This is a sub-page of Proto:Mario & Luigi: Superstar Saga.
Stardust Fields originally had a yellow gradient present in the sky of all of its maps. This gradient was removed from the final game, but was kept in certain cutscenes with the Koopa Cruiser, the crash landing cutscene, and the battle background for the area. The gradient is not shown in the maps on this page.
Map 93#
This map is used for the Koopa Cruiser explosion cutscene. The pattern of the clouds is different.
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E3 |
Final |
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Map 94#
A very minor change: the edges of the graphics of Stardust Fields along the bottom with given some slight extra outline gradient color, to prevent it from appearing sharp in contrast to the sky.
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E3 |
Final |
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Map 102#
The warp pipe is red instead of green.
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E3 |
Final |
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Map 21#
Below the barbed fence at the bottom left, some of the rock patterns are a little different.
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E3 |
Final |
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Map 24#
Along the long, horizontal part of the central rock platform, the pattern of the rocks along the cliff is different.
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E3 |
Final |
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Map 25#
Metal plates were added for the bike pads, and a tiny green plant was moved over to make room for them.
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E3 |
Final |
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Map 26#
Some ground pattern differences along the base of the sacks.
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E3 |
Final |
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Map 101#
The moon was moved down slightly.
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E3 |
Final |
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Map 27#
Metal plates were added for the bike pads, again.
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E3 |
Final |
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Map 35#
Along the path just before the long bridge, the pattern of the rock along the cliffside at the bottom of the path is different.
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E3 |
Final |
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Map 99#
A blue plant was removed on the left side and some minor extra shading was added to the floor at the bottom right up against the wall.
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E3 |
Final |
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