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This is a sub-page of Proto:Super Ninja Boy.

Path to Computown#

Proto

Final

Computown can't be accessed from the west in the final. Additionally, the path is fairly straightforward in the prototype, while the final adds an updated version of the cut special stage from the beginning of the prototype.

Super_Ninja_Boy_Course_(Final).PNG
Super_Ninja_Boy_Course2_(Final).PNG
Super_Ninja_Boy_Course3_(Final).PNG
Super_Ninja_Boy_Course4_(Final).PNG
Super_Ninja_Boy_Course5_(Final).PNG
Super_Ninja_Boy_Course6_(Final).PNG
Super_Ninja_Boy_Course7_(Final).PNG
Super_Ninja_Boy_Course8_(Final).PNG
Super_Ninja_Boy_Course9_(Final).PNG
Super_Ninja_Boy_Course10_(Final).PNG
Super_Ninja_Boy_Course11_(Final).PNG
Super_Ninja_Boy_Course12_(Final).PNG
Super_Ninja_Boy_Course13_(Final).PNG

Computown#

Proto

Final

Super_Ninja_Boy_Computown_(Proto).PNG
Super_Ninja_Boy_Computown2_(Proto).PNG
Super_Ninja_Boy_Computown4_(Proto).PNG

Super_Ninja_Boy_Computown_(Final).PNG
Super_Ninja_Boy_Computown2_(Final).PNG
Super_Ninja_Boy_Computown4_(Final).PNG

Several inaccessible buildings were removed in the final.

Proto

Final

An ellipsis was changed to an equal sign in the final.

Proto

Final

Super_Ninja_Boy_Computown5_(Proto).PNG
Super_Ninja_Boy_Computown6_(Proto).PNG

Super_Ninja_Boy_Computown5_(Final).PNG
Super_Ninja_Boy_Computown6_(Final).PNG

This dialogue was separated differently in the final, and "his" was corrected to "this".

Proto

Final

A missing "for" was added in the final.

Path to Athletown#

Proto

Final

Some rocks were removed in the final.

Proto

Final

The subway is positioned lower in the final.

Athletown#

Proto

Final

This character's dialogue became less correct in the final, for some reason.

Proto

Final

Chairman Oly lost his title in the final, presumably to free up room in his dialogue boxes.

Proto

Final

B.B. Virgo's dialogue was reworded slightly in the final.

Athletown Sewer#

Proto

Final

The image in this cutscene was completely redrawn in the final.

Proto

Final

The floor was lightened in the final.

Proto

Final

This area was restructured a bit in the final.

Super_Ninja_Boy_Athletown6_(Proto).PNG
Super_Ninja_Boy_Athletown7_(Proto).PNG

This was most likely done due to a glitch allowing you to dock your ship right next to the stairs.

Proto

Final

The Star Bomb chest displays a slightly different message when empty in the prototype.

Proto

Final

The wall was extended in the final.

Proto

Final

More layout changes, most likely for the reasons mentioned above.

Proto

Final

Super_Ninja_Boy_Athletown11_(Proto).PNG
Super_Ninja_Boy_Athletown12_(Proto).PNG
Super_Ninja_Boy_Athletown13_(Proto).PNG
Super_Ninja_Boy_Athletown14_(Proto).PNG

Super_Ninja_Boy_Athletown11_(Final).PNG
Super_Ninja_Boy_Athletown12_(Final).PNG
Super_Ninja_Boy_Athletown13_(Final).PNG

Bad News Boss had his dialogue completely rewritten in the final.

This line in the prototype, a modified duplicate of Jack's previous line, was removed in the final.

Proto

Final

Super_Ninja_Boy_Athletown17_(Proto).PNG
Super_Ninja_Boy_Athletown18_(Proto).PNG

This dialogue was completely butchered in the final for some reason.

Return to Athletown#

Proto

Final

As before, Oly's title was removed in the final.

Proto

Final

A quotation mark was added in the final.

Proto

Final

"Gather round" became "Gather around" in the final.

Sewer to Cactus Village#

Proto

Final

A typo was fixed in the final.

Proto

Final

A quotation mark was removed in the final.

Proto

Final

The LV Counter 4 chest displays a slightly different message when empty in the prototype.

Proto

Final

Super_Ninja_Boy_Sewer_(Proto).PNG
Super_Ninja_Boy_Sewer2_(Proto).PNG

A glitch allows you to dock next to the stairs in the prototype. This was fixed in the final.

Proto

Final

More rocks were added in the final.

Proto

Final

Some cutoff on the mountains was fixed in the final.

Proto

Final

Some rather odd-looking grass tiles were turned into a proper bridge in the final, even more cutoff was fixed, and some mountains were removed and rearranged.

Near Cactus Village#

Proto

Final

The layout was completely changed in the final.

Cactus Village#

Proto

Final

Preacher ABC was renamed to Mr. ABC in the final.

Proto

Final

A quotation mark was added in the final.

Path to Mr. ABC's Cave#

Proto

Final

Super_Ninja_Boy_Overworld91_(Proto).PNG
Super_Ninja_Boy_Overworld92_(Proto).PNG

Super_Ninja_Boy_Overworld91_(Final).PNG
Super_Ninja_Boy_Overworld92_(Final).PNG

The path is more straightforward in the prototype, and more rocks were added in the final.

Mr. ABC's Cave#

Proto

Final

The cave tileset was redrawn in the final, furniture was added, and the room was made more square.

Proto

Final

As before, Preacher ABC became Mr. ABC in the final.

Proto

Final

More renaming.

Proto

Final

More renaming.

Proto

Final

A period was added in the final.

Proto

Final

The word "this" was removed in the final.

Subway to Waterfall#

Proto

Final

More rocks were added in the final.

