the cutting room mirror

Fairyland

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This is a sub-page of Proto:Super Ninja Boy.

Near Tent#

Proto

Final

Some rocks were added to the water in the final.

Tent#

Proto

Final

The cave tileset was redrawn in the final, and furniture was added.

Kingland#

Proto

Final

This dialogue became less grammatically correct in the final, for some reason. A quotation mark was also removed.

Proto

Final

The final removed a quotation mark from the middle of this dialogue...

Proto

Final

...And placed it at the end, where it belongs.

Proto

Final

Some tables were removed in the final.

Path to Fairy Town#

Proto

Final

More rocks were added in the final.

Near Fairy Town#

Proto

Final

More rocks were added in the final.

Fairy Town#

Proto

Final

Super_Ninja_Boy_Fairy_Town_(Proto).PNG
Super_Ninja_Boy_Fairy_Town2_(Proto).PNG

Super_Ninja_Boy_Fairy_Town_(Final).PNG
Super_Ninja_Boy_Fairy_Town2_(Final).PNG
Super_Ninja_Boy_Fairy_Town3_(Final).PNG
Super_Ninja_Boy_Fairy_Town4_(Final).PNG

Julia's dialogue was almost completely rewritten in the final.

Path to Fairy Tower#

Proto

Final

Super_Ninja_Boy_Overworld25_(Proto).PNG
Super_Ninja_Boy_Overworld26_(Proto).PNG

Super_Ninja_Boy_Overworld25_(Final).PNG
Super_Ninja_Boy_Overworld26_(Final).PNG

More rocks were added in the final.

Fairy Tower#

Proto

Final

The water was darkened in the final.

Proto

Final

Super_Ninja_Boy_Fairy_Tower2_(Proto).PNG
Super_Ninja_Boy_Fairy_Tower3_(Proto).PNG
Super_Ninja_Boy_Fairy_Tower4_(Proto).PNG

Super_Ninja_Boy_Fairy_Tower2_(Final).PNG
Super_Ninja_Boy_Fairy_Tower3_(Final).PNG
Super_Ninja_Boy_Fairy_Tower4_(Final).PNG
Super_Ninja_Boy_Fairy_Tower5_(Final).PNG

Errandbot's dialogue was almost completely rewritten in the final.

Proto

Final

The Meat Bun chest displays a slightly different message when empty in the prototype.

Proto

Final

A quotation mark was added in the final.

Proto

Final

The final changed the wording slightly.

First Return to Fairy Town#

Proto

Final

Super_Ninja_Boy_Fairy_Town5_(Proto).PNG
Super_Ninja_Boy_Fairy_Town6_(Proto).PNG
Super_Ninja_Boy_Fairy_Town7_(Proto).PNG
Super_Ninja_Boy_Fairy_Town8_(Proto).PNG
Super_Ninja_Boy_Fairy_Town9_(Proto).PNG
Super_Ninja_Boy_Fairy_Town10_(Proto).PNG
Super_Ninja_Boy_Fairy_Town11_(Proto).PNG

Super_Ninja_Boy_Fairy_Town5_(Final).PNG
Super_Ninja_Boy_Fairy_Town6_(Final).PNG
Super_Ninja_Boy_Fairy_Town7_(Final).PNG
Super_Ninja_Boy_Fairy_Town8_(Final).PNG
Super_Ninja_Boy_Fairy_Town9_(Final).PNG
Super_Ninja_Boy_Fairy_Town10_(Final).PNG
Super_Ninja_Boy_Fairy_Town11_(Final).PNG
Super_Ninja_Boy_Fairy_Town12_(Final).PNG

This cutscene was almost completely rewritten in the final.

Proto

Final

Super_Ninja_Boy_Fairy_Town13_(Final).PNG
Super_Ninja_Boy_Fairy_Town14_(Final).PNG

More dialogue changes.

Path to Celestern#

Proto

Final

The landmass was reduced in the final, and a couple of rocks were removed.

Near Celestern#

Proto

Final

More rocks were added in the final.

Celestern#

Proto

Final

A quotation mark was added in the final.

Proto

Final

Super_Ninja_Boy_Celestern2_(Proto).PNG
Super_Ninja_Boy_Celestern3_(Proto).PNG

In the prototype, this character erroneously says the same thing as the character next to them.

Proto

Final

A quotation mark was added in the final.

