This is a sub-page of Proto:LittleBigPlanet (PlayStation 3)/Deploy Build.
Popit Items#
Costumes#
A few costumes from a very early version of LittleBigPlanet 2 are present.
Knight Costume#
knight_skin |
knight_he |
|---|---|
Computer Costume#
computer_he |
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Popov Dog Costume#
A costume referred to as the "Popov Dog" can be found; it's a terrifying combination of a Sackboy and Popov (early name for the Meanies) that walks on all fours. It can be seen in concept art alongside some other scary designs, but this is the only design to be found in this build. Given that the icon is only for the eye of the Popov, it's possible that the other variants existed in some form (Like butterfly Popovs seen in concept art for LBP2) (as the icon doesn't properly reflect the costume's design.), The costume gives you player coloured tendrils that look like a dog, the costume's eye GMAT is broken so it shows it as black. This likely would've appeared in the scrapped Popov's Domain theme.
popov_dog_he |
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Stickers#
There's a numerous amount of unused stickers from Davinci's Hideout theme that can be found, some of them were reworked in later revisions.
Deploy Build |
Beta/Final Game |
|---|---|
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Logic#
Early Logic Designs#
All of the logic in this build is modeled in an LBP1-style rather than the final game's simplistic screen designs. Since this was the basis for LBP2, the pre-alphas of LBP2 share the same logic models this build has.
AND Gate |
OR Gate |
XOR Gate |
NOT Gate |
Toggle |
Direction Combiner |
Direction Splitter |
|---|---|---|---|---|---|---|
Microchip |
Battery |
Randomizer |
Counter |
Timer |
Impact Sensor |
Score Giver |
|---|---|---|---|---|---|---|
Rotator |
Advanced Rotator |
Gyroscope |
Rocket Rotator |
Joystick Rotator |
Look-At Rotator |
Look-At Key Rotator |
|---|---|---|---|---|---|---|
Gravity Tweaker |
Danger Tweaker |
Destroyer |
Mover |
Advanced Mover |
Follower |
Key Follower |
|---|---|---|---|---|---|---|
Behavior Modifier#
A gadget used to swap between trigger states of logic.
Impact Key#
An alternative for the Magnetic Key intended for the Impact sensor; it was scrapped in favor of keys using labels.
Ownership#
A gadget referred to as the Ownership is used to assign player ownership to items, intended for the scrapped team mode.
Direct Control Gadgets#
Early gadgets that were later combined to make the Controlinator; the seat and circuitboard are considered separate entities.
Direct Control Prompt |
Direct Control Object |
|---|---|
Sackbot Waypoints#
Sackbot Waypoints are present in this build, though none of them are specifically colored.
Round Waypoint |
Star Waypoint |
|---|---|
Launcher#
Early version of the Launcher (later known as "Bouncepad"), featuring wood and cardboard materials as a placeholder model. Crashes the game when pressed.
Launcher |
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Powerups#
Force Field Powerup#
A script for a force field powerup can be found if you swap the script triggercollectforce.ff with any of the other powerup scripts. It pushes away any objects next to the player when the R1 button is pressed, and will also kill nearby Sackbots.
Under gamedata/lbp2/unthemed/character_enhancements/guitar_spanish/, a model and icon for a guitar powerup can be found, which were likely intended to be used for this powerup.
guitar_spanish |
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