the cutting room mirror

Graphics

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This is a sub-page of Proto:Splatoon 2/Global Testfire.

Early Icons#

Salmon Run Icons#

Early Salmon Icon.
An early version of the Salmon Icon shown in the menu where you select what mode you want to go to! It's colored to look more like a salmon, unlike the final where it's all one specific color.

Early Egg Icon.
The Egg also has an early icon! It has less detail than the final.

Tutorial Icons#

Early_Joycon_Front_Icon.png
Let's start off with an early Joy-Con Grip icon! The Joy-Cons are black, which is exclusive to development kits.

Early_Switch_Icon.png
The early Switch icon looked more like a square than the proper shape.

A few of the main menu icons differ from the final.

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Final

Special Ability Icons#

Early icons for the Specials Splashdown, Baller, Curling-Bomb Launcher, and Bubble Blower are present in the files.

Splashdown

Baller

Curling-Bomb Launcher

Bubble Blower

Weapon Icons#

Splatoon2_Testfire_Wst_Twins_Normal_02.png

An early render of the Splat Dualies is also in the game.

Early Map Preview#

Splatoon2_Testfire_Map_00.png
An early version of the map shown on the main menu.

Early Stage Previews#

All the main new stages got their icons changed from this version to release.

The Reef#

Early icon shows the layout from reveal footage, alongside having a different skybox and lighting setting, which bears a striking resemblance to how it was seen during the October 2016 Switch reveal trailer.

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Final

Mussleforge Fitness#

Different lighting between the early and final icons, with the layout seemingly staying the same.

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Final

Starfish Mainstage#

The early icon interestingly shows the stage with Sunset lighting, something that is normally only seen with Stages used in Missions during Single Player. The aiming reticle is also visible in it.

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Final

Humpback Pump Track#

Different lightning and layout differences can be spotted in the early icon compared to the final.

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Final

Inkblot Art Academy#

Main differences include the stage being a lot brighter, the main display platform being rotated differently, and the clam statue being made out of GeneralBox objects instead having an actual model.

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Final

Sturgeon Shipyard#

Different lightning and layout differences can be spotted in the early icon compared to the final.

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Final

Spawning Grounds#

Last but not least, Spawning Grounds also has an early picture! If you look near the center, you can see early Salmon Run gear.

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Final

(Source: Ralimu Strilem)