the cutting room mirror

r21384

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This is a sub-page of Proto:LittleBigPlanet (PlayStation 3).

To do:

  • Document the available levels in this build.
  • Look for more differences in the builds game data.

This prototype is documented on Hidden Palace.

This build of LittleBigPlanet predates the final build by over 2 months.

Differences#

Data#

This build stores game files and save data differently from later builds; instead of the data being stored in a .farc, it is stored in a .psarc.

Pod#

  • The pod's layout in this build is different.
  • The Earth is hung lower than the final game.
  • A coathanger can be seen.

Proto

Final

Ice Hazard#

  • This hazard freezes Sackboy, causing him to get stuck in a block of ice, to get out of the hazard, you would have to shake the controller until Sackboy is free.
  • What's notable is the player stuck in a block of ice can be grabbed by another player and can be used for platforming.
  • You can also slap the player stuck inside the ice, causing them to die and respawn.
  • This hazard exists in the template for The Wilderness.