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This page is rather stubbly and could use some expansion. |
This prototype includes lots of LittleBigPlanet 2 levels developed by Kengo Kurimoto through the earliest primitive stage of development ever noted, as based on the file date of September 17th, 2009.
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To do: |
Main Folders#
gamedata\levels\00_developer_levels_episode_3#
Folder of levels that were possibly used for test purposes and press demonstrations.
Name |
Description |
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grapple_test_1.bin |
Unknown level, used to test capabilities of Grappling Hook. |
grapple_test_2.bin |
Second part of the level below, used to test capabilities of Grappling Hook. |
motion_controller.bin |
Dev level meant for demonstrating the use of Playstation Move™ camera and motion controller during Tokyo Game Show that was attended in 2009. Technically related to Sackboy's Prehistoric Moves due to the said functionality of Playstation Move™ (which is not properly functional in this prototype, hence it's difficult to complete the level without it). |
motion_controller_2.bin |
Updated revision of the level below, used by default for this development build (without several external modifications), making it difficult to leave the level. |
gamedata\levels\game_play_concepts\01_Blu-ray2_Kengo_ideas#
Huge chunk of test levels, including few mini-game ideas
Name |
Description |
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blank_level.bin |
Empty level, that's it. |
blinds_test.bin |
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blinds_test_01.bin |
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blinds_test_02.bin |
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blinds_test_03.bin |
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blinds_test_04.bin |
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blinds_test_05.bin |
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blinds_test_06-makedavinci.bin |
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controller.bin |
Placeholder level, which includes an early model of the controller circuit board from the Controlinator. |
da_vinci.bin |
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da_vinci02.bin |
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da_vinci03.bin |
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da_vinci04.bin |
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da_vinci05.bin |
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da_vinci06.bin |
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da_vinci07.bin |
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da_vinci08.bin |
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da_vinci09-controls_set.bin |
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da_vinci10.bin |
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da_vinci11.bin |
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da_vinci12-popit_fixing.bin |
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da_vinci13-newsetup.bin |
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huge_spaceship.bin |
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huge_spaceship_01.bin |
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huge_spaceship_02.bin |
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huge_spaceship_03.bin |
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huge_spaceship_04.bin |
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huge_spaceship_05.bin |
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huge_spaceship_06.bin |
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huge_spaceship_07.bin |
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huge_spaceship_08-with_launch_lights.bin |
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huge_spaceship_09.bin |
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huge_spaceship_10.bin |
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huge_spaceship_11.bin |
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huge_spaceship_back_01.bin |
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leonardo_face.bin |
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leonardo_face_01.bin |
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sack_ship_01.bin |
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spaceship.bin |
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spaceship_sack.bin |
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spaceship_sack_01.bin |
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spaceship_sack_02.bin |
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spaceship_sack03.bin |
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spaceship_sack04.bin |
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spaceship_sack05.bin |
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spaceship_sack06.bin |
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spaceship_sack07.bin |
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spaceship_sack08.bin |
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spaceship_sack09.bin |
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spaceship_sack10.bin |
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spaceship_sack11-mirroere.bin |
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spaceship_sack12.bin |
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spaceship_sack13-decorated_bug.bin |
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spaceship02.bin |
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spaceship03.bin |
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spaceship04.bin |
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spaceship05.bin |
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spaceship06.bin |
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spaceship07-chosen.bin |
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spaceship08.bin |
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test.bin |
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vs mode.bin |
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vs mode02.bin |
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vs mode02-end.bin |
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Subfolders#
gamedata\levels\game_play_concepts\01_Blu-ray2_Kengo_ideas\cut_scene_hangar_corridor#
Subfolder of "01_Blu-ray2_Kengo_ideas"
Name |
Description |
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hangar_corridor.bin |
Unknown showcase level, depicting a controllable Davinci mech that's transported through the hangar corridor. |
gamedata\levels\game_play_concepts\01_Blu-ray2_Kengo_ideas\cut_scene_huge_ship#
Subfolder of "01_Blu-ray2_Kengo_ideas"
Name |
Description |
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huge_spaceship.bin |
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huge_spaceship_back_out.bin |
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gamedata\levels\game_play_concepts\01_Blu-ray2_Kengo_ideas\hangar_corridor#
Subfolder of "01_Blu-ray2_Kengo_ideas"
Name |
Description |
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hangar_corridor.bin |
Test level featuring small contraptions with wrench objects, reused for a different level of the same name. |
hangar_corridor_01.bin |
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hangar_corridor_02.bin |
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hangar_corridor_03.bin |
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hangar_corridor_04.bin |
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hangar_corridor_05.bin |
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hangar_corridor_06.bin |
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hangar_corridor_07.bin |
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hangar_corridor_08-prescale.bin |
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hangar_corridor_09.bin |
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hangar_corridor_10.bin |
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hangar_corridor_11.bin |
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hangar_corridor_12.bin |
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hangar_corridor_13.bin |
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hangar_corridor_14.bin |
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hangar_corridor_15.bin |
Duplicate version of cut_scene_hangar_corridor/hangar_corridor.bin |
gamedata\levels\game_play_concepts\01_Blu-ray2_Kengo_ideas\marionettes#
Subfolder of "01_Blu-ray2_Kengo_ideas"
Name |
Description |
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da_vinci_face.bin |
Small showcase level of a Davinci's controllable face puppet. |
da_vinci_side_view.bin |
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gamedata\levels\game_play_concepts\01_Blu-ray2_Kengo_ideas\sack_making_machine#
Subfolder of "01_Blu-ray2_Kengo_ideas"
Name |
Description |
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sack_machine_07.bin |
Unknown contraption level that presents a strange machine that emits Sackbots into a conveyor belt. Could be associated with the Popov Factory theme during the development, judging by the nature of the level design. |
gamedata\levels\game_play_concepts\01_Blu-ray2_Kengo_ideas\spaceships#
Subfolder of "01_Blu-ray2_Kengo_ideas"
Name |
Description |
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spaceship_runabout.bin |
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spaceship_vintage.bin |
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gamedata\levels\game_play_concepts\01_Blu-ray2_Kengo_ideas\vs_mode#
Folder with other mini-game concepts
Name |
Description |
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vs_mode_basket_ball_21.bin |
Another basketball mini-game. Features early assets for logic and objects. |
vs_mode_volley_ball_20.bin |
Volley ball mini-game. Also features early assets. |