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Soundtrack Differences

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This is a sub-page of Proto:Spyro the Dragon (PlayStation)/July 18th, 1998 build.

Pretty much every level in this game uses a different track to the one used in the final game. This page lists the differences in the soundtrack files and the differences in the tracks used by each level.

All levels presented here use their final name, and all tracks listed are named by the level they're used in in the final game, to avoid confusion.

For the most part, the music seems to be unchanged from the June 15th prototype.

STR Files#

Track No.

Jul 18th Prototype

Aug 12th NA Release

PETEXA0.STR

Track 0

Stone Hill

Artisans

Track 1

Artisans

Wild Flight

Track 2

Dark Hollow

Stone Hill

Track 3

Alpine Ridge

Dry Canyon

Track 4

Ice Cavern

Haunted Towers

Track 5

Title Theme

Gnorc Cove

Track 6

Peace Keepers

Sunny Flight

Track 7

Alpine Ridge

Terrace Village

PETEXA1.STR

Track 0

Credits Theme

Doctor Shemp

Track 1

Dark Hollow

Wizard Peak

Track 2

Ice Cavern

Icy Flight

Track 3

Title Theme

Night Flight

Track 4

Magic Crafters

Dark Passage

Track 5

Terrace Village

Ice Cavern

Track 6

Stone Hill

Lofty Castle

Track 7

Artisans

Beast Makers

PETEXA2.STR

Track 0

Ice Cavern

Blowhard

Track 1

Title Theme

Peace Keepers

Track 2

Stone Hill

Crystal Flight

Track 3

Title Theme

Gnasty's Loot

Track 4

Magic Crafters

Title Theme

Track 5

Terrace Village

Misty Bog

Track 6

Stone Hill

Alpine Ridge

Track 7

Artisans

Metalhead

PETEXA3.STR

Track 0

Stone Hill

Twilight Harbor

Track 1

Artisans

Gnasty Gnorc

Track 2

Dark Hollow

Town Square

Track 3

Alpine Ridge

Cliff Town

Track 4

Ice Cavern

Jacques

Track 5

Title Theme

Tree Tops

Track 6

Peace Keepers

Dark Hollow

Track 7

Alpine Ridge

Magic Crafters

PETEXA4.STR

Track 0

Stone Hill

Dark Hollow

Track 1

Artisans

Toasty

Track 2

Dark Hollow

Dream Weavers

Track 3

Alpine Ridge

Dream Weavers

Track 4

Ice Cavern

Credits Theme

Track 5

Title Theme

Alpine Ridge (Alt)

Track 6

Peace Keepers

High Caves (EU, Alt)

Track 7

Alpine Ridge

Wizard Peak (Alt)

PETEXA5.STR

Track 0

This STR file is not present in the July 18th prototype.

High Caves (NA)

Track 1

Peace Keepers (Alt)

Track 2

Credits Theme

Track 3

Alpine Ridge (Alt)

Track 4

High Caves (EU, Alt)

Track 5

Wizard Peak (Alt)

Track 6

High Caves (NA)

Track 7

Peace Keepers (Alt)

Notably, also, the Peace Keepers theme's intro is significantly shorter on the first loop than it is in the final game. All prototype tracks are quieter and more dynamic than the retail tracks.

PETEXA0.STR, PETEXA3.STR and PETEXA4.STR are all identical. As PETEXA4.STR was not present in the June 15th prototype, and its addition allows music to be played in more of the Gnasty's World levels, as discussed below.

As the themes used in-game match the order they appear in the STR files, tracks 3-7 on PETEXA4.STR are unused duplicate tracks.

In-Game Tracks#

The tracks used by levels in-game perfectly match the order they appear in the STR files:

Level Name

Track Used

Artisans

Stone Hill

Stone Hill

Artisans

Dark Hollow

Dark Hollow

Town Square

Alpine Ridge

Toasty

Ice Cavern

Sunny Flight

Title Theme

Peace Keepers

Peace Keepers

Dry Canyon

Alpine Ridge

Cliff Town

Credits Theme

Ice Cavern

Dark Hollow

Doctor Shemp

Ice Cavern

Night Flight

Title Theme

Magic Crafters

Magic Crafters

Alpine Ridge

Terrace Village

High Caves

Stone Hill

Wizard Peak

Artisans

Blowhard

Ice Cavern

Crystal Flight

Title Theme

Beast Makers

Stone Hill

Terrace Village

Title Theme

Misty Bog

Magic Crafters

Tree Tops

Terrace Village

Metalhead

Stone Hill

Wild Flight

Artisans

Dream Weavers

Stone Hill

Dark Passage

Artisans

Lofty Castle

Dark Hollow

Haunted Towers

Alpine Ridge

Jacques

Ice Cavern

Icy Flight

Title Theme

Gnorc Gnexus

Peace Keepers

Gnorc Cove

Alpine Ridge

Twilight Harbor

Stone Hill

Gnasty Gnorc

Artisans

Gnasty's Loot

Dark Hollow

*Note that Gnorc Gnexus uses Toasty's theme in the final game.

Due to an audio glitch, all themes played in the Beast Makers worlds loop every 2 minutes and 4 seconds, the same length as Stone Hill's theme.

Changes from the June 15th Prototype#

Due to shifts in the level IDs of some of the Gnasty's World stages, as well as the addition of an extra STR file to cover the stages which didn't have music assigned yet, these levels changed in their music the most.

Specifically, in the June 15th prototype, due to there being only 32 themes present despite the presence of 33 levels, no theme plays in Gnasty Gnorc's level. Two more levels were added since that version, and so the extra STR file covers the final three level's themes.

Level

Jun 15

Jul 18

Gnorc Gnexus

Not present

Peace Keepers

Gnorc Cove

Peace Keepers

Alpine Ridge

Twilight Harbor

Alpine Ridge

Stone Hill

Gnasty Gnorc

No music

Artisans

Gnasty's Loot

Not present

Dark Hollow

Dragon Dialogue Tracks#

Several themes which aren't present in the soundtrack files are present in the background of some of the dragons' dialogue. This suggests these themes had been worked on but hadn't been added to the game's STR files yet:

  • Several dragons in Dry Canyon use the Dry Canyon theme.
  • Several dragons in Ice Cavern use the Cliff Town theme.
  • Both Beast Makers dragons use the Beast Makers theme.

Missing Tracks#

The following tracks are nowhere to be found in the game's soundtrack files, despite being in the final NA build:

  • Alpine Ridge (Alt)
  • Beast Makers
  • Blowhard
  • Cliff Town
  • Crystal Flight
  • Dark Hollow's duplicate variant (with no silence at the beginning)
  • Dark Passage
  • Doctor Shemp
  • Dream Weavers
  • Dry Canyon
  • Gnasty Gnorc
  • Gnasty's Loot
  • Gnorc Cove
  • Haunted Towers
  • High Caves (NA)
  • High Caves (Alt)
  • Icy Flight
  • Jacques
  • Lofty Castle
  • Metalhead
  • Misty Bog
  • Night Flight
  • Sunny Flight
  • Toasty
  • Town Square
  • Tree Tops
  • Twilight Harbor
  • Unidentified unique unused theme
  • Wild Flight
  • Wizard Peak
  • Wizard Peak (Alt)