Proto

Final

Super_Ninja_Boy_Celestern5_(Proto).PNG
Super_Ninja_Boy_Celestern6_(Proto).PNG

Super_Ninja_Boy_Celestern5_(Final).PNG
Super_Ninja_Boy_Celestern6_(Final).PNG

This dialogue was touched up a bit in the final.

Proto

Final

Super_Ninja_Boy_Celestern7_(Proto).PNG
Super_Ninja_Boy_Celestern8_(Proto).PNG

Super_Ninja_Boy_Celestern7_(Final).PNG
Super_Ninja_Boy_Celestern8_(Final).PNG

The grammar was improved a bit in the final, and the Athletic Stage was renamed to the Special Field Stage.

Proto

Final

Scheherazade's name is misspelled in the prototype.

Proto

Final

An ellipsis was added in the final.

Proto

Final

A quotation mark was removed from the middle of this character's dialogue in the final.

Path to Tower of Belba#

Proto

Final

Super_Ninja_Boy_Overworld32_(Proto).PNG
Super_Ninja_Boy_Overworld33_(Proto).PNG
Super_Ninja_Boy_Overworld34_(Proto).PNG
Super_Ninja_Boy_Overworld35_(Proto).PNG
Super_Ninja_Boy_Overworld36_(Proto).PNG
Super_Ninja_Boy_Overworld37_(Proto).PNG
Super_Ninja_Boy_Overworld38_(Proto).PNG
Super_Ninja_Boy_Overworld39_(Proto).PNG
Super_Ninja_Boy_Overworld40_(Proto).PNG
Super_Ninja_Boy_Overworld41_(Proto).PNG

Super_Ninja_Boy_Overworld32_(Final).PNG
Super_Ninja_Boy_Overworld33_(Final).PNG
Super_Ninja_Boy_Overworld34_(Final).PNG
Super_Ninja_Boy_Overworld35_(Final).PNG
Super_Ninja_Boy_Overworld36_(Final).PNG
Super_Ninja_Boy_Overworld37_(Final).PNG
Super_Ninja_Boy_Overworld38_(Final).PNG
Super_Ninja_Boy_Overworld39_(Final).PNG
Super_Ninja_Boy_Overworld40_(Final).PNG
Super_Ninja_Boy_Overworld41_(Final).PNG

More rock rearrangement.

Tower of Belba#

Proto

Final

The ground in Airosche's training course was redrawn in the final.

Proto

Final

The quicksand was turned into a bottomless pit in the final.

Proto

Final

The sinking platform became regular ground in the final, and the quicksand and Jumping Fire enemy were removed.

Proto

Final

The ground was evened out and shortened in the final, the quicksand was raised, and the Jumping Fire was removed.

Proto

Final

Super_Ninja_Boy_Tower_of_Belba5_(Proto).PNG
Super_Ninja_Boy_Tower_of_Belba6_(Proto).PNG
Super_Ninja_Boy_Tower_of_Belba7_(Proto).PNG

Super_Ninja_Boy_Tower_of_Belba5_(Final).PNG
Super_Ninja_Boy_Tower_of_Belba6_(Final).PNG
Super_Ninja_Boy_Tower_of_Belba7_(Final).PNG

The layout in this area was completely changed in the final.

Proto

Final

Super_Ninja_Boy_Tower_of_Belba8_(Proto).PNG
Super_Ninja_Boy_Tower_of_Belba9_(Proto).PNG

Super_Ninja_Boy_Tower_of_Belba8_(Final).PNG
Super_Ninja_Boy_Tower_of_Belba9_(Final).PNG

These platforms fall in the prototype. Some falling platforms were also added to the top of the staircase in the final.

Proto

Final

The path to the Soundmaster's concentration minigame was changed a bit in the final.

Proto

Final

Your shadow goes through this platform in the prototype, which was fixed in the final.

Proto

Final

Super_Ninja_Boy_Tower_of_Belba11_(Proto).PNG
Super_Ninja_Boy_Tower_of_Belba12_(Proto).PNG

Super_Ninja_Boy_Tower_of_Belba11_(Final).PNG
Super_Ninja_Boy_Tower_of_Belba12_(Final).PNG

Some spikes were removed in the final.

Proto

Final

The falling platforms were replaced with stable ground in the final, the lower route was removed, and an enemy was added.

Proto

Final

This platform was extended in the final.

Proto

Final

Some more spikes were removed in the final.

Proto

Final

The enemy at the end was removed in the final.

