the cutting room mirror

Levels

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This is a sub-page of Proto:LittleBigPlanet (PlayStation 3)/Deploy Build.

To do:
A gargantuan task of documenting 2273 levels however many levels do not load or are backups of older revisions. Progress: 26/2273
Levels that end in _palette do not need to be documented as they are bins simply consisting of items that are emitted within the level, or the items a DLC contains. Also consider adding subpages for larger folders like game_play_concepts.

game_play_concepts#

A Folder of Gameplay Concepts

00_developer_levels_episode_1#

Story Mode levels that were either shipped with the final game or were scrapped at a later time

Level Icon

Bin Name and Path

Name/Translation Tag

MM Staff Member

Description

Notes

None

\gamedata\levels\00_developer_levels_episode_1\england
_seaside\england_seaside_main_out_at_sea.bin

Untitled Level

Unknown

None

Crashes attempting to load "gamedata/texture_library/ui/poppet/primitive
_england_wood_weathered_square.tex". This can be fixed by adding another texture and naming it that filename.

None

\gamedata\levels\00_developer_levels_episode_1\england
_seaside\england_seaside_main_out_at_sea_key.bin

Untitled Level

Unknown

None

Crashes attempting to load "gamedata/texture_library/ui/poppet/primitive
_england_wood_weathered_square.tex". This can be fixed by adding another texture and naming it that filename.

None

\gamedata\levels\00_developer_levels_episode_1\england
_seaside\england_seaside_main_sand_castle.bin

Untitled Level

Unknown

None

Crashes with unknown error.

None

\gamedata\levels\00_developer_levels_episode_1\england
_seaside\england_seaside_main_the_depths.bin

Untitled Level

Unknown

None

Crashes attempting to load "gamedata/texture_library/ui/poppet/primitive
_england_wood_weathered_square.tex". This can be fixed by adding another texture and naming it that filename.

press_day#

A folder of levels probably intended to be used for a demo

Level Icon

Bin Name and Path

Name/Translation Tag

MM Staff Member

Description

Notes

None

\gamedata\levels\press_day\african_main_giraffe_cut_down.bin

Untitled Level

Unknown

None

An early version of "Swinging Safari". It has less decorations and the Zola design is the one seen in an early trailer of the game.

None

\gamedata\levels\press_day\africa_ml_teeter_run.bin

Untitled Level

Unknown

None

An early version of "Flaming seesaws- easy". It has different materials used and different music, Little Xim isn't there either.

None

\gamedata\levels\press_day\india_main_1_cut_down.bin

Untitled Level

Unknown

None

An early version of "Elephant temple". It has less decorations and many parts of the level aren't there yet.

None

\gamedata\levels\press_day\mexican_graveyard_main_bulldozer_cut_down.bin

Untitled Level

Unknown

None

An early version of "Skulldozer". It has less decorations and the ending of the level is different.

None

\gamedata\levels\press_day\mexican_graveyard_mg_floatyplatforms.bin

Untitled Level

Unknown.

None

An early version of "Dangerous descent". It has less decorations and the movement of the platforms is broken.

tgs_creations#

A folder of levels probably intended to be used for TGS 2007

Level Icon

Bin Name and Path

Name/Translation Tag

MM Staff Member

Description

Notes

None

\gamedata\levels\press_day\fire_run.bin

Untitled Level

Unknown

None

An early version of "Great Magician's palace". It has less decorations and a completely different layout to the final version.

None

\gamedata\levels\press_day\house_of_horrors.bin

Untitled Level

Unknown

None

.

marcos#

A folder of levels made by Mark Healy

Level Icon

Bin Name and Path

Name/Translation Tag

MM Staff Member

Description

Notes

None

\gamedata\levels\wip_levels_to_publish\marcos\socket_workshop.bin

Untitled Level

Mark

None

A test for basic enemies in a blank level.

None

\gamedata\levels\wip_levels_to_publish\marcos\background viewer.bin

Untitled Level

Mark

None

A blank level with a car with adjustable height. It was probably used to view backgrounds in play mode.

something_for_weekend#

A folder of levels made to be presented to journalists at the USA Weekend Magazine

Level Icon

Bin Name and Path

Name/Translation Tag

MM Staff Member

Description

Notes

None

\gamedata\levels\presentation_levels\something_for_weekend\palette.bin

Untitled Level

Unknown

None

A Blank level with no background and invisible floors/walls, with a single fish object.

None

\gamedata\levels\presentation_levels\something_for_weekend\something_for_weekend.bin

Untitled Level

Unknown

None

A Level with 2 buttons and a level, each controlling ingredients being added to a pot. Eventually a wood block pops up, potentially being a placeholder for something else.

None

\gamedata\levels\presentation_levels\something_for_weekend\something_for_weekend.bin02

Untitled Level

Unknown

None

The Second Revision of the level shown to USA Weekend, with more detail and invisible walls. The lever is replaced with a button.

None

\gamedata\levels\presentation_levels\something_for_weekend\something_for_weekend.bin03

Untitled Level

Unknown

None

The Third Revision of the level shown to USA Weekend, with no noticeable changes.

None

\gamedata\levels\presentation_levels\something_for_weekend\something_for_weekend.bin04

Untitled Level

Unknown

None

The Fourth Revision of the level shown to USA Weekend, surprisingly, the third button is broken.