Jeff? OK, can we get clicks at 11 please, and let's play from 13 through to downbeat of 19. Just to get less click please, so, 8 into 13 please. |
6872AD61 |
MakingOf_Movie2_12 |
Land, yeah, Land of Chocolate. Basically, Homer Simpson has found that there's a land of chocolate, he's running around eating the lamp post and chocolate bunnies, and everything like that, so it'sª Many of us has been in a place like that when we've needed chocolate. |
Land, yeah, Land of Chocolate. Basically, Homer Simpson has found that there's a land of chocolate, he's running around eating the lamp post and chocolate bunnies, and everything like that, so it's... Many of us has been in a place like that when we've needed chocolate. |
6872AD64 |
MakingOf_Movie2_15 |
Hmmªand how would you describe this evil CEO's attitude toward the old ways and the traditions of your ancestors? |
Hmm...and how would you describe this evil CEO's attitude toward the old ways and the traditions of your ancestors? |
6872AD66 |
MakingOf_Movie2_17 |
Pfftªreal originalª |
Pfft...real original... |
98222696 |
MakingOf_Movie3_5 |
One thing I love about making this particular product is for the first time, at least in my career from building a gameª16 years of doing this, starting from 6 person teams all the way up to 150 person teams, looking around one of the things I've learned through all the different games I've made, from racing, to action games, fighting games, all kinds of different stuff, the game itself to me has become less of I need to make a certain type of game, I need to make RPG or I need to make that, but it's become more about the people. Because at the end of the day, we probably spend more time with each other than with our own families. The Simpsons franchise is great, the Simpsons people have been great to work with, the comedy and the fun and everything that's in there, we love it. So this is a really special family that we get to be a part of now, but really the family comes from the team itself, so that internal culture, it's what...if the teams having fun, the game's going to be fun. |
One thing I love about making this particular product is for the first time, at least in my career from building a game...16 years of doing this, starting from 6 person teams all the way up to 150 person teams, looking around one of the things I've learned through all the different games I've made, from racing, to action games, fighting games, all kinds of different stuff, the game itself to me has become less of I need to make a certain type of game, I need to make RPG or I need to make that, but it's become more about the people. Because at the end of the day, we probably spend more time with each other than with our own families. The Simpsons franchise is great, the Simpsons people have been great to work with, the comedy and the fun and everything that's in there, we love it. So this is a really special family that we get to be a part of now, but really the family comes from the team itself, so that internal culture, it's what...if the teams having fun, the game's going to be fun. |
96F97E27 |
MakingOf_Movie3_19 |
Oooªlook at me. I'm French, I'm a scared girl, I don't like being bombed and attacked. |
Ooo...look at me. I'm French, I'm a scared girl, I don't like being bombed and attacked. |
96FA7E5D |
MakingOf_Movie3_20 |
Haahahahahaª |
Haahahahaha... |
96FA7E66 |
MakingOf_Movie3_29 |
Neverquest is our fantasy genre, parody level, and it's one of the great levels in the game. When we came to design the parody levels, we knew that we were only going to have so many, and these are really the levels in the game where the Simpsons go into a whole other video game that they've been licensed out to. |
Neverquest is our fantasy genre, parody level. |
96FB7E9C |
MakingOf_Movie3_30 |
The original ending for Neverquest actually, um, you know, the first design, was that we had a giant troll, played by Nelson Munce, and for complicated reasons, you never get into production and you make choices about what's the best thing to do for the level, we just decided to just get right into the final boss fight with the dragon and skip the whole waking up the troll puzzle. So if you play the level now, the finished level, and you get into the dungeon, after the first room in the dungeon, there's a big mural on the wall of Nelson cast as a troll, with a club and he's kicking little creatures around. And that is an homage to a character that almost made the game, we had the model built, and we just sort of cut him out at the last minute. |