Proto

Final

Super_Ninja_Boy_Tower_of_Belba18_(Proto).PNG
Super_Ninja_Boy_Tower_of_Belba19_(Proto).PNG

Super_Ninja_Boy_Tower_of_Belba18_(Final).PNG
Super_Ninja_Boy_Tower_of_Belba19_(Final).PNG
Super_Ninja_Boy_Tower_of_Belba20_(Final).PNG
Super_Ninja_Boy_Tower_of_Belba21_(Final).PNG

Airosche's dialogue is a lot more expository in the final.

Return to Celestern#

Proto

Final

Scheherazade's name is misspelled in the prototype.

First Return to Kingland#

Proto

Final

Super_Ninja_Boy_Kingland5_(Proto).PNG
Super_Ninja_Boy_Kingland6_(Proto).PNG
Super_Ninja_Boy_Kingland7_(Proto).PNG
Super_Ninja_Boy_Kingland8_(Proto).PNG

Super_Ninja_Boy_Kingland5_(Final).PNG
Super_Ninja_Boy_Kingland6_(Final).PNG
Super_Ninja_Boy_Kingland7_(Final).PNG
Super_Ninja_Boy_Kingland8_(Final).PNG
Super_Ninja_Boy_Kingland9_(Final).PNG

This cutscene was completely rewritten in the final.

Path to Satoon#

Proto

Final

More rocks were added to the water in the final.

Proto

Final

Some rocks were removed from the water in the final.

Proto

Final

Super_Ninja_Boy_Overworld44_(Proto).PNG
Super_Ninja_Boy_Overworld45_(Proto).PNG
Super_Ninja_Boy_Overworld46_(Proto).PNG

Super_Ninja_Boy_Overworld44_(Final).PNG
Super_Ninja_Boy_Overworld45_(Final).PNG
Super_Ninja_Boy_Overworld46_(Final).PNG

More rocks were added to the water in the final.

Proto

Final

Super_Ninja_Boy_Miss_Finny_Cutscene_(Proto).PNG
Super_Ninja_Boy_Miss_Finny_Cutscene2_(Proto).PNG
Super_Ninja_Boy_Miss_Finny_Cutscene3_(Proto).PNG
Super_Ninja_Boy_Miss_Finny_Cutscene4_(Proto).PNG
Super_Ninja_Boy_Miss_Finny_Cutscene5_(Proto).PNG
Super_Ninja_Boy_Miss_Finny_Cutscene6_(Proto).PNG

Super_Ninja_Boy_Miss_Finny_Cutscene_(Final).PNG
Super_Ninja_Boy_Miss_Finny_Cutscene2_(Final).PNG

This cutscene was completely rewritten in the final. Additionally, after defeating Miss Finny in the prototype, the game places you too close to the cave, causing you to automatically reenter.

Proto

Final

More rocks were added to the water in the final.

Woods Near Satoon#

Proto

Final

This jump was made a bit easier in the final.

Proto

Final

Some spikes were removed in the final, and the ground was smoothed out a bit.

Proto

Final

The ground was raised in the final.

Proto

Final

The ground was evened out and lengthened in the final, and an enemy was removed.

Proto

Final

An enemy was removed in the final.

Proto

Final

The Blowfish enemy was removed in the final.

Proto

Final

This jump was made significantly easier in the final.

Proto

Final

The ground was evened out a bit in the final.

Proto

Final

An enemy was removed in the final.

Proto

Final

This entire bridge collapses in the prototype. The final added a safe zone near the beginning.

Proto

Final

The bottom ledge and an enemy were removed in the final.

Proto

Final

All the platforms in this area fall in the prototype. The final made two of them safe to stand on.

Proto

Final

The ground was raised a bit in the final.

Proto

Final

The Blowfish enemy was removed in the final.

Proto

Final

The platform was removed in the final, and the ledge was extended into the water.

Proto

Final

This platform was made a lot safer in the final.

Proto

Final

This platform was smoothed out and extended into the water in the final.

Proto

Final

Super_Ninja_Boy_Satoon_Woods18_(Proto).PNG
Super_Ninja_Boy_Satoon_Woods19_(Proto).PNG

Super_Ninja_Boy_Satoon_Woods18_(Final).PNG
Super_Ninja_Boy_Satoon_Woods19_(Final).PNG

The enemy and spikes were removed in the final.

Proto

Final

Another layer of falling platforms was added in the final.

Near Satoon#

Proto

Final

More rocks were added to the water in the final.

