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LBP2 Content

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This is a sub-page of Proto:LittleBigPlanet (PlayStation 3)/Deploy Build.

Popit Items#

Costumes#

A few costumes from a very early version of LittleBigPlanet 2 are present.

Knight Costume#

knight_skin

knight_he

Computer Costume#

computer_he

Popov Dog Costume#

A costume referred to as the "Popov Dog" can be found; it's a terrifying combination of a Sackboy and Popov (early name for the Meanies) that walks on all fours. It can be seen in concept art alongside some other scary designs, but this is the only design to be found in this build. Given that the icon is only for the eye of the Popov, it's possible that the other variants existed in some form (Like butterfly Popovs seen in concept art for LBP2) (as the icon doesn't properly reflect the costume's design.), The costume gives you player coloured tendrils that look like a dog, the costume's eye GMAT is broken so it shows it as black. This likely would've appeared in the scrapped Popov's Domain theme.

popov_dog_he

Stickers#

There's a numerous amount of unused stickers from Davinci's Hideout theme that can be found, some of them were reworked in later revisions.

Deploy Build

Beta/Final Game

Logic#

Early Logic Designs#

All of the logic in this build is modeled in an LBP1-style rather than the final game's simplistic screen designs. Since this was the basis for LBP2, the pre-alphas of LBP2 share the same logic models this build has.

AND Gate

OR Gate

XOR Gate

NOT Gate

Toggle

Direction Combiner

Direction Splitter

Microchip

Battery

Randomizer

Counter

Timer

Impact Sensor

Score Giver

Rotator

Advanced Rotator

Gyroscope

Rocket Rotator

Joystick Rotator

Look-At Rotator

Look-At Key Rotator

Gravity Tweaker

Danger Tweaker

Destroyer

Mover

Advanced Mover

Follower

Key Follower

Behavior Modifier#

A gadget used to swap between trigger states of logic.

Impact Key#

An alternative for the Magnetic Key intended for the Impact sensor; it was scrapped in favor of keys using labels.

Ownership#

A gadget referred to as the Ownership is used to assign player ownership to items, intended for the scrapped team mode.

Direct Control Gadgets#

Early gadgets that were later combined to make the Controlinator; the seat and circuitboard are considered separate entities.

Direct Control Prompt

Direct Control Object

Sackbot Waypoints#

Sackbot Waypoints are present in this build, though none of them are specifically colored.

Round Waypoint

Star Waypoint

Launcher#

Early version of the Launcher (later known as "Bouncepad"), featuring wood and cardboard materials as a placeholder model. Crashes the game when pressed.

Launcher

Powerups#

Force Field Powerup#

A script for a force field powerup can be found if you swap the script triggercollectforce.ff with any of the other powerup scripts. It pushes away any objects next to the player when the R1 button is pressed, and will also kill nearby Sackbots.

Under gamedata/lbp2/unthemed/character_enhancements/guitar_spanish/, a model and icon for a guitar powerup can be found, which were likely intended to be used for this powerup.

guitar_spanish

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