Cave to Grandpolis#

Proto

Final

The cave tileset was redrawn in the final, the palette was changed, furniture was added, and the room was made more square.

Proto

Final

The background was made more detailed in the final, and the minecart rail was redrawn.

Proto

Final

More background details were added in the final, and some jumps were made easier.

Proto

Final

More background details were added in the final, and a bat was removed.

Proto

Final

Super_Ninja_Boy_Waterfall_Cave5_(Proto).PNG
Super_Ninja_Boy_Waterfall_Cave6_(Proto).PNG

Super_Ninja_Boy_Waterfall_Cave5_(Final).PNG
Super_Ninja_Boy_Waterfall_Cave6_(Final).PNG

This bat was repositioned a bit in the final.

Proto

Final

Two more bats were removed in the final.

Proto

Final

More background details were added in the final, and some spikes were removed.

Proto

Final

More background details were added in the final.

Proto

Final

More background details were added in the final, and some spikes were removed.

Proto

Final

Super_Ninja_Boy_Waterfall_Cave11_(Proto).PNG
Super_Ninja_Boy_Waterfall_Cave12_(Proto).PNG

Super_Ninja_Boy_Waterfall_Cave11_(Final).PNG
Super_Ninja_Boy_Waterfall_Cave12_(Final).PNG

More background details were added in the final.

Proto

Final

An enemy was removed in the final, and the barrier was turned into a regular wall.

Proto

Final

The layout of this area was changed in the final.

Proto

Final

Super_Ninja_Boy_Waterfall_Cave15_(Proto).PNG
Super_Ninja_Boy_Waterfall_Cave16_(Proto).PNG

Super_Ninja_Boy_Waterfall_Cave15_(Final).PNG
Super_Ninja_Boy_Waterfall_Cave16_(Final).PNG

Climbing too high causes the player character's sprite to gradually disappear in the prototype. This was fixed in the final.

Proto

Final

Some spikes and an enemy were removed in the final.

Proto

Final

Some spikes and an enemy were removed in the final.

Proto

Final

Some ledges were removed in the final, making this part a bit easier.

Proto

Final

Super_Ninja_Boy_Waterfall_Cave20_(Proto).PNG
Super_Ninja_Boy_Waterfall_Cave21_(Proto).PNG

Super_Ninja_Boy_Waterfall_Cave20_(Final).PNG
Super_Ninja_Boy_Waterfall_Cave21_(Final).PNG

More layout changes.

Proto

Final

An enemy was removed in the final.

Proto

Final

Some spikes were removed in the final, and the ledge was shortened.

Proto

Final

More layout changes, and an enemy was removed.

Grandpolis Sewer#

Proto

Final

This area was restructured a bit in the final, most likely due to the aforementioned glitch. There's also a cracked wall tile that doesn't seem to be used anywhere in the final.

Proto

Final

A wall was added in the final.

Super_Ninja_Boy_Sewer5_(Proto).PNG
Super_Ninja_Boy_Sewer6_(Proto).PNG

This was most likely done due to a glitch allowing you to board your ship right next to the stairs.

Grandpolis#

Proto

Final

Super_Ninja_Boy_Grandpolis_(Proto).PNG
Super_Ninja_Boy_Grandpolis2_(Proto).PNG
Super_Ninja_Boy_Grandpolis3_(Proto).PNG

Super_Ninja_Boy_Grandpolis_(Final).PNG
Super_Ninja_Boy_Grandpolis2_(Final).PNG
Super_Ninja_Boy_Grandpolis3_(Final).PNG

The tileset was redrawn, and its palette was changed.

Proto

Final

More tileset changes.

Proto

Final

More tileset changes.

Proto

Final

Super_Ninja_Boy_Grandpolis6_(Proto).PNG
Super_Ninja_Boy_Grandpolis7_(Proto).PNG
Super_Ninja_Boy_Grandpolis8_(Proto).PNG
Super_Ninja_Boy_Grandpolis9_(Proto).PNG

Super_Ninja_Boy_Grandpolis6_(Final).PNG
Super_Ninja_Boy_Grandpolis7_(Final).PNG
Super_Ninja_Boy_Grandpolis8_(Final).PNG
Super_Ninja_Boy_Grandpolis9_(Final).PNG

The Aura items had spaces added to their names in the final, most likely because "Auraarmor" looks awkward.

Proto

Final

Super_Ninja_Boy_Grandpolis10_(Proto).PNG
Super_Ninja_Boy_Grandpolis11_(Proto).PNG

Super_Ninja_Boy_Grandpolis10_(Final).PNG
Super_Ninja_Boy_Grandpolis11_(Final).PNG

The dialogue was improved in the final.

Proto

Final

Rub-A-Doc's laughter was toned down in the final to make room for a quotation mark.

Proto

Final

An erroneous quotation mark was removed in the final.

Proto

Final

One of Robo Doc's moves has a different name in the prototype.

Ending#

Proto

Final

Super_Ninja_Boy_Ending_(Proto).PNG
Super_Ninja_Boy_Ending2_(Proto).PNG

Super_Ninja_Boy_Ending_(Final).PNG
Super_Ninja_Boy_Ending2_(Final).PNG

The ending uses a different image in the final.

Return to Cactus Village#

Proto

Final

Super_Ninja_Boy_Cactus_Village3_(Proto).PNG
Super_Ninja_Boy_Cactus_Village4_(Proto).PNG

Super_Ninja_Boy_Cactus_Village3_(Final).PNG
Super_Ninja_Boy_Cactus_Village4_(Final).PNG

The beginning of this cutscene was rewritten in the final.

Proto

Final

A missing quotation mark was added in the final.

Proto

Final

"Aura Balls" was changed to "Auraballs" in the final.