the cutting room mirror

miya.bin

To do:

  • Document the NPCs in this room, as well as the puzzle test and broken chest.

This debug room contains 8 more Katz NPCs, some rocks with broken textures, a wide open area used for testing effects and puzzles, and a chest that doesn't open when interacted with.

The area also contains two invisible map transition triggers. One is located near the unopenable chest and instantly moves the player to the safe room in the Asgard Human Ranch (fac_d03.bin). The other is located to the right of the rightmost Katz NPC, prompting the player to insert Disc 2 before sending them to the room containing the final boss (del_d07.bin).

ToS Proto Miya.png