The original ending for Neverquest actually, um, you know, the first design, was that we had a giant troll, played by Nelson Muntz, and for complicated reasons, you never get into production and you make choices about what's the best thing to do for the level, we just decided to just get right into the final boss fight with the dragon and skip the whole waking up the troll puzzle. So if you play the level now, the finished level, and you get into the dungeon, after the first room in the dungeon, there's a big mural on the wall of Nelson cast as a troll, with a club and he's kicking little creatures around. And that is an homage to a character that almost made the game, we had the model built, and we just sort of cut him out at the last minute. |
96FB7E9D |
MakingOf_Movie3_31 |
Check it out. They have a walkthrough for a game called the Simpsons game. Bartman, eating contest, alien invasions, slaughtering dolphinsª it's describing everything we've done all day. |
Check it out. They have a walkthrough for a game called the Simpsons game. Bartman, eating contest, alien invasions, slaughtering dolphins... it's describing everything we've done all day. |
96FB7E9F |
MakingOf_Movie3_33 |
Well, it says that we need to findª |
Well, it says that we need to find... |
96FB7EA5 |
MakingOf_Movie3_39 |
Wooowªwe look so pixely. |
Wooow...we look so pixely. |
0E3BA8FE |
marg_igc_0003067 |
Quimby's cozying up to that sleazy video game producer (BEEP). That really burns my beehive! |
Quimby's cozying up to that sleazy video game producer. That really burns my beehive! |
83A8B6BE |
online_error_no_x360_account |
You must be signed into an Xbox LIVE enabled gamer profile to activate the Leaderboards. |
You must be signed into an Xbox LIVE enabled gamer profile and connected to Xbox LIVE to activate leaderboards. |
1F76B71D |
XLAST_Achievement_PressStart_Description |
Easiest achievementªever |
Easiest achievement...ever |
8CE3469B |
XLAST_Achievement_Pwnd_Description |
Dude, need help? You've died, like, 10 timesª |
Dude, need help? You've died, like, 10 times... |
String ID |
String Label |
Early String |
Final String |
|---|---|---|---|
B9A0AAC5 |
CREDITS_Composition |
Composition |
Music by |
A7FFEFBD |
CREDITS_Dialogue |
Dialogue by |
Additional Dialogue |
A902DF14 |
CREDITS_LeadWriter |
Lead Writer |
Head Writer |
A8789837 |
CREDITS_ScriptDirectors |
Script Directors |
Script Supervisors |
B651877A |
CREDITS_VoiceDirectors |
Voice Directors |
Voice Direction |
Early Graphics#
Main Menu Characters#
The texture that's used to show random characters appearing on the main menu has fewer characters. It's missing Ralph, Bart, Disco Stu, and Sherri and Terri.
Early Texture |
Final Texture |
|---|---|
frontend.str\frontend.itxd\1_frontend_assets |
|
![]() |
![]() |
Though the characters that are present have some changes of their own too.
- Mr. Burns has grey hair, a brighter suit, a coral pink tie, with white socks and black shoes in this build. He also has a slightly different skin tone, as well as missing the blinking animation overlays.
Early Texture |
Final Texture |
|---|---|
- Ned Flanders is rotated slightly, and has a slightly different skin tone in this build. He also has noticeably more compression artifacts.
Early Texture |
Final Texture |
|---|---|
- Homer eating is positioned slightly differently, where more of his plate and table is visible in this build. He's also got a slightly different skin tone, as well as missing the animation overlays for the food dripping off his spoon.
Early Texture |
Final Texture |
|---|---|
- Blinky the Three-Eyed Fish has yellow eyes in this build, as well as is missing the blinking and bubble animation overlays.
Early Texture |
Final Texture |
|---|---|
- The remaining ones - Itchy and Scratchy, Homer holding a fork and a knife, and Chief Wiggum just have an ever so slightly thinner outline in this build.
Developer Team Photo#
The photograph that shows when you press X or Square while viewing the credits is cropped slightly differently in this build.
Early Texture |
|---|
frontend.str\frontend_split18.itxd\1_TeamPhoto |
![]() |
Final Texture |
frontend.str\frontend_split18.itxd\1_TeamPhoto |
![]() |
Font#
The Highlander Std font graphic has an extra letter ª due to its presence in some strings where it's supposed to have an ellipsis.
Early Texture |
Final Texture |
|---|---|
frontend.str\frontend_split19.itxd\HighlanderStdMed3636 |
|
Level Changes#
Invasion of the Yokel-Snatchers#
One of the images that are shown on the screens inside the space ship is different. Instead of Kang and Kodos, in this build it resembles CATS from Zero Wing from whom the "All your base are belong to us" line originates from.
Early Texture |
Final Texture |
|---|---|
dayspringfieldstoodstill\zone2.str\zone2.itxd\dss_animatedsigns01 |
|
Rating#
The ESRB rating texture has more compression artifacts in this build.
Early Texture |
Final Texture |
|---|---|
frontend.str\frontend_split15.itxd\154_frontend (Early), 156_frontend (Final) |
|



