the cutting room mirror

Items

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This is a sub-page of Proto:Serious Sam: The First Encounter/Test 1.

Items#

Serious Pack#

The Serious Pack has a different skin compared to the final's; instead of being a red backpack with the Serious Sam logo on it, it is a camouflaged backpack with the Serious Sam logo on it.

Prototype

Final

I'm not sure which is lazier; recoloring the Backpack red or slapping a camo texture all over it.

Shells#

The Shells keep the final's shape, but has completely different textures. The box uses a lighter texture compared to the final's, has a different file of shotgun shells on the front and different textures for both the sides and the top of the actual shells.

Prototype

Final

The size of the shells' tops doesn't match the size! There goes the realism.

Bullets#

The only difference between the Test 1 and final Bullet pickup model is that there is nothing dividing the rows of bullets and the texture for the box; instead of being a green metal texture with a handle on two sides, it uses a leaf camouflage skin that has no handles.

Prototype

Final

It's camo because bullets are used in the military and the military uses camo. I don't know either.
Thankfully, Croteam put these dividers in the box so the bullets wouldn't jumble around. Thanks for being considerate guys!

Rocket Pack#

The Rocket Pack uses the final's model, but it has a grey skin, possibly to match the Rocket Launcher. In addition, it gives the player 5 rockets, instead of the final's 8. The amount of rockets shown was not changed on the model, however.

Prototype

Final

Electricity#

The model for the Electricity ammo is in the game. It has the same shape as the final's but uses darker blues and a transparent texture for the sides of the cubes.

Prototype

Final

Grenades#

While the Grenade Launcher is not in the game, the Grenade ammo pickup is. It has the same shape as the final pickup model, but it has a completely different texture that features a wooden container holding four grenades which are shaped similar to the grenades found in the Publisher Evaluation build of the game.

Prototype

Final

Cannonballs#

Both the Cannonball and the Cannonball ammo pickup can be found in the game's files, but they are the same as the final's.

25 Armor#

The 25 Armor pickup keeps the final's shape, but uses a grey texture that has different textures compared to the final's.

Prototype

Final

50 Armor#

The 50 Armor pickup looks completely different compared to the final's. Instead of being a green jacket, it is a brownish, somewhat futuristic-looking armor.

Prototype

Final

100 Armor#

The 100 armor is a blue version of test 1's 50 armor, but in the final version it has received new textures and a slightly different shape.

Prototype

Final

That was perfectly fine armor! Why, why did you change it!!!! I'm never buying another Croteam game!

200 Armor#

Like the 50 Armor, the 200 Armor looks radically different compared to the final. It is a large and brown futuristic armor that looks nothing like the red-colored armor seen in the final version outside of being larger than the other armors.

Prototype

Final