Satoon#

Proto

Final

Super_Ninja_Boy_Satoon_(Proto).PNG
Super_Ninja_Boy_Satoon2_(Proto).PNG
Super_Ninja_Boy_Satoon3_(Proto).PNG

Super_Ninja_Boy_Satoon_(Final).PNG
Super_Ninja_Boy_Satoon2_(Final).PNG

This character's dialogue was reworded a bit in the final.

Path to Ghost Castle#

Proto

Final

More rocks were added to the water in the final.

Proto

Final

A quotation mark was added in the final.

Proto

Final

More rocks were added to the water in the final.

Woods Near Ghost Castle#

Proto

Final

The trees were redrawn in the final, and the water was changed from black to blue.

Proto

Final

An enemy was removed in the final.

Proto

Final

The enemy at the end was removed in the final.

Factory Near Ghost Castle#

Proto

Final

The tileset was completely redrawn in the final, and the back wall, ceiling, enemy, and bottomless pit were removed.

Proto

Final

The ledge on the right was removed in the final.

Proto

Final

An enemy was removed from the lower route in the final.

Proto

Final

An enemy was removed in the final.

Proto

Final

Super_Ninja_Boy_Factory9_(Proto).PNG
Super_Ninja_Boy_Factory10_(Proto).PNG

Super_Ninja_Boy_Factory9_(Final).PNG
Super_Ninja_Boy_Factory10_(Final).PNG

This entire bridge collapses in the prototype. The final added a couple of safe zones.

Proto

Final

The path to the Soundmaster's concentration minigame was restructured in the final, and the barrier was drastically reduced in size.

Proto

Final

The enemy at the end was removed in the final.

Near Ghost Castle#

Proto

Final

More rock rearrangement.

Ghost Castle#

Proto

Final

The water was darkened in the final.

Proto

Final

The Ninja Saber chest displays a slightly different message when empty in the prototype.

Proto

Final

Super_Ninja_Boy_Ghost_Castle2_(Proto).PNG
Super_Ninja_Boy_Ghost_Castle3_(Proto).PNG

Super_Ninja_Boy_Ghost_Castle2_(Final).PNG
Super_Ninja_Boy_Ghost_Castle3_(Final).PNG

The image in this cutscene was completely redrawn in the final.

Proto

Final

A hyphen was added in the final.

Proto

Final

A quotation mark was removed from the middle of General Konk's dialogue in the final.

Proto

Final

Super_Ninja_Boy_Ghost_Castle6_(Proto).PNG
Super_Ninja_Boy_Ghost_Castle7_(Proto).PNG

One of General Konk's attack messages also contains the text from a different move in the prototype. This was fixed in the final.

Proto

Final

Super_Ninja_Boy_Ghost_Castle8_(Final).PNG
Super_Ninja_Boy_Ghost_Castle9_(Final).PNG

In the prototype, using Hyper Vision to dispel General Konk's Shadow Shield reveals what seems to be an earlier name for the move. A comma was also added in the final.

Proto

Final

"Aura Ball" was corrected to "Auraball" in the final.

Proto

Final

Quotation marks were added in the final.

Proto

Final

The prototype has unique dialogue when using the Kite Machine to leave Ghost Castle. The final uses the arrival text instead.

Proto

Final

As before, a quotation mark was added in the final.

Second Return to Fairy Town#

Proto

Final

A quotation mark was added in the final.

Proto

Final

The period was changed to a comma in the final.

Proto

Final

In the prototype, this dialogue appears in the wrong box. This was fixed in the final.

Proto

Final

Super_Ninja_Boy_Fairy_Town18_(Proto).PNG
Super_Ninja_Boy_Fairy_Town19_(Proto).PNG

Super_Ninja_Boy_Fairy_Town18_(Final).PNG
Super_Ninja_Boy_Fairy_Town19_(Final).PNG

One quotation mark was added in the final, and another was removed.

Proto

Final

Mysteryland is incorrectly referred to as "the Mystery Land" in the prototype.

Path to Mysteryland#

Proto

Final

Super_Ninja_Boy_Overworld52_(Proto).PNG
Super_Ninja_Boy_Overworld53_(Proto).PNG
Super_Ninja_Boy_Overworld54_(Proto).PNG

Super_Ninja_Boy_Overworld52_(Final).PNG
Super_Ninja_Boy_Overworld53_(Final).PNG
Super_Ninja_Boy_Overworld54_(Final).PNG

More rocks were added in the final.

Second Return to Kingland#

Proto

Final

A rather amusing typo was fixed